(FPCore (x y z t a b)
:precision binary64
(+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* (* a 27.0) b)))
↓
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (* a 27.0))))
(if (<= t 5e+28)
(+ (+ (* x 2.0) (* (* z (* t y)) -9.0)) t_1)
(+ (+ (* x 2.0) (* t (* z (* y -9.0)))) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a * 27.0);
double tmp;
if (t <= 5e+28) {
tmp = ((x * 2.0) + ((z * (t * y)) * -9.0)) + t_1;
} else {
tmp = ((x * 2.0) + (t * (z * (y * -9.0)))) + t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * 2.0d0) - (((y * 9.0d0) * z) * t)) + ((a * 27.0d0) * b)
end function
↓
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a * 27.0d0)
if (t <= 5d+28) then
tmp = ((x * 2.0d0) + ((z * (t * y)) * (-9.0d0))) + t_1
else
tmp = ((x * 2.0d0) + (t * (z * (y * (-9.0d0))))) + t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
↓
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a * 27.0);
double tmp;
if (t <= 5e+28) {
tmp = ((x * 2.0) + ((z * (t * y)) * -9.0)) + t_1;
} else {
tmp = ((x * 2.0) + (t * (z * (y * -9.0)))) + t_1;
}
return tmp;
}
def code(x, y, z, t, a, b):
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b)
↓
def code(x, y, z, t, a, b):
t_1 = b * (a * 27.0)
tmp = 0
if t <= 5e+28:
tmp = ((x * 2.0) + ((z * (t * y)) * -9.0)) + t_1
else:
tmp = ((x * 2.0) + (t * (z * (y * -9.0)))) + t_1
return tmp
function code(x, y, z, t, a, b)
return Float64(Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) + Float64(Float64(a * 27.0) * b))
end
↓
function code(x, y, z, t, a, b)
t_1 = Float64(b * Float64(a * 27.0))
tmp = 0.0
if (t <= 5e+28)
tmp = Float64(Float64(Float64(x * 2.0) + Float64(Float64(z * Float64(t * y)) * -9.0)) + t_1);
else
tmp = Float64(Float64(Float64(x * 2.0) + Float64(t * Float64(z * Float64(y * -9.0)))) + t_1);
end
return tmp
end
function tmp = code(x, y, z, t, a, b)
tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
end
↓
function tmp_2 = code(x, y, z, t, a, b)
t_1 = b * (a * 27.0);
tmp = 0.0;
if (t <= 5e+28)
tmp = ((x * 2.0) + ((z * (t * y)) * -9.0)) + t_1;
else
tmp = ((x * 2.0) + (t * (z * (y * -9.0)))) + t_1;
end
tmp_2 = tmp;
end
herbie shell --seed 2023137
(FPCore (x y z t a b)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< y 7.590524218811189e-161) (+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* a (* 27.0 b))) (+ (- (* x 2.0) (* 9.0 (* y (* t z)))) (* (* a 27.0) b)))
(+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* (* a 27.0) b)))