real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - (y * z))
end function
↓
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((y * z) <= (-5d+192)) .or. (.not. ((y * z) <= 6d+132))) then
tmp = (z * x) * -y
else
tmp = x - ((y * z) * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return x * (1.0 - (y * z));
}
↓
public static double code(double x, double y, double z) {
double tmp;
if (((y * z) <= -5e+192) || !((y * z) <= 6e+132)) {
tmp = (z * x) * -y;
} else {
tmp = x - ((y * z) * x);
}
return tmp;
}
def code(x, y, z):
return x * (1.0 - (y * z))
↓
def code(x, y, z):
tmp = 0
if ((y * z) <= -5e+192) or not ((y * z) <= 6e+132):
tmp = (z * x) * -y
else:
tmp = x - ((y * z) * x)
return tmp
function code(x, y, z)
return Float64(x * Float64(1.0 - Float64(y * z)))
end
↓
function code(x, y, z)
tmp = 0.0
if ((Float64(y * z) <= -5e+192) || !(Float64(y * z) <= 6e+132))
tmp = Float64(Float64(z * x) * Float64(-y));
else
tmp = Float64(x - Float64(Float64(y * z) * x));
end
return tmp
end
function tmp = code(x, y, z)
tmp = x * (1.0 - (y * z));
end
↓
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (((y * z) <= -5e+192) || ~(((y * z) <= 6e+132)))
tmp = (z * x) * -y;
else
tmp = x - ((y * z) * x);
end
tmp_2 = tmp;
end