| Alternative 1 | |
|---|---|
| Accuracy | 90.1% |
| Cost | 585 |
\[\begin{array}{l}
\mathbf{if}\;z \leq 1.45 \cdot 10^{-204} \lor \neg \left(z \leq 1.35 \cdot 10^{+139}\right):\\
\;\;\;\;x \cdot \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{z}\\
\end{array}
\]
(FPCore (x y z) :precision binary64 (/ (* x y) z))
(FPCore (x y z)
:precision binary64
(if (<= (* x y) -5e+176)
(* x (/ y z))
(if (or (<= (* x y) -2e-235)
(and (not (<= (* x y) 2e-204)) (<= (* x y) 1e+219)))
(/ (* x y) z)
(* y (/ x z)))))double code(double x, double y, double z) {
return (x * y) / z;
}
double code(double x, double y, double z) {
double tmp;
if ((x * y) <= -5e+176) {
tmp = x * (y / z);
} else if (((x * y) <= -2e-235) || (!((x * y) <= 2e-204) && ((x * y) <= 1e+219))) {
tmp = (x * y) / z;
} else {
tmp = y * (x / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / z
end function
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x * y) <= (-5d+176)) then
tmp = x * (y / z)
else if (((x * y) <= (-2d-235)) .or. (.not. ((x * y) <= 2d-204)) .and. ((x * y) <= 1d+219)) then
tmp = (x * y) / z
else
tmp = y * (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return (x * y) / z;
}
public static double code(double x, double y, double z) {
double tmp;
if ((x * y) <= -5e+176) {
tmp = x * (y / z);
} else if (((x * y) <= -2e-235) || (!((x * y) <= 2e-204) && ((x * y) <= 1e+219))) {
tmp = (x * y) / z;
} else {
tmp = y * (x / z);
}
return tmp;
}
def code(x, y, z): return (x * y) / z
def code(x, y, z): tmp = 0 if (x * y) <= -5e+176: tmp = x * (y / z) elif ((x * y) <= -2e-235) or (not ((x * y) <= 2e-204) and ((x * y) <= 1e+219)): tmp = (x * y) / z else: tmp = y * (x / z) return tmp
function code(x, y, z) return Float64(Float64(x * y) / z) end
function code(x, y, z) tmp = 0.0 if (Float64(x * y) <= -5e+176) tmp = Float64(x * Float64(y / z)); elseif ((Float64(x * y) <= -2e-235) || (!(Float64(x * y) <= 2e-204) && (Float64(x * y) <= 1e+219))) tmp = Float64(Float64(x * y) / z); else tmp = Float64(y * Float64(x / z)); end return tmp end
function tmp = code(x, y, z) tmp = (x * y) / z; end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x * y) <= -5e+176) tmp = x * (y / z); elseif (((x * y) <= -2e-235) || (~(((x * y) <= 2e-204)) && ((x * y) <= 1e+219))) tmp = (x * y) / z; else tmp = y * (x / z); end tmp_2 = tmp; end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]
code[x_, y_, z_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e+176], N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[N[(x * y), $MachinePrecision], -2e-235], And[N[Not[LessEqual[N[(x * y), $MachinePrecision], 2e-204]], $MachinePrecision], LessEqual[N[(x * y), $MachinePrecision], 1e+219]]], N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision], N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision]]]
\frac{x \cdot y}{z}
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+176}:\\
\;\;\;\;x \cdot \frac{y}{z}\\
\mathbf{elif}\;x \cdot y \leq -2 \cdot 10^{-235} \lor \neg \left(x \cdot y \leq 2 \cdot 10^{-204}\right) \land x \cdot y \leq 10^{+219}:\\
\;\;\;\;\frac{x \cdot y}{z}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{z}\\
\end{array}
Results
| Original | 90.3% |
|---|---|
| Target | 90.5% |
| Herbie | 99.3% |
if (*.f64 x y) < -5e176Initial program 63.5%
Simplified96.9%
[Start]63.5 | \[ \frac{x \cdot y}{z}
\] |
|---|---|
associate-*r/ [<=]96.9 | \[ \color{blue}{x \cdot \frac{y}{z}}
\] |
if -5e176 < (*.f64 x y) < -1.9999999999999999e-235 or 2e-204 < (*.f64 x y) < 9.99999999999999965e218Initial program 99.6%
if -1.9999999999999999e-235 < (*.f64 x y) < 2e-204 or 9.99999999999999965e218 < (*.f64 x y) Initial program 77.1%
Simplified99.4%
[Start]77.1 | \[ \frac{x \cdot y}{z}
\] |
|---|---|
associate-*l/ [<=]99.4 | \[ \color{blue}{\frac{x}{z} \cdot y}
\] |
Final simplification99.3%
| Alternative 1 | |
|---|---|
| Accuracy | 90.1% |
| Cost | 585 |
| Alternative 2 | |
|---|---|
| Accuracy | 90.0% |
| Cost | 320 |
herbie shell --seed 2023133
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -4.262230790519429e-138) (/ (* x y) z) (if (< z 1.7042130660650472e-164) (/ x (/ z y)) (* (/ x z) y)))
(/ (* x y) z))