\[\frac{a1 \cdot a2}{b1 \cdot b2}
\]
↓
\[\begin{array}{l}
t_0 := \frac{a1 \cdot a2}{b1 \cdot b2}\\
t_1 := \frac{a1}{b1} \cdot \frac{a2}{b2}\\
\mathbf{if}\;t_0 \leq -\infty:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_0 \leq -1 \cdot 10^{-247}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;t_0 \leq 10^{-285}:\\
\;\;\;\;\frac{\frac{a2}{\frac{b1}{a1}}}{b2}\\
\mathbf{elif}\;t_0 \leq 2 \cdot 10^{+256}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\]
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
↓
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (/ (* a1 a2) (* b1 b2))) (t_1 (* (/ a1 b1) (/ a2 b2))))
(if (<= t_0 (- INFINITY))
t_1
(if (<= t_0 -1e-247)
t_0
(if (<= t_0 1e-285)
(/ (/ a2 (/ b1 a1)) b2)
(if (<= t_0 2e+256) t_0 t_1))))))double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
↓
double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double t_1 = (a1 / b1) * (a2 / b2);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_0 <= -1e-247) {
tmp = t_0;
} else if (t_0 <= 1e-285) {
tmp = (a2 / (b1 / a1)) / b2;
} else if (t_0 <= 2e+256) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
↓
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double t_1 = (a1 / b1) * (a2 / b2);
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_0 <= -1e-247) {
tmp = t_0;
} else if (t_0 <= 1e-285) {
tmp = (a2 / (b1 / a1)) / b2;
} else if (t_0 <= 2e+256) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(a1, a2, b1, b2):
return (a1 * a2) / (b1 * b2)
↓
def code(a1, a2, b1, b2):
t_0 = (a1 * a2) / (b1 * b2)
t_1 = (a1 / b1) * (a2 / b2)
tmp = 0
if t_0 <= -math.inf:
tmp = t_1
elif t_0 <= -1e-247:
tmp = t_0
elif t_0 <= 1e-285:
tmp = (a2 / (b1 / a1)) / b2
elif t_0 <= 2e+256:
tmp = t_0
else:
tmp = t_1
return tmp
function code(a1, a2, b1, b2)
return Float64(Float64(a1 * a2) / Float64(b1 * b2))
end
↓
function code(a1, a2, b1, b2)
t_0 = Float64(Float64(a1 * a2) / Float64(b1 * b2))
t_1 = Float64(Float64(a1 / b1) * Float64(a2 / b2))
tmp = 0.0
if (t_0 <= Float64(-Inf))
tmp = t_1;
elseif (t_0 <= -1e-247)
tmp = t_0;
elseif (t_0 <= 1e-285)
tmp = Float64(Float64(a2 / Float64(b1 / a1)) / b2);
elseif (t_0 <= 2e+256)
tmp = t_0;
else
tmp = t_1;
end
return tmp
end
function tmp = code(a1, a2, b1, b2)
tmp = (a1 * a2) / (b1 * b2);
end
↓
function tmp_2 = code(a1, a2, b1, b2)
t_0 = (a1 * a2) / (b1 * b2);
t_1 = (a1 / b1) * (a2 / b2);
tmp = 0.0;
if (t_0 <= -Inf)
tmp = t_1;
elseif (t_0 <= -1e-247)
tmp = t_0;
elseif (t_0 <= 1e-285)
tmp = (a2 / (b1 / a1)) / b2;
elseif (t_0 <= 2e+256)
tmp = t_0;
else
tmp = t_1;
end
tmp_2 = tmp;
end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
↓
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], t$95$1, If[LessEqual[t$95$0, -1e-247], t$95$0, If[LessEqual[t$95$0, 1e-285], N[(N[(a2 / N[(b1 / a1), $MachinePrecision]), $MachinePrecision] / b2), $MachinePrecision], If[LessEqual[t$95$0, 2e+256], t$95$0, t$95$1]]]]]]
\frac{a1 \cdot a2}{b1 \cdot b2}
↓
\begin{array}{l}
t_0 := \frac{a1 \cdot a2}{b1 \cdot b2}\\
t_1 := \frac{a1}{b1} \cdot \frac{a2}{b2}\\
\mathbf{if}\;t_0 \leq -\infty:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_0 \leq -1 \cdot 10^{-247}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;t_0 \leq 10^{-285}:\\
\;\;\;\;\frac{\frac{a2}{\frac{b1}{a1}}}{b2}\\
\mathbf{elif}\;t_0 \leq 2 \cdot 10^{+256}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}