Math FPCore C Fortran Java Python Julia MATLAB Wolfram TeX \[\frac{x \cdot 2}{y \cdot z - t \cdot z}
\]
↓
\[\begin{array}{l}
t_1 := \frac{\frac{x}{y - t}}{z \cdot 0.5}\\
t_2 := \frac{x \cdot 2}{y \cdot z - z \cdot t}\\
\mathbf{if}\;t_2 \leq -1 \cdot 10^{+27}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_2 \leq 0:\\
\;\;\;\;\frac{\frac{x \cdot 2}{z}}{y - t}\\
\mathbf{elif}\;t_2 \leq 10^{+204}:\\
\;\;\;\;\frac{x}{\frac{z \cdot \left(y - t\right)}{2}}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\]
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z)))) ↓
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (/ x (- y t)) (* z 0.5)))
(t_2 (/ (* x 2.0) (- (* y z) (* z t)))))
(if (<= t_2 -1e+27)
t_1
(if (<= t_2 0.0)
(/ (/ (* x 2.0) z) (- y t))
(if (<= t_2 1e+204) (/ x (/ (* z (- y t)) 2.0)) t_1))))) double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
↓
double code(double x, double y, double z, double t) {
double t_1 = (x / (y - t)) / (z * 0.5);
double t_2 = (x * 2.0) / ((y * z) - (z * t));
double tmp;
if (t_2 <= -1e+27) {
tmp = t_1;
} else if (t_2 <= 0.0) {
tmp = ((x * 2.0) / z) / (y - t);
} else if (t_2 <= 1e+204) {
tmp = x / ((z * (y - t)) / 2.0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
↓
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / (y - t)) / (z * 0.5d0)
t_2 = (x * 2.0d0) / ((y * z) - (z * t))
if (t_2 <= (-1d+27)) then
tmp = t_1
else if (t_2 <= 0.0d0) then
tmp = ((x * 2.0d0) / z) / (y - t)
else if (t_2 <= 1d+204) then
tmp = x / ((z * (y - t)) / 2.0d0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
↓
public static double code(double x, double y, double z, double t) {
double t_1 = (x / (y - t)) / (z * 0.5);
double t_2 = (x * 2.0) / ((y * z) - (z * t));
double tmp;
if (t_2 <= -1e+27) {
tmp = t_1;
} else if (t_2 <= 0.0) {
tmp = ((x * 2.0) / z) / (y - t);
} else if (t_2 <= 1e+204) {
tmp = x / ((z * (y - t)) / 2.0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t):
return (x * 2.0) / ((y * z) - (t * z))
↓
def code(x, y, z, t):
t_1 = (x / (y - t)) / (z * 0.5)
t_2 = (x * 2.0) / ((y * z) - (z * t))
tmp = 0
if t_2 <= -1e+27:
tmp = t_1
elif t_2 <= 0.0:
tmp = ((x * 2.0) / z) / (y - t)
elif t_2 <= 1e+204:
tmp = x / ((z * (y - t)) / 2.0)
else:
tmp = t_1
return tmp
function code(x, y, z, t)
return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z)))
end
↓
function code(x, y, z, t)
t_1 = Float64(Float64(x / Float64(y - t)) / Float64(z * 0.5))
t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(z * t)))
tmp = 0.0
if (t_2 <= -1e+27)
tmp = t_1;
elseif (t_2 <= 0.0)
tmp = Float64(Float64(Float64(x * 2.0) / z) / Float64(y - t));
elseif (t_2 <= 1e+204)
tmp = Float64(x / Float64(Float64(z * Float64(y - t)) / 2.0));
else
tmp = t_1;
end
return tmp
end
function tmp = code(x, y, z, t)
tmp = (x * 2.0) / ((y * z) - (t * z));
end
↓
function tmp_2 = code(x, y, z, t)
t_1 = (x / (y - t)) / (z * 0.5);
t_2 = (x * 2.0) / ((y * z) - (z * t));
tmp = 0.0;
if (t_2 <= -1e+27)
tmp = t_1;
elseif (t_2 <= 0.0)
tmp = ((x * 2.0) / z) / (y - t);
elseif (t_2 <= 1e+204)
tmp = x / ((z * (y - t)) / 2.0);
else
tmp = t_1;
end
tmp_2 = tmp;
end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
↓
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(y - t), $MachinePrecision]), $MachinePrecision] / N[(z * 0.5), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+27], t$95$1, If[LessEqual[t$95$2, 0.0], N[(N[(N[(x * 2.0), $MachinePrecision] / z), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1e+204], N[(x / N[(N[(z * N[(y - t), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\frac{x \cdot 2}{y \cdot z - t \cdot z}
↓
\begin{array}{l}
t_1 := \frac{\frac{x}{y - t}}{z \cdot 0.5}\\
t_2 := \frac{x \cdot 2}{y \cdot z - z \cdot t}\\
\mathbf{if}\;t_2 \leq -1 \cdot 10^{+27}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_2 \leq 0:\\
\;\;\;\;\frac{\frac{x \cdot 2}{z}}{y - t}\\
\mathbf{elif}\;t_2 \leq 10^{+204}:\\
\;\;\;\;\frac{x}{\frac{z \cdot \left(y - t\right)}{2}}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
Alternatives Alternative 1 Accuracy 95.4% Cost 841
\[\begin{array}{l}
\mathbf{if}\;x \leq -5.8 \cdot 10^{+104} \lor \neg \left(x \leq 2.75 \cdot 10^{+107}\right):\\
\;\;\;\;\frac{\frac{2}{z}}{\frac{y - t}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\frac{z \cdot \left(y - t\right)}{2}}\\
\end{array}
\]
Alternative 2 Accuracy 95.5% Cost 841
\[\begin{array}{l}
\mathbf{if}\;x \leq -5.8 \cdot 10^{+104} \lor \neg \left(x \leq 5.4 \cdot 10^{+91}\right):\\
\;\;\;\;\frac{\frac{x}{y - t}}{z \cdot 0.5}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\frac{z \cdot \left(y - t\right)}{2}}\\
\end{array}
\]
Alternative 3 Accuracy 72.7% Cost 713
\[\begin{array}{l}
\mathbf{if}\;t \leq -800000 \lor \neg \left(t \leq 1.8 \cdot 10^{-37}\right):\\
\;\;\;\;x \cdot \frac{-2}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{2}{z}}{y}\\
\end{array}
\]
Alternative 4 Accuracy 72.8% Cost 713
\[\begin{array}{l}
\mathbf{if}\;t \leq -5500000 \lor \neg \left(t \leq 1.3 \cdot 10^{-36}\right):\\
\;\;\;\;x \cdot \frac{-2}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{z} \cdot \frac{x}{y}\\
\end{array}
\]
Alternative 5 Accuracy 72.8% Cost 712
\[\begin{array}{l}
\mathbf{if}\;t \leq -2150000000:\\
\;\;\;\;x \cdot \frac{-2}{z \cdot t}\\
\mathbf{elif}\;t \leq 1.3 \cdot 10^{-36}:\\
\;\;\;\;\frac{2}{z} \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t} \cdot \frac{-2}{z}\\
\end{array}
\]
Alternative 6 Accuracy 73.0% Cost 712
\[\begin{array}{l}
\mathbf{if}\;t \leq -21000000:\\
\;\;\;\;x \cdot \frac{\frac{-2}{t}}{z}\\
\mathbf{elif}\;t \leq 1.16 \cdot 10^{-36}:\\
\;\;\;\;\frac{2}{z} \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t} \cdot \frac{-2}{z}\\
\end{array}
\]
Alternative 7 Accuracy 72.8% Cost 712
\[\begin{array}{l}
\mathbf{if}\;t \leq -17500000000:\\
\;\;\;\;x \cdot \frac{\frac{-2}{t}}{z}\\
\mathbf{elif}\;t \leq 1.8 \cdot 10^{-37}:\\
\;\;\;\;\frac{2}{z} \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{-2}{\frac{z}{\frac{x}{t}}}\\
\end{array}
\]
Alternative 8 Accuracy 72.7% Cost 712
\[\begin{array}{l}
\mathbf{if}\;t \leq -230000000:\\
\;\;\;\;\frac{x \cdot -2}{z \cdot t}\\
\mathbf{elif}\;t \leq 1.25 \cdot 10^{-36}:\\
\;\;\;\;\frac{2}{z} \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{-2}{\frac{z}{\frac{x}{t}}}\\
\end{array}
\]
Alternative 9 Accuracy 90.9% Cost 708
\[\begin{array}{l}
\mathbf{if}\;y \leq 6.5 \cdot 10^{+233}:\\
\;\;\;\;x \cdot \frac{\frac{2}{z}}{y - t}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{y \cdot \frac{z}{x}}\\
\end{array}
\]
Alternative 10 Accuracy 50.7% Cost 448
\[x \cdot \frac{-2}{z \cdot t}
\]