| Alternative 1 | |
|---|---|
| Error | 9.91% |
| Cost | 585 |
\[\begin{array}{l}
\mathbf{if}\;z \leq -1.92 \cdot 10^{+115} \lor \neg \left(z \leq 2.1 \cdot 10^{-268}\right):\\
\;\;\;\;y \cdot \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y}{z}\\
\end{array}
\]
(FPCore (x y z) :precision binary64 (/ (* x y) z))
(FPCore (x y z)
:precision binary64
(if (<= (* x y) -5e+289)
(* y (/ x z))
(if (or (<= (* x y) -1e-207)
(and (not (<= (* x y) 2e-164)) (<= (* x y) 1.45e+96)))
(/ (* x y) z)
(* x (/ y z)))))double code(double x, double y, double z) {
return (x * y) / z;
}
double code(double x, double y, double z) {
double tmp;
if ((x * y) <= -5e+289) {
tmp = y * (x / z);
} else if (((x * y) <= -1e-207) || (!((x * y) <= 2e-164) && ((x * y) <= 1.45e+96))) {
tmp = (x * y) / z;
} else {
tmp = x * (y / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / z
end function
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x * y) <= (-5d+289)) then
tmp = y * (x / z)
else if (((x * y) <= (-1d-207)) .or. (.not. ((x * y) <= 2d-164)) .and. ((x * y) <= 1.45d+96)) then
tmp = (x * y) / z
else
tmp = x * (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return (x * y) / z;
}
public static double code(double x, double y, double z) {
double tmp;
if ((x * y) <= -5e+289) {
tmp = y * (x / z);
} else if (((x * y) <= -1e-207) || (!((x * y) <= 2e-164) && ((x * y) <= 1.45e+96))) {
tmp = (x * y) / z;
} else {
tmp = x * (y / z);
}
return tmp;
}
def code(x, y, z): return (x * y) / z
def code(x, y, z): tmp = 0 if (x * y) <= -5e+289: tmp = y * (x / z) elif ((x * y) <= -1e-207) or (not ((x * y) <= 2e-164) and ((x * y) <= 1.45e+96)): tmp = (x * y) / z else: tmp = x * (y / z) return tmp
function code(x, y, z) return Float64(Float64(x * y) / z) end
function code(x, y, z) tmp = 0.0 if (Float64(x * y) <= -5e+289) tmp = Float64(y * Float64(x / z)); elseif ((Float64(x * y) <= -1e-207) || (!(Float64(x * y) <= 2e-164) && (Float64(x * y) <= 1.45e+96))) tmp = Float64(Float64(x * y) / z); else tmp = Float64(x * Float64(y / z)); end return tmp end
function tmp = code(x, y, z) tmp = (x * y) / z; end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x * y) <= -5e+289) tmp = y * (x / z); elseif (((x * y) <= -1e-207) || (~(((x * y) <= 2e-164)) && ((x * y) <= 1.45e+96))) tmp = (x * y) / z; else tmp = x * (y / z); end tmp_2 = tmp; end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]
code[x_, y_, z_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e+289], N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[N[(x * y), $MachinePrecision], -1e-207], And[N[Not[LessEqual[N[(x * y), $MachinePrecision], 2e-164]], $MachinePrecision], LessEqual[N[(x * y), $MachinePrecision], 1.45e+96]]], N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision], N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision]]]
\frac{x \cdot y}{z}
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+289}:\\
\;\;\;\;y \cdot \frac{x}{z}\\
\mathbf{elif}\;x \cdot y \leq -1 \cdot 10^{-207} \lor \neg \left(x \cdot y \leq 2 \cdot 10^{-164}\right) \land x \cdot y \leq 1.45 \cdot 10^{+96}:\\
\;\;\;\;\frac{x \cdot y}{z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y}{z}\\
\end{array}
Results
| Original | 9.53% |
|---|---|
| Target | 9.82% |
| Herbie | 1.43% |
if (*.f64 x y) < -5.00000000000000031e289Initial program 80.08
Simplified0.41
[Start]80.08 | \[ \frac{x \cdot y}{z}
\] |
|---|---|
associate-*l/ [<=]0.41 | \[ \color{blue}{\frac{x}{z} \cdot y}
\] |
if -5.00000000000000031e289 < (*.f64 x y) < -9.99999999999999925e-208 or 1.99999999999999992e-164 < (*.f64 x y) < 1.44999999999999989e96Initial program 0.37
if -9.99999999999999925e-208 < (*.f64 x y) < 1.99999999999999992e-164 or 1.44999999999999989e96 < (*.f64 x y) Initial program 16.2
Simplified2.95
[Start]16.2 | \[ \frac{x \cdot y}{z}
\] |
|---|---|
associate-*r/ [<=]2.95 | \[ \color{blue}{x \cdot \frac{y}{z}}
\] |
Final simplification1.43
| Alternative 1 | |
|---|---|
| Error | 9.91% |
| Cost | 585 |
| Alternative 2 | |
|---|---|
| Error | 10.28% |
| Cost | 584 |
| Alternative 3 | |
|---|---|
| Error | 9.68% |
| Cost | 584 |
| Alternative 4 | |
|---|---|
| Error | 9.88% |
| Cost | 320 |
herbie shell --seed 2023102
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -4.262230790519429e-138) (/ (* x y) z) (if (< z 1.7042130660650472e-164) (/ x (/ z y)) (* (/ x z) y)))
(/ (* x y) z))