(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* (- y z) t) (- a z))))
(if (<= t_1 -1e+223)
(+ (* (/ (- y z) 1.0) (/ t (- a z))) x)
(if (<= t_1 5e+306)
(+ x t_1)
(if (!= t 0.0)
(+ x (/ (- y z) (/ (- a z) t)))
(+ (/ (* t (- y z)) (- a z)) x))))))double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
double code(double x, double y, double z, double t, double a) {
double t_1 = ((y - z) * t) / (a - z);
double tmp;
if (t_1 <= -1e+223) {
tmp = (((y - z) / 1.0) * (t / (a - z))) + x;
} else if (t_1 <= 5e+306) {
tmp = x + t_1;
} else if (t != 0.0) {
tmp = x + ((y - z) / ((a - z) / t));
} else {
tmp = ((t * (y - z)) / (a - z)) + x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = ((y - z) * t) / (a - z)
if (t_1 <= (-1d+223)) then
tmp = (((y - z) / 1.0d0) * (t / (a - z))) + x
else if (t_1 <= 5d+306) then
tmp = x + t_1
else if (t /= 0.0d0) then
tmp = x + ((y - z) / ((a - z) / t))
else
tmp = ((t * (y - z)) / (a - z)) + x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((y - z) * t) / (a - z);
double tmp;
if (t_1 <= -1e+223) {
tmp = (((y - z) / 1.0) * (t / (a - z))) + x;
} else if (t_1 <= 5e+306) {
tmp = x + t_1;
} else if (t != 0.0) {
tmp = x + ((y - z) / ((a - z) / t));
} else {
tmp = ((t * (y - z)) / (a - z)) + x;
}
return tmp;
}
def code(x, y, z, t, a): return x + (((y - z) * t) / (a - z))
def code(x, y, z, t, a): t_1 = ((y - z) * t) / (a - z) tmp = 0 if t_1 <= -1e+223: tmp = (((y - z) / 1.0) * (t / (a - z))) + x elif t_1 <= 5e+306: tmp = x + t_1 elif t != 0.0: tmp = x + ((y - z) / ((a - z) / t)) else: tmp = ((t * (y - z)) / (a - z)) + x return tmp
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))) end
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(y - z) * t) / Float64(a - z)) tmp = 0.0 if (t_1 <= -1e+223) tmp = Float64(Float64(Float64(Float64(y - z) / 1.0) * Float64(t / Float64(a - z))) + x); elseif (t_1 <= 5e+306) tmp = Float64(x + t_1); elseif (t != 0.0) tmp = Float64(x + Float64(Float64(y - z) / Float64(Float64(a - z) / t))); else tmp = Float64(Float64(Float64(t * Float64(y - z)) / Float64(a - z)) + x); end return tmp end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * t) / (a - z)); end
function tmp_2 = code(x, y, z, t, a) t_1 = ((y - z) * t) / (a - z); tmp = 0.0; if (t_1 <= -1e+223) tmp = (((y - z) / 1.0) * (t / (a - z))) + x; elseif (t_1 <= 5e+306) tmp = x + t_1; elseif (t ~= 0.0) tmp = x + ((y - z) / ((a - z) / t)); else tmp = ((t * (y - z)) / (a - z)) + x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+223], N[(N[(N[(N[(y - z), $MachinePrecision] / 1.0), $MachinePrecision] * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 5e+306], N[(x + t$95$1), $MachinePrecision], If[Unequal[t, 0.0], N[(x + N[(N[(y - z), $MachinePrecision] / N[(N[(a - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]]]]
x + \frac{\left(y - z\right) \cdot t}{a - z}
\begin{array}{l}
t_1 := \frac{\left(y - z\right) \cdot t}{a - z}\\
\mathbf{if}\;t_1 \leq -1 \cdot 10^{+223}:\\
\;\;\;\;\frac{y - z}{1} \cdot \frac{t}{a - z} + x\\
\mathbf{elif}\;t_1 \leq 5 \cdot 10^{+306}:\\
\;\;\;\;x + t_1\\
\mathbf{elif}\;t \ne 0:\\
\;\;\;\;x + \frac{y - z}{\frac{a - z}{t}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t \cdot \left(y - z\right)}{a - z} + x\\
\end{array}
| Original | 16.85% |
|---|---|
| Target | 0.92% |
| Herbie | 0.84% |
if (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < -1.00000000000000005e223Initial program 78.73
Simplified78.73
Applied egg-rr5.05
if -1.00000000000000005e223 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < 4.99999999999999993e306Initial program 0.36
if 4.99999999999999993e306 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) Initial program 99.56
Simplified99.56
Applied egg-rr0.42
herbie shell --seed 2023136
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(if (< t -1.0682974490174067e-39) (+ x (* (/ (- y z) (- a z)) t)) (if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) (+ x (* (/ (- y z) (- a z)) t))))
(+ x (/ (* (- y z) t) (- a z))))