(FPCore (a b c)
:precision binary64
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
↓
(FPCore (a b c)
:precision binary64
(if (<= b -7.2e+79)
(/ (/ (* b 2.0) -3.0) a)
(if (<= b 3.8e-6)
(/ (- (sqrt (+ (* b b) (* c (* -3.0 a)))) b) (* a 3.0))
(/ (* c -0.5) b))))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
↓
double code(double a, double b, double c) {
double tmp;
if (b <= -7.2e+79) {
tmp = ((b * 2.0) / -3.0) / a;
} else if (b <= 3.8e-6) {
tmp = (sqrt(((b * b) + (c * (-3.0 * a)))) - b) / (a * 3.0);
} else {
tmp = (c * -0.5) / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
↓
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-7.2d+79)) then
tmp = ((b * 2.0d0) / (-3.0d0)) / a
else if (b <= 3.8d-6) then
tmp = (sqrt(((b * b) + (c * ((-3.0d0) * a)))) - b) / (a * 3.0d0)
else
tmp = (c * (-0.5d0)) / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
↓
public static double code(double a, double b, double c) {
double tmp;
if (b <= -7.2e+79) {
tmp = ((b * 2.0) / -3.0) / a;
} else if (b <= 3.8e-6) {
tmp = (Math.sqrt(((b * b) + (c * (-3.0 * a)))) - b) / (a * 3.0);
} else {
tmp = (c * -0.5) / b;
}
return tmp;
}
def code(a, b, c):
return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
↓
def code(a, b, c):
tmp = 0
if b <= -7.2e+79:
tmp = ((b * 2.0) / -3.0) / a
elif b <= 3.8e-6:
tmp = (math.sqrt(((b * b) + (c * (-3.0 * a)))) - b) / (a * 3.0)
else:
tmp = (c * -0.5) / b
return tmp
function code(a, b, c)
return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a))
end
↓
function code(a, b, c)
tmp = 0.0
if (b <= -7.2e+79)
tmp = Float64(Float64(Float64(b * 2.0) / -3.0) / a);
elseif (b <= 3.8e-6)
tmp = Float64(Float64(sqrt(Float64(Float64(b * b) + Float64(c * Float64(-3.0 * a)))) - b) / Float64(a * 3.0));
else
tmp = Float64(Float64(c * -0.5) / b);
end
return tmp
end
function tmp = code(a, b, c)
tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
end
↓
function tmp_2 = code(a, b, c)
tmp = 0.0;
if (b <= -7.2e+79)
tmp = ((b * 2.0) / -3.0) / a;
elseif (b <= 3.8e-6)
tmp = (sqrt(((b * b) + (c * (-3.0 * a)))) - b) / (a * 3.0);
else
tmp = (c * -0.5) / b;
end
tmp_2 = tmp;
end