(FPCore (a b c)
:precision binary64
(/ (- (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))
↓
(FPCore (a b c)
:precision binary64
(if (<= b -4.2e-39)
(/ (- c) b)
(if (<= b 4e+77)
(/ (+ b (sqrt (fma b b (* a (* c -4.0))))) (* a -2.0))
(/ (- b) a))))
double code(double a, double b, double c) {
return (-b - sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
↓
double code(double a, double b, double c) {
double tmp;
if (b <= -4.2e-39) {
tmp = -c / b;
} else if (b <= 4e+77) {
tmp = (b + sqrt(fma(b, b, (a * (c * -4.0))))) / (a * -2.0);
} else {
tmp = -b / a;
}
return tmp;
}
function code(a, b, c)
return Float64(Float64(Float64(-b) - sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c))))) / Float64(2.0 * a))
end
↓
function code(a, b, c)
tmp = 0.0
if (b <= -4.2e-39)
tmp = Float64(Float64(-c) / b);
elseif (b <= 4e+77)
tmp = Float64(Float64(b + sqrt(fma(b, b, Float64(a * Float64(c * -4.0))))) / Float64(a * -2.0));
else
tmp = Float64(Float64(-b) / a);
end
return tmp
end
herbie shell --seed 2023133
(FPCore (a b c)
:name "The quadratic formula (r2)"
:precision binary64
:herbie-target
(if (< b 0.0) (/ c (* a (/ (+ (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))) (/ (- (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))
(/ (- (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))