?

Average Accuracy: 100.0% → 100.0%
Time: 5.9s
Precision: binary64
Cost: 6848

?

\[x \cdot y + z \cdot \left(1 - y\right) \]
\[\mathsf{fma}\left(x, y, z \cdot \left(1 - y\right)\right) \]
(FPCore (x y z) :precision binary64 (+ (* x y) (* z (- 1.0 y))))
(FPCore (x y z) :precision binary64 (fma x y (* z (- 1.0 y))))
double code(double x, double y, double z) {
	return (x * y) + (z * (1.0 - y));
}
double code(double x, double y, double z) {
	return fma(x, y, (z * (1.0 - y)));
}
function code(x, y, z)
	return Float64(Float64(x * y) + Float64(z * Float64(1.0 - y)))
end
function code(x, y, z)
	return fma(x, y, Float64(z * Float64(1.0 - y)))
end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_] := N[(x * y + N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
x \cdot y + z \cdot \left(1 - y\right)
\mathsf{fma}\left(x, y, z \cdot \left(1 - y\right)\right)

Error?

Target

Original100.0%
Target100.0%
Herbie100.0%
\[z - \left(z - x\right) \cdot y \]

Derivation?

  1. Initial program 100.0%

    \[x \cdot y + z \cdot \left(1 - y\right) \]
  2. Simplified100.0%

    \[\leadsto \color{blue}{\mathsf{fma}\left(x, y, z \cdot \left(1 - y\right)\right)} \]
    Proof

    [Start]100.0

    \[ x \cdot y + z \cdot \left(1 - y\right) \]

    fma-def [=>]100.0

    \[ \color{blue}{\mathsf{fma}\left(x, y, z \cdot \left(1 - y\right)\right)} \]
  3. Final simplification100.0%

    \[\leadsto \mathsf{fma}\left(x, y, z \cdot \left(1 - y\right)\right) \]

Alternatives

Alternative 1
Accuracy63.4%
Cost720
\[\begin{array}{l} \mathbf{if}\;y \leq -8.5 \cdot 10^{+81}:\\ \;\;\;\;x \cdot y\\ \mathbf{elif}\;y \leq -1.25 \cdot 10^{+36}:\\ \;\;\;\;y \cdot \left(-z\right)\\ \mathbf{elif}\;y \leq -7.4 \cdot 10^{-35}:\\ \;\;\;\;x \cdot y\\ \mathbf{elif}\;y \leq 2.05 \cdot 10^{-43}:\\ \;\;\;\;z\\ \mathbf{else}:\\ \;\;\;\;x \cdot y\\ \end{array} \]
Alternative 2
Accuracy80.9%
Cost585
\[\begin{array}{l} \mathbf{if}\;y \leq -9.4 \cdot 10^{-35} \lor \neg \left(y \leq 2.8 \cdot 10^{-42}\right):\\ \;\;\;\;y \cdot \left(x - z\right)\\ \mathbf{else}:\\ \;\;\;\;z\\ \end{array} \]
Alternative 3
Accuracy80.9%
Cost585
\[\begin{array}{l} \mathbf{if}\;y \leq -9.4 \cdot 10^{-35} \lor \neg \left(y \leq 2.5 \cdot 10^{-43}\right):\\ \;\;\;\;y \cdot \left(x - z\right)\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(1 - y\right)\\ \end{array} \]
Alternative 4
Accuracy98.6%
Cost585
\[\begin{array}{l} \mathbf{if}\;y \leq -3400000000 \lor \neg \left(y \leq 1\right):\\ \;\;\;\;y \cdot \left(x - z\right)\\ \mathbf{else}:\\ \;\;\;\;z + x \cdot y\\ \end{array} \]
Alternative 5
Accuracy100.0%
Cost576
\[z \cdot \left(1 - y\right) + x \cdot y \]
Alternative 6
Accuracy63.3%
Cost456
\[\begin{array}{l} \mathbf{if}\;y \leq -7.8 \cdot 10^{-35}:\\ \;\;\;\;x \cdot y\\ \mathbf{elif}\;y \leq 2.7 \cdot 10^{-42}:\\ \;\;\;\;z\\ \mathbf{else}:\\ \;\;\;\;x \cdot y\\ \end{array} \]
Alternative 7
Accuracy100.0%
Cost448
\[z + y \cdot \left(x - z\right) \]
Alternative 8
Accuracy45.9%
Cost64
\[z \]

Error

Reproduce?

herbie shell --seed 2023135 
(FPCore (x y z)
  :name "Diagrams.TwoD.Segment:bezierClip from diagrams-lib-1.3.0.3"
  :precision binary64

  :herbie-target
  (- z (* (- z x) y))

  (+ (* x y) (* z (- 1.0 y))))