?

Average Accuracy: 67.1% → 73.2%
Time: 21.9s
Precision: binary64
Cost: 13504

?

\[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
\[\left(2 \cdot \sqrt{x}\right) \cdot \cos y - \frac{\frac{a}{3}}{b} \]
(FPCore (x y z t a b)
 :precision binary64
 (- (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) (/ a (* b 3.0))))
(FPCore (x y z t a b)
 :precision binary64
 (- (* (* 2.0 (sqrt x)) (cos y)) (/ (/ a 3.0) b)))
double code(double x, double y, double z, double t, double a, double b) {
	return ((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
double code(double x, double y, double z, double t, double a, double b) {
	return ((2.0 * sqrt(x)) * cos(y)) - ((a / 3.0) / b);
}
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = ((2.0d0 * sqrt(x)) * cos((y - ((z * t) / 3.0d0)))) - (a / (b * 3.0d0))
end function
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = ((2.0d0 * sqrt(x)) * cos(y)) - ((a / 3.0d0) / b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
	return ((2.0 * Math.sqrt(x)) * Math.cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
public static double code(double x, double y, double z, double t, double a, double b) {
	return ((2.0 * Math.sqrt(x)) * Math.cos(y)) - ((a / 3.0) / b);
}
def code(x, y, z, t, a, b):
	return ((2.0 * math.sqrt(x)) * math.cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0))
def code(x, y, z, t, a, b):
	return ((2.0 * math.sqrt(x)) * math.cos(y)) - ((a / 3.0) / b)
function code(x, y, z, t, a, b)
	return Float64(Float64(Float64(2.0 * sqrt(x)) * cos(Float64(y - Float64(Float64(z * t) / 3.0)))) - Float64(a / Float64(b * 3.0)))
end
function code(x, y, z, t, a, b)
	return Float64(Float64(Float64(2.0 * sqrt(x)) * cos(y)) - Float64(Float64(a / 3.0) / b))
end
function tmp = code(x, y, z, t, a, b)
	tmp = ((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
end
function tmp = code(x, y, z, t, a, b)
	tmp = ((2.0 * sqrt(x)) * cos(y)) - ((a / 3.0) / b);
end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(y - N[(N[(z * t), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(a / N[(b * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[Cos[y], $MachinePrecision]), $MachinePrecision] - N[(N[(a / 3.0), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]
\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3}
\left(2 \cdot \sqrt{x}\right) \cdot \cos y - \frac{\frac{a}{3}}{b}

Error?

Try it out?

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original67.1%
Target70.7%
Herbie73.2%
\[\begin{array}{l} \mathbf{if}\;z < -1.3793337487235141 \cdot 10^{+129}:\\ \;\;\;\;\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(\frac{1}{y} - \frac{\frac{0.3333333333333333}{z}}{t}\right) - \frac{\frac{a}{3}}{b}\\ \mathbf{elif}\;z < 3.516290613555987 \cdot 10^{+106}:\\ \;\;\;\;\left(\sqrt{x} \cdot 2\right) \cdot \cos \left(y - \frac{t}{3} \cdot z\right) - \frac{\frac{a}{3}}{b}\\ \mathbf{else}:\\ \;\;\;\;\cos \left(y - \frac{\frac{0.3333333333333333}{z}}{t}\right) \cdot \left(2 \cdot \sqrt{x}\right) - \frac{\frac{a}{b}}{3}\\ \end{array} \]

Derivation?

  1. Initial program 67.1%

    \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
  2. Taylor expanded in z around 0 73.2%

    \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
  3. Applied egg-rr73.2%

    \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos y - \color{blue}{\frac{\frac{a}{3}}{b} \cdot 1} \]
  4. Final simplification73.2%

    \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos y - \frac{\frac{a}{3}}{b} \]

Alternatives

Alternative 1
Accuracy68.5%
Cost14025
\[\begin{array}{l} t_1 := \frac{a}{3 \cdot b}\\ \mathbf{if}\;t_1 \leq -2 \cdot 10^{-58} \lor \neg \left(t_1 \leq 2 \cdot 10^{-115}\right):\\ \;\;\;\;\mathsf{fma}\left(2, \sqrt{x}, \frac{\frac{a}{-3}}{b}\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{x} \cdot \left(2 \cdot \cos y\right)\\ \end{array} \]
Alternative 2
Accuracy68.4%
Cost13897
\[\begin{array}{l} t_1 := \frac{a}{3 \cdot b}\\ \mathbf{if}\;t_1 \leq -2 \cdot 10^{-58} \lor \neg \left(t_1 \leq 2 \cdot 10^{-115}\right):\\ \;\;\;\;2 \cdot \sqrt{x} - t_1\\ \mathbf{else}:\\ \;\;\;\;\sqrt{x} \cdot \left(2 \cdot \cos y\right)\\ \end{array} \]
Alternative 3
Accuracy73.1%
Cost13504
\[\frac{-0.3333333333333333}{\frac{b}{a}} + 2 \cdot \left(\sqrt{x} \cdot \cos y\right) \]
Alternative 4
Accuracy73.2%
Cost13504
\[\left(2 \cdot \sqrt{x}\right) \cdot \cos y - \frac{a}{3 \cdot b} \]
Alternative 5
Accuracy60.5%
Cost6976
\[2 \cdot \sqrt{x} + -0.3333333333333333 \cdot \frac{a}{b} \]
Alternative 6
Accuracy60.6%
Cost6976
\[2 \cdot \sqrt{x} - \frac{a}{3 \cdot b} \]
Alternative 7
Accuracy43.8%
Cost320
\[-0.3333333333333333 \cdot \frac{a}{b} \]
Alternative 8
Accuracy43.9%
Cost320
\[\frac{-0.3333333333333333}{\frac{b}{a}} \]
Alternative 9
Accuracy43.9%
Cost320
\[\frac{a \cdot -0.3333333333333333}{b} \]
Alternative 10
Accuracy44.0%
Cost320
\[\frac{\frac{a}{-3}}{b} \]

Error

Reproduce?

herbie shell --seed 2023122 
(FPCore (x y z t a b)
  :name "Diagrams.Solve.Polynomial:cubForm  from diagrams-solve-0.1, K"
  :precision binary64

  :herbie-target
  (if (< z -1.3793337487235141e+129) (- (* (* 2.0 (sqrt x)) (cos (- (/ 1.0 y) (/ (/ 0.3333333333333333 z) t)))) (/ (/ a 3.0) b)) (if (< z 3.516290613555987e+106) (- (* (* (sqrt x) 2.0) (cos (- y (* (/ t 3.0) z)))) (/ (/ a 3.0) b)) (- (* (cos (- y (/ (/ 0.3333333333333333 z) t))) (* 2.0 (sqrt x))) (/ (/ a b) 3.0))))

  (- (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) (/ a (* b 3.0))))