| Alternative 1 | |
|---|---|
| Accuracy | 100.0% |
| Cost | 6720 |
\[e^{y \cdot \left(y \cdot x\right)}
\]
(FPCore (x y) :precision binary64 (exp (* (* x y) y)))
(FPCore (x y) :precision binary64 (pow E (* y (* y x))))
double code(double x, double y) {
return exp(((x * y) * y));
}
double code(double x, double y) {
return pow(((double) M_E), (y * (y * x)));
}
public static double code(double x, double y) {
return Math.exp(((x * y) * y));
}
public static double code(double x, double y) {
return Math.pow(Math.E, (y * (y * x)));
}
def code(x, y): return math.exp(((x * y) * y))
def code(x, y): return math.pow(math.e, (y * (y * x)))
function code(x, y) return exp(Float64(Float64(x * y) * y)) end
function code(x, y) return exp(1) ^ Float64(y * Float64(y * x)) end
function tmp = code(x, y) tmp = exp(((x * y) * y)); end
function tmp = code(x, y) tmp = 2.71828182845904523536 ^ (y * (y * x)); end
code[x_, y_] := N[Exp[N[(N[(x * y), $MachinePrecision] * y), $MachinePrecision]], $MachinePrecision]
code[x_, y_] := N[Power[E, N[(y * N[(y * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
e^{\left(x \cdot y\right) \cdot y}
{e}^{\left(y \cdot \left(y \cdot x\right)\right)}
Results
Initial program 100.0%
Applied egg-rr100.0%
[Start]100.0 | \[ e^{\left(x \cdot y\right) \cdot y}
\] |
|---|---|
*-un-lft-identity [=>]100.0 | \[ e^{\color{blue}{1 \cdot \left(\left(x \cdot y\right) \cdot y\right)}}
\] |
exp-prod [=>]100.0 | \[ \color{blue}{{\left(e^{1}\right)}^{\left(\left(x \cdot y\right) \cdot y\right)}}
\] |
*-commutative [=>]100.0 | \[ {\left(e^{1}\right)}^{\color{blue}{\left(y \cdot \left(x \cdot y\right)\right)}}
\] |
Final simplification100.0%
| Alternative 1 | |
|---|---|
| Accuracy | 100.0% |
| Cost | 6720 |
| Alternative 2 | |
|---|---|
| Accuracy | 67.0% |
| Cost | 64 |
herbie shell --seed 2023135
(FPCore (x y)
:name "Data.Random.Distribution.Normal:normalF from random-fu-0.2.6.2"
:precision binary64
(exp (* (* x y) y)))