(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
↓
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (- y (* z t)))))
(if (<= t_1 -1e-322)
(/ x (- y (/ z (/ 1.0 t))))
(if (<= t_1 0.0) (/ (/ x t) (- (/ y t) z)) t_1))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
↓
double code(double x, double y, double z, double t) {
double t_1 = x / (y - (z * t));
double tmp;
if (t_1 <= -1e-322) {
tmp = x / (y - (z / (1.0 / t)));
} else if (t_1 <= 0.0) {
tmp = (x / t) / ((y / t) - z);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
↓
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / (y - (z * t))
if (t_1 <= (-1d-322)) then
tmp = x / (y - (z / (1.0d0 / t)))
else if (t_1 <= 0.0d0) then
tmp = (x / t) / ((y / t) - z)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
↓
public static double code(double x, double y, double z, double t) {
double t_1 = x / (y - (z * t));
double tmp;
if (t_1 <= -1e-322) {
tmp = x / (y - (z / (1.0 / t)));
} else if (t_1 <= 0.0) {
tmp = (x / t) / ((y / t) - z);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t):
return x / (y - (z * t))
↓
def code(x, y, z, t):
t_1 = x / (y - (z * t))
tmp = 0
if t_1 <= -1e-322:
tmp = x / (y - (z / (1.0 / t)))
elif t_1 <= 0.0:
tmp = (x / t) / ((y / t) - z)
else:
tmp = t_1
return tmp
function code(x, y, z, t)
return Float64(x / Float64(y - Float64(z * t)))
end
herbie shell --seed 2023104
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))