?

Average Accuracy: 100.0% → 100.0%
Time: 1.4s
Precision: binary64
Cost: 320

?

\[\left(x + y\right) + x \]
\[2 \cdot x + y \]
(FPCore (x y) :precision binary64 (+ (+ x y) x))
(FPCore (x y) :precision binary64 (+ (* 2.0 x) y))
double code(double x, double y) {
	return (x + y) + x;
}
double code(double x, double y) {
	return (2.0 * x) + y;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x + y) + x
end function
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (2.0d0 * x) + y
end function
public static double code(double x, double y) {
	return (x + y) + x;
}
public static double code(double x, double y) {
	return (2.0 * x) + y;
}
def code(x, y):
	return (x + y) + x
def code(x, y):
	return (2.0 * x) + y
function code(x, y)
	return Float64(Float64(x + y) + x)
end
function code(x, y)
	return Float64(Float64(2.0 * x) + y)
end
function tmp = code(x, y)
	tmp = (x + y) + x;
end
function tmp = code(x, y)
	tmp = (2.0 * x) + y;
end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] + x), $MachinePrecision]
code[x_, y_] := N[(N[(2.0 * x), $MachinePrecision] + y), $MachinePrecision]
\left(x + y\right) + x
2 \cdot x + y

Error?

Try it out?

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original100.0%
Target100.0%
Herbie100.0%
\[y + 2 \cdot x \]

Derivation?

  1. Initial program 100.0%

    \[\left(x + y\right) + x \]
  2. Taylor expanded in x around 0 100.0%

    \[\leadsto \color{blue}{2 \cdot x + y} \]
  3. Final simplification100.0%

    \[\leadsto 2 \cdot x + y \]

Alternatives

Alternative 1
Accuracy74.3%
Cost720
\[\begin{array}{l} \mathbf{if}\;y \leq -4.8 \cdot 10^{+54}:\\ \;\;\;\;y\\ \mathbf{elif}\;y \leq -9 \cdot 10^{-55}:\\ \;\;\;\;x + x\\ \mathbf{elif}\;y \leq -1 \cdot 10^{-110}:\\ \;\;\;\;y\\ \mathbf{elif}\;y \leq 9.2 \cdot 10^{+22}:\\ \;\;\;\;x + x\\ \mathbf{else}:\\ \;\;\;\;y\\ \end{array} \]
Alternative 2
Accuracy50.0%
Cost64
\[y \]

Error

Reproduce?

herbie shell --seed 2023136 
(FPCore (x y)
  :name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, A"
  :precision binary64

  :herbie-target
  (+ y (* 2.0 x))

  (+ (+ x y) x))