| Alternative 1 | |
|---|---|
| Accuracy | 100.0% |
| Cost | 6720 |
\[\mathsf{fma}\left(x, z - y, y\right)
\]
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
(FPCore (x y z) :precision binary64 (fma z x (* (- 1.0 x) y)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
double code(double x, double y, double z) {
return fma(z, x, ((1.0 - x) * y));
}
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function code(x, y, z) return fma(z, x, Float64(Float64(1.0 - x) * y)) end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_] := N[(z * x + N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\left(1 - x\right) \cdot y + x \cdot z
\mathsf{fma}\left(z, x, \left(1 - x\right) \cdot y\right)
| Original | 100.0% |
|---|---|
| Target | 100.0% |
| Herbie | 100.0% |
Initial program 100.0%
Applied egg-rr100.0%
[Start]100.0 | \[ \left(1 - x\right) \cdot y + x \cdot z
\] |
|---|---|
+-commutative [=>]100.0 | \[ \color{blue}{x \cdot z + \left(1 - x\right) \cdot y}
\] |
*-commutative [=>]100.0 | \[ \color{blue}{z \cdot x} + \left(1 - x\right) \cdot y
\] |
fma-def [=>]100.0 | \[ \color{blue}{\mathsf{fma}\left(z, x, \left(1 - x\right) \cdot y\right)}
\] |
Final simplification100.0%
| Alternative 1 | |
|---|---|
| Accuracy | 100.0% |
| Cost | 6720 |
| Alternative 2 | |
|---|---|
| Accuracy | 68.3% |
| Cost | 849 |
| Alternative 3 | |
|---|---|
| Accuracy | 62.4% |
| Cost | 652 |
| Alternative 4 | |
|---|---|
| Accuracy | 81.0% |
| Cost | 585 |
| Alternative 5 | |
|---|---|
| Accuracy | 98.5% |
| Cost | 585 |
| Alternative 6 | |
|---|---|
| Accuracy | 100.0% |
| Cost | 576 |
| Alternative 7 | |
|---|---|
| Accuracy | 62.6% |
| Cost | 456 |
| Alternative 8 | |
|---|---|
| Accuracy | 100.0% |
| Cost | 448 |
| Alternative 9 | |
|---|---|
| Accuracy | 44.5% |
| Cost | 64 |
herbie shell --seed 2023135
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:precision binary64
:herbie-target
(- y (* x (- y z)))
(+ (* (- 1.0 x) y) (* x z)))