(FPCore (a b)
:precision binary64
(* (* (/ PI 2.0) (/ 1.0 (- (* b b) (* a a)))) (- (/ 1.0 a) (/ 1.0 b))))
↓
(FPCore (a b)
:precision binary64
(if (<= a -5e+142)
(* (* -0.5 (/ PI (pow a 2.0))) (/ -1.0 b))
(if (<= a 3.5e+101)
(* (* (/ PI 2.0) (/ 1.0 (- (* b b) (* a a)))) (- (/ 1.0 a) (/ 1.0 b)))
(* (/ PI 2.0) (/ 1.0 (* (pow a 2.0) b))))))
double code(double a, double b) {
return ((((double) M_PI) / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b));
}
↓
double code(double a, double b) {
double tmp;
if (a <= -5e+142) {
tmp = (-0.5 * (((double) M_PI) / pow(a, 2.0))) * (-1.0 / b);
} else if (a <= 3.5e+101) {
tmp = ((((double) M_PI) / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b));
} else {
tmp = (((double) M_PI) / 2.0) * (1.0 / (pow(a, 2.0) * b));
}
return tmp;
}
public static double code(double a, double b) {
return ((Math.PI / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b));
}
↓
public static double code(double a, double b) {
double tmp;
if (a <= -5e+142) {
tmp = (-0.5 * (Math.PI / Math.pow(a, 2.0))) * (-1.0 / b);
} else if (a <= 3.5e+101) {
tmp = ((Math.PI / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b));
} else {
tmp = (Math.PI / 2.0) * (1.0 / (Math.pow(a, 2.0) * b));
}
return tmp;
}
def code(a, b):
return ((math.pi / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b))
↓
def code(a, b):
tmp = 0
if a <= -5e+142:
tmp = (-0.5 * (math.pi / math.pow(a, 2.0))) * (-1.0 / b)
elif a <= 3.5e+101:
tmp = ((math.pi / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b))
else:
tmp = (math.pi / 2.0) * (1.0 / (math.pow(a, 2.0) * b))
return tmp
function code(a, b)
return Float64(Float64(Float64(pi / 2.0) * Float64(1.0 / Float64(Float64(b * b) - Float64(a * a)))) * Float64(Float64(1.0 / a) - Float64(1.0 / b)))
end
↓
function code(a, b)
tmp = 0.0
if (a <= -5e+142)
tmp = Float64(Float64(-0.5 * Float64(pi / (a ^ 2.0))) * Float64(-1.0 / b));
elseif (a <= 3.5e+101)
tmp = Float64(Float64(Float64(pi / 2.0) * Float64(1.0 / Float64(Float64(b * b) - Float64(a * a)))) * Float64(Float64(1.0 / a) - Float64(1.0 / b)));
else
tmp = Float64(Float64(pi / 2.0) * Float64(1.0 / Float64((a ^ 2.0) * b)));
end
return tmp
end
function tmp = code(a, b)
tmp = ((pi / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b));
end
↓
function tmp_2 = code(a, b)
tmp = 0.0;
if (a <= -5e+142)
tmp = (-0.5 * (pi / (a ^ 2.0))) * (-1.0 / b);
elseif (a <= 3.5e+101)
tmp = ((pi / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b));
else
tmp = (pi / 2.0) * (1.0 / ((a ^ 2.0) * b));
end
tmp_2 = tmp;
end