?

Average Accuracy: 84.6% → 99.8%
Time: 8.0s
Precision: binary64
Cost: 841

?

\[\frac{x + y \cdot \left(z - x\right)}{z} \]
\[\begin{array}{l} \mathbf{if}\;z \leq -50 \lor \neg \left(z \leq 3 \cdot 10^{-90}\right):\\ \;\;\;\;y + \frac{x}{\frac{z}{1 - y}}\\ \mathbf{else}:\\ \;\;\;\;\frac{x + y \cdot \left(z - x\right)}{z}\\ \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
(FPCore (x y z)
 :precision binary64
 (if (or (<= z -50.0) (not (<= z 3e-90)))
   (+ y (/ x (/ z (- 1.0 y))))
   (/ (+ x (* y (- z x))) z)))
double code(double x, double y, double z) {
	return (x + (y * (z - x))) / z;
}
double code(double x, double y, double z) {
	double tmp;
	if ((z <= -50.0) || !(z <= 3e-90)) {
		tmp = y + (x / (z / (1.0 - y)));
	} else {
		tmp = (x + (y * (z - x))) / z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + (y * (z - x))) / z
end function
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z <= (-50.0d0)) .or. (.not. (z <= 3d-90))) then
        tmp = y + (x / (z / (1.0d0 - y)))
    else
        tmp = (x + (y * (z - x))) / z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	return (x + (y * (z - x))) / z;
}
public static double code(double x, double y, double z) {
	double tmp;
	if ((z <= -50.0) || !(z <= 3e-90)) {
		tmp = y + (x / (z / (1.0 - y)));
	} else {
		tmp = (x + (y * (z - x))) / z;
	}
	return tmp;
}
def code(x, y, z):
	return (x + (y * (z - x))) / z
def code(x, y, z):
	tmp = 0
	if (z <= -50.0) or not (z <= 3e-90):
		tmp = y + (x / (z / (1.0 - y)))
	else:
		tmp = (x + (y * (z - x))) / z
	return tmp
function code(x, y, z)
	return Float64(Float64(x + Float64(y * Float64(z - x))) / z)
end
function code(x, y, z)
	tmp = 0.0
	if ((z <= -50.0) || !(z <= 3e-90))
		tmp = Float64(y + Float64(x / Float64(z / Float64(1.0 - y))));
	else
		tmp = Float64(Float64(x + Float64(y * Float64(z - x))) / z);
	end
	return tmp
end
function tmp = code(x, y, z)
	tmp = (x + (y * (z - x))) / z;
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((z <= -50.0) || ~((z <= 3e-90)))
		tmp = y + (x / (z / (1.0 - y)));
	else
		tmp = (x + (y * (z - x))) / z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
code[x_, y_, z_] := If[Or[LessEqual[z, -50.0], N[Not[LessEqual[z, 3e-90]], $MachinePrecision]], N[(y + N[(x / N[(z / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]
\frac{x + y \cdot \left(z - x\right)}{z}
\begin{array}{l}
\mathbf{if}\;z \leq -50 \lor \neg \left(z \leq 3 \cdot 10^{-90}\right):\\
\;\;\;\;y + \frac{x}{\frac{z}{1 - y}}\\

\mathbf{else}:\\
\;\;\;\;\frac{x + y \cdot \left(z - x\right)}{z}\\


\end{array}

Error?

Try it out?

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original84.6%
Target99.9%
Herbie99.8%
\[\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}} \]

Derivation?

  1. Split input into 2 regimes
  2. if z < -50 or 3.0000000000000002e-90 < z

    1. Initial program 77.1%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Taylor expanded in x around inf 92.6%

      \[\leadsto \color{blue}{y + \frac{\left(1 + -1 \cdot y\right) \cdot x}{z}} \]
    3. Simplified99.8%

      \[\leadsto \color{blue}{y + \frac{x}{\frac{z}{1 - y}}} \]
      Proof

      [Start]92.6

      \[ y + \frac{\left(1 + -1 \cdot y\right) \cdot x}{z} \]

      *-commutative [=>]92.6

      \[ y + \frac{\color{blue}{x \cdot \left(1 + -1 \cdot y\right)}}{z} \]

      associate-/l* [=>]99.8

      \[ y + \color{blue}{\frac{x}{\frac{z}{1 + -1 \cdot y}}} \]

      mul-1-neg [=>]99.8

      \[ y + \frac{x}{\frac{z}{1 + \color{blue}{\left(-y\right)}}} \]

      unsub-neg [=>]99.8

      \[ y + \frac{x}{\frac{z}{\color{blue}{1 - y}}} \]

    if -50 < z < 3.0000000000000002e-90

    1. Initial program 99.8%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -50 \lor \neg \left(z \leq 3 \cdot 10^{-90}\right):\\ \;\;\;\;y + \frac{x}{\frac{z}{1 - y}}\\ \mathbf{else}:\\ \;\;\;\;\frac{x + y \cdot \left(z - x\right)}{z}\\ \end{array} \]

Alternatives

Alternative 1
Accuracy94.0%
Cost976
\[\begin{array}{l} t_0 := \left(z - x\right) \cdot \frac{y}{z}\\ \mathbf{if}\;y \leq -7 \cdot 10^{+261}:\\ \;\;\;\;y\\ \mathbf{elif}\;y \leq -12.8:\\ \;\;\;\;t_0\\ \mathbf{elif}\;y \leq 0.0155:\\ \;\;\;\;y + \frac{x}{z}\\ \mathbf{elif}\;y \leq 1.5 \cdot 10^{+199}:\\ \;\;\;\;t_0\\ \mathbf{else}:\\ \;\;\;\;y\\ \end{array} \]
Alternative 2
Accuracy99.4%
Cost841
\[\begin{array}{l} \mathbf{if}\;y \leq -1.26 \cdot 10^{+73} \lor \neg \left(y \leq 0.0155\right):\\ \;\;\;\;\frac{y}{\frac{z}{z - x}}\\ \mathbf{else}:\\ \;\;\;\;y + \frac{x}{\frac{z}{1 - y}}\\ \end{array} \]
Alternative 3
Accuracy98.8%
Cost713
\[\begin{array}{l} \mathbf{if}\;y \leq -12.8 \lor \neg \left(y \leq 0.0155\right):\\ \;\;\;\;\frac{y}{\frac{z}{z - x}}\\ \mathbf{else}:\\ \;\;\;\;y + \frac{x}{z}\\ \end{array} \]
Alternative 4
Accuracy85.6%
Cost648
\[\begin{array}{l} \mathbf{if}\;y \leq 1.5 \cdot 10^{+27}:\\ \;\;\;\;y + \frac{x}{z}\\ \mathbf{elif}\;y \leq 4.5 \cdot 10^{+62}:\\ \;\;\;\;x \cdot \frac{-y}{z}\\ \mathbf{else}:\\ \;\;\;\;y\\ \end{array} \]
Alternative 5
Accuracy69.2%
Cost456
\[\begin{array}{l} \mathbf{if}\;y \leq -4.2 \cdot 10^{-37}:\\ \;\;\;\;y\\ \mathbf{elif}\;y \leq 1.1 \cdot 10^{-73}:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;y\\ \end{array} \]
Alternative 6
Accuracy86.4%
Cost320
\[y + \frac{x}{z} \]
Alternative 7
Accuracy50.7%
Cost64
\[y \]

Error

Reproduce?

herbie shell --seed 2023122 
(FPCore (x y z)
  :name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
  :precision binary64

  :herbie-target
  (- (+ y (/ x z)) (/ y (/ z x)))

  (/ (+ x (* y (- z x))) z))