Time bar (total: 18.8s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 0 |
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 1 |
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 2 |
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 3 |
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 4 |
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 5 |
| 25% | 25% | 74.9% | 0.1% | 0% | 0% | 0% | 6 |
| 25% | 25% | 74.9% | 0.1% | 0% | 0% | 0% | 7 |
| 31.3% | 31.2% | 68.6% | 0.1% | 0% | 0% | 0% | 8 |
| 35.7% | 31.2% | 56.2% | 0.1% | 12.5% | 0% | 0% | 9 |
| 35.7% | 31.2% | 56.2% | 0.1% | 12.5% | 0% | 0% | 10 |
| 41.1% | 35.9% | 51.5% | 0.1% | 12.5% | 0% | 0% | 11 |
| 51.3% | 44.9% | 42.5% | 0.1% | 12.5% | 0% | 0% | 12 |
Compiled 25 to 20 computations (20% saved)
| 1.9s | 1411× | body | 1024 | infinite |
| 1.7s | 1644× | body | 1024 | valid |
| 1.7s | 5605× | body | 256 | valid |
| 450.0ms | 789× | body | 512 | valid |
| 440.0ms | 680× | body | 512 | infinite |
| 413.0ms | 215× | body | 2048 | valid |
| 258.0ms | 1036× | body | 256 | infinite |
| 14.0ms | 3× | body | 4096 | valid |
| 2× | egg-herbie |
| 1536× | rational_best-simplify-49 |
| 774× | rational_best-simplify-77 |
| 656× | rational_best-simplify-44 |
| 646× | rational_best-simplify-1 |
| 542× | rational_best-simplify-3 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 42 | 268 |
| 1 | 89 | 268 |
| 2 | 127 | 268 |
| 3 | 180 | 268 |
| 4 | 324 | 268 |
| 5 | 695 | 268 |
| 6 | 2020 | 268 |
| 7 | 6638 | 268 |
| 0 | 3 | 3 |
| 1× | saturated |
| 1× | node limit |
| Inputs |
|---|
0 |
1 |
2 |
| Outputs |
|---|
0 |
1 |
2 |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) |
(+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) |
(+.f64 (pow.f64 (*.f64 angle (sin.f64 (*.f64 (/.f64 a 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 a 180) (PI.f64)))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 b 180) (PI.f64)))) 2) (pow.f64 (*.f64 angle (cos.f64 (*.f64 (/.f64 b 180) (PI.f64)))) 2)) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 2) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) |
(+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64))) b) 2) (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) b) 2) (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 2)) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) b) 2) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) |
(+.f64 (pow.f64 (*.f64 angle (sin.f64 (*.f64 (/.f64 a 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 a 180) (PI.f64)))) 2)) |
(+.f64 (pow.f64 (*.f64 angle (sin.f64 (*.f64 (PI.f64) (/.f64 a 180)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 a 180)))) 2)) |
(+.f64 (pow.f64 (*.f64 angle (sin.f64 (*.f64 a (/.f64 (PI.f64) 180)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 a (/.f64 (PI.f64) 180)))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 b 180) (PI.f64)))) 2) (pow.f64 (*.f64 angle (cos.f64 (*.f64 (/.f64 b 180) (PI.f64)))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 b 180)))) 2) (pow.f64 (*.f64 angle (cos.f64 (*.f64 (PI.f64) (/.f64 b 180)))) 2)) |
Compiled 27 to 22 computations (18.5% saved)
| 1× | egg-herbie |
| 1000× | rational_best-simplify-58 |
| 946× | rational_best-simplify-66 |
| 844× | rational_best-simplify-44 |
| 766× | rational_best-simplify-3 |
| 708× | rational_best-simplify-1 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 19 | 67 |
| 1 | 36 | 67 |
| 2 | 52 | 67 |
| 3 | 75 | 67 |
| 4 | 131 | 67 |
| 5 | 268 | 67 |
| 6 | 742 | 67 |
| 7 | 2597 | 67 |
| 1× | node limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) |
Compiled 45 to 34 computations (24.4% saved)
3 alts after pruning (3 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 0 | 2 | 2 |
| Fresh | 0 | 1 | 1 |
| Picked | 0 | 0 | 0 |
| Done | 0 | 0 | 0 |
| Total | 0 | 3 | 3 |
| Status | Error | Program |
|---|---|---|
| ▶ | 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) |
| ▶ | 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) |
Compiled 48 to 38 computations (20.8% saved)
Found 4 expressions with local error:
| New | Error | Program |
|---|---|---|
| ✓ | 0.2b | (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
| ✓ | 0.3b | (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
| ✓ | 22.3b | (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180))) |
| ✓ | 22.5b | (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) |
Compiled 86 to 58 computations (32.6% saved)
18 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 1.0ms | a | @ | 0 | (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
| 1.0ms | a | @ | -inf | (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
| 1.0ms | angle | @ | 0 | (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
| 1.0ms | angle | @ | inf | (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
| 1.0ms | angle | @ | 0 | (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) |
| 1× | batch-egg-rewrite |
| 1722× | rational_best-2 |
| 1722× | rational_best-1 |
| 1720× | rational_best-3 |
| 464× | rational_best-4 |
| 464× | exponential-1 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 15 | 94 |
| 1 | 106 | 94 |
| 2 | 302 | 94 |
| 3 | 1324 | 94 |
| 4 | 6124 | 94 |
| 1× | node limit |
| Inputs |
|---|
(sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) 180))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
| Outputs |
|---|
((#(struct:change #<rule egg-rr> (2) ((x +.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 0)))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 0 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (cos.f64 0)) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (cos.f64 0)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 360))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 360)))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 360))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 360)))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 0)))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 0 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (sin.f64 0) (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)))) (*.f64 (sin.f64 (*.f64 (PI.f64) 1/2)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (sin.f64 0) (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)))) (*.f64 1 (*.f64 (sin.f64 (*.f64 (PI.f64) 1/2)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (*.f64 (sin.f64 0) (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)))) (cos.f64 0)) (*.f64 (cos.f64 0) (*.f64 (sin.f64 (*.f64 (PI.f64) 1/2)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))))))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (cos.f64 0))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 (cos.f64 0) (cos.f64 0)))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 1 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1/2)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 -1 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 -1 (*.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (cos.f64 0)))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -1)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (neg.f64 (cos.f64 0)))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (cos.f64 0) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (neg.f64 (cos.f64 0)) (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))))))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) 8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) -4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (cos.f64 0)) -1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (cos.f64 0)) 2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (cos.f64 0)) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (cos.f64 0)) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (sin.f64 0))) 2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (*.f64 (neg.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (sin.f64 0))) -1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (sin.f64 0)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) 2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 (neg.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (sin.f64 0)) (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) -1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (cos.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) (*.f64 (PI.f64) -1/2)))) 2)))) (#(struct:change #<rule egg-rr> (2) ((x pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1)))) (#(struct:change #<rule egg-rr> (2) ((x neg.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))))))) (#(struct:change #<rule egg-rr> (2) ((x cos.f64 (+.f64 (*.f64 (PI.f64) 1/2) (*.f64 angle (*.f64 (PI.f64) -1/180)))))))) |
((#(struct:change #<rule egg-rr> (2) ((x +.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 0)))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (neg.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (sin.f64 0))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 0 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) 2))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (-.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (sin.f64 0))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 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(#(struct:change #<rule egg-rr> (2) ((x -.f64 (+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 a 1/2)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (-.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 a 1/2))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 a 1/2)) a) (-.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 a 1/2))))))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (+.f64 a a)) 2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (neg.f64 a)) -1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (+.f64 a a))) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (+.f64 a a))) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (+.f64 a a))) (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (+.f64 a a)))) 8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (+.f64 a a))) (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (+.f64 a a)))) -4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 2 (+.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (-.f64 (neg.f64 a) a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) a) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) a) -2)))) (#(struct:change #<rule egg-rr> (2) ((x pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 1)))) (#(struct:change #<rule egg-rr> (2) ((x neg.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (neg.f64 a))))))) |
| 1× | egg-herbie |
| 1166× | rational_best-simplify-1 |
| 948× | rational_best-simplify-47 |
| 736× | rational_best-simplify-44 |
| 734× | rational_best-simplify-51 |
| 562× | rational_best-simplify-57 |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 418 | 7100 |
| 1 | 1035 | 6892 |
| 2 | 2855 | 6892 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (pow.f64 (PI.f64) 5))))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (+.f64 (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (pow.f64 (PI.f64) 5))) (*.f64 -1/30855889612800000000 (*.f64 (pow.f64 angle 7) (pow.f64 (PI.f64) 7)))))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
1 |
(+.f64 1 (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))) |
(+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 (*.f64 -1/24488801280000000 (*.f64 (pow.f64 angle 6) (pow.f64 (PI.f64) 6))) (+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) (*.f64 (pow.f64 angle 6) (+.f64 (*.f64 1/1224440064000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6))) (*.f64 1/2040733440000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6))))))) |
(+.f64 (*.f64 (pow.f64 angle 8) (+.f64 (*.f64 -1/396718580736000000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 8))) (*.f64 -1/2777030065152000000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 8))))) (+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) (*.f64 (pow.f64 angle 6) (+.f64 (*.f64 1/1224440064000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6))) (*.f64 1/2040733440000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6)))))))) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 1/180 (*.f64 angle (*.f64 a (PI.f64)))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (*.f64 a (pow.f64 (PI.f64) 3)))) (*.f64 1/180 (*.f64 angle (*.f64 a (PI.f64))))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (*.f64 a (pow.f64 (PI.f64) 3)))) (+.f64 (*.f64 1/180 (*.f64 angle (*.f64 a (PI.f64)))) (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (*.f64 a (pow.f64 (PI.f64) 5)))))) |
(+.f64 (*.f64 -1/30855889612800000000 (*.f64 (pow.f64 angle 7) (*.f64 a (pow.f64 (PI.f64) 7)))) (+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (*.f64 a (pow.f64 (PI.f64) 3)))) (+.f64 (*.f64 1/180 (*.f64 angle (*.f64 a (PI.f64)))) (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (*.f64 a (pow.f64 (PI.f64) 5))))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 0) |
(+.f64 0 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2)) |
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (cos.f64 0)) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (cos.f64 0))) |
(+.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 360))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 360)))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 360))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 360))))) |
(-.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 0) |
(-.f64 0 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) |
(-.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) |
(-.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2))) |
(-.f64 (*.f64 (sin.f64 0) (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)))) (*.f64 (sin.f64 (*.f64 (PI.f64) 1/2)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))))) |
(-.f64 (*.f64 (sin.f64 0) (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)))) (*.f64 1 (*.f64 (sin.f64 (*.f64 (PI.f64) 1/2)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)))))) |
(-.f64 (*.f64 (*.f64 (sin.f64 0) (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)))) (cos.f64 0)) (*.f64 (cos.f64 0) (*.f64 (sin.f64 (*.f64 (PI.f64) 1/2)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (cos.f64 0)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 (cos.f64 0) (cos.f64 0))) |
(*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2)) |
(*.f64 1 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1/2) |
(*.f64 -1 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) |
(*.f64 -1 (*.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (cos.f64 0))) |
(*.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -1) |
(*.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (neg.f64 (cos.f64 0))) |
(*.f64 (cos.f64 0) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(*.f64 (neg.f64 (cos.f64 0)) (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) |
(/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1) |
(/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 2) |
(/.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -1) |
(/.f64 (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) 4) |
(/.f64 (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) -2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) 8) |
(/.f64 (+.f64 (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) -4) |
(/.f64 (*.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (cos.f64 0)) -1) |
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (cos.f64 0)) 2) |
(/.f64 (*.f64 (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (cos.f64 0)) 4) |
(/.f64 (*.f64 (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (cos.f64 0)) -2) |
(/.f64 (+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (sin.f64 0))) 2) |
(/.f64 (+.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (*.f64 (neg.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (sin.f64 0))) -1) |
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(/.f64 (+.f64 (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (+.f64 a a))) (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (+.f64 a a)))) -4) |
(/.f64 (*.f64 (*.f64 2 (+.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 4) |
(/.f64 (*.f64 (-.f64 (neg.f64 a) a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -2) |
(/.f64 (*.f64 (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) a) 4) |
(/.f64 (*.f64 (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) a) -2) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 1) |
(neg.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (neg.f64 a))) |
| Outputs |
|---|
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3))) |
(+.f64 (*.f64 angle (*.f64 1/180 (PI.f64))) (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (pow.f64 (PI.f64) 5))))) |
(+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)))) |
(+.f64 (*.f64 angle (*.f64 1/180 (PI.f64))) (+.f64 (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)) (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)))) |
(+.f64 (*.f64 angle (*.f64 1/180 (PI.f64))) (+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (+.f64 (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (pow.f64 (PI.f64) 5))) (*.f64 -1/30855889612800000000 (*.f64 (pow.f64 angle 7) (pow.f64 (PI.f64) 7)))))) |
(+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (+.f64 (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)) (*.f64 -1/30855889612800000000 (pow.f64 (*.f64 angle (PI.f64)) 7))))) |
(+.f64 (*.f64 angle (*.f64 1/180 (PI.f64))) (+.f64 (+.f64 (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)) (*.f64 -1/30855889612800000000 (pow.f64 (*.f64 angle (PI.f64)) 7))) (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)))) |
(+.f64 (+.f64 (*.f64 angle (*.f64 1/180 (PI.f64))) (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3))) (+.f64 (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)) (*.f64 -1/30855889612800000000 (pow.f64 (*.f64 angle (PI.f64)) 7)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
1 |
(+.f64 1 (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))) |
(+.f64 1 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2))) |
(+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 1 (+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4)))) |
(+.f64 (*.f64 -1/24488801280000000 (*.f64 (pow.f64 angle 6) (pow.f64 (PI.f64) 6))) (+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))))) |
(+.f64 (+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4))) (+.f64 1 (*.f64 -1/24488801280000000 (pow.f64 (*.f64 angle (PI.f64)) 6)))) |
(+.f64 1 (+.f64 (+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4))) (*.f64 -1/24488801280000000 (pow.f64 (*.f64 angle (PI.f64)) 6)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (pow.f64 (*.f64 (PI.f64) a) 2))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) |
(*.f64 1/32400 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (pow.f64 (*.f64 (PI.f64) a) 2))) (*.f64 (*.f64 (pow.f64 (PI.f64) 4) (pow.f64 a 2)) (*.f64 (pow.f64 angle 4) -1/3149280000))) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (*.f64 -1/3149280000 (*.f64 (pow.f64 a 2) (pow.f64 (*.f64 angle (PI.f64)) 4)))) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) (*.f64 -1/3149280000 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) 4) (pow.f64 a 2)))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) (*.f64 (pow.f64 angle 6) (+.f64 (*.f64 1/1224440064000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6))) (*.f64 1/2040733440000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6))))))) |
(+.f64 (*.f64 (pow.f64 angle 6) (*.f64 (*.f64 (pow.f64 (PI.f64) 6) (pow.f64 a 2)) 1/765275040000000)) (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (pow.f64 (*.f64 (PI.f64) a) 2))) (*.f64 (*.f64 (pow.f64 (PI.f64) 4) (pow.f64 a 2)) (*.f64 (pow.f64 angle 4) -1/3149280000)))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 a 2) (pow.f64 (*.f64 angle (PI.f64)) 4))) (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (*.f64 (pow.f64 angle 6) (*.f64 (*.f64 (pow.f64 (PI.f64) 6) (pow.f64 a 2)) 1/765275040000000)))) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) (+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) 4) (pow.f64 a 2))) (*.f64 (pow.f64 angle 6) (*.f64 (*.f64 (pow.f64 (PI.f64) 6) (pow.f64 a 2)) 1/765275040000000)))) |
(+.f64 (*.f64 (pow.f64 angle 8) (+.f64 (*.f64 -1/396718580736000000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 8))) (*.f64 -1/2777030065152000000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 8))))) (+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) (*.f64 (pow.f64 angle 6) (+.f64 (*.f64 1/1224440064000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6))) (*.f64 1/2040733440000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6)))))))) |
(+.f64 (+.f64 (*.f64 (pow.f64 angle 6) (*.f64 (*.f64 (pow.f64 (PI.f64) 6) (pow.f64 a 2)) 1/765275040000000)) (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (pow.f64 (*.f64 (PI.f64) a) 2))) (*.f64 (*.f64 (pow.f64 (PI.f64) 4) (pow.f64 a 2)) (*.f64 (pow.f64 angle 4) -1/3149280000)))) (*.f64 (pow.f64 angle 8) (*.f64 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 8)) -1/347128758144000000000))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 a 2) (pow.f64 (*.f64 angle (PI.f64)) 4))) (+.f64 (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (*.f64 (pow.f64 angle 6) (*.f64 (*.f64 (pow.f64 (PI.f64) 6) (pow.f64 a 2)) 1/765275040000000))) (*.f64 (pow.f64 angle 8) (*.f64 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 8)) -1/347128758144000000000)))) |
(+.f64 (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) (*.f64 -1/3149280000 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) 4) (pow.f64 a 2)))) (+.f64 (*.f64 (pow.f64 angle 6) (*.f64 (*.f64 (pow.f64 (PI.f64) 6) (pow.f64 a 2)) 1/765275040000000)) (*.f64 (pow.f64 angle 8) (*.f64 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 8)) -1/347128758144000000000)))) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 1/180 (*.f64 angle (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (PI.f64) a) (*.f64 angle 1/180)) |
(*.f64 (*.f64 angle a) (*.f64 1/180 (PI.f64))) |
(*.f64 1/180 (*.f64 (PI.f64) (*.f64 angle a))) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(-.f64 (-.f64 0 (*.f64 0 (pow.f64 a 2))) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(-.f64 (-.f64 0 (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 2 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 1 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (pow.f64 a 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) 1/2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 -1 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) -1) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 2) (/.f64 (pow.f64 a 2) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (*.f64 (pow.f64 a 2) 2) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (neg.f64 (pow.f64 a 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(*.f64 (neg.f64 (pow.f64 a 2)) (neg.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(/.f64 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(/.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) -1) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(/.f64 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) 4) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(/.f64 (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) -2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))) 8) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(/.f64 (+.f64 (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))) -4) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(neg.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 0) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(+.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a)) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (+.f64 a a)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (neg.f64 a))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 a 1/2)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 a 1/2))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(+.f64 (*.f64 (*.f64 a 1/2) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (*.f64 (*.f64 a 1/2) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) a) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) a)) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 a 1/2)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (-.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 a 1/2)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 a 1/2)) a) (-.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 a 1/2)) a)) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(-.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (-.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(-.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (neg.f64 a)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(-.f64 a (-.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(-.f64 a (+.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (neg.f64 a)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 0) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (neg.f64 a))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (neg.f64 a)) (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (+.f64 a a)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 a 1/2)) (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 a 1/2)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(-.f64 (*.f64 (*.f64 (sin.f64 0) (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)))) a) (*.f64 a (*.f64 (sin.f64 (*.f64 (PI.f64) 1/2)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)))))) |
(*.f64 a (-.f64 (*.f64 (sin.f64 0) (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)))) (*.f64 (sin.f64 (*.f64 (PI.f64) 1/2)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)))))) |
(-.f64 (+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 a 1/2)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (-.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 a 1/2)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(-.f64 (+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 a 1/2)) a) (-.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 a 1/2)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 1) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (+.f64 a a)) 2) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (neg.f64 a)) -1) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(/.f64 (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (+.f64 a a))) 4) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(/.f64 (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (+.f64 a a))) -2) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (+.f64 a a))) (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (+.f64 a a)))) 8) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(/.f64 (+.f64 (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (+.f64 a a))) (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (+.f64 a a)))) -4) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(/.f64 (*.f64 (*.f64 2 (+.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 4) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(/.f64 (*.f64 (-.f64 (neg.f64 a) a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -2) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(/.f64 (*.f64 (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) a) 4) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(/.f64 (*.f64 (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) a) -2) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 1) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(neg.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (neg.f64 a))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
Found 4 expressions with local error:
| New | Error | Program |
|---|---|---|
| ✓ | 0.3b | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) |
| ✓ | 0.3b | (*.f64 (/.f64 angle 180) (PI.f64)) |
| ✓ | 22.3b | (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64))) |
| ✓ | 22.5b | (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64))) |
Compiled 86 to 58 computations (32.6% saved)
15 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 0.0ms | angle | @ | inf | (*.f64 (/.f64 angle 180) (PI.f64)) |
| 0.0ms | angle | @ | 0 | (*.f64 (/.f64 angle 180) (PI.f64)) |
| 0.0ms | angle | @ | -inf | (*.f64 (/.f64 angle 180) (PI.f64)) |
| 0.0ms | angle | @ | 0 | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) |
| 0.0ms | angle | @ | 0 | (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64))) |
| 1× | batch-egg-rewrite |
| 1698× | rational_best-2 |
| 1698× | rational_best-1 |
| 1696× | rational_best-4 |
| 1696× | rational_best-3 |
| 454× | exponential-1 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 15 | 84 |
| 1 | 104 | 84 |
| 2 | 287 | 84 |
| 3 | 1239 | 84 |
| 4 | 5989 | 84 |
| 1× | node limit |
| Inputs |
|---|
(sin.f64 (*.f64 (/.f64 angle 180) (PI.f64))) |
(cos.f64 (*.f64 (/.f64 angle 180) (PI.f64))) |
(*.f64 (/.f64 angle 180) (PI.f64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) |
| Outputs |
|---|
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-4)))) (#(struct:change #<rule egg-rr> (2) ((x neg.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2))))))) |
| 1× | egg-herbie |
| 1320× | rational_best-simplify-1 |
| 880× | rational_best-simplify-47 |
| 856× | rational_best-simplify-44 |
| 700× | rational_best-simplify-51 |
| 514× | rational_best-simplify-73 |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 442 | 6074 |
| 1 | 1130 | 6002 |
| 2 | 3090 | 5994 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (pow.f64 (PI.f64) 5))))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (+.f64 (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (pow.f64 (PI.f64) 5))) (*.f64 -1/30855889612800000000 (*.f64 (pow.f64 angle 7) (pow.f64 (PI.f64) 7)))))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
1 |
(+.f64 1 (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))) |
(+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 (*.f64 -1/24488801280000000 (*.f64 (pow.f64 angle 6) (pow.f64 (PI.f64) 6))) (+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
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(neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) 0) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) (*.f64 0 (pow.f64 a 2))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) (+.f64 (*.f64 0 (pow.f64 a 2)) (*.f64 0 (pow.f64 a 2)))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) (+.f64 (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2)) (*.f64 0 (pow.f64 a 2)))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) (+.f64 (*.f64 0 (pow.f64 a 2)) (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2)))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) (+.f64 (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2)) (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2)))) |
(+.f64 0 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2)) |
(+.f64 (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2)) |
(+.f64 (*.f64 0 (pow.f64 a 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2)) |
(+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) 1/2) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) 1/2)) |
(+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) 1/2) (+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) 1/2) (*.f64 0 (pow.f64 a 2)))) |
(+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) 1/2) (+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) 1/2) (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2)))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) 0) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) (*.f64 0 (pow.f64 a 2))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) (+.f64 (*.f64 0 (pow.f64 a 2)) (*.f64 0 (pow.f64 a 2)))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) (+.f64 (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2)) (*.f64 0 (pow.f64 a 2)))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) (+.f64 (*.f64 0 (pow.f64 a 2)) (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2)))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) (+.f64 (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2)) (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2)))) |
(-.f64 0 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2))) |
(-.f64 (-.f64 0 (*.f64 0 (pow.f64 a 2))) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2))) |
(-.f64 (-.f64 0 (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2))) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2))) |
(*.f64 2 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) 1/2)) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) 1) |
(*.f64 1 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2) (pow.f64 a 2)) |
(*.f64 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2)) 1/2) |
(*.f64 -1 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2))) |
(*.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2)) -1) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2) 2) (/.f64 (pow.f64 a 2) 2)) |
(*.f64 (*.f64 (pow.f64 a 2) 2) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2) 2)) |
(*.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2)) (neg.f64 (pow.f64 a 2))) |
(*.f64 (neg.f64 (pow.f64 a 2)) (neg.f64 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2))) |
(/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) 1) |
(/.f64 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2)) 2) |
(/.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2)) -1) |
(/.f64 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2))) 4) |
(/.f64 (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2))) -2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2))) (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2)))) 8) |
(/.f64 (+.f64 (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2))) (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2)))) -4) |
(neg.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2))) |
| Outputs |
|---|
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (pow.f64 (PI.f64) 5))))) |
(+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (+.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)))) |
(+.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) (+.f64 (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)) (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)))) |
(+.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) (+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (+.f64 (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (pow.f64 (PI.f64) 5))) (*.f64 -1/30855889612800000000 (*.f64 (pow.f64 angle 7) (pow.f64 (PI.f64) 7)))))) |
(+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (+.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) (+.f64 (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)) (*.f64 -1/30855889612800000000 (pow.f64 (*.f64 angle (PI.f64)) 7))))) |
(+.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) (+.f64 (+.f64 (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)) (*.f64 -1/30855889612800000000 (pow.f64 (*.f64 angle (PI.f64)) 7))) (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)))) |
(+.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) (+.f64 (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)) (+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (*.f64 -1/30855889612800000000 (pow.f64 (*.f64 angle (PI.f64)) 7))))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
1 |
(+.f64 1 (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))) |
(+.f64 1 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2))) |
(+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 1 (+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4)))) |
(+.f64 (*.f64 -1/24488801280000000 (*.f64 (pow.f64 angle 6) (pow.f64 (PI.f64) 6))) (+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))))) |
(+.f64 (+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4))) (+.f64 1 (*.f64 -1/24488801280000000 (pow.f64 (*.f64 angle (PI.f64)) 6)))) |
(+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (+.f64 (+.f64 1 (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4))) (*.f64 -1/24488801280000000 (pow.f64 (*.f64 angle (PI.f64)) 6)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) a) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) a) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) a) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) a) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) a) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) a) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) a) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) a) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) a) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) a) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) a) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) a) 2) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 (pow.f64 (*.f64 a (PI.f64)) 2) (*.f64 (pow.f64 angle 2) 1/32400)) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 (*.f64 (pow.f64 (*.f64 a (PI.f64)) 2) (*.f64 (pow.f64 angle 2) 1/32400)) (*.f64 (*.f64 (pow.f64 (PI.f64) 4) (pow.f64 a 2)) (*.f64 (pow.f64 angle 4) -1/3149280000))) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (*.f64 -1/3149280000 (*.f64 (pow.f64 a 2) (pow.f64 (*.f64 angle (PI.f64)) 4)))) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (*.f64 -1/3149280000 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) 4) (pow.f64 a 2)))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) (*.f64 (pow.f64 angle 6) (+.f64 (*.f64 1/1224440064000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6))) (*.f64 1/2040733440000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6))))))) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) (*.f64 0 (pow.f64 a 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) (+.f64 (*.f64 0 (pow.f64 a 2)) (*.f64 0 (pow.f64 a 2)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) (+.f64 (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2)) (*.f64 0 (pow.f64 a 2)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) (+.f64 (*.f64 0 (pow.f64 a 2)) (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) (+.f64 (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2)) (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(-.f64 0 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(-.f64 (-.f64 0 (*.f64 0 (pow.f64 a 2))) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(-.f64 (-.f64 0 (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2))) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(*.f64 2 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) 1/2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) 1) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(*.f64 1 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(*.f64 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2) (pow.f64 a 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(*.f64 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2)) 1/2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(*.f64 -1 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(*.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2)) -1) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2) 2) (/.f64 (pow.f64 a 2) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(*.f64 (*.f64 (pow.f64 a 2) 2) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(*.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2)) (neg.f64 (pow.f64 a 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(*.f64 (neg.f64 (pow.f64 a 2)) (neg.f64 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2) 1) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(/.f64 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2)) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(/.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2)) -1) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(/.f64 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2))) 4) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(/.f64 (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2))) -2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2))) (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2)))) 8) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(/.f64 (+.f64 (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2))) (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2)))) -4) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
(neg.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) a) 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) |
Compiled 16512 to 12155 computations (26.4% saved)
26 alts after pruning (26 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 512 | 26 | 538 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 1 | 0 | 1 |
| Total | 514 | 26 | 540 |
| Status | Error | Program |
|---|---|---|
| 30.4b | (+.f64 (pow.f64 (-.f64 (+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 a 1/2)) a) (-.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 a 1/2)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) | |
| 19.2b | (+.f64 (pow.f64 (-.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (-.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) | |
| 30.4b | (+.f64 (pow.f64 (-.f64 a (-.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) a) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) | |
| 40.6b | (+.f64 (pow.f64 (*.f64 a (/.f64 (+.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) (cos.f64 (*.f64 (PI.f64) (-.f64 (*.f64 angle 1/180) 1/2)))) 2)) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) | |
| 40.6b | (+.f64 (pow.f64 (*.f64 a (/.f64 (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (cos.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) (*.f64 (PI.f64) -1/2)))) 2)) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) | |
| ▶ | 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)))))) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle 1/360)))))) 2)) | |
| ▶ | 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle 1/180) (-.f64 (*.f64 angle 1/180) (*.f64 angle (/.f64 (PI.f64) 180)))))) 2)) |
| ▶ | 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2)) |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) | |
| ▶ | 17.5b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b 1) 2)) |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) (pow.f64 (*.f64 b (+.f64 (*.f64 1/2 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) 2))) 2)) | |
| ▶ | 17.4b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) (pow.f64 (*.f64 b 1) 2)) |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) | |
| 40.7b | (+.f64 (pow.f64 (*.f64 a (cos.f64 (+.f64 (*.f64 (PI.f64) 1/2) (*.f64 angle (*.f64 (PI.f64) -1/180))))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) | |
| 40.7b | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (-.f64 1/2 (*.f64 1/180 angle))))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) | |
| 23.6b | (+.f64 (pow.f64 (*.f64 1/180 (*.f64 (PI.f64) (*.f64 angle a))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) | |
| 33.0b | (+.f64 (*.f64 (pow.f64 (*.f64 a (PI.f64)) 2) (*.f64 (pow.f64 angle 2) 1/32400)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) | |
| 27.9b | (+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) | |
| 27.8b | (+.f64 (*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) | |
| 23.6b | (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) | |
| 23.5b | (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) | |
| 33.0b | (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) |
Compiled 1494 to 1176 computations (21.3% saved)
Found 4 expressions with local error:
| New | Error | Program |
|---|---|---|
| ✓ | 0.1b | (*.f64 angle (/.f64 (PI.f64) 180)) |
| 0.2b | (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) | |
| 0.3b | (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) | |
| 22.5b | (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) |
Compiled 66 to 46 computations (30.3% saved)
3 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 0.0ms | angle | @ | 0 | (*.f64 angle (/.f64 (PI.f64) 180)) |
| 0.0ms | angle | @ | inf | (*.f64 angle (/.f64 (PI.f64) 180)) |
| 0.0ms | angle | @ | -inf | (*.f64 angle (/.f64 (PI.f64) 180)) |
| 1× | batch-egg-rewrite |
| 790× | rational_best-simplify-44 |
| 714× | rational_best-4 |
| 714× | rational_best-2 |
| 714× | rational_best-3 |
| 714× | rational_best-1 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 8 | 15 |
| 1 | 57 | 15 |
| 2 | 164 | 15 |
| 3 | 674 | 15 |
| 4 | 2562 | 15 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 angle (/.f64 (PI.f64) 180)) |
| Outputs |
|---|
((#(struct:change #<rule egg-rr> (2) ((x +.f64 angle (-.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) angle))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (PI.f64) 1/180) (*.f64 (PI.f64) (-.f64 (*.f64 angle 1/180) 1/180)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) 0)))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 0 (*.f64 angle (*.f64 (PI.f64) 1/180)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 angle (*.f64 (PI.f64) 1/90)) (*.f64 (PI.f64) (/.f64 angle -180)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (PI.f64) (/.f64 angle -180)) (*.f64 angle (*.f64 (PI.f64) 1/90)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (PI.f64) (/.f64 angle 360)) (*.f64 (PI.f64) (/.f64 angle 360)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) (*.f64 (PI.f64) (/.f64 angle -180))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (*.f64 angle (*.f64 (PI.f64) 1/120)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (+.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (*.f64 angle (*.f64 (PI.f64) 1/90))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (*.f64 (PI.f64) -1/180) (*.f64 angle 1/2)) (+.f64 (*.f64 (*.f64 (PI.f64) -1/180) (*.f64 angle 1/2)) (*.f64 angle (*.f64 (PI.f64) 1/90))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (*.f64 (PI.f64) 1/360) (*.f64 angle 1/2)) (+.f64 (*.f64 (*.f64 (PI.f64) 1/360) (*.f64 angle 1/2)) (*.f64 (PI.f64) (/.f64 angle 360))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (/.f64 (*.f64 (PI.f64) (/.f64 angle 360)) 2) (+.f64 (/.f64 (*.f64 (PI.f64) (/.f64 angle 360)) 2) (*.f64 (PI.f64) (/.f64 angle 360))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))) (-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) angle))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (+.f64 (*.f64 (PI.f64) 1/180) (*.f64 (PI.f64) (/.f64 angle 360))) (*.f64 (*.f64 (PI.f64) 1/360) (-.f64 angle 2)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) angle) (+.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) angle) (+.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))) 0))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (*.f64 (PI.f64) 1/360) (-.f64 angle 2)) (+.f64 (*.f64 (PI.f64) 1/180) (*.f64 (PI.f64) (/.f64 angle 360))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (*.f64 (PI.f64) 1/360) (-.f64 angle 2)) (+.f64 (+.f64 (*.f64 (PI.f64) 1/180) (*.f64 (PI.f64) (/.f64 angle 360))) 0))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (-.f64 0 (*.f64 (*.f64 (PI.f64) -1/180) (*.f64 angle 1/2))) (neg.f64 (*.f64 (*.f64 (PI.f64) -1/180) (*.f64 angle 1/2))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 angle (+.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 angle (+.f64 (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle)) (-.f64 angle (*.f64 (PI.f64) (/.f64 angle -180)))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (PI.f64) 1/180) (*.f64 (PI.f64) (-.f64 1/180 (*.f64 angle 1/180))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (PI.f64) 1/180) (+.f64 (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle)) (*.f64 (*.f64 (PI.f64) -1/180) (-.f64 -1 angle))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) 0)))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 0 (*.f64 (PI.f64) (/.f64 angle -180)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 angle (*.f64 (PI.f64) 1/90)) (*.f64 angle (*.f64 (PI.f64) 1/180)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (PI.f64) (/.f64 angle -180)) (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (PI.f64) 1/360) 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(+.f64 angle angle)))) 8)))) (#(struct:change #<rule egg-rr> (2) ((x pow.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) 1)))) (#(struct:change #<rule egg-rr> (2) ((x neg.f64 (*.f64 (PI.f64) (/.f64 angle -180))))))) |
| 1× | egg-herbie |
| 1304× | rational_best-simplify-3 |
| 1004× | rational_best-simplify-61 |
| 700× | rational_best-simplify-1 |
| 620× | rational_best-simplify-57 |
| 616× | rational_best-simplify-49 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 225 | 1467 |
| 1 | 586 | 1467 |
| 2 | 1555 | 1467 |
| 3 | 7955 | 1467 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(+.f64 angle (-.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) angle)) |
(+.f64 (*.f64 (PI.f64) 1/180) (*.f64 (PI.f64) (-.f64 (*.f64 angle 1/180) 1/180))) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) 0) |
(+.f64 0 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) 1/90)) (*.f64 (PI.f64) (/.f64 angle -180))) |
(+.f64 (*.f64 (PI.f64) (/.f64 angle -180)) (*.f64 angle (*.f64 (PI.f64) 1/90))) |
(+.f64 (*.f64 (PI.f64) (/.f64 angle 360)) (*.f64 (PI.f64) (/.f64 angle 360))) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) (*.f64 (PI.f64) (/.f64 angle -180)))) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (*.f64 angle (*.f64 (PI.f64) 1/120))) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (+.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (*.f64 angle (*.f64 (PI.f64) 1/90)))) |
(+.f64 (*.f64 (*.f64 (PI.f64) -1/180) (*.f64 angle 1/2)) (+.f64 (*.f64 (*.f64 (PI.f64) -1/180) (*.f64 angle 1/2)) (*.f64 angle (*.f64 (PI.f64) 1/90)))) |
(+.f64 (*.f64 (*.f64 (PI.f64) 1/360) (*.f64 angle 1/2)) (+.f64 (*.f64 (*.f64 (PI.f64) 1/360) (*.f64 angle 1/2)) (*.f64 (PI.f64) (/.f64 angle 360)))) |
(+.f64 (/.f64 (*.f64 (PI.f64) (/.f64 angle 360)) 2) (+.f64 (/.f64 (*.f64 (PI.f64) (/.f64 angle 360)) 2) (*.f64 (PI.f64) (/.f64 angle 360)))) |
(+.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))) (-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) angle)) |
(+.f64 (+.f64 (*.f64 (PI.f64) 1/180) (*.f64 (PI.f64) (/.f64 angle 360))) (*.f64 (*.f64 (PI.f64) 1/360) (-.f64 angle 2))) |
(+.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) angle) (+.f64 angle (*.f64 (PI.f64) (/.f64 angle 360)))) |
(+.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) angle) (+.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))) 0)) |
(+.f64 (*.f64 (*.f64 (PI.f64) 1/360) (-.f64 angle 2)) (+.f64 (*.f64 (PI.f64) 1/180) (*.f64 (PI.f64) (/.f64 angle 360)))) |
(+.f64 (*.f64 (*.f64 (PI.f64) 1/360) (-.f64 angle 2)) (+.f64 (+.f64 (*.f64 (PI.f64) 1/180) (*.f64 (PI.f64) (/.f64 angle 360))) 0)) |
(+.f64 (-.f64 0 (*.f64 (*.f64 (PI.f64) -1/180) (*.f64 angle 1/2))) (neg.f64 (*.f64 (*.f64 (PI.f64) -1/180) (*.f64 angle 1/2)))) |
(-.f64 angle (+.f64 angle (*.f64 (PI.f64) (/.f64 angle -180)))) |
(-.f64 angle (+.f64 (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle)) (-.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))))) |
(-.f64 (*.f64 (PI.f64) 1/180) (*.f64 (PI.f64) (-.f64 1/180 (*.f64 angle 1/180)))) |
(-.f64 (*.f64 (PI.f64) 1/180) (+.f64 (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle)) (*.f64 (*.f64 (PI.f64) -1/180) (-.f64 -1 angle)))) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) 0) |
(-.f64 0 (*.f64 (PI.f64) (/.f64 angle -180))) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) 1/90)) (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(-.f64 (*.f64 (PI.f64) (/.f64 angle -180)) (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle))) |
(-.f64 (*.f64 (PI.f64) 1/360) (-.f64 (*.f64 (PI.f64) 1/360) (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(-.f64 (*.f64 (PI.f64) 1/360) (+.f64 (*.f64 (PI.f64) (-.f64 1/180 (*.f64 angle 1/180))) (*.f64 (PI.f64) -1/360))) |
(-.f64 (*.f64 (PI.f64) 1/360) (+.f64 (*.f64 (PI.f64) 1/360) (*.f64 (PI.f64) (/.f64 angle -180)))) |
(-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) (*.f64 angle (*.f64 (PI.f64) -1/360))) |
(-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) (-.f64 angle (+.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))))) |
(-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) (-.f64 (*.f64 (PI.f64) 1/180) (+.f64 (*.f64 (PI.f64) 1/180) (*.f64 (PI.f64) (/.f64 angle 360))))) |
(-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) (+.f64 (*.f64 (neg.f64 angle) (*.f64 (PI.f64) 1/120)) (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (*.f64 (neg.f64 angle) (*.f64 (PI.f64) 1/120))) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (+.f64 (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle)) (*.f64 (PI.f64) (/.f64 angle 360)))) |
(-.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) (*.f64 (PI.f64) (/.f64 angle -180))) (+.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(-.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))) (*.f64 angle (-.f64 1 (*.f64 (PI.f64) 1/90)))) |
(-.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))) (+.f64 (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle)) angle)) |
(-.f64 (*.f64 (PI.f64) (-.f64 1/180 (*.f64 angle 1/180))) (*.f64 (*.f64 (PI.f64) 1/90) (-.f64 1/2 angle))) |
(-.f64 (*.f64 (PI.f64) (-.f64 1/180 (*.f64 angle 1/180))) (+.f64 (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle)) (*.f64 (PI.f64) 1/180))) |
(-.f64 (-.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))) angle) |
(-.f64 (*.f64 (*.f64 (PI.f64) -1/180) (-.f64 -1 angle)) (*.f64 (PI.f64) 1/180)) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) 1/120)) (+.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(-.f64 (/.f64 (*.f64 (PI.f64) 1/120) 2) (+.f64 (*.f64 (PI.f64) (-.f64 1/180 (*.f64 angle 1/180))) (/.f64 (*.f64 (PI.f64) -1/180) 4))) |
(-.f64 (/.f64 (*.f64 (PI.f64) 3) 720) (+.f64 (*.f64 (PI.f64) (-.f64 1/180 (*.f64 angle 1/180))) (/.f64 (neg.f64 (PI.f64)) 720))) |
(-.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))) (-.f64 angle (*.f64 (PI.f64) (/.f64 angle 360)))) |
(-.f64 (+.f64 (*.f64 (PI.f64) 1/180) (*.f64 (PI.f64) (/.f64 angle 360))) (*.f64 (PI.f64) (-.f64 1/180 (/.f64 angle 360)))) |
(-.f64 (-.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) angle) (neg.f64 angle)) |
(-.f64 (*.f64 (PI.f64) (-.f64 (*.f64 angle 1/180) 1/180)) (*.f64 (PI.f64) -1/180)) |
(-.f64 (-.f64 (*.f64 (PI.f64) 1/360) (*.f64 (PI.f64) (-.f64 1/180 (*.f64 angle 1/180)))) (*.f64 (PI.f64) -1/360)) |
(-.f64 (-.f64 (/.f64 (*.f64 (PI.f64) 1/120) 2) (*.f64 (PI.f64) (-.f64 1/180 (*.f64 angle 1/180)))) (/.f64 (*.f64 (PI.f64) -1/180) 4)) |
(-.f64 (-.f64 (/.f64 (*.f64 (PI.f64) 3) 720) (*.f64 (PI.f64) (-.f64 1/180 (*.f64 angle 1/180)))) (/.f64 (neg.f64 (PI.f64)) 720)) |
(-.f64 (-.f64 angle (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle))) (-.f64 angle (*.f64 (PI.f64) (/.f64 angle -180)))) |
(-.f64 (-.f64 (*.f64 (PI.f64) 1/180) (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle))) (*.f64 (*.f64 (PI.f64) -1/180) (-.f64 -1 angle))) |
(-.f64 (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle))) (*.f64 (PI.f64) (/.f64 angle 360))) |
(-.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))) (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle))) angle) |
(-.f64 (-.f64 (*.f64 (PI.f64) (-.f64 1/180 (*.f64 angle 1/180))) (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle))) (*.f64 (PI.f64) 1/180)) |
(-.f64 (-.f64 0 (*.f64 (*.f64 (PI.f64) -1/180) (*.f64 angle 1/2))) (*.f64 (*.f64 (PI.f64) -1/180) (*.f64 angle 1/2))) |
(/.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) 1) |
(/.f64 (*.f64 angle (PI.f64)) 180) |
(/.f64 (*.f64 angle (*.f64 (PI.f64) 1/90)) 2) |
(/.f64 (*.f64 angle (*.f64 (PI.f64) 2)) 360) |
(/.f64 (*.f64 (PI.f64) (/.f64 angle -180)) -1) |
(/.f64 (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90)) 4) |
(/.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) 2) 2)) 720) |
(/.f64 (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle)) -2) |
(/.f64 (*.f64 angle (neg.f64 (PI.f64))) -180) |
(/.f64 (*.f64 angle (*.f64 (PI.f64) -2)) -360) |
(/.f64 (*.f64 angle (/.f64 (*.f64 (PI.f64) -2) 1/2)) -720) |
(/.f64 (+.f64 (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90)) (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90))) 8) |
(/.f64 (+.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) 2) 2)) (*.f64 angle (*.f64 (*.f64 (PI.f64) 2) 2))) 1440) |
(/.f64 (-.f64 (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle)) (*.f64 angle (*.f64 (PI.f64) 1/90))) -4) |
(/.f64 (*.f64 angle (*.f64 2 (*.f64 (PI.f64) 1/90))) 4) |
(/.f64 (*.f64 angle (*.f64 2 (*.f64 (*.f64 (PI.f64) 2) 2))) 1440) |
(/.f64 (*.f64 (*.f64 (PI.f64) 1/180) (*.f64 2 (+.f64 angle angle))) 4) |
(/.f64 (+.f64 (+.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) 2) 2)) (*.f64 angle (*.f64 (*.f64 (PI.f64) 2) 2))) (+.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) 2) 2)) (*.f64 angle (*.f64 (*.f64 (PI.f64) 2) 2)))) 2880) |
(/.f64 (+.f64 (+.f64 (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90)) (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90))) (+.f64 (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90)) (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90)))) 16) |
(/.f64 (+.f64 (-.f64 (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle)) (*.f64 angle (*.f64 (PI.f64) 1/90))) (-.f64 (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle)) (*.f64 angle (*.f64 (PI.f64) 1/90)))) -8) |
(/.f64 (+.f64 (*.f64 angle (*.f64 2 (*.f64 (PI.f64) 1/90))) (*.f64 angle (*.f64 2 (*.f64 (PI.f64) 1/90)))) 8) |
(/.f64 (+.f64 (*.f64 angle (*.f64 2 (*.f64 (*.f64 (PI.f64) 2) 2))) (*.f64 angle (*.f64 2 (*.f64 (*.f64 (PI.f64) 2) 2)))) 2880) |
(/.f64 (+.f64 (*.f64 (*.f64 (PI.f64) 1/180) (*.f64 2 (+.f64 angle angle))) (*.f64 (*.f64 (PI.f64) 1/180) (*.f64 2 (+.f64 angle angle)))) 8) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) 1) |
(neg.f64 (*.f64 (PI.f64) (/.f64 angle -180))) |
| Outputs |
|---|
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(*.f64 angle (*.f64 1/180 (PI.f64))) |
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(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
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(+.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) (*.f64 (PI.f64) (/.f64 angle -180)))) |
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(+.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (+.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (*.f64 angle (*.f64 (PI.f64) 1/90)))) |
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(+.f64 (*.f64 (*.f64 (PI.f64) -1/180) (*.f64 angle 1/2)) (+.f64 (*.f64 (*.f64 (PI.f64) -1/180) (*.f64 angle 1/2)) (*.f64 angle (*.f64 (PI.f64) 1/90)))) |
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(+.f64 (*.f64 (*.f64 (PI.f64) 1/360) (*.f64 angle 1/2)) (+.f64 (*.f64 (*.f64 (PI.f64) 1/360) (*.f64 angle 1/2)) (*.f64 (PI.f64) (/.f64 angle 360)))) |
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(+.f64 (/.f64 (*.f64 (PI.f64) (/.f64 angle 360)) 2) (+.f64 (/.f64 (*.f64 (PI.f64) (/.f64 angle 360)) 2) (*.f64 (PI.f64) (/.f64 angle 360)))) |
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(+.f64 (+.f64 (*.f64 (PI.f64) 1/180) (*.f64 (PI.f64) (/.f64 angle 360))) (*.f64 (*.f64 (PI.f64) 1/360) (-.f64 angle 2))) |
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(+.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) angle) (+.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))) 0)) |
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(+.f64 (*.f64 (*.f64 (PI.f64) 1/360) (-.f64 angle 2)) (+.f64 (*.f64 (PI.f64) 1/180) (*.f64 (PI.f64) (/.f64 angle 360)))) |
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(+.f64 (*.f64 (*.f64 (PI.f64) 1/360) (-.f64 angle 2)) (+.f64 (+.f64 (*.f64 (PI.f64) 1/180) (*.f64 (PI.f64) (/.f64 angle 360))) 0)) |
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(-.f64 angle (+.f64 angle (*.f64 (PI.f64) (/.f64 angle -180)))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
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(-.f64 angle (+.f64 (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle)) (-.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))))) |
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(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(-.f64 (*.f64 (PI.f64) 1/180) (*.f64 (PI.f64) (-.f64 1/180 (*.f64 angle 1/180)))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
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(-.f64 (*.f64 (PI.f64) 1/180) (+.f64 (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle)) (*.f64 (*.f64 (PI.f64) -1/180) (-.f64 -1 angle)))) |
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(-.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) 0) |
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(-.f64 0 (*.f64 (PI.f64) (/.f64 angle -180))) |
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(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) 1/90)) (*.f64 angle (*.f64 (PI.f64) 1/180))) |
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(-.f64 (*.f64 (PI.f64) (/.f64 angle -180)) (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle))) |
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(-.f64 (*.f64 (PI.f64) 1/360) (-.f64 (*.f64 (PI.f64) 1/360) (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
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(-.f64 (*.f64 (PI.f64) 1/360) (+.f64 (*.f64 (PI.f64) (-.f64 1/180 (*.f64 angle 1/180))) (*.f64 (PI.f64) -1/360))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
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(-.f64 (*.f64 (PI.f64) 1/360) (+.f64 (*.f64 (PI.f64) 1/360) (*.f64 (PI.f64) (/.f64 angle -180)))) |
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(-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) (*.f64 angle (*.f64 (PI.f64) -1/360))) |
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(-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) (-.f64 angle (+.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))))) |
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(-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) (-.f64 (*.f64 (PI.f64) 1/180) (+.f64 (*.f64 (PI.f64) 1/180) (*.f64 (PI.f64) (/.f64 angle 360))))) |
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(-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) (+.f64 (*.f64 (neg.f64 angle) (*.f64 (PI.f64) 1/120)) (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
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(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(-.f64 (-.f64 (/.f64 (*.f64 (PI.f64) 1/120) 2) (*.f64 (PI.f64) (-.f64 1/180 (*.f64 angle 1/180)))) (/.f64 (*.f64 (PI.f64) -1/180) 4)) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(-.f64 (-.f64 (/.f64 (*.f64 (PI.f64) 3) 720) (*.f64 (PI.f64) (-.f64 1/180 (*.f64 angle 1/180)))) (/.f64 (neg.f64 (PI.f64)) 720)) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(-.f64 (-.f64 angle (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle))) (-.f64 angle (*.f64 (PI.f64) (/.f64 angle -180)))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(-.f64 (-.f64 (*.f64 (PI.f64) 1/180) (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle))) (*.f64 (*.f64 (PI.f64) -1/180) (-.f64 -1 angle))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(-.f64 (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle))) (*.f64 (PI.f64) (/.f64 angle 360))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(-.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))) (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle))) angle) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(-.f64 (-.f64 (*.f64 (PI.f64) (-.f64 1/180 (*.f64 angle 1/180))) (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle))) (*.f64 (PI.f64) 1/180)) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(-.f64 (-.f64 0 (*.f64 (*.f64 (PI.f64) -1/180) (*.f64 angle 1/2))) (*.f64 (*.f64 (PI.f64) -1/180) (*.f64 angle 1/2))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) 1) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (*.f64 angle (PI.f64)) 180) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (*.f64 angle (*.f64 (PI.f64) 1/90)) 2) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (*.f64 angle (*.f64 (PI.f64) 2)) 360) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (*.f64 (PI.f64) (/.f64 angle -180)) -1) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90)) 4) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) 2) 2)) 720) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle)) -2) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (*.f64 angle (neg.f64 (PI.f64))) -180) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (*.f64 angle (*.f64 (PI.f64) -2)) -360) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (*.f64 angle (/.f64 (*.f64 (PI.f64) -2) 1/2)) -720) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (+.f64 (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90)) (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90))) 8) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (+.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) 2) 2)) (*.f64 angle (*.f64 (*.f64 (PI.f64) 2) 2))) 1440) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (-.f64 (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle)) (*.f64 angle (*.f64 (PI.f64) 1/90))) -4) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (*.f64 angle (*.f64 2 (*.f64 (PI.f64) 1/90))) 4) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (*.f64 angle (*.f64 2 (*.f64 (*.f64 (PI.f64) 2) 2))) 1440) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (*.f64 (*.f64 (PI.f64) 1/180) (*.f64 2 (+.f64 angle angle))) 4) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (+.f64 (+.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) 2) 2)) (*.f64 angle (*.f64 (*.f64 (PI.f64) 2) 2))) (+.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) 2) 2)) (*.f64 angle (*.f64 (*.f64 (PI.f64) 2) 2)))) 2880) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (+.f64 (+.f64 (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90)) (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90))) (+.f64 (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90)) (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90)))) 16) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (+.f64 (-.f64 (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle)) (*.f64 angle (*.f64 (PI.f64) 1/90))) (-.f64 (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle)) (*.f64 angle (*.f64 (PI.f64) 1/90)))) -8) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (+.f64 (*.f64 angle (*.f64 2 (*.f64 (PI.f64) 1/90))) (*.f64 angle (*.f64 2 (*.f64 (PI.f64) 1/90)))) 8) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (+.f64 (*.f64 angle (*.f64 2 (*.f64 (*.f64 (PI.f64) 2) 2))) (*.f64 angle (*.f64 2 (*.f64 (*.f64 (PI.f64) 2) 2)))) 2880) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (+.f64 (*.f64 (*.f64 (PI.f64) 1/180) (*.f64 2 (+.f64 angle angle))) (*.f64 (*.f64 (PI.f64) 1/180) (*.f64 2 (+.f64 angle angle)))) 8) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) 1) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(neg.f64 (*.f64 (PI.f64) (/.f64 angle -180))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
Found 4 expressions with local error:
| New | Error | Program |
|---|---|---|
| ✓ | 0.2b | (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) |
| 0.3b | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) | |
| 0.3b | (*.f64 (/.f64 angle 180) (PI.f64)) | |
| 22.5b | (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64))) |
Compiled 66 to 46 computations (30.3% saved)
6 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 0.0ms | angle | @ | 0 | (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) |
| 0.0ms | a | @ | 0 | (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) |
| 0.0ms | a | @ | inf | (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) |
| 0.0ms | angle | @ | -inf | (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) |
| 0.0ms | a | @ | -inf | (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) |
| 1× | batch-egg-rewrite |
| 1434× | rational_best-4 |
| 1434× | rational_best-2 |
| 1434× | rational_best-3 |
| 1434× | rational_best-1 |
| 1434× | exponential-1 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 12 | 25 |
| 1 | 84 | 25 |
| 2 | 246 | 25 |
| 3 | 1057 | 25 |
| 4 | 4889 | 25 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) |
| Outputs |
|---|
((#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 0)))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 0 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a)) (*.f64 a (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 a (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)) (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (+.f64 a (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2))) (-.f64 (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)) a))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (+.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2))) (-.f64 (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (-.f64 (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)) a) (+.f64 a (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (-.f64 (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) (+.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 a (-.f64 a (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 a (+.f64 a (*.f64 a (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (-.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (*.f64 a (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 0)))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 0 (*.f64 a (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 a (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)))) (-.f64 0 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)) (-.f64 0 (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 a (*.f64 (sin.f64 0) (cos.f64 (*.f64 (PI.f64) (/.f64 angle -180))))) (*.f64 a (*.f64 (sin.f64 (*.f64 (PI.f64) 1/2)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle -180))))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (+.f64 a (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2))) (-.f64 a (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (+.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2))) (-.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2))))))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a)) 2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 a (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)))) -1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 2 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a))) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (-.f64 0 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a))) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 2 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a))) (*.f64 2 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a)))) 8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (-.f64 0 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a))) (-.f64 0 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a)))) -4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 a (*.f64 2 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 2))) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 a (-.f64 0 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 2))) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (*.f64 2 (+.f64 a a))) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (-.f64 (neg.f64 a) a)) -2)))) (#(struct:change #<rule egg-rr> (2) ((x pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 1)))) (#(struct:change #<rule egg-rr> (2) ((x neg.f64 (*.f64 a (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))))))))) |
| 1× | egg-herbie |
| 1204× | rational_best-simplify-73 |
| 1192× | rational_best-simplify-72 |
| 1130× | rational_best-simplify-74 |
| 1102× | rational_best-simplify-68 |
| 1072× | rational_best-simplify-65 |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 129 | 1695 |
| 1 | 326 | 1689 |
| 2 | 766 | 1653 |
| 3 | 2747 | 1653 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 1/180 (*.f64 angle (*.f64 a (PI.f64)))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (*.f64 a (pow.f64 (PI.f64) 3)))) (*.f64 1/180 (*.f64 angle (*.f64 a (PI.f64))))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (*.f64 a (pow.f64 (PI.f64) 3)))) (+.f64 (*.f64 1/180 (*.f64 angle (*.f64 a (PI.f64)))) (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (*.f64 a (pow.f64 (PI.f64) 5)))))) |
(+.f64 (*.f64 -1/30855889612800000000 (*.f64 (pow.f64 angle 7) (*.f64 a (pow.f64 (PI.f64) 7)))) (+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (*.f64 a (pow.f64 (PI.f64) 3)))) (+.f64 (*.f64 1/180 (*.f64 angle (*.f64 a (PI.f64)))) (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (*.f64 a (pow.f64 (PI.f64) 5))))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(+.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 0) |
(+.f64 0 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)))) |
(+.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a)) (*.f64 a (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))))) |
(+.f64 (*.f64 a (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a))) |
(+.f64 (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)) (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2))) |
(+.f64 (+.f64 a (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2))) (-.f64 (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)) a)) |
(+.f64 (+.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2))) (-.f64 (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)))) |
(+.f64 (-.f64 (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)) a) (+.f64 a (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)))) |
(+.f64 (-.f64 (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) (+.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)))) |
(-.f64 a (-.f64 a (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))))) |
(-.f64 a (+.f64 a (*.f64 a (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)))))) |
(-.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (-.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))))) |
(-.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (*.f64 a (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)))))) |
(-.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 0) |
(-.f64 0 (*.f64 a (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))))) |
(-.f64 (*.f64 a (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)))) (-.f64 0 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a)))) |
(-.f64 (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)) (-.f64 0 (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)))) |
(-.f64 (*.f64 a (*.f64 (sin.f64 0) (cos.f64 (*.f64 (PI.f64) (/.f64 angle -180))))) (*.f64 a (*.f64 (sin.f64 (*.f64 (PI.f64) 1/2)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle -180)))))) |
(-.f64 (+.f64 a (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2))) (-.f64 a (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)))) |
(-.f64 (+.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2))) (-.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)))) |
(/.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 1) |
(/.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a)) 2) |
(/.f64 (*.f64 a (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)))) -1) |
(/.f64 (*.f64 2 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a))) 4) |
(/.f64 (-.f64 0 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a))) -2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a))) (*.f64 2 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a)))) 8) |
(/.f64 (+.f64 (-.f64 0 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a))) (-.f64 0 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a)))) -4) |
(/.f64 (*.f64 a (*.f64 2 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 2))) 4) |
(/.f64 (*.f64 a (-.f64 0 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 2))) -2) |
(/.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (*.f64 2 (+.f64 a a))) 4) |
(/.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (-.f64 (neg.f64 a) a)) -2) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 1) |
(neg.f64 (*.f64 a (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))))) |
| Outputs |
|---|
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(*.f64 1/180 (*.f64 angle (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 a (PI.f64)) (*.f64 angle 1/180)) |
(*.f64 1/180 (*.f64 a (*.f64 angle (PI.f64)))) |
(*.f64 a (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (*.f64 a (pow.f64 (PI.f64) 3)))) (*.f64 1/180 (*.f64 angle (*.f64 a (PI.f64))))) |
(+.f64 (*.f64 (*.f64 a (PI.f64)) (*.f64 angle 1/180)) (*.f64 (*.f64 a (pow.f64 (PI.f64) 3)) (*.f64 (pow.f64 angle 3) -1/34992000))) |
(+.f64 (*.f64 1/180 (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 -1/34992000 (*.f64 a (*.f64 (pow.f64 (PI.f64) 3) (pow.f64 angle 3))))) |
(+.f64 (*.f64 a (*.f64 angle (*.f64 1/180 (PI.f64)))) (*.f64 -1/34992000 (*.f64 a (pow.f64 (*.f64 angle (PI.f64)) 3)))) |
(+.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) (*.f64 -1/34992000 (*.f64 a (pow.f64 (*.f64 angle (PI.f64)) 3)))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (*.f64 a (pow.f64 (PI.f64) 3)))) (+.f64 (*.f64 1/180 (*.f64 angle (*.f64 a (PI.f64)))) (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (*.f64 a (pow.f64 (PI.f64) 5)))))) |
(+.f64 (*.f64 (*.f64 a (pow.f64 (PI.f64) 3)) (*.f64 (pow.f64 angle 3) -1/34992000)) (+.f64 (*.f64 (*.f64 a (PI.f64)) (*.f64 angle 1/180)) (*.f64 (*.f64 a (pow.f64 (PI.f64) 5)) (*.f64 (pow.f64 angle 5) 1/22674816000000)))) |
(+.f64 (*.f64 1/180 (*.f64 a (*.f64 angle (PI.f64)))) (+.f64 (*.f64 -1/34992000 (*.f64 a (*.f64 (pow.f64 (PI.f64) 3) (pow.f64 angle 3)))) (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (*.f64 a (pow.f64 (PI.f64) 5)))))) |
(+.f64 (*.f64 -1/34992000 (*.f64 a (pow.f64 (*.f64 angle (PI.f64)) 3))) (+.f64 (*.f64 a (*.f64 angle (*.f64 1/180 (PI.f64)))) (*.f64 (pow.f64 (*.f64 angle (PI.f64)) 5) (*.f64 a 1/22674816000000)))) |
(+.f64 (*.f64 -1/34992000 (*.f64 a (pow.f64 (*.f64 angle (PI.f64)) 3))) (+.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) (*.f64 1/22674816000000 (*.f64 a (pow.f64 (*.f64 angle (PI.f64)) 5))))) |
(+.f64 (*.f64 -1/30855889612800000000 (*.f64 (pow.f64 angle 7) (*.f64 a (pow.f64 (PI.f64) 7)))) (+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (*.f64 a (pow.f64 (PI.f64) 3)))) (+.f64 (*.f64 1/180 (*.f64 angle (*.f64 a (PI.f64)))) (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (*.f64 a (pow.f64 (PI.f64) 5))))))) |
(+.f64 (+.f64 (*.f64 (*.f64 a (pow.f64 (PI.f64) 3)) (*.f64 (pow.f64 angle 3) -1/34992000)) (+.f64 (*.f64 (*.f64 a (PI.f64)) (*.f64 angle 1/180)) (*.f64 (*.f64 a (pow.f64 (PI.f64) 5)) (*.f64 (pow.f64 angle 5) 1/22674816000000)))) (*.f64 -1/30855889612800000000 (*.f64 (pow.f64 angle 7) (*.f64 a (pow.f64 (PI.f64) 7))))) |
(+.f64 (+.f64 (*.f64 1/180 (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 -1/34992000 (*.f64 a (*.f64 (pow.f64 (PI.f64) 3) (pow.f64 angle 3))))) (+.f64 (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (*.f64 a (pow.f64 (PI.f64) 5)))) (*.f64 -1/30855889612800000000 (*.f64 (pow.f64 angle 7) (*.f64 a (pow.f64 (PI.f64) 7)))))) |
(+.f64 (+.f64 (*.f64 a (*.f64 angle (*.f64 1/180 (PI.f64)))) (*.f64 (pow.f64 (*.f64 angle (PI.f64)) 5) (*.f64 a 1/22674816000000))) (+.f64 (*.f64 -1/34992000 (*.f64 a (pow.f64 (*.f64 angle (PI.f64)) 3))) (*.f64 (pow.f64 (*.f64 angle (PI.f64)) 7) (*.f64 a -1/30855889612800000000)))) |
(+.f64 (*.f64 -1/34992000 (*.f64 a (pow.f64 (*.f64 angle (PI.f64)) 3))) (+.f64 (+.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) (*.f64 1/22674816000000 (*.f64 a (pow.f64 (*.f64 angle (PI.f64)) 5)))) (*.f64 (pow.f64 (*.f64 angle (PI.f64)) 7) (*.f64 a -1/30855889612800000000)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(+.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 0) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(+.f64 0 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(+.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a)) (*.f64 a (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(+.f64 (*.f64 a (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(+.f64 (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)) (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(+.f64 (+.f64 a (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2))) (-.f64 (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)) a)) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(+.f64 (+.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2))) (-.f64 (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(+.f64 (-.f64 (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)) a) (+.f64 a (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(+.f64 (-.f64 (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) (+.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(-.f64 a (-.f64 a (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(-.f64 a (+.f64 a (*.f64 a (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(-.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (-.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(-.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (*.f64 a (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(-.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 0) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(-.f64 0 (*.f64 a (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(-.f64 (*.f64 a (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)))) (-.f64 0 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a)))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(-.f64 (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)) (-.f64 0 (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(-.f64 (*.f64 a (*.f64 (sin.f64 0) (cos.f64 (*.f64 (PI.f64) (/.f64 angle -180))))) (*.f64 a (*.f64 (sin.f64 (*.f64 (PI.f64) 1/2)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle -180)))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle -180))) (*.f64 (sin.f64 0) a)) (*.f64 a (*.f64 (sin.f64 (*.f64 (PI.f64) 1/2)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle -180)))))) |
(*.f64 a (-.f64 (*.f64 (sin.f64 0) (cos.f64 (*.f64 angle (/.f64 (PI.f64) -180)))) (*.f64 (sin.f64 (*.f64 (PI.f64) 1/2)) (sin.f64 (*.f64 angle (/.f64 (PI.f64) -180)))))) |
(*.f64 a (-.f64 (*.f64 (sin.f64 0) (cos.f64 (*.f64 (PI.f64) (/.f64 angle -180)))) (*.f64 (sin.f64 (*.f64 (PI.f64) 1/2)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle -180)))))) |
(-.f64 (+.f64 a (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2))) (-.f64 a (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(-.f64 (+.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2))) (-.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(/.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 1) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(/.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a)) 2) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(/.f64 (*.f64 a (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)))) -1) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(/.f64 (*.f64 2 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a))) 4) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(/.f64 (-.f64 0 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a))) -2) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a))) (*.f64 2 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a)))) 8) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(/.f64 (+.f64 (-.f64 0 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a))) (-.f64 0 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (+.f64 a a)))) -4) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(/.f64 (*.f64 a (*.f64 2 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 2))) 4) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(/.f64 (*.f64 a (-.f64 0 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 2))) -2) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(/.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (*.f64 2 (+.f64 a a))) 4) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(/.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (-.f64 (neg.f64 a) a)) -2) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 1) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
(neg.f64 (*.f64 a (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) |
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
Found 4 expressions with local error:
| New | Error | Program |
|---|---|---|
| ✓ | 0.3b | (*.f64 (PI.f64) (*.f64 1/180 angle)) |
| 0.3b | (*.f64 (/.f64 angle 180) (PI.f64)) | |
| ✓ | 22.3b | (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
| 22.5b | (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64))) |
Compiled 95 to 64 computations (32.6% saved)
6 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 0.0ms | angle | @ | 0 | (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
| 0.0ms | angle | @ | -inf | (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
| 0.0ms | angle | @ | inf | (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
| 0.0ms | angle | @ | 0 | (*.f64 (PI.f64) (*.f64 1/180 angle)) |
| 0.0ms | angle | @ | -inf | (*.f64 (PI.f64) (*.f64 1/180 angle)) |
| 1× | batch-egg-rewrite |
| 1002× | rational_best-simplify-55 |
| 984× | rational_best-2 |
| 984× | rational_best-3 |
| 984× | rational_best-1 |
| 982× | rational_best-4 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 10 | 34 |
| 1 | 66 | 34 |
| 2 | 168 | 34 |
| 3 | 688 | 34 |
| 4 | 3223 | 34 |
| 1× | node limit |
| Inputs |
|---|
(cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
| Outputs |
|---|
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2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)) -1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90)) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 angle 1/90) (neg.f64 (PI.f64))) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90)) (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90))) 8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 (*.f64 angle 1/90) (neg.f64 (PI.f64))) (*.f64 (*.f64 angle 1/90) (neg.f64 (PI.f64)))) -4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (PI.f64) (*.f64 2 (*.f64 angle 1/90))) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (PI.f64) (neg.f64 (*.f64 angle 1/90))) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 1/180 angle) (*.f64 2 (*.f64 (PI.f64) 2))) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 1/180 angle) (*.f64 (PI.f64) -2)) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 (PI.f64) 1/180) (*.f64 2 (+.f64 angle angle))) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 (PI.f64) 1/180) (*.f64 angle -2)) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (+.f64 (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90)) (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90))) (+.f64 (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90)) (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90)))) 16)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (+.f64 (*.f64 (*.f64 angle 1/90) (neg.f64 (PI.f64))) (*.f64 (*.f64 angle 1/90) (neg.f64 (PI.f64)))) (+.f64 (*.f64 (*.f64 angle 1/90) (neg.f64 (PI.f64))) (*.f64 (*.f64 angle 1/90) (neg.f64 (PI.f64))))) -8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 (PI.f64) (*.f64 2 (*.f64 angle 1/90))) (*.f64 (PI.f64) (*.f64 2 (*.f64 angle 1/90)))) 8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 (PI.f64) (neg.f64 (*.f64 angle 1/90))) (*.f64 (PI.f64) (neg.f64 (*.f64 angle 1/90)))) -4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 (*.f64 1/180 angle) (*.f64 2 (*.f64 (PI.f64) 2))) (*.f64 (*.f64 1/180 angle) (*.f64 2 (*.f64 (PI.f64) 2)))) 8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 (*.f64 1/180 angle) (*.f64 (PI.f64) -2)) (*.f64 (*.f64 1/180 angle) (*.f64 (PI.f64) -2))) -4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 (*.f64 (PI.f64) 1/180) (*.f64 2 (+.f64 angle angle))) (*.f64 (*.f64 (PI.f64) 1/180) (*.f64 2 (+.f64 angle angle)))) 8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 (*.f64 (PI.f64) 1/180) (*.f64 angle -2)) (*.f64 (*.f64 (PI.f64) 1/180) (*.f64 angle -2))) -4)))) (#(struct:change #<rule egg-rr> (2) ((x pow.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) 1)))) (#(struct:change #<rule egg-rr> (2) ((x neg.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))))))) |
| 1× | egg-herbie |
| 930× | rational_best-simplify-47 |
| 914× | rational_best-simplify-62 |
| 814× | rational_best-simplify-1 |
| 732× | rational_best-simplify-49 |
| 704× | rational_best-simplify-57 |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 258 | 2720 |
| 1 | 644 | 2632 |
| 2 | 1895 | 2616 |
| 1× | node limit |
| Inputs |
|---|
1 |
(+.f64 1 (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))) |
(+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 (*.f64 -1/24488801280000000 (*.f64 (pow.f64 angle 6) (pow.f64 (PI.f64) 6))) (+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 0) |
(+.f64 0 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 1/2) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 1/2)) |
(+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 1/2) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) 2)) |
(+.f64 (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) 2) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 1/2)) |
(-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 0) |
(-.f64 0 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))))) |
(-.f64 (cos.f64 0) (-.f64 (cos.f64 0) (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))))) |
(-.f64 (cos.f64 0) (+.f64 (cos.f64 0) (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 1/2) (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) -2)) |
(-.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 1/2) (-.f64 (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) 2) (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)))) (+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)))) 0)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 1) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) (cos.f64 0)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) (*.f64 (cos.f64 0) (cos.f64 0))) |
(*.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 1/2)) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) 1/2) |
(*.f64 -1 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))))) |
(*.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) -1) |
(*.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) (neg.f64 (cos.f64 0))) |
(*.f64 (cos.f64 0) (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(*.f64 (neg.f64 (cos.f64 0)) (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 1/2) 2) |
(*.f64 (*.f64 (cos.f64 0) (cos.f64 0)) (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(*.f64 1/2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 2)) |
(*.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) -2) -2) |
(*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)))) (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))))) |
(/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 1) |
(/.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) 2) |
(/.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) -1) |
(/.f64 (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 2)) 4) |
(/.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) -2) -2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 2)) (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 2))) 8) |
(/.f64 (+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) -2) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) -2)) -4) |
(/.f64 (*.f64 (cos.f64 0) (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 2))) 4) |
(/.f64 (*.f64 (cos.f64 0) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) -2)) -2) |
(/.f64 (-.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (-.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))))) 2) |
(/.f64 (+.f64 (+.f64 (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 2)) (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 2))) (+.f64 (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 2)) (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 2)))) 16) |
(/.f64 (+.f64 (+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) -2) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) -2)) (+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) -2) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) -2))) -8) |
(/.f64 (+.f64 (*.f64 (cos.f64 0) (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 2))) (*.f64 (cos.f64 0) (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 2)))) 8) |
(/.f64 (+.f64 (*.f64 (cos.f64 0) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) -2)) (*.f64 (cos.f64 0) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) -2))) -4) |
(/.f64 (+.f64 (-.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (-.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))))) (-.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (-.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))))) 4) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 1) |
(neg.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))))) |
(+.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) 0) |
(+.f64 0 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) 1/90)) (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)) (*.f64 angle (*.f64 (PI.f64) 1/90))) |
(+.f64 (*.f64 (PI.f64) 1/2) (neg.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)) (*.f64 (PI.f64) 1/2)))) |
(+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 (PI.f64) (*.f64 angle 1/360))) |
(+.f64 (+.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 angle 1/360))) (-.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (PI.f64))) |
(+.f64 (+.f64 (*.f64 1/180 angle) (*.f64 (PI.f64) (*.f64 angle 1/360))) (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle -1/180))) |
(+.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (PI.f64)) (+.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 angle 1/360)))) |
(+.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle -1/180)) (+.f64 (*.f64 1/180 angle) (*.f64 (PI.f64) (*.f64 angle 1/360)))) |
(+.f64 (+.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) (*.f64 angle (*.f64 (PI.f64) -1/180))) (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(+.f64 (-.f64 0 (*.f64 (neg.f64 (PI.f64)) (*.f64 angle 1/360))) (neg.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 angle 1/360)))) |
(+.f64 (-.f64 0 (*.f64 (*.f64 angle -1/180) (*.f64 (PI.f64) 1/2))) (neg.f64 (*.f64 (*.f64 angle -1/180) (*.f64 (PI.f64) 1/2)))) |
(+.f64 (-.f64 (*.f64 (PI.f64) 1/2) (-.f64 (*.f64 (PI.f64) 1/2) (*.f64 (PI.f64) (*.f64 angle 1/360)))) (*.f64 (PI.f64) (*.f64 angle 1/360))) |
(-.f64 (PI.f64) (+.f64 (PI.f64) (*.f64 angle (*.f64 (PI.f64) -1/180)))) |
(-.f64 (*.f64 1/180 angle) (+.f64 (*.f64 1/180 angle) (*.f64 angle (*.f64 (PI.f64) -1/180)))) |
(-.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) 0) |
(-.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) (+.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) (*.f64 angle (*.f64 (PI.f64) -1/180)))) |
(-.f64 0 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) 1/90)) (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)) (*.f64 (*.f64 angle 1/90) (neg.f64 (PI.f64)))) |
(-.f64 (*.f64 (PI.f64) 1/2) (+.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)) (*.f64 (PI.f64) 1/2))) |
(-.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (neg.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)))) |
(-.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (-.f64 (-.f64 (*.f64 (PI.f64) 1/2) (*.f64 (PI.f64) (*.f64 angle 1/360))) (*.f64 (PI.f64) 1/2))) |
(-.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (-.f64 (PI.f64) (+.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 angle 1/360))))) |
(-.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (-.f64 (*.f64 1/180 angle) (+.f64 (*.f64 1/180 angle) (*.f64 (PI.f64) (*.f64 angle 1/360))))) |
(-.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (+.f64 (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)) (*.f64 (PI.f64) (*.f64 angle 1/360))) (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) (*.f64 (PI.f64) (*.f64 angle 1/360))) (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) (/.f64 (PI.f64) -2)) (/.f64 (PI.f64) -2)) |
(-.f64 (+.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 1/180 angle))) (PI.f64)) |
(-.f64 (+.f64 (*.f64 1/180 angle) (*.f64 (PI.f64) (*.f64 1/180 angle))) (*.f64 1/180 angle)) |
(-.f64 (/.f64 (PI.f64) -2) (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)) (*.f64 (PI.f64) 1/2))) |
(-.f64 (+.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 angle 1/360))) (-.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 angle 1/360)))) |
(-.f64 (+.f64 (*.f64 1/180 angle) (*.f64 (PI.f64) (*.f64 angle 1/360))) (-.f64 (*.f64 1/180 angle) (*.f64 (PI.f64) (*.f64 angle 1/360)))) |
(-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) (*.f64 angle (*.f64 (PI.f64) -1/180))) (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) (*.f64 (PI.f64) 1/2)) (*.f64 (PI.f64) 1/2)) |
(-.f64 (-.f64 (*.f64 (PI.f64) 1/2) (neg.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)))) (-.f64 (*.f64 (PI.f64) 1/2) (*.f64 (PI.f64) (*.f64 angle 1/360)))) |
(-.f64 (-.f64 0 (*.f64 (neg.f64 (PI.f64)) (*.f64 angle 1/360))) (*.f64 (neg.f64 (PI.f64)) (*.f64 angle 1/360))) |
(-.f64 (-.f64 0 (*.f64 (*.f64 angle -1/180) (*.f64 (PI.f64) 1/2))) (*.f64 (*.f64 angle -1/180) (*.f64 (PI.f64) 1/2))) |
(/.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) 1) |
(/.f64 (*.f64 angle (*.f64 (PI.f64) 1/90)) 2) |
(/.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)) -1) |
(/.f64 (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90)) 4) |
(/.f64 (*.f64 (*.f64 angle 1/90) (neg.f64 (PI.f64))) -2) |
(/.f64 (+.f64 (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90)) (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90))) 8) |
(/.f64 (+.f64 (*.f64 (*.f64 angle 1/90) (neg.f64 (PI.f64))) (*.f64 (*.f64 angle 1/90) (neg.f64 (PI.f64)))) -4) |
(/.f64 (*.f64 (PI.f64) (*.f64 2 (*.f64 angle 1/90))) 4) |
(/.f64 (*.f64 (PI.f64) (neg.f64 (*.f64 angle 1/90))) -2) |
(/.f64 (*.f64 (*.f64 1/180 angle) (*.f64 2 (*.f64 (PI.f64) 2))) 4) |
(/.f64 (*.f64 (*.f64 1/180 angle) (*.f64 (PI.f64) -2)) -2) |
(/.f64 (*.f64 (*.f64 (PI.f64) 1/180) (*.f64 2 (+.f64 angle angle))) 4) |
(/.f64 (*.f64 (*.f64 (PI.f64) 1/180) (*.f64 angle -2)) -2) |
(/.f64 (+.f64 (+.f64 (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90)) (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90))) (+.f64 (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90)) (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90)))) 16) |
(/.f64 (+.f64 (+.f64 (*.f64 (*.f64 angle 1/90) (neg.f64 (PI.f64))) (*.f64 (*.f64 angle 1/90) (neg.f64 (PI.f64)))) (+.f64 (*.f64 (*.f64 angle 1/90) (neg.f64 (PI.f64))) (*.f64 (*.f64 angle 1/90) (neg.f64 (PI.f64))))) -8) |
(/.f64 (+.f64 (*.f64 (PI.f64) (*.f64 2 (*.f64 angle 1/90))) (*.f64 (PI.f64) (*.f64 2 (*.f64 angle 1/90)))) 8) |
(/.f64 (+.f64 (*.f64 (PI.f64) (neg.f64 (*.f64 angle 1/90))) (*.f64 (PI.f64) (neg.f64 (*.f64 angle 1/90)))) -4) |
(/.f64 (+.f64 (*.f64 (*.f64 1/180 angle) (*.f64 2 (*.f64 (PI.f64) 2))) (*.f64 (*.f64 1/180 angle) (*.f64 2 (*.f64 (PI.f64) 2)))) 8) |
(/.f64 (+.f64 (*.f64 (*.f64 1/180 angle) (*.f64 (PI.f64) -2)) (*.f64 (*.f64 1/180 angle) (*.f64 (PI.f64) -2))) -4) |
(/.f64 (+.f64 (*.f64 (*.f64 (PI.f64) 1/180) (*.f64 2 (+.f64 angle angle))) (*.f64 (*.f64 (PI.f64) 1/180) (*.f64 2 (+.f64 angle angle)))) 8) |
(/.f64 (+.f64 (*.f64 (*.f64 (PI.f64) 1/180) (*.f64 angle -2)) (*.f64 (*.f64 (PI.f64) 1/180) (*.f64 angle -2))) -4) |
(pow.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) 1) |
(neg.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
| Outputs |
|---|
1 |
(+.f64 1 (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))) |
(+.f64 1 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2))) |
(+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 1 (+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4)))) |
(+.f64 (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4)) (+.f64 1 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)))) |
(+.f64 (*.f64 -1/24488801280000000 (*.f64 (pow.f64 angle 6) (pow.f64 (PI.f64) 6))) (+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))))) |
(+.f64 (+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4))) (+.f64 1 (*.f64 -1/24488801280000000 (pow.f64 (*.f64 angle (PI.f64)) 6)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 0) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(+.f64 0 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 1/2) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 1/2)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 1/2) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) 2)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(+.f64 (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) 2) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 1/2)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 0) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(-.f64 0 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(-.f64 (cos.f64 0) (-.f64 (cos.f64 0) (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(-.f64 (cos.f64 0) (+.f64 (cos.f64 0) (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 1/2) (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) -2)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 1/2) (-.f64 (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) 2) (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (-.f64 (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) 2) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) |
(-.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (/.f64 (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) |
(-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) (/.f64 (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)))) -2)) |
(-.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)))) (+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)))) 0)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 1) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) (cos.f64 0)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) (*.f64 (cos.f64 0) (cos.f64 0))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(*.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 1/2)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) 1/2) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(*.f64 -1 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(*.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) -1) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(*.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) (neg.f64 (cos.f64 0))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(*.f64 (cos.f64 0) (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(*.f64 (neg.f64 (cos.f64 0)) (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) 1/2) 2) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(*.f64 (*.f64 (cos.f64 0) (cos.f64 0)) (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
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(/.f64 (+.f64 (*.f64 (*.f64 angle 1/90) (neg.f64 (PI.f64))) (*.f64 (*.f64 angle 1/90) (neg.f64 (PI.f64)))) -4) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(/.f64 (*.f64 (PI.f64) (*.f64 2 (*.f64 angle 1/90))) 4) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(/.f64 (*.f64 (PI.f64) (neg.f64 (*.f64 angle 1/90))) -2) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(/.f64 (*.f64 (*.f64 1/180 angle) (*.f64 2 (*.f64 (PI.f64) 2))) 4) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(/.f64 (*.f64 (*.f64 1/180 angle) (*.f64 (PI.f64) -2)) -2) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(/.f64 (*.f64 (*.f64 (PI.f64) 1/180) (*.f64 2 (+.f64 angle angle))) 4) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(/.f64 (*.f64 (*.f64 (PI.f64) 1/180) (*.f64 angle -2)) -2) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(/.f64 (+.f64 (+.f64 (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90)) (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90))) (+.f64 (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90)) (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/90)))) 16) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(/.f64 (+.f64 (+.f64 (*.f64 (*.f64 angle 1/90) (neg.f64 (PI.f64))) (*.f64 (*.f64 angle 1/90) (neg.f64 (PI.f64)))) (+.f64 (*.f64 (*.f64 angle 1/90) (neg.f64 (PI.f64))) (*.f64 (*.f64 angle 1/90) (neg.f64 (PI.f64))))) -8) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(/.f64 (+.f64 (*.f64 (PI.f64) (*.f64 2 (*.f64 angle 1/90))) (*.f64 (PI.f64) (*.f64 2 (*.f64 angle 1/90)))) 8) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(/.f64 (+.f64 (*.f64 (PI.f64) (neg.f64 (*.f64 angle 1/90))) (*.f64 (PI.f64) (neg.f64 (*.f64 angle 1/90)))) -4) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(/.f64 (+.f64 (*.f64 (*.f64 1/180 angle) (*.f64 2 (*.f64 (PI.f64) 2))) (*.f64 (*.f64 1/180 angle) (*.f64 2 (*.f64 (PI.f64) 2)))) 8) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(/.f64 (+.f64 (*.f64 (*.f64 1/180 angle) (*.f64 (PI.f64) -2)) (*.f64 (*.f64 1/180 angle) (*.f64 (PI.f64) -2))) -4) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(/.f64 (+.f64 (*.f64 (*.f64 (PI.f64) 1/180) (*.f64 2 (+.f64 angle angle))) (*.f64 (*.f64 (PI.f64) 1/180) (*.f64 2 (+.f64 angle angle)))) 8) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(/.f64 (+.f64 (*.f64 (*.f64 (PI.f64) 1/180) (*.f64 angle -2)) (*.f64 (*.f64 (PI.f64) 1/180) (*.f64 angle -2))) -4) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(pow.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) 1) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(neg.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
Found 4 expressions with local error:
| New | Error | Program |
|---|---|---|
| 0.3b | (*.f64 (/.f64 angle 180) (PI.f64)) | |
| ✓ | 0.4b | (-.f64 (*.f64 angle 1/180) (*.f64 angle (/.f64 (PI.f64) 180))) |
| ✓ | 22.2b | (cos.f64 (-.f64 (*.f64 angle 1/180) (-.f64 (*.f64 angle 1/180) (*.f64 angle (/.f64 (PI.f64) 180))))) |
| 22.5b | (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64))) |
Compiled 152 to 105 computations (30.9% saved)
6 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 1.0ms | angle | @ | -inf | (cos.f64 (-.f64 (*.f64 angle 1/180) (-.f64 (*.f64 angle 1/180) (*.f64 angle (/.f64 (PI.f64) 180))))) |
| 0.0ms | angle | @ | inf | (-.f64 (*.f64 angle 1/180) (*.f64 angle (/.f64 (PI.f64) 180))) |
| 0.0ms | angle | @ | 0 | (-.f64 (*.f64 angle 1/180) (*.f64 angle (/.f64 (PI.f64) 180))) |
| 0.0ms | angle | @ | inf | (cos.f64 (-.f64 (*.f64 angle 1/180) (-.f64 (*.f64 angle 1/180) (*.f64 angle (/.f64 (PI.f64) 180))))) |
| 0.0ms | angle | @ | 0 | (cos.f64 (-.f64 (*.f64 angle 1/180) (-.f64 (*.f64 angle 1/180) (*.f64 angle (/.f64 (PI.f64) 180))))) |
| 1× | batch-egg-rewrite |
| 1748× | rational_best-2 |
| 1748× | rational_best-3 |
| 1748× | rational_best-1 |
| 1746× | rational_best-4 |
| 366× | exponential-1 |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 14 | 70 |
| 1 | 96 | 40 |
| 2 | 268 | 40 |
| 3 | 1099 | 40 |
| 4 | 5410 | 40 |
| 1× | node limit |
| Inputs |
|---|
(cos.f64 (-.f64 (*.f64 angle 1/180) (-.f64 (*.f64 angle 1/180) (*.f64 angle (/.f64 (PI.f64) 180))))) |
(-.f64 (*.f64 angle 1/180) (*.f64 angle (/.f64 (PI.f64) 180))) |
| Outputs |
|---|
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angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 2)) (*.f64 2 (*.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 2))) 8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)) 2) (*.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)) 2)) -4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 2 (+.f64 angle angle)) (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (-.f64 (neg.f64 angle) angle) (+.f64 1/180 (*.f64 (PI.f64) -1/180))) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (-.f64 (*.f64 (+.f64 angle angle) 1/90) (*.f64 2 (*.f64 angle (*.f64 1/180 (*.f64 (PI.f64) 2))))) 4)))) (#(struct:change #<rule egg-rr> (2) ((x pow.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 1)))) (#(struct:change #<rule egg-rr> (2) ((x neg.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180))))))) |
| 1× | egg-herbie |
| 1062× | rational_best-simplify-53 |
| 912× | rational_best-simplify-47 |
| 832× | rational_best-simplify-62 |
| 804× | rational_best-simplify-1 |
| 740× | rational_best-simplify-61 |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 322 | 3369 |
| 1 | 818 | 3297 |
| 2 | 2311 | 3297 |
| 1× | node limit |
| Inputs |
|---|
1 |
(+.f64 1 (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))) |
(+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 (*.f64 -1/24488801280000000 (*.f64 (pow.f64 angle 6) (pow.f64 (PI.f64) 6))) (+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 1/180 (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 1/180 (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 1/180 (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 1/180 (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 1/180 (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 1/180 (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 1/180 (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 1/180 (PI.f64)))) |
(*.f64 (+.f64 1/180 (*.f64 -1/180 (PI.f64))) angle) |
(*.f64 (+.f64 1/180 (*.f64 -1/180 (PI.f64))) angle) |
(*.f64 (+.f64 1/180 (*.f64 -1/180 (PI.f64))) angle) |
(*.f64 (+.f64 1/180 (*.f64 -1/180 (PI.f64))) angle) |
(+.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 0) |
(+.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) (*.f64 0 (cos.f64 0))) |
(+.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) (+.f64 (*.f64 0 (cos.f64 0)) 0)) |
(+.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) (+.f64 (*.f64 0 (cos.f64 0)) (*.f64 0 (cos.f64 0)))) |
(+.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) (neg.f64 (*.f64 (sin.f64 0) (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))))) |
(+.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) (*.f64 (*.f64 0 (cos.f64 0)) (cos.f64 0))) |
(+.f64 0 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(+.f64 (*.f64 0 (cos.f64 0)) (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(+.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 1/2) (*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 1/2)) |
(+.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 1/2) (+.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 1/2) (*.f64 0 (cos.f64 0)))) |
(+.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 1/2) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) 2)) |
(+.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 1/2) (-.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 1/2) (*.f64 (sin.f64 0) (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))))) |
(+.f64 (*.f64 0 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(+.f64 (*.f64 (*.f64 0 (cos.f64 0)) (cos.f64 0)) (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(+.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 1/2) (cos.f64 0)) (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 1/2) (cos.f64 0))) |
(-.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 0) |
(-.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) (*.f64 (sin.f64 0) (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))))) |
(-.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) (*.f64 0 (cos.f64 0))) |
(-.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) (+.f64 (*.f64 (sin.f64 0) (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) (*.f64 (sin.f64 0) (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))))) |
(-.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) (+.f64 (*.f64 0 (cos.f64 0)) 0)) |
(-.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) (+.f64 (*.f64 0 (cos.f64 0)) (*.f64 0 (cos.f64 0)))) |
(-.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) (+.f64 (*.f64 (sin.f64 0) (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) (*.f64 0 (cos.f64 0)))) |
(-.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) (*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 0)) |
(-.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) (*.f64 (cos.f64 0) (*.f64 0 (cos.f64 0)))) |
(-.f64 0 (neg.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))))) |
(-.f64 0 (+.f64 (*.f64 0 (cos.f64 0)) (neg.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))))) |
(-.f64 (*.f64 0 (cos.f64 0)) (neg.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 angle 1/180)) (cos.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)))) (*.f64 (sin.f64 (*.f64 angle 1/180)) (sin.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 angle 1/180)) (cos.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)))) (+.f64 (*.f64 (sin.f64 0) (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) (*.f64 (sin.f64 (*.f64 angle 1/180)) (sin.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 angle 1/180)) (cos.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)))) (+.f64 (*.f64 0 (cos.f64 0)) (*.f64 (sin.f64 (*.f64 angle 1/180)) (sin.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 angle 1/180)) (cos.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)))) (*.f64 1 (*.f64 (sin.f64 (*.f64 angle 1/180)) (sin.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)))))) |
(-.f64 (-.f64 0 (*.f64 (sin.f64 0) (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))))) (neg.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))))) |
(-.f64 (-.f64 (*.f64 (cos.f64 (*.f64 angle 1/180)) (cos.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)))) (*.f64 (sin.f64 0) (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))))) (*.f64 (sin.f64 (*.f64 angle 1/180)) (sin.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180))))) |
(-.f64 (-.f64 0 (*.f64 0 (cos.f64 0))) (neg.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))))) |
(-.f64 (-.f64 (*.f64 (cos.f64 (*.f64 angle 1/180)) (cos.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)))) (*.f64 0 (cos.f64 0))) (*.f64 (sin.f64 (*.f64 angle 1/180)) (sin.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180))))) |
(-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle 1/180)) (cos.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)))) (cos.f64 0)) (*.f64 (cos.f64 0) (*.f64 (sin.f64 (*.f64 angle 1/180)) (sin.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)))))) |
(-.f64 (/.f64 (*.f64 (sin.f64 0) (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) -1) (neg.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 angle 1/90)) (cos.f64 (-.f64 (*.f64 angle (*.f64 1/180 (PI.f64))) (*.f64 angle 1/90)))) (*.f64 (sin.f64 (*.f64 angle 1/90)) (sin.f64 (-.f64 (*.f64 angle (*.f64 1/180 (PI.f64))) (*.f64 angle 1/90))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 1) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) (cos.f64 0)) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) (*.f64 (cos.f64 0) (cos.f64 0))) |
(*.f64 1 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 2 (*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 1/2)) |
(*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 2) 1/2) |
(*.f64 -1 (neg.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))))) |
(*.f64 (neg.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) -1) |
(*.f64 (neg.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) (neg.f64 (cos.f64 0))) |
(*.f64 (cos.f64 0) (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 (neg.f64 (cos.f64 0)) (neg.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))))) |
(/.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 1) |
(/.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 2) 2) |
(/.f64 (neg.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) -1) |
(/.f64 (*.f64 2 (*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 2)) 4) |
(/.f64 (-.f64 0 (*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 2)) -2) |
(/.f64 (+.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)))) 2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 2)) (*.f64 2 (*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 2))) 8) |
(/.f64 (+.f64 (-.f64 0 (*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 2)) (-.f64 0 (*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 2))) -4) |
(/.f64 (+.f64 (+.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)))) (+.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))))) 4) |
(/.f64 (*.f64 (*.f64 2 (*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 2)) (cos.f64 0)) 4) |
(/.f64 (*.f64 (-.f64 0 (*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 2)) (cos.f64 0)) -2) |
(/.f64 (*.f64 (+.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)))) (cos.f64 0)) 2) |
(/.f64 (-.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 2) (-.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))))) 2) |
(/.f64 (-.f64 (+.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)))) (-.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))))) 2) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) 1) |
(neg.f64 (neg.f64 (cos.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))))) |
(+.f64 (*.f64 angle 1/180) (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(+.f64 (*.f64 angle (*.f64 1/180 (PI.f64))) (+.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)) 2) (*.f64 angle 1/180))) |
(+.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 0) |
(+.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) (*.f64 0 (+.f64 1/180 (*.f64 (PI.f64) -1/180)))) |
(+.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) (*.f64 0 (-.f64 (*.f64 1/180 (PI.f64)) 1/180))) |
(+.f64 0 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180)))) |
(+.f64 (*.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 2) (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180))) |
(+.f64 (*.f64 angle 1/90) (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)) (*.f64 angle 1/180))) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)) (*.f64 angle 1/180)) |
(+.f64 (*.f64 angle -1/180) (+.f64 (*.f64 angle 1/90) (*.f64 angle (*.f64 (PI.f64) -1/180)))) |
(+.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)) 2) (*.f64 angle (+.f64 1/180 (*.f64 1/180 (PI.f64))))) |
(+.f64 (+.f64 (*.f64 angle 1/90) (*.f64 angle (*.f64 (PI.f64) -1/180))) (*.f64 angle -1/180)) |
(+.f64 (-.f64 (*.f64 angle 1/360) (*.f64 angle (*.f64 (PI.f64) 1/360))) (-.f64 (*.f64 angle 1/360) (*.f64 angle (*.f64 (PI.f64) 1/360)))) |
(+.f64 (*.f64 angle 1/360) (+.f64 (*.f64 angle 1/360) (*.f64 angle (*.f64 (PI.f64) -1/180)))) |
(+.f64 (*.f64 angle 1/360) (-.f64 (*.f64 angle 1/360) (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(+.f64 (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)) (*.f64 angle 1/180)) (*.f64 angle 1/90)) |
(+.f64 (+.f64 (*.f64 angle 1/360) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/360) (*.f64 angle (+.f64 1/180 (*.f64 1/180 (PI.f64)))))) |
(+.f64 (+.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)) (*.f64 angle 1/180)) (-.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)) (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(+.f64 (+.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)) 0) (-.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)) (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)))) |
(+.f64 (+.f64 (*.f64 angle 1/360) (*.f64 angle (*.f64 (PI.f64) -1/180))) (*.f64 angle 1/360)) |
(+.f64 (/.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)) 2) (/.f64 (+.f64 (*.f64 angle 1/90) (*.f64 angle (*.f64 (PI.f64) -1/180))) 2)) |
(+.f64 (-.f64 (*.f64 angle 1/180) (*.f64 angle (*.f64 (PI.f64) 1/360))) (neg.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)))) |
(+.f64 (-.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) (*.f64 0 (*.f64 (PI.f64) 1/360))) (neg.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)))) |
(+.f64 (-.f64 (+.f64 (*.f64 angle 1/90) (*.f64 angle (*.f64 (PI.f64) -1/180))) (*.f64 angle 1/360)) (neg.f64 (*.f64 angle 1/360))) |
(+.f64 (-.f64 (*.f64 angle 1/180) (*.f64 angle 1/90)) (neg.f64 (-.f64 (*.f64 angle (*.f64 1/180 (PI.f64))) (*.f64 angle 1/90)))) |
(+.f64 (*.f64 (+.f64 1/180 (/.f64 (PI.f64) -360)) angle) (*.f64 (/.f64 (PI.f64) -360) angle)) |
(+.f64 (*.f64 0 (+.f64 1/180 (*.f64 (PI.f64) -1/180))) (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180)))) |
(+.f64 (*.f64 0 (-.f64 (*.f64 1/180 (PI.f64)) 1/180)) (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180)))) |
(+.f64 (*.f64 (*.f64 angle 1/2) (+.f64 1/180 (*.f64 (PI.f64) -1/180))) (*.f64 (*.f64 angle 1/2) (+.f64 1/180 (*.f64 (PI.f64) -1/180)))) |
(+.f64 (+.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)) (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180)))) (*.f64 0 (*.f64 (PI.f64) 1/360))) |
(+.f64 (+.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)) (*.f64 angle (*.f64 (PI.f64) -1/180))) (-.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)) (*.f64 angle -1/180))) |
(+.f64 (+.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)) (+.f64 (*.f64 angle 1/90) (*.f64 angle (*.f64 (PI.f64) -1/180)))) (-.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)) (*.f64 angle 1/180))) |
(+.f64 (+.f64 (*.f64 angle 1/360) (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180)))) (-.f64 (*.f64 angle 1/360) (*.f64 angle 1/180))) |
(+.f64 (+.f64 (*.f64 angle 1/360) (*.f64 angle -1/180)) (-.f64 (*.f64 angle 1/360) (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)))) |
(+.f64 (+.f64 (-.f64 (*.f64 angle 1/360) (*.f64 angle (*.f64 (PI.f64) 1/360))) (*.f64 1/180 (PI.f64))) (-.f64 (-.f64 (*.f64 angle 1/360) (*.f64 angle (*.f64 (PI.f64) 1/360))) (*.f64 1/180 (PI.f64)))) |
(*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) |
(*.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 1) |
(*.f64 1 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180)))) |
(*.f64 2 (-.f64 (*.f64 angle 1/360) (*.f64 angle (*.f64 (PI.f64) 1/360)))) |
(*.f64 (*.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 2) 1/2) |
(*.f64 (+.f64 angle angle) (/.f64 (+.f64 1/180 (*.f64 (PI.f64) -1/180)) 2)) |
(*.f64 -1 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180))) |
(*.f64 (neg.f64 angle) (-.f64 (*.f64 1/180 (PI.f64)) 1/180)) |
(*.f64 (neg.f64 angle) (-.f64 (*.f64 (PI.f64) 1/360) (+.f64 1/180 (/.f64 (PI.f64) -360)))) |
(*.f64 (neg.f64 angle) (neg.f64 (+.f64 1/180 (*.f64 (PI.f64) -1/180)))) |
(*.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)) -1) |
(*.f64 (+.f64 1/180 (*.f64 (PI.f64) -1/180)) angle) |
(*.f64 (-.f64 (*.f64 1/180 (PI.f64)) 1/180) (neg.f64 angle)) |
(*.f64 (-.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)) (*.f64 angle 1/360)) -2) |
(*.f64 (-.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)) (-.f64 (*.f64 angle 1/360) (*.f64 angle (*.f64 (PI.f64) 1/360)))) -2) |
(*.f64 (-.f64 (*.f64 (PI.f64) 1/360) (+.f64 1/180 (/.f64 (PI.f64) -360))) (neg.f64 angle)) |
(/.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 1) |
(/.f64 (*.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 2) 2) |
(/.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)) -1) |
(/.f64 (*.f64 2 (*.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 2)) 4) |
(/.f64 (*.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)) 2) -2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 2)) (*.f64 2 (*.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 2))) 8) |
(/.f64 (+.f64 (*.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)) 2) (*.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)) 2)) -4) |
(/.f64 (*.f64 (*.f64 2 (+.f64 angle angle)) (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 4) |
(/.f64 (*.f64 (-.f64 (neg.f64 angle) angle) (+.f64 1/180 (*.f64 (PI.f64) -1/180))) -2) |
(/.f64 (-.f64 (*.f64 (+.f64 angle angle) 1/90) (*.f64 2 (*.f64 angle (*.f64 1/180 (*.f64 (PI.f64) 2))))) 4) |
(pow.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 1) |
(neg.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180))) |
| Outputs |
|---|
1 |
(+.f64 1 (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))) |
(+.f64 1 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2))) |
(+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 1 (+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4)))) |
(+.f64 (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4)) (+.f64 1 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)))) |
(+.f64 (*.f64 -1/24488801280000000 (*.f64 (pow.f64 angle 6) (pow.f64 (PI.f64) 6))) (+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))))) |
(+.f64 (+.f64 1 (+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4)))) (*.f64 -1/24488801280000000 (pow.f64 (*.f64 angle (PI.f64)) 6))) |
(+.f64 (+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4))) (+.f64 1 (*.f64 -1/24488801280000000 (pow.f64 (*.f64 angle (PI.f64)) 6)))) |
(+.f64 1 (+.f64 (+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4))) (*.f64 -1/24488801280000000 (pow.f64 (*.f64 angle (PI.f64)) 6)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(*.f64 angle (-.f64 1/180 (*.f64 1/180 (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(*.f64 angle (-.f64 1/180 (*.f64 1/180 (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(*.f64 angle (-.f64 1/180 (*.f64 1/180 (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(*.f64 angle (-.f64 1/180 (*.f64 1/180 (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(*.f64 angle (-.f64 1/180 (*.f64 1/180 (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(*.f64 angle (-.f64 1/180 (*.f64 1/180 (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(*.f64 angle (-.f64 1/180 (*.f64 1/180 (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(*.f64 angle (-.f64 1/180 (*.f64 1/180 (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(*.f64 (+.f64 1/180 (*.f64 -1/180 (PI.f64))) angle) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(*.f64 (+.f64 1/180 (*.f64 -1/180 (PI.f64))) angle) |
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(+.f64 (*.f64 angle (*.f64 1/180 (PI.f64))) (+.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)) 2) (*.f64 angle 1/180))) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) (+.f64 (*.f64 angle 1/180) (*.f64 2 (*.f64 angle (*.f64 (PI.f64) -1/180))))) |
(+.f64 (*.f64 (*.f64 angle (PI.f64)) -1/90) (*.f64 1/180 (+.f64 angle (*.f64 angle (PI.f64))))) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) -1/90)) (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) 1/180)))) |
(+.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 0) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) (*.f64 0 (+.f64 1/180 (*.f64 (PI.f64) -1/180)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) (*.f64 0 (-.f64 (*.f64 1/180 (PI.f64)) 1/180))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 0 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (*.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 2) (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180))) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) (+.f64 (*.f64 angle 1/180) (*.f64 2 (*.f64 angle (*.f64 (PI.f64) -1/180))))) |
(+.f64 (*.f64 (*.f64 angle (PI.f64)) -1/90) (*.f64 1/180 (+.f64 angle (*.f64 angle (PI.f64))))) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) -1/90)) (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) 1/180)))) |
(+.f64 (*.f64 angle 1/90) (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)) (*.f64 angle 1/180))) |
(+.f64 (*.f64 angle 1/90) (*.f64 angle (-.f64 (*.f64 (PI.f64) -1/180) 1/180))) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)) (*.f64 angle 1/180)) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (*.f64 angle -1/180) (+.f64 (*.f64 angle 1/90) (*.f64 angle (*.f64 (PI.f64) -1/180)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)) 2) (*.f64 angle (+.f64 1/180 (*.f64 1/180 (PI.f64))))) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) (+.f64 (*.f64 angle 1/180) (*.f64 2 (*.f64 angle (*.f64 (PI.f64) -1/180))))) |
(+.f64 (*.f64 (*.f64 angle (PI.f64)) -1/90) (*.f64 1/180 (+.f64 angle (*.f64 angle (PI.f64))))) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) -1/90)) (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) 1/180)))) |
(+.f64 (+.f64 (*.f64 angle 1/90) (*.f64 angle (*.f64 (PI.f64) -1/180))) (*.f64 angle -1/180)) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (-.f64 (*.f64 angle 1/360) (*.f64 angle (*.f64 (PI.f64) 1/360))) (-.f64 (*.f64 angle 1/360) (*.f64 angle (*.f64 (PI.f64) 1/360)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (*.f64 angle 1/360) (+.f64 (*.f64 angle 1/360) (*.f64 angle (*.f64 (PI.f64) -1/180)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (*.f64 angle 1/360) (-.f64 (*.f64 angle 1/360) (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)) (*.f64 angle 1/180)) (*.f64 angle 1/90)) |
(+.f64 (*.f64 angle 1/90) (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)) (*.f64 angle 1/180))) |
(+.f64 (*.f64 angle 1/90) (*.f64 angle (-.f64 (*.f64 (PI.f64) -1/180) 1/180))) |
(+.f64 (+.f64 (*.f64 angle 1/360) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/360) (*.f64 angle (+.f64 1/180 (*.f64 1/180 (PI.f64)))))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (+.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)) (*.f64 angle 1/180)) (-.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)) (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (+.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)) 0) (-.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)) (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (+.f64 (*.f64 angle 1/360) (*.f64 angle (*.f64 (PI.f64) -1/180))) (*.f64 angle 1/360)) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (/.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)) 2) (/.f64 (+.f64 (*.f64 angle 1/90) (*.f64 angle (*.f64 (PI.f64) -1/180))) 2)) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (-.f64 (*.f64 angle 1/180) (*.f64 angle (*.f64 (PI.f64) 1/360))) (neg.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (-.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) (*.f64 0 (*.f64 (PI.f64) 1/360))) (neg.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (-.f64 (+.f64 (*.f64 angle 1/90) (*.f64 angle (*.f64 (PI.f64) -1/180))) (*.f64 angle 1/360)) (neg.f64 (*.f64 angle 1/360))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (-.f64 (*.f64 angle 1/180) (*.f64 angle 1/90)) (neg.f64 (-.f64 (*.f64 angle (*.f64 1/180 (PI.f64))) (*.f64 angle 1/90)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (*.f64 (+.f64 1/180 (/.f64 (PI.f64) -360)) angle) (*.f64 (/.f64 (PI.f64) -360) angle)) |
(*.f64 angle (+.f64 (+.f64 1/180 (/.f64 (PI.f64) -360)) (/.f64 (PI.f64) -360))) |
(*.f64 angle (+.f64 (/.f64 (PI.f64) -360) (+.f64 1/180 (/.f64 (PI.f64) -360)))) |
(*.f64 angle (+.f64 1/180 (+.f64 (/.f64 (PI.f64) -360) (/.f64 (PI.f64) -360)))) |
(+.f64 (*.f64 0 (+.f64 1/180 (*.f64 (PI.f64) -1/180))) (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (*.f64 0 (-.f64 (*.f64 1/180 (PI.f64)) 1/180)) (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (*.f64 (*.f64 angle 1/2) (+.f64 1/180 (*.f64 (PI.f64) -1/180))) (*.f64 (*.f64 angle 1/2) (+.f64 1/180 (*.f64 (PI.f64) -1/180)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (+.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)) (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180)))) (*.f64 0 (*.f64 (PI.f64) 1/360))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (+.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)) (*.f64 angle (*.f64 (PI.f64) -1/180))) (-.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)) (*.f64 angle -1/180))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (+.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)) (+.f64 (*.f64 angle 1/90) (*.f64 angle (*.f64 (PI.f64) -1/180)))) (-.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)) (*.f64 angle 1/180))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (+.f64 (*.f64 angle 1/360) (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180)))) (-.f64 (*.f64 angle 1/360) (*.f64 angle 1/180))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (+.f64 (*.f64 angle 1/360) (*.f64 angle -1/180)) (-.f64 (*.f64 angle 1/360) (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(+.f64 (+.f64 (-.f64 (*.f64 angle 1/360) (*.f64 angle (*.f64 (PI.f64) 1/360))) (*.f64 1/180 (PI.f64))) (-.f64 (-.f64 (*.f64 angle 1/360) (*.f64 angle (*.f64 (PI.f64) 1/360))) (*.f64 1/180 (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(*.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 1) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(*.f64 1 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(*.f64 2 (-.f64 (*.f64 angle 1/360) (*.f64 angle (*.f64 (PI.f64) 1/360)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(*.f64 (*.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 2) 1/2) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(*.f64 (+.f64 angle angle) (/.f64 (+.f64 1/180 (*.f64 (PI.f64) -1/180)) 2)) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(*.f64 -1 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(*.f64 (neg.f64 angle) (-.f64 (*.f64 1/180 (PI.f64)) 1/180)) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(*.f64 (neg.f64 angle) (-.f64 (*.f64 (PI.f64) 1/360) (+.f64 1/180 (/.f64 (PI.f64) -360)))) |
(*.f64 angle (-.f64 (+.f64 1/180 (/.f64 (PI.f64) -360)) (*.f64 (PI.f64) 1/360))) |
(*.f64 (neg.f64 angle) (neg.f64 (+.f64 1/180 (*.f64 (PI.f64) -1/180)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(*.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)) -1) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(*.f64 (+.f64 1/180 (*.f64 (PI.f64) -1/180)) angle) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(*.f64 (-.f64 (*.f64 1/180 (PI.f64)) 1/180) (neg.f64 angle)) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(*.f64 (-.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)) (*.f64 angle 1/360)) -2) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(*.f64 (-.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)) (-.f64 (*.f64 angle 1/360) (*.f64 angle (*.f64 (PI.f64) 1/360)))) -2) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(*.f64 (-.f64 (*.f64 (PI.f64) 1/360) (+.f64 1/180 (/.f64 (PI.f64) -360))) (neg.f64 angle)) |
(*.f64 angle (-.f64 (+.f64 1/180 (/.f64 (PI.f64) -360)) (*.f64 (PI.f64) 1/360))) |
(/.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 1) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(/.f64 (*.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 2) 2) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(/.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)) -1) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(/.f64 (*.f64 2 (*.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 2)) 4) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(/.f64 (*.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)) 2) -2) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 2)) (*.f64 2 (*.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 2))) 8) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(/.f64 (+.f64 (*.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)) 2) (*.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)) 2)) -4) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(/.f64 (*.f64 (*.f64 2 (+.f64 angle angle)) (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 4) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(/.f64 (*.f64 (-.f64 (neg.f64 angle) angle) (+.f64 1/180 (*.f64 (PI.f64) -1/180))) -2) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(/.f64 (-.f64 (*.f64 (+.f64 angle angle) 1/90) (*.f64 2 (*.f64 angle (*.f64 1/180 (*.f64 (PI.f64) 2))))) 4) |
(/.f64 (-.f64 (*.f64 1/90 (+.f64 angle angle)) (*.f64 2 (*.f64 angle (*.f64 2 (*.f64 (PI.f64) 1/180))))) 4) |
(-.f64 (*.f64 angle 1/180) (*.f64 (*.f64 angle (*.f64 (PI.f64) 1/90)) 1/2)) |
(-.f64 (*.f64 angle 1/180) (*.f64 1/2 (*.f64 angle (*.f64 (PI.f64) 1/90)))) |
(pow.f64 (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) -1/180))) 1) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
(neg.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/180))) |
Found 4 expressions with local error:
| New | Error | Program |
|---|---|---|
| ✓ | 0.3b | (*.f64 (PI.f64) (*.f64 angle -1/180)) |
| 22.3b | (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180))) | |
| ✓ | 22.3b | (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
| 22.5b | (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64))) |
Compiled 164 to 114 computations (30.5% saved)
6 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 0.0ms | angle | @ | 0 | (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
| 0.0ms | angle | @ | 0 | (*.f64 (PI.f64) (*.f64 angle -1/180)) |
| 0.0ms | angle | @ | inf | (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
| 0.0ms | angle | @ | -inf | (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
| 0.0ms | angle | @ | inf | (*.f64 (PI.f64) (*.f64 angle -1/180)) |
| 1× | batch-egg-rewrite |
| 1026× | rational_best-2 |
| 1026× | rational_best-3 |
| 1026× | rational_best-1 |
| 1024× | rational_best-4 |
| 1024× | exponential-1 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 10 | 34 |
| 1 | 66 | 34 |
| 2 | 173 | 34 |
| 3 | 733 | 34 |
| 4 | 3374 | 34 |
| 1× | node limit |
| Inputs |
|---|
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
| Outputs |
|---|
((#(struct:change #<rule egg-rr> (2) ((x +.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 0)))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 0 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 1/2) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 1/2))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 1/2) (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 2))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 2) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 1/2))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (-.f64 0 (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) -2)) (neg.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) -2)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 0)))) 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-1/90))))) -8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 (PI.f64) (*.f64 2 (*.f64 angle -1/90))) (*.f64 (PI.f64) (*.f64 2 (*.f64 angle -1/90)))) 8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 (PI.f64) (neg.f64 (*.f64 angle -1/90))) (*.f64 (PI.f64) (neg.f64 (*.f64 angle -1/90)))) -4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 (*.f64 angle -1/180) (*.f64 2 (*.f64 (PI.f64) 2))) (*.f64 (*.f64 angle -1/180) (*.f64 2 (*.f64 (PI.f64) 2)))) 8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 (*.f64 angle -1/180) (/.f64 (neg.f64 (PI.f64)) 1/2)) (*.f64 (*.f64 angle -1/180) (/.f64 (neg.f64 (PI.f64)) 1/2))) -4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 (*.f64 (PI.f64) -1/180) (*.f64 2 (+.f64 angle angle))) (*.f64 (*.f64 (PI.f64) -1/180) (*.f64 2 (+.f64 angle angle)))) 8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 (*.f64 (PI.f64) -1/180) (-.f64 (neg.f64 angle) angle)) (*.f64 (*.f64 (PI.f64) -1/180) (-.f64 (neg.f64 angle) angle))) -4)))) (#(struct:change #<rule egg-rr> (2) ((x pow.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) 1)))) (#(struct:change #<rule egg-rr> (2) ((x neg.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))))))) |
| 1× | egg-herbie |
| 1136× | rational_best-simplify-47 |
| 860× | rational_best-simplify-62 |
| 858× | rational_best-simplify-49 |
| 836× | rational_best-simplify-57 |
| 830× | rational_best-simplify-1 |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 279 | 2873 |
| 1 | 692 | 2787 |
| 2 | 2020 | 2779 |
| 1× | node limit |
| Inputs |
|---|
1 |
(+.f64 1 (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))) |
(+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 (*.f64 -1/24488801280000000 (*.f64 (pow.f64 angle 6) (pow.f64 (PI.f64) 6))) (+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))))) |
(cos.f64 (*.f64 -1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 -1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 -1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 -1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 -1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 -1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 -1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 -1/180 (*.f64 angle (PI.f64)))) |
(*.f64 -1/180 (*.f64 angle (PI.f64))) |
(*.f64 -1/180 (*.f64 angle (PI.f64))) |
(*.f64 -1/180 (*.f64 angle (PI.f64))) |
(*.f64 -1/180 (*.f64 angle (PI.f64))) |
(*.f64 -1/180 (*.f64 angle (PI.f64))) |
(*.f64 -1/180 (*.f64 angle (PI.f64))) |
(*.f64 -1/180 (*.f64 angle (PI.f64))) |
(*.f64 -1/180 (*.f64 angle (PI.f64))) |
(*.f64 -1/180 (*.f64 angle (PI.f64))) |
(*.f64 -1/180 (*.f64 angle (PI.f64))) |
(*.f64 -1/180 (*.f64 angle (PI.f64))) |
(*.f64 -1/180 (*.f64 angle (PI.f64))) |
(+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 0) |
(+.f64 0 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) |
(+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 1/2) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 1/2)) |
(+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 1/2) (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 2)) |
(+.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 2) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 1/2)) |
(+.f64 (-.f64 0 (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) -2)) (neg.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) -2))) |
(-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 0) |
(-.f64 0 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))))) |
(-.f64 (cos.f64 0) (+.f64 (cos.f64 0) (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)))) (+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)))) 0)) |
(-.f64 (-.f64 0 (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) -2)) (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) -2)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 1) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 0)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (*.f64 (cos.f64 0) (cos.f64 0))) |
(*.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) |
(*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 1/2)) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2) 1/2) |
(*.f64 -1 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))))) |
(*.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) -1) |
(*.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) (neg.f64 (cos.f64 0))) |
(*.f64 (cos.f64 0) (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) |
(*.f64 (neg.f64 (cos.f64 0)) (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 1/2) 2) |
(*.f64 (*.f64 (cos.f64 0) (cos.f64 0)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) |
(*.f64 1/2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2)) |
(*.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) -2) -2) |
(*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)))) (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))))) |
(/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 1) |
(/.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2) 2) |
(/.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) -1) |
(/.f64 (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2)) 4) |
(/.f64 (/.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) 1/2) -2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2)) (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2))) 8) |
(/.f64 (+.f64 (/.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) 1/2) (/.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) 1/2)) -4) |
(/.f64 (*.f64 (cos.f64 0) (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2))) 4) |
(/.f64 (*.f64 (cos.f64 0) (/.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) 1/2)) -2) |
(/.f64 (+.f64 (-.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2) (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) 2) |
(/.f64 (+.f64 (+.f64 (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2)) (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2))) (+.f64 (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2)) (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2)))) 16) |
(/.f64 (+.f64 (+.f64 (/.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) 1/2) (/.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) 1/2)) (+.f64 (/.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) 1/2) (/.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) 1/2))) -8) |
(/.f64 (+.f64 (*.f64 (cos.f64 0) (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2))) (*.f64 (cos.f64 0) (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2)))) 8) |
(/.f64 (+.f64 (*.f64 (cos.f64 0) (/.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) 1/2)) (*.f64 (cos.f64 0) (/.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) 1/2))) -4) |
(/.f64 (+.f64 (+.f64 (-.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2) (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) (+.f64 (-.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2) (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))))) 4) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 1) |
(neg.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))))) |
(+.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) 0) |
(+.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 0 (*.f64 (PI.f64) -1/180))) |
(+.f64 0 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(+.f64 (*.f64 (PI.f64) (*.f64 angle -1/90)) (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 (PI.f64) (*.f64 angle -1/90))) |
(+.f64 (*.f64 (PI.f64) 1/2) (neg.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 (PI.f64) 1/2)))) |
(+.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (*.f64 (PI.f64) (*.f64 angle -1/360))) |
(+.f64 (*.f64 0 (*.f64 (PI.f64) -1/180)) (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(+.f64 (+.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 angle -1/360))) (-.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (PI.f64))) |
(+.f64 (+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/360))) (-.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) angle)) |
(+.f64 (+.f64 (*.f64 angle -1/180) (*.f64 (PI.f64) (*.f64 angle -1/360))) (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (*.f64 angle 1/180))) |
(+.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (PI.f64)) (+.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 angle -1/360)))) |
(+.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) angle) (+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/360)))) |
(+.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (*.f64 angle 1/180)) (+.f64 (*.f64 angle -1/180) (*.f64 (PI.f64) (*.f64 angle -1/360)))) |
(+.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 (PI.f64) (*.f64 angle -1/180))) (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(+.f64 (-.f64 0 (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)))) (neg.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))))) |
(+.f64 (-.f64 0 (*.f64 (neg.f64 (PI.f64)) (*.f64 angle -1/360))) (neg.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 angle -1/360)))) |
(+.f64 (-.f64 0 (*.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) 1/2))) (neg.f64 (*.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) 1/2)))) |
(+.f64 (-.f64 (*.f64 0 (*.f64 (PI.f64) -1/180)) (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)))) (neg.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))))) |
(+.f64 (-.f64 (*.f64 0 (*.f64 (PI.f64) -1/180)) (*.f64 (neg.f64 (PI.f64)) (*.f64 angle -1/360))) (neg.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 angle -1/360)))) |
(+.f64 (-.f64 (*.f64 0 (*.f64 (PI.f64) -1/180)) (*.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) 1/2))) (neg.f64 (*.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) 1/2)))) |
(+.f64 (-.f64 (*.f64 (PI.f64) 1/2) (-.f64 (*.f64 (PI.f64) 1/2) (*.f64 (PI.f64) (*.f64 angle -1/360)))) (neg.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))))) |
(-.f64 (PI.f64) (-.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 angle -1/180)))) |
(-.f64 angle (-.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/180)))) |
(-.f64 (*.f64 angle -1/180) (-.f64 (*.f64 angle -1/180) (*.f64 (PI.f64) (*.f64 angle -1/180)))) |
(-.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) 0) |
(-.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 0 (*.f64 (PI.f64) -1/180))) |
(-.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (-.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 (PI.f64) (*.f64 angle -1/180)))) |
(-.f64 0 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(-.f64 0 (+.f64 (*.f64 (*.f64 angle -1/90) (neg.f64 (PI.f64))) (*.f64 (PI.f64) (*.f64 angle -1/180)))) |
(-.f64 0 (+.f64 (*.f64 (*.f64 (PI.f64) 2) (*.f64 angle 1/180)) (*.f64 (PI.f64) (*.f64 angle -1/180)))) |
(-.f64 (*.f64 (PI.f64) (*.f64 angle -1/90)) (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(-.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/90)))) |
(-.f64 (*.f64 (PI.f64) 1/2) (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 (PI.f64) 1/2))) |
(-.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)))) |
(-.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (+.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 (PI.f64) (*.f64 angle -1/360))) (*.f64 (PI.f64) (*.f64 angle -1/180)))) |
(-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 (PI.f64) (*.f64 angle -1/360))) (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))) (*.f64 (PI.f64) (*.f64 angle -1/180)))) |
(-.f64 (+.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 angle -1/180))) (PI.f64)) |
(-.f64 (+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/180))) angle) |
(-.f64 (+.f64 (*.f64 angle -1/180) (*.f64 (PI.f64) (*.f64 angle -1/180))) (*.f64 angle -1/180)) |
(-.f64 (*.f64 0 (*.f64 (PI.f64) -1/180)) (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(-.f64 (+.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 angle -1/360))) (-.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 angle -1/360)))) |
(-.f64 (+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/360))) (-.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/360)))) |
(-.f64 (+.f64 (*.f64 angle -1/180) (*.f64 (PI.f64) (*.f64 angle -1/360))) (-.f64 (*.f64 angle -1/180) (*.f64 (PI.f64) (*.f64 angle -1/360)))) |
(-.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 (PI.f64) (*.f64 angle -1/180))) (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 (PI.f64) 1/2)) (*.f64 (PI.f64) 1/2)) |
(-.f64 (-.f64 (*.f64 (PI.f64) 1/2) (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)))) (-.f64 (*.f64 (PI.f64) 1/2) (*.f64 (PI.f64) (*.f64 angle -1/360)))) |
(-.f64 (-.f64 0 (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)))) (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)))) |
(-.f64 (-.f64 0 (*.f64 (neg.f64 (PI.f64)) (*.f64 angle -1/360))) (*.f64 (neg.f64 (PI.f64)) (*.f64 angle -1/360))) |
(-.f64 (-.f64 0 (*.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) 1/2))) (*.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) 1/2))) |
(-.f64 (-.f64 (*.f64 0 (*.f64 (PI.f64) -1/180)) (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)))) (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)))) |
(-.f64 (-.f64 (*.f64 0 (*.f64 (PI.f64) -1/180)) (*.f64 (neg.f64 (PI.f64)) (*.f64 angle -1/360))) (*.f64 (neg.f64 (PI.f64)) (*.f64 angle -1/360))) |
(-.f64 (-.f64 (*.f64 0 (*.f64 (PI.f64) -1/180)) (*.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) 1/2))) (*.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) 1/2))) |
(/.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) 1) |
(/.f64 (*.f64 (PI.f64) (*.f64 angle -1/90)) 2) |
(/.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) -1) |
(/.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 angle -1/90))) 4) |
(/.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/90))) -2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 angle -1/90))) (*.f64 2 (*.f64 (PI.f64) (*.f64 angle -1/90)))) 8) |
(/.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/90))) (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/90)))) -4) |
(/.f64 (*.f64 (PI.f64) (*.f64 2 (*.f64 angle -1/90))) 4) |
(/.f64 (*.f64 (PI.f64) (neg.f64 (*.f64 angle -1/90))) -2) |
(/.f64 (*.f64 (*.f64 angle -1/180) (*.f64 2 (*.f64 (PI.f64) 2))) 4) |
(/.f64 (*.f64 (*.f64 angle -1/180) (/.f64 (neg.f64 (PI.f64)) 1/2)) -2) |
(/.f64 (*.f64 (*.f64 (PI.f64) -1/180) (*.f64 2 (+.f64 angle angle))) 4) |
(/.f64 (*.f64 (*.f64 (PI.f64) -1/180) (-.f64 (neg.f64 angle) angle)) -2) |
(/.f64 (+.f64 (+.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 angle -1/90))) (*.f64 2 (*.f64 (PI.f64) (*.f64 angle -1/90)))) (+.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 angle -1/90))) (*.f64 2 (*.f64 (PI.f64) (*.f64 angle -1/90))))) 16) |
(/.f64 (+.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/90))) (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/90)))) (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/90))) (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/90))))) -8) |
(/.f64 (+.f64 (*.f64 (PI.f64) (*.f64 2 (*.f64 angle -1/90))) (*.f64 (PI.f64) (*.f64 2 (*.f64 angle -1/90)))) 8) |
(/.f64 (+.f64 (*.f64 (PI.f64) (neg.f64 (*.f64 angle -1/90))) (*.f64 (PI.f64) (neg.f64 (*.f64 angle -1/90)))) -4) |
(/.f64 (+.f64 (*.f64 (*.f64 angle -1/180) (*.f64 2 (*.f64 (PI.f64) 2))) (*.f64 (*.f64 angle -1/180) (*.f64 2 (*.f64 (PI.f64) 2)))) 8) |
(/.f64 (+.f64 (*.f64 (*.f64 angle -1/180) (/.f64 (neg.f64 (PI.f64)) 1/2)) (*.f64 (*.f64 angle -1/180) (/.f64 (neg.f64 (PI.f64)) 1/2))) -4) |
(/.f64 (+.f64 (*.f64 (*.f64 (PI.f64) -1/180) (*.f64 2 (+.f64 angle angle))) (*.f64 (*.f64 (PI.f64) -1/180) (*.f64 2 (+.f64 angle angle)))) 8) |
(/.f64 (+.f64 (*.f64 (*.f64 (PI.f64) -1/180) (-.f64 (neg.f64 angle) angle)) (*.f64 (*.f64 (PI.f64) -1/180) (-.f64 (neg.f64 angle) angle))) -4) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) 1) |
(neg.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
| Outputs |
|---|
1 |
(+.f64 1 (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))) |
(+.f64 1 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2))) |
(+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 1 (+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4)))) |
(+.f64 (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4)) (+.f64 1 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)))) |
(+.f64 (*.f64 -1/24488801280000000 (*.f64 (pow.f64 angle 6) (pow.f64 (PI.f64) 6))) (+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))))) |
(+.f64 (+.f64 1 (+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4)))) (*.f64 -1/24488801280000000 (pow.f64 (*.f64 angle (PI.f64)) 6))) |
(+.f64 (+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4))) (+.f64 1 (*.f64 -1/24488801280000000 (pow.f64 (*.f64 angle (PI.f64)) 6)))) |
(+.f64 1 (+.f64 (+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4))) (*.f64 -1/24488801280000000 (pow.f64 (*.f64 angle (PI.f64)) 6)))) |
(cos.f64 (*.f64 -1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(cos.f64 (*.f64 -1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(cos.f64 (*.f64 -1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(cos.f64 (*.f64 -1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(cos.f64 (*.f64 -1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(cos.f64 (*.f64 -1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(cos.f64 (*.f64 -1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(cos.f64 (*.f64 -1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(*.f64 -1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(*.f64 -1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(*.f64 -1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(*.f64 -1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(*.f64 -1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(*.f64 -1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(*.f64 -1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(*.f64 -1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(*.f64 -1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(*.f64 -1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(*.f64 -1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(*.f64 -1/180 (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 0) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(+.f64 0 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 1/2) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 1/2)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 1/2) (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 2)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(+.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 2) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 1/2)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(+.f64 (-.f64 0 (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) -2)) (neg.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) -2))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 0) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(-.f64 0 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(-.f64 (cos.f64 0) (+.f64 (cos.f64 0) (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)))) (+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)))) 0)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(-.f64 (-.f64 0 (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) -2)) (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) -2)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 1) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 0)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (*.f64 (cos.f64 0) (cos.f64 0))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(*.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 1/2)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2) 1/2) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(*.f64 -1 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(*.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) -1) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(*.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) (neg.f64 (cos.f64 0))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(*.f64 (cos.f64 0) (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(*.f64 (neg.f64 (cos.f64 0)) (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 1/2) 2) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(*.f64 (*.f64 (cos.f64 0) (cos.f64 0)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(*.f64 1/2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(*.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) -2) -2) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)))) (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 1) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(/.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2) 2) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(/.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) -1) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
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(/.f64 (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2)) 4) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
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(/.f64 (/.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) 1/2) -2) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
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(/.f64 (+.f64 (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2)) (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2))) 8) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(/.f64 (+.f64 (/.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) 1/2) (/.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) 1/2)) -4) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) |
(/.f64 (*.f64 (cos.f64 0) (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2))) 4) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) |
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(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(/.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 angle -1/90))) 4) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(/.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/90))) -2) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 angle -1/90))) (*.f64 2 (*.f64 (PI.f64) (*.f64 angle -1/90)))) 8) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(/.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/90))) (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/90)))) -4) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(/.f64 (*.f64 (PI.f64) (*.f64 2 (*.f64 angle -1/90))) 4) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(/.f64 (*.f64 (PI.f64) (neg.f64 (*.f64 angle -1/90))) -2) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(/.f64 (*.f64 (*.f64 angle -1/180) (*.f64 2 (*.f64 (PI.f64) 2))) 4) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(/.f64 (*.f64 (*.f64 angle -1/180) (/.f64 (neg.f64 (PI.f64)) 1/2)) -2) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(/.f64 (*.f64 (*.f64 (PI.f64) -1/180) (*.f64 2 (+.f64 angle angle))) 4) |
(*.f64 (*.f64 2 (+.f64 angle angle)) (/.f64 (*.f64 (PI.f64) -1/180) 4)) |
(*.f64 (*.f64 2 (+.f64 angle angle)) (*.f64 (PI.f64) -1/720)) |
(/.f64 (*.f64 (*.f64 (PI.f64) -1/180) (-.f64 (neg.f64 angle) angle)) -2) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(/.f64 (+.f64 (+.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 angle -1/90))) (*.f64 2 (*.f64 (PI.f64) (*.f64 angle -1/90)))) (+.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 angle -1/90))) (*.f64 2 (*.f64 (PI.f64) (*.f64 angle -1/90))))) 16) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(/.f64 (+.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/90))) (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/90)))) (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/90))) (neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/90))))) -8) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(/.f64 (+.f64 (*.f64 (PI.f64) (*.f64 2 (*.f64 angle -1/90))) (*.f64 (PI.f64) (*.f64 2 (*.f64 angle -1/90)))) 8) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(/.f64 (+.f64 (*.f64 (PI.f64) (neg.f64 (*.f64 angle -1/90))) (*.f64 (PI.f64) (neg.f64 (*.f64 angle -1/90)))) -4) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(/.f64 (+.f64 (*.f64 (*.f64 angle -1/180) (*.f64 2 (*.f64 (PI.f64) 2))) (*.f64 (*.f64 angle -1/180) (*.f64 2 (*.f64 (PI.f64) 2)))) 8) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(/.f64 (+.f64 (*.f64 (*.f64 angle -1/180) (/.f64 (neg.f64 (PI.f64)) 1/2)) (*.f64 (*.f64 angle -1/180) (/.f64 (neg.f64 (PI.f64)) 1/2))) -4) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(/.f64 (+.f64 (*.f64 (*.f64 (PI.f64) -1/180) (*.f64 2 (+.f64 angle angle))) (*.f64 (*.f64 (PI.f64) -1/180) (*.f64 2 (+.f64 angle angle)))) 8) |
(*.f64 (*.f64 2 (+.f64 angle angle)) (/.f64 (*.f64 (PI.f64) -1/180) 4)) |
(*.f64 (*.f64 2 (+.f64 angle angle)) (*.f64 (PI.f64) -1/720)) |
(/.f64 (+.f64 (*.f64 (*.f64 (PI.f64) -1/180) (-.f64 (neg.f64 angle) angle)) (*.f64 (*.f64 (PI.f64) -1/180) (-.f64 (neg.f64 angle) angle))) -4) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) 1) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
(neg.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(*.f64 (PI.f64) (*.f64 angle -1/180)) |
(*.f64 angle (*.f64 (PI.f64) -1/180)) |
Compiled 41341 to 30723 computations (25.7% saved)
52 alts after pruning (50 fresh and 2 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1273 | 47 | 1320 |
| Fresh | 18 | 3 | 21 |
| Picked | 1 | 0 | 1 |
| Done | 2 | 2 | 4 |
| Total | 1294 | 52 | 1346 |
| Status | Error | Program |
|---|---|---|
| 30.0b | (+.f64 (pow.f64 (-.f64 (+.f64 a (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2))) (-.f64 a (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 18.9b | (+.f64 (pow.f64 (-.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (-.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 30.1b | (+.f64 (pow.f64 (-.f64 a (-.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 23.5b | (+.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) a) (*.f64 angle 1/180)) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 23.5b | (+.f64 (pow.f64 (*.f64 (*.f64 angle a) (*.f64 1/180 (PI.f64))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 17.5b | (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) a) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 40.3b | (+.f64 (pow.f64 (*.f64 a (/.f64 (+.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) (cos.f64 (*.f64 (PI.f64) (-.f64 (*.f64 angle 1/180) 1/2)))) 2)) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 40.3b | (+.f64 (pow.f64 (*.f64 a (/.f64 (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (cos.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) (*.f64 (PI.f64) -1/2)))) 2)) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 23.6b | (+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) | |
| 23.6b | (+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle 1/180) (-.f64 (*.f64 angle 1/180) (*.f64 angle (/.f64 (PI.f64) 180)))))) 2)) | |
| 23.6b | (+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2)) | |
| 23.5b | (+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| ▶ | 17.4b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 2) (pow.f64 (*.f64 b 1) 2)) |
| 18.3b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (-.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))) (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle))) angle))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 18.2b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (-.f64 (-.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))) angle))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 18.3b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))) (-.f64 angle (*.f64 (PI.f64) (/.f64 angle 360)))))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 18.2b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) (-.f64 angle (+.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))))))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 17.5b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) (*.f64 (PI.f64) (/.f64 angle -180)))))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 17.6b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (*.f64 angle (*.f64 (PI.f64) 1/120))))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)))) (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/360))) (-.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/360))))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/180))) angle)) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) | |
| 17.9b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (+.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 (PI.f64) (*.f64 angle -1/360))) (*.f64 (PI.f64) (*.f64 angle -1/180))))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (-.f64 (*.f64 -1/180 (+.f64 angle (*.f64 angle (PI.f64)))) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (+.f64 (*.f64 angle 1/180) (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (+.f64 (*.f64 angle -1/180) (*.f64 (PI.f64) (*.f64 angle -1/360)))))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (+.f64 (*.f64 1/2 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) 2))) 2)) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) 2)) | |
| ▶ | 18.1b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 1 (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) |
| 17.9b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 (*.f64 angle 1/180)) (cos.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)))) (*.f64 (sin.f64 (*.f64 angle 1/180)) (sin.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)))))) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (-.f64 (cos.f64 0) (-.f64 (cos.f64 0) (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))))) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)))) (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)))))) 2)) | |
| ▶ | 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle 1/360)))))) 2)) |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle (*.f64 (PI.f64) 1/90)) (*.f64 (PI.f64) (*.f64 1/180 angle))))) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle 1/180) (+.f64 (+.f64 (*.f64 angle 1/360) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/360) (*.f64 angle (+.f64 1/180 (*.f64 1/180 (PI.f64))))))))) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle 1/180) (+.f64 (*.f64 angle (*.f64 (PI.f64) -1/90)) (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) 1/180))))))) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle 1/180) (+.f64 (*.f64 angle 1/90) (*.f64 angle (-.f64 (*.f64 (PI.f64) -1/180) 1/180)))))) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle 1/180) (*.f64 (+.f64 1/180 (*.f64 (PI.f64) -1/180)) angle)))) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 1/180 (+.f64 angle (*.f64 angle (PI.f64)))) (*.f64 angle 1/180)))) 2)) | |
| ✓ | 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2)) |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) | |
| ✓ | 17.5b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b 1) 2)) |
| 17.5b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 40.3b | (+.f64 (pow.f64 (*.f64 a (cos.f64 (+.f64 (*.f64 (PI.f64) 1/2) (*.f64 angle (*.f64 (PI.f64) -1/180))))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 40.4b | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (-.f64 1/2 (*.f64 1/180 angle))))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 33.1b | (+.f64 (*.f64 (pow.f64 (*.f64 a (PI.f64)) 2) (*.f64 (pow.f64 angle 2) 1/32400)) (pow.f64 (*.f64 b 1) 2)) | |
| ▶ | 27.6b | (+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) |
| 27.5b | (+.f64 (*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 23.5b | (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 23.5b | (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) | |
| ▶ | 23.5b | (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
| 33.1b | (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) (pow.f64 (*.f64 b 1) 2)) |
Compiled 3021 to 2385 computations (21.1% saved)
Found 4 expressions with local error:
| New | Error | Program |
|---|---|---|
| ✓ | 0.2b | (/.f64 (*.f64 angle (PI.f64)) 180) |
| ✓ | 0.3b | (*.f64 angle (PI.f64)) |
| ✓ | 0.3b | (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 2) |
| ✓ | 22.7b | (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) |
Compiled 66 to 40 computations (39.4% saved)
15 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 0.0ms | angle | @ | -inf | (*.f64 angle (PI.f64)) |
| 0.0ms | angle | @ | 0 | (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 2) |
| 0.0ms | angle | @ | 0 | (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) |
| 0.0ms | a | @ | 0 | (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 2) |
| 0.0ms | angle | @ | -inf | (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) |
| 1× | batch-egg-rewrite |
| 1554× | rational_best-2 |
| 1554× | rational_best-1 |
| 1552× | rational_best-4 |
| 1552× | rational_best-3 |
| 1552× | exponential-1 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 14 | 74 |
| 1 | 100 | 74 |
| 2 | 284 | 74 |
| 3 | 1147 | 74 |
| 4 | 5096 | 74 |
| 1× | node limit |
| Inputs |
|---|
(sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 2) |
(*.f64 angle (PI.f64)) |
(/.f64 (*.f64 angle (PI.f64)) 180) |
| Outputs |
|---|
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((#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) 0)))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 0 (*.f64 angle (*.f64 (PI.f64) 1/180)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 angle (*.f64 2 (*.f64 (PI.f64) 1/180))) (*.f64 angle (/.f64 (PI.f64) -180)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)) (*.f64 angle (*.f64 (PI.f64) 1/360)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (/.f64 (*.f64 angle (PI.f64)) 720) (/.f64 (*.f64 (PI.f64) (+.f64 angle (+.f64 angle angle))) 720))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (/.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)) 2) (/.f64 (*.f64 (*.f64 (PI.f64) 1/360) (+.f64 angle (+.f64 angle angle))) 2))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)) (PI.f64)) (-.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)) (PI.f64)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (PI.f64) (-.f64 (PI.f64) (*.f64 angle 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(2) ((x *.f64 (PI.f64) (*.f64 angle 1/180))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 angle (PI.f64)) 1/180)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) 1)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 2 (*.f64 angle (*.f64 (PI.f64) 1/360)))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 1 (*.f64 angle (*.f64 (PI.f64) 1/180)))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 angle (*.f64 (PI.f64) 2)) 1/360)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 angle 1/180) (PI.f64))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 (PI.f64) 1/2) (*.f64 (+.f64 angle angle) 1/180))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 (PI.f64) 2) (*.f64 angle 1/360))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 angle (*.f64 2 (*.f64 (PI.f64) 1/180))) 1/2)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 2 (*.f64 angle (*.f64 (PI.f64) 2))) 1/720)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/360))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 (PI.f64) 1/180) angle)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 -1 (*.f64 angle (/.f64 (PI.f64) -180)))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (neg.f64 (PI.f64)) (*.f64 angle -1/180))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (neg.f64 angle) (/.f64 (PI.f64) -180))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (neg.f64 angle) (neg.f64 (*.f64 (PI.f64) 1/180)))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 angle (/.f64 (PI.f64) -180)) -1)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)) 2)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (-.f64 0 (*.f64 (PI.f64) 2)) (/.f64 angle -360))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 (+.f64 angle angle) 1/180) (*.f64 (PI.f64) 1/2))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (-.f64 (neg.f64 angle) angle) (/.f64 (PI.f64) -360))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (/.f64 (PI.f64) -180) (neg.f64 angle))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 1/180 (*.f64 angle (PI.f64)))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) 2))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 (PI.f64) 1/360) (+.f64 angle angle))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 1/360 (*.f64 angle (*.f64 (PI.f64) 2)))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (/.f64 (PI.f64) -360) (-.f64 (neg.f64 angle) angle))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (/.f64 angle -360) (-.f64 0 (*.f64 (PI.f64) 2)))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 1/2 (*.f64 angle (*.f64 2 (*.f64 (PI.f64) 1/180))))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 angle 1/2) (*.f64 2 (*.f64 (PI.f64) 1/180)))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 angle -1/180) (neg.f64 (PI.f64)))))) (#(struct:change #<rule egg-rr> (2) ((x pow.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) 1)))) (#(struct:change #<rule egg-rr> (2) ((x neg.f64 (*.f64 angle (/.f64 (PI.f64) -180))))))) |
| 1× | egg-herbie |
| 1224× | rational_best-simplify-1 |
| 1058× | rational_best-simplify-62 |
| 812× | rational_best-simplify-44 |
| 770× | rational_best-simplify-74 |
| 746× | rational_best-simplify-47 |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 415 | 5584 |
| 1 | 1004 | 5438 |
| 2 | 2709 | 5016 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (pow.f64 (PI.f64) 5))))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (+.f64 (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (pow.f64 (PI.f64) 5))) (*.f64 -1/30855889612800000000 (*.f64 (pow.f64 angle 7) (pow.f64 (PI.f64) 7)))))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) (*.f64 (pow.f64 angle 6) (+.f64 (*.f64 1/1224440064000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6))) (*.f64 1/2040733440000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6))))))) |
(+.f64 (*.f64 (pow.f64 angle 8) (+.f64 (*.f64 -1/396718580736000000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 8))) (*.f64 -1/2777030065152000000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 8))))) (+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) (*.f64 (pow.f64 angle 6) (+.f64 (*.f64 1/1224440064000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6))) (*.f64 1/2040733440000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6)))))))) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 0) |
(+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 0 (cos.f64 0))) |
(+.f64 0 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2)) |
(+.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)))) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))))) |
(+.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)))) (+.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)))) 0)) |
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(*.f64 (neg.f64 angle) (neg.f64 (*.f64 (PI.f64) 1/180))) |
(*.f64 (*.f64 angle (/.f64 (PI.f64) -180)) -1) |
(*.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)) 2) |
(*.f64 (-.f64 0 (*.f64 (PI.f64) 2)) (/.f64 angle -360)) |
(*.f64 (*.f64 (+.f64 angle angle) 1/180) (*.f64 (PI.f64) 1/2)) |
(*.f64 (-.f64 (neg.f64 angle) angle) (/.f64 (PI.f64) -360)) |
(*.f64 (/.f64 (PI.f64) -180) (neg.f64 angle)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) 2)) |
(*.f64 (*.f64 (PI.f64) 1/360) (+.f64 angle angle)) |
(*.f64 1/360 (*.f64 angle (*.f64 (PI.f64) 2))) |
(*.f64 (/.f64 (PI.f64) -360) (-.f64 (neg.f64 angle) angle)) |
(*.f64 (/.f64 angle -360) (-.f64 0 (*.f64 (PI.f64) 2))) |
(*.f64 1/2 (*.f64 angle (*.f64 2 (*.f64 (PI.f64) 1/180)))) |
(*.f64 (*.f64 angle 1/2) (*.f64 2 (*.f64 (PI.f64) 1/180))) |
(*.f64 (*.f64 angle -1/180) (neg.f64 (PI.f64))) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) 1) |
(neg.f64 (*.f64 angle (/.f64 (PI.f64) -180))) |
| Outputs |
|---|
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (pow.f64 (PI.f64) 5))))) |
(+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (+.f64 (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)) (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (+.f64 (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)) (*.f64 angle (*.f64 1/180 (PI.f64))))) |
(+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (+.f64 (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)) (*.f64 (PI.f64) (*.f64 1/180 angle)))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (+.f64 (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (pow.f64 (PI.f64) 5))) (*.f64 -1/30855889612800000000 (*.f64 (pow.f64 angle 7) (pow.f64 (PI.f64) 7)))))) |
(+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (+.f64 (*.f64 -1/30855889612800000000 (pow.f64 (*.f64 angle (PI.f64)) 7)) (+.f64 (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)) (*.f64 1/180 (*.f64 angle (PI.f64)))))) |
(+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (+.f64 (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)) (+.f64 (*.f64 -1/30855889612800000000 (pow.f64 (*.f64 angle (PI.f64)) 7)) (*.f64 angle (*.f64 1/180 (PI.f64)))))) |
(+.f64 (+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (*.f64 (PI.f64) (*.f64 1/180 angle))) (+.f64 (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)) (*.f64 -1/30855889612800000000 (pow.f64 (*.f64 angle (PI.f64)) 7)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 (pow.f64 (*.f64 a (PI.f64)) 2) (*.f64 (pow.f64 angle 2) 1/32400)) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 (*.f64 (pow.f64 (*.f64 a (PI.f64)) 2) (*.f64 (pow.f64 angle 2) 1/32400)) (*.f64 -1/3149280000 (*.f64 (pow.f64 (PI.f64) 4) (*.f64 (pow.f64 a 2) (pow.f64 angle 4))))) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4))))) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (*.f64 -1/3149280000 (*.f64 (pow.f64 (PI.f64) 4) (*.f64 (pow.f64 a 2) (pow.f64 angle 4))))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) (*.f64 (pow.f64 angle 6) (+.f64 (*.f64 1/1224440064000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6))) (*.f64 1/2040733440000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6))))))) |
(+.f64 (*.f64 (pow.f64 angle 6) (*.f64 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6)) 1/765275040000000)) (+.f64 (*.f64 (pow.f64 (*.f64 a (PI.f64)) 2) (*.f64 (pow.f64 angle 2) 1/32400)) (*.f64 -1/3149280000 (*.f64 (pow.f64 (PI.f64) 4) (*.f64 (pow.f64 a 2) (pow.f64 angle 4)))))) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (*.f64 (pow.f64 angle 6) (*.f64 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6)) 1/765275040000000)))) |
(+.f64 (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (*.f64 -1/3149280000 (*.f64 (pow.f64 (PI.f64) 4) (*.f64 (pow.f64 a 2) (pow.f64 angle 4))))) (*.f64 (pow.f64 angle 6) (*.f64 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6)) 1/765275040000000))) |
(+.f64 (*.f64 (pow.f64 angle 8) (+.f64 (*.f64 -1/396718580736000000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 8))) (*.f64 -1/2777030065152000000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 8))))) (+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) (*.f64 (pow.f64 angle 6) (+.f64 (*.f64 1/1224440064000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6))) (*.f64 1/2040733440000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6)))))))) |
(+.f64 (+.f64 (*.f64 (pow.f64 angle 6) (*.f64 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6)) 1/765275040000000)) (+.f64 (*.f64 (pow.f64 (*.f64 a (PI.f64)) 2) (*.f64 (pow.f64 angle 2) 1/32400)) (*.f64 -1/3149280000 (*.f64 (pow.f64 (PI.f64) 4) (*.f64 (pow.f64 a 2) (pow.f64 angle 4)))))) (*.f64 (pow.f64 angle 8) (*.f64 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 8)) -1/347128758144000000000))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (+.f64 (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (*.f64 (pow.f64 angle 6) (*.f64 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6)) 1/765275040000000))) (*.f64 (pow.f64 angle 8) (*.f64 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 8)) -1/347128758144000000000)))) |
(+.f64 (*.f64 (pow.f64 angle 6) (*.f64 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6)) 1/765275040000000)) (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 (PI.f64) 4) (*.f64 (pow.f64 a 2) (pow.f64 angle 4)))) (*.f64 (pow.f64 angle 8) (*.f64 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 8)) -1/347128758144000000000))))) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
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(-.f64 (/.f64 (*.f64 (PI.f64) (+.f64 angle (+.f64 angle angle))) 4) (/.f64 (*.f64 angle (neg.f64 (PI.f64))) 4)) |
(*.f64 angle (PI.f64)) |
(-.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) angle) (-.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) |
(*.f64 angle (PI.f64)) |
(-.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) (PI.f64)) (-.f64 (PI.f64) (*.f64 angle (*.f64 (PI.f64) 1/2)))) |
(*.f64 angle (PI.f64)) |
(/.f64 (*.f64 angle (PI.f64)) 1) |
(*.f64 angle (PI.f64)) |
(/.f64 (*.f64 angle (*.f64 (PI.f64) 2)) 2) |
(*.f64 angle (PI.f64)) |
(/.f64 (*.f64 2 (*.f64 angle (*.f64 (PI.f64) 2))) 4) |
(*.f64 angle (PI.f64)) |
(/.f64 (*.f64 angle (neg.f64 (PI.f64))) -1) |
(*.f64 angle (PI.f64)) |
(/.f64 (*.f64 2 (*.f64 2 (*.f64 angle (*.f64 (PI.f64) 2)))) 8) |
(*.f64 angle (PI.f64)) |
(/.f64 (neg.f64 (*.f64 angle (*.f64 (PI.f64) 2))) -2) |
(*.f64 angle (PI.f64)) |
(/.f64 (+.f64 (neg.f64 (*.f64 angle (*.f64 (PI.f64) 2))) (neg.f64 (*.f64 angle (*.f64 (PI.f64) 2)))) -4) |
(*.f64 angle (PI.f64)) |
(/.f64 (*.f64 (neg.f64 (PI.f64)) (+.f64 angle angle)) -2) |
(*.f64 angle (PI.f64)) |
(/.f64 (*.f64 (*.f64 (PI.f64) -1/2) (+.f64 angle angle)) -1) |
(*.f64 angle (PI.f64)) |
(/.f64 (-.f64 (*.f64 angle (neg.f64 (PI.f64))) (*.f64 (PI.f64) (+.f64 angle (+.f64 angle angle)))) -4) |
(*.f64 angle (PI.f64)) |
(/.f64 (*.f64 (*.f64 2 (+.f64 angle angle)) (PI.f64)) 4) |
(*.f64 angle (PI.f64)) |
(/.f64 (*.f64 (-.f64 (neg.f64 angle) angle) (PI.f64)) -2) |
(*.f64 angle (PI.f64)) |
(/.f64 (*.f64 (*.f64 2 (*.f64 (PI.f64) 2)) angle) 4) |
(*.f64 angle (PI.f64)) |
(/.f64 (*.f64 (-.f64 0 (*.f64 (PI.f64) 2)) angle) -2) |
(*.f64 angle (PI.f64)) |
(/.f64 (*.f64 (*.f64 2 (*.f64 (PI.f64) 2)) (+.f64 angle angle)) 8) |
(*.f64 angle (PI.f64)) |
(/.f64 (*.f64 (-.f64 0 (*.f64 (PI.f64) 2)) (+.f64 angle angle)) -4) |
(*.f64 angle (PI.f64)) |
(/.f64 (-.f64 0 (*.f64 2 (*.f64 angle (*.f64 (PI.f64) 2)))) -4) |
(*.f64 angle (PI.f64)) |
(pow.f64 (*.f64 angle (PI.f64)) 1) |
(*.f64 angle (PI.f64)) |
(neg.f64 (*.f64 angle (neg.f64 (PI.f64)))) |
(*.f64 angle (PI.f64)) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) 0) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(+.f64 0 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(+.f64 (*.f64 angle (*.f64 2 (*.f64 (PI.f64) 1/180))) (*.f64 angle (/.f64 (PI.f64) -180))) |
(+.f64 (*.f64 angle (/.f64 (PI.f64) -180)) (*.f64 (*.f64 1/180 (PI.f64)) (*.f64 2 angle))) |
(*.f64 angle (+.f64 (/.f64 (PI.f64) -180) (*.f64 (PI.f64) 1/90))) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)) (*.f64 angle (*.f64 (PI.f64) 1/360))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(+.f64 (/.f64 (*.f64 angle (PI.f64)) 720) (/.f64 (*.f64 (PI.f64) (+.f64 angle (+.f64 angle angle))) 720)) |
(/.f64 (+.f64 (*.f64 angle (PI.f64)) (*.f64 (PI.f64) (+.f64 angle (+.f64 angle angle)))) 720) |
(/.f64 (*.f64 (PI.f64) (+.f64 angle (+.f64 angle (+.f64 angle angle)))) 720) |
(*.f64 angle (/.f64 (PI.f64) 180)) |
(+.f64 (/.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)) 2) (/.f64 (*.f64 (*.f64 (PI.f64) 1/360) (+.f64 angle (+.f64 angle angle))) 2)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(+.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)) (PI.f64)) (-.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)) (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(-.f64 (PI.f64) (-.f64 (PI.f64) (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(-.f64 (PI.f64) (+.f64 (PI.f64) (*.f64 angle (/.f64 (PI.f64) -180)))) |
(/.f64 (+.f64 (*.f64 angle (PI.f64)) (*.f64 (PI.f64) (+.f64 angle (+.f64 angle angle)))) 720) |
(/.f64 (*.f64 (PI.f64) (+.f64 angle (+.f64 angle (+.f64 angle angle)))) 720) |
(*.f64 angle (/.f64 (PI.f64) 180)) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) 0) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) (*.f64 (*.f64 (PI.f64) 1/180) 0)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(-.f64 0 (*.f64 angle (/.f64 (PI.f64) -180))) |
(/.f64 (+.f64 (*.f64 angle (PI.f64)) (*.f64 (PI.f64) (+.f64 angle (+.f64 angle angle)))) 720) |
(/.f64 (*.f64 (PI.f64) (+.f64 angle (+.f64 angle (+.f64 angle angle)))) 720) |
(*.f64 angle (/.f64 (PI.f64) 180)) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)) (/.f64 (*.f64 angle (PI.f64)) -360)) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)) (*.f64 (PI.f64) (/.f64 angle -360))) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)) (*.f64 angle (/.f64 (PI.f64) -360))) |
(*.f64 (PI.f64) (-.f64 (*.f64 angle 1/360) (/.f64 angle -360))) |
(-.f64 (/.f64 (*.f64 (*.f64 (PI.f64) 1/360) (+.f64 angle (+.f64 angle angle))) 2) (/.f64 (/.f64 (*.f64 angle (PI.f64)) -360) 2)) |
(-.f64 (*.f64 (+.f64 angle (+.f64 angle angle)) (/.f64 (*.f64 (PI.f64) 1/360) 2)) (/.f64 (*.f64 angle (PI.f64)) -720)) |
(-.f64 (*.f64 (+.f64 angle (+.f64 angle angle)) (*.f64 (PI.f64) 1/720)) (*.f64 angle (/.f64 (PI.f64) -720))) |
(/.f64 (-.f64 (*.f64 (*.f64 angle (PI.f64)) 1/120) (*.f64 (PI.f64) (/.f64 angle -360))) 2) |
(-.f64 (/.f64 (*.f64 (PI.f64) (+.f64 angle (+.f64 angle angle))) 720) (/.f64 (*.f64 angle (neg.f64 (PI.f64))) 720)) |
(/.f64 (+.f64 (*.f64 angle (PI.f64)) (*.f64 (PI.f64) (+.f64 angle (+.f64 angle angle)))) 720) |
(/.f64 (*.f64 (PI.f64) (+.f64 angle (+.f64 angle (+.f64 angle angle)))) 720) |
(*.f64 angle (/.f64 (PI.f64) 180)) |
(*.f64 angle (*.f64 (PI.f64) 1/180)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 (PI.f64) (*.f64 angle 1/180)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 (*.f64 angle (PI.f64)) 1/180) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) 1) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 2 (*.f64 angle (*.f64 (PI.f64) 1/360))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 1 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 (*.f64 angle (*.f64 (PI.f64) 2)) 1/360) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 (*.f64 angle 1/180) (PI.f64)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 (*.f64 (PI.f64) 1/2) (*.f64 (+.f64 angle angle) 1/180)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 (*.f64 (PI.f64) 2) (*.f64 angle 1/360)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 (*.f64 angle (*.f64 2 (*.f64 (PI.f64) 1/180))) 1/2) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 (*.f64 2 (*.f64 angle (*.f64 (PI.f64) 2))) 1/720) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 1/360)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 (*.f64 (PI.f64) 1/180) angle) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 -1 (*.f64 angle (/.f64 (PI.f64) -180))) |
(/.f64 (+.f64 (*.f64 angle (PI.f64)) (*.f64 (PI.f64) (+.f64 angle (+.f64 angle angle)))) 720) |
(/.f64 (*.f64 (PI.f64) (+.f64 angle (+.f64 angle (+.f64 angle angle)))) 720) |
(*.f64 angle (/.f64 (PI.f64) 180)) |
(*.f64 (neg.f64 (PI.f64)) (*.f64 angle -1/180)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 (neg.f64 angle) (/.f64 (PI.f64) -180)) |
(/.f64 (+.f64 (*.f64 angle (PI.f64)) (*.f64 (PI.f64) (+.f64 angle (+.f64 angle angle)))) 720) |
(/.f64 (*.f64 (PI.f64) (+.f64 angle (+.f64 angle (+.f64 angle angle)))) 720) |
(*.f64 angle (/.f64 (PI.f64) 180)) |
(*.f64 (neg.f64 angle) (neg.f64 (*.f64 (PI.f64) 1/180))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 (*.f64 angle (/.f64 (PI.f64) -180)) -1) |
(/.f64 (+.f64 (*.f64 angle (PI.f64)) (*.f64 (PI.f64) (+.f64 angle (+.f64 angle angle)))) 720) |
(/.f64 (*.f64 (PI.f64) (+.f64 angle (+.f64 angle (+.f64 angle angle)))) 720) |
(*.f64 angle (/.f64 (PI.f64) 180)) |
(*.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)) 2) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 (-.f64 0 (*.f64 (PI.f64) 2)) (/.f64 angle -360)) |
(/.f64 (+.f64 (*.f64 angle (PI.f64)) (*.f64 (PI.f64) (+.f64 angle (+.f64 angle angle)))) 720) |
(/.f64 (*.f64 (PI.f64) (+.f64 angle (+.f64 angle (+.f64 angle angle)))) 720) |
(*.f64 angle (/.f64 (PI.f64) 180)) |
(*.f64 (*.f64 (+.f64 angle angle) 1/180) (*.f64 (PI.f64) 1/2)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 (-.f64 (neg.f64 angle) angle) (/.f64 (PI.f64) -360)) |
(/.f64 (+.f64 (*.f64 angle (PI.f64)) (*.f64 (PI.f64) (+.f64 angle (+.f64 angle angle)))) 720) |
(/.f64 (*.f64 (PI.f64) (+.f64 angle (+.f64 angle (+.f64 angle angle)))) 720) |
(*.f64 angle (/.f64 (PI.f64) 180)) |
(*.f64 (/.f64 (PI.f64) -180) (neg.f64 angle)) |
(/.f64 (+.f64 (*.f64 angle (PI.f64)) (*.f64 (PI.f64) (+.f64 angle (+.f64 angle angle)))) 720) |
(/.f64 (*.f64 (PI.f64) (+.f64 angle (+.f64 angle (+.f64 angle angle)))) 720) |
(*.f64 angle (/.f64 (PI.f64) 180)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) 2)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 (*.f64 (PI.f64) 1/360) (+.f64 angle angle)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 1/360 (*.f64 angle (*.f64 (PI.f64) 2))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 (/.f64 (PI.f64) -360) (-.f64 (neg.f64 angle) angle)) |
(/.f64 (+.f64 (*.f64 angle (PI.f64)) (*.f64 (PI.f64) (+.f64 angle (+.f64 angle angle)))) 720) |
(/.f64 (*.f64 (PI.f64) (+.f64 angle (+.f64 angle (+.f64 angle angle)))) 720) |
(*.f64 angle (/.f64 (PI.f64) 180)) |
(*.f64 (/.f64 angle -360) (-.f64 0 (*.f64 (PI.f64) 2))) |
(/.f64 (+.f64 (*.f64 angle (PI.f64)) (*.f64 (PI.f64) (+.f64 angle (+.f64 angle angle)))) 720) |
(/.f64 (*.f64 (PI.f64) (+.f64 angle (+.f64 angle (+.f64 angle angle)))) 720) |
(*.f64 angle (/.f64 (PI.f64) 180)) |
(*.f64 1/2 (*.f64 angle (*.f64 2 (*.f64 (PI.f64) 1/180)))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 (*.f64 angle 1/2) (*.f64 2 (*.f64 (PI.f64) 1/180))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(*.f64 (*.f64 angle -1/180) (neg.f64 (PI.f64))) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) 1) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(neg.f64 (*.f64 angle (/.f64 (PI.f64) -180))) |
(/.f64 (+.f64 (*.f64 angle (PI.f64)) (*.f64 (PI.f64) (+.f64 angle (+.f64 angle angle)))) 720) |
(/.f64 (*.f64 (PI.f64) (+.f64 angle (+.f64 angle (+.f64 angle angle)))) 720) |
(*.f64 angle (/.f64 (PI.f64) 180)) |
Found 4 expressions with local error:
| New | Error | Program |
|---|---|---|
| ✓ | 0.2b | (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) |
| ✓ | 0.2b | (*.f64 angle (*.f64 (PI.f64) a)) |
| ✓ | 0.3b | (*.f64 (PI.f64) a) |
| ✓ | 0.3b | (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) |
Compiled 57 to 30 computations (47.4% saved)
21 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 1.0ms | angle | @ | 0 | (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) |
| 1.0ms | a | @ | 0 | (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) |
| 1.0ms | angle | @ | 0 | (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) |
| 1.0ms | a | @ | inf | (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) |
| 1.0ms | a | @ | 0 | (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) |
| 1× | batch-egg-rewrite |
| 1136× | rational_best-2 |
| 1136× | rational_best-1 |
| 1132× | rational_best-4 |
| 1132× | rational_best-3 |
| 1132× | exponential-1 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 12 | 72 |
| 1 | 82 | 72 |
| 2 | 219 | 72 |
| 3 | 914 | 72 |
| 4 | 3698 | 72 |
| 1× | node limit |
| Inputs |
|---|
(pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) |
(*.f64 (PI.f64) a) |
(*.f64 angle (*.f64 (PI.f64) a)) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) |
| Outputs |
|---|
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(PI.f64) a))) (*.f64 (*.f64 angle (*.f64 (PI.f64) a)) -2)) (*.f64 (PI.f64) a))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (-.f64 (-.f64 angle (*.f64 angle (*.f64 (PI.f64) a))) (*.f64 (*.f64 angle (*.f64 (PI.f64) a)) -2)) angle)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 angle (*.f64 (PI.f64) a)) 1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle))) 2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 angle (*.f64 (PI.f64) (neg.f64 a))) -1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle)))) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) a)) -2) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle)))) (*.f64 2 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle))))) 8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) a)) -2) (*.f64 (*.f64 angle (*.f64 (PI.f64) a)) -2)) -4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) 2) (+.f64 a a))) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) -2)) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 (PI.f64) a) (*.f64 2 (+.f64 angle angle))) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 (PI.f64) a) (*.f64 angle -2)) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 2 (+.f64 a a))) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 a -2)) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 angle a) (*.f64 2 (*.f64 (PI.f64) 2))) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 angle a) (*.f64 (PI.f64) -2)) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (+.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle)))) (*.f64 2 (*.f64 (PI.f64) 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((#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400) 0)))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400) (*.f64 0 (*.f64 1/32400 (pow.f64 angle 2))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 0 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/64800) (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/64800))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 0 (*.f64 1/32400 (pow.f64 angle 2))) (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400) 0)))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400) (*.f64 0 (*.f64 1/32400 (pow.f64 angle 2))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 0 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) -1/32400))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (pow.f64 (*.f64 (PI.f64) a) 2) (-.f64 (pow.f64 (*.f64 (PI.f64) a) 2) (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/64800) (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/64800)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (-.f64 0 (*.f64 0 (*.f64 1/32400 (pow.f64 angle 2)))) (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) -1/32400))))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400) 1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200) 2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) -1/32400) -1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 2 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 2 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)) (*.f64 2 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200))) 8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)) (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200))) -4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 1/32400 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)))) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 1/32400 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) -2)) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (+.f64 (*.f64 2 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)) (*.f64 2 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200))) (+.f64 (*.f64 2 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)) (*.f64 2 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)))) 16)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (+.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)) (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200))) (+.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)) (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)))) -8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 1/32400 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)))) (*.f64 1/32400 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2))))) 8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) -2)) (*.f64 1/32400 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) -2))) -4)))) (#(struct:change #<rule egg-rr> (2) ((x pow.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400) 1)))) (#(struct:change #<rule egg-rr> (2) ((x neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) -1/32400)))))) |
| 1× | egg-herbie |
| 1456× | rational_best-simplify-1 |
| 1058× | rational_best-simplify-66 |
| 1014× | rational_best-simplify-51 |
| 920× | rational_best-simplify-58 |
| 836× | rational_best-simplify-44 |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 383 | 4877 |
| 1 | 966 | 4873 |
| 2 | 3306 | 4873 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 a (PI.f64)) |
(*.f64 a (PI.f64)) |
(*.f64 a (PI.f64)) |
(*.f64 a (PI.f64)) |
(*.f64 a (PI.f64)) |
(*.f64 a (PI.f64)) |
(*.f64 a (PI.f64)) |
(*.f64 a (PI.f64)) |
(*.f64 a (PI.f64)) |
(*.f64 a (PI.f64)) |
(*.f64 a (PI.f64)) |
(*.f64 a (PI.f64)) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
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(/.f64 (+.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle)))) (*.f64 2 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle))))) 8) |
(/.f64 (+.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) a)) -2) (*.f64 (*.f64 angle (*.f64 (PI.f64) a)) -2)) -4) |
(/.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) 2) (+.f64 a a))) 4) |
(/.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) -2)) -2) |
(/.f64 (*.f64 (*.f64 (PI.f64) a) (*.f64 2 (+.f64 angle angle))) 4) |
(/.f64 (*.f64 (*.f64 (PI.f64) a) (*.f64 angle -2)) -2) |
(/.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 2 (+.f64 a a))) 4) |
(/.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 a -2)) -2) |
(/.f64 (*.f64 (*.f64 angle a) (*.f64 2 (*.f64 (PI.f64) 2))) 4) |
(/.f64 (*.f64 (*.f64 angle a) (*.f64 (PI.f64) -2)) -2) |
(/.f64 (+.f64 (+.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle)))) (*.f64 2 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle))))) (+.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle)))) (*.f64 2 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle)))))) 16) |
(/.f64 (+.f64 (+.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) a)) -2) (*.f64 (*.f64 angle (*.f64 (PI.f64) a)) -2)) (+.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) a)) -2) (*.f64 (*.f64 angle (*.f64 (PI.f64) a)) -2))) -8) |
(/.f64 (+.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) 2) (+.f64 a a))) (*.f64 angle (*.f64 (*.f64 (PI.f64) 2) (+.f64 a a)))) 8) |
(/.f64 (+.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) -2)) (*.f64 angle (*.f64 (*.f64 (PI.f64) a) -2))) -4) |
(/.f64 (+.f64 (*.f64 (*.f64 (PI.f64) a) (*.f64 2 (+.f64 angle angle))) (*.f64 (*.f64 (PI.f64) a) (*.f64 2 (+.f64 angle angle)))) 8) |
(/.f64 (+.f64 (*.f64 (*.f64 (PI.f64) a) (*.f64 angle -2)) (*.f64 (*.f64 (PI.f64) a) (*.f64 angle -2))) -4) |
(/.f64 (+.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 2 (+.f64 a a))) (*.f64 (*.f64 angle (PI.f64)) (*.f64 2 (+.f64 a a)))) 8) |
(/.f64 (+.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 a -2)) (*.f64 (*.f64 angle (PI.f64)) (*.f64 a -2))) -4) |
(/.f64 (+.f64 (*.f64 (*.f64 angle a) (*.f64 2 (*.f64 (PI.f64) 2))) (*.f64 (*.f64 angle a) (*.f64 2 (*.f64 (PI.f64) 2)))) 8) |
(/.f64 (+.f64 (*.f64 (*.f64 angle a) (*.f64 (PI.f64) -2)) (*.f64 (*.f64 angle a) (*.f64 (PI.f64) -2))) -4) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 1) |
(neg.f64 (*.f64 angle (*.f64 (PI.f64) (neg.f64 a)))) |
(+.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400) 0) |
(+.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400) (*.f64 0 (*.f64 1/32400 (pow.f64 angle 2)))) |
(+.f64 0 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400)) |
(+.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/64800) (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/64800)) |
(+.f64 (*.f64 0 (*.f64 1/32400 (pow.f64 angle 2))) (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400)) |
(-.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400) 0) |
(-.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400) (*.f64 0 (*.f64 1/32400 (pow.f64 angle 2)))) |
(-.f64 0 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) -1/32400)) |
(-.f64 (pow.f64 (*.f64 (PI.f64) a) 2) (-.f64 (pow.f64 (*.f64 (PI.f64) a) 2) (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400))) |
(-.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/64800) (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/64800))) |
(-.f64 (-.f64 0 (*.f64 0 (*.f64 1/32400 (pow.f64 angle 2)))) (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) -1/32400)) |
(/.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400) 1) |
(/.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200) 2) |
(/.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) -1/32400) -1) |
(/.f64 (*.f64 2 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)) 4) |
(/.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)) -2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)) (*.f64 2 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200))) 8) |
(/.f64 (+.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)) (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200))) -4) |
(/.f64 (*.f64 1/32400 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)))) 4) |
(/.f64 (*.f64 1/32400 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) -2)) -2) |
(/.f64 (+.f64 (+.f64 (*.f64 2 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)) (*.f64 2 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200))) (+.f64 (*.f64 2 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)) (*.f64 2 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)))) 16) |
(/.f64 (+.f64 (+.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)) (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200))) (+.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)) (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)))) -8) |
(/.f64 (+.f64 (*.f64 1/32400 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)))) (*.f64 1/32400 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2))))) 8) |
(/.f64 (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) -2)) (*.f64 1/32400 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) -2))) -4) |
(pow.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400) 1) |
(neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) -1/32400)) |
| Outputs |
|---|
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 a (PI.f64)) |
(*.f64 a (PI.f64)) |
(*.f64 a (PI.f64)) |
(*.f64 a (PI.f64)) |
(*.f64 a (PI.f64)) |
(*.f64 a (PI.f64)) |
(*.f64 a (PI.f64)) |
(*.f64 a (PI.f64)) |
(*.f64 a (PI.f64)) |
(*.f64 a (PI.f64)) |
(*.f64 a (PI.f64)) |
(*.f64 a (PI.f64)) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(+.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 0) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(+.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) (*.f64 0 (pow.f64 (*.f64 angle (PI.f64)) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(+.f64 0 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(+.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/2) (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/2)) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(+.f64 (*.f64 0 (pow.f64 (*.f64 angle (PI.f64)) 2)) (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(-.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 0) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(-.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) (*.f64 0 (pow.f64 (*.f64 angle (PI.f64)) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(-.f64 0 (neg.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(-.f64 (pow.f64 angle 2) (-.f64 (pow.f64 angle 2) (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(-.f64 (pow.f64 (*.f64 (PI.f64) a) 2) (-.f64 (pow.f64 (*.f64 (PI.f64) a) 2) (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(-.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/2) (/.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) -2)) |
(-.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) 1/2) (/.f64 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) -2)) |
(-.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) 1/2) (*.f64 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) -1/2)) |
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(-.f64 (-.f64 a (-.f64 (*.f64 (PI.f64) a) (*.f64 angle (*.f64 (PI.f64) a)))) (-.f64 a (*.f64 (PI.f64) a))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(-.f64 (-.f64 (*.f64 (PI.f64) (neg.f64 a)) (-.f64 (*.f64 (PI.f64) a) (*.f64 angle (*.f64 (PI.f64) a)))) (*.f64 (*.f64 (PI.f64) a) -2)) |
(*.f64 angle (*.f64 a (PI.f64))) |
(-.f64 (-.f64 (*.f64 (PI.f64) (*.f64 a 1/2)) (-.f64 (*.f64 (PI.f64) a) (*.f64 angle (*.f64 (PI.f64) a)))) (/.f64 (*.f64 (PI.f64) a) -2)) |
(*.f64 angle (*.f64 a (PI.f64))) |
(-.f64 (-.f64 (+.f64 a (*.f64 (PI.f64) (*.f64 a 1/2))) (-.f64 (*.f64 (PI.f64) a) (*.f64 angle (*.f64 (PI.f64) a)))) (-.f64 a (*.f64 (PI.f64) (*.f64 a 1/2)))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(-.f64 (-.f64 (+.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 a 1/2))) (-.f64 (*.f64 (PI.f64) a) (*.f64 angle (*.f64 (PI.f64) a)))) (-.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 a 1/2)))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(-.f64 (-.f64 angle (*.f64 (*.f64 angle (*.f64 (PI.f64) a)) -2)) (+.f64 angle (*.f64 angle (*.f64 (PI.f64) a)))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(-.f64 (-.f64 (*.f64 (PI.f64) a) (*.f64 (*.f64 angle (*.f64 (PI.f64) a)) -2)) (+.f64 (*.f64 (PI.f64) a) (*.f64 angle (*.f64 (PI.f64) a)))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(-.f64 (-.f64 (/.f64 (*.f64 angle (*.f64 (PI.f64) a)) -2) (*.f64 (*.f64 angle (*.f64 (PI.f64) a)) -2)) (*.f64 angle (*.f64 (PI.f64) (*.f64 a 1/2)))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(-.f64 (-.f64 (-.f64 (*.f64 (PI.f64) a) (*.f64 angle (*.f64 (PI.f64) a))) (*.f64 (*.f64 angle (*.f64 (PI.f64) a)) -2)) (*.f64 (PI.f64) a)) |
(*.f64 angle (*.f64 a (PI.f64))) |
(-.f64 (-.f64 (-.f64 angle (*.f64 angle (*.f64 (PI.f64) a))) (*.f64 (*.f64 angle (*.f64 (PI.f64) a)) -2)) angle) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (*.f64 angle (*.f64 (PI.f64) a)) 1) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle))) 2) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (*.f64 angle (*.f64 (PI.f64) (neg.f64 a))) -1) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle)))) 4) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) a)) -2) -2) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle)))) (*.f64 2 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle))))) 8) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (+.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) a)) -2) (*.f64 (*.f64 angle (*.f64 (PI.f64) a)) -2)) -4) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) 2) (+.f64 a a))) 4) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) -2)) -2) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (*.f64 (*.f64 (PI.f64) a) (*.f64 2 (+.f64 angle angle))) 4) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (*.f64 (*.f64 (PI.f64) a) (*.f64 angle -2)) -2) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 2 (+.f64 a a))) 4) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 a -2)) -2) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (*.f64 (*.f64 angle a) (*.f64 2 (*.f64 (PI.f64) 2))) 4) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (*.f64 (*.f64 angle a) (*.f64 (PI.f64) -2)) -2) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (+.f64 (+.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle)))) (*.f64 2 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle))))) (+.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle)))) (*.f64 2 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle)))))) 16) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (+.f64 (+.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) a)) -2) (*.f64 (*.f64 angle (*.f64 (PI.f64) a)) -2)) (+.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) a)) -2) (*.f64 (*.f64 angle (*.f64 (PI.f64) a)) -2))) -8) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (+.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) 2) (+.f64 a a))) (*.f64 angle (*.f64 (*.f64 (PI.f64) 2) (+.f64 a a)))) 8) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (+.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) -2)) (*.f64 angle (*.f64 (*.f64 (PI.f64) a) -2))) -4) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (+.f64 (*.f64 (*.f64 (PI.f64) a) (*.f64 2 (+.f64 angle angle))) (*.f64 (*.f64 (PI.f64) a) (*.f64 2 (+.f64 angle angle)))) 8) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (+.f64 (*.f64 (*.f64 (PI.f64) a) (*.f64 angle -2)) (*.f64 (*.f64 (PI.f64) a) (*.f64 angle -2))) -4) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (+.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 2 (+.f64 a a))) (*.f64 (*.f64 angle (PI.f64)) (*.f64 2 (+.f64 a a)))) 8) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (+.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 a -2)) (*.f64 (*.f64 angle (PI.f64)) (*.f64 a -2))) -4) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (+.f64 (*.f64 (*.f64 angle a) (*.f64 2 (*.f64 (PI.f64) 2))) (*.f64 (*.f64 angle a) (*.f64 2 (*.f64 (PI.f64) 2)))) 8) |
(*.f64 angle (*.f64 a (PI.f64))) |
(/.f64 (+.f64 (*.f64 (*.f64 angle a) (*.f64 (PI.f64) -2)) (*.f64 (*.f64 angle a) (*.f64 (PI.f64) -2))) -4) |
(*.f64 angle (*.f64 a (PI.f64))) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 1) |
(*.f64 angle (*.f64 a (PI.f64))) |
(neg.f64 (*.f64 angle (*.f64 (PI.f64) (neg.f64 a)))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(+.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400) 0) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(+.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400) (*.f64 0 (*.f64 1/32400 (pow.f64 angle 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(+.f64 0 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400)) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(+.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/64800) (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/64800)) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(+.f64 (*.f64 0 (*.f64 1/32400 (pow.f64 angle 2))) (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400)) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(-.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400) 0) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(-.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400) (*.f64 0 (*.f64 1/32400 (pow.f64 angle 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(-.f64 0 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) -1/32400)) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(-.f64 (pow.f64 (*.f64 (PI.f64) a) 2) (-.f64 (pow.f64 (*.f64 (PI.f64) a) 2) (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(-.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/64800) (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/64800))) |
(-.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) 1/64800) (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) 1/64800))) |
(-.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) 1/64800) (*.f64 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) -1/64800)) |
(-.f64 (-.f64 0 (*.f64 0 (*.f64 1/32400 (pow.f64 angle 2)))) (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) -1/32400)) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(/.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400) 1) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(/.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200) 2) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(/.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) -1/32400) -1) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(/.f64 (*.f64 2 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)) 4) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(/.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)) -2) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)) (*.f64 2 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200))) 8) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(/.f64 (+.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)) (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200))) -4) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(/.f64 (*.f64 1/32400 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)))) 4) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(/.f64 (*.f64 1/32400 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) -2)) -2) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(/.f64 (+.f64 (+.f64 (*.f64 2 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)) (*.f64 2 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200))) (+.f64 (*.f64 2 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)) (*.f64 2 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)))) 16) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(/.f64 (+.f64 (+.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)) (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200))) (+.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)) (neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200)))) -8) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(/.f64 (+.f64 (*.f64 1/32400 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)))) (*.f64 1/32400 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2))))) 8) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(/.f64 (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) -2)) (*.f64 1/32400 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) -2))) -4) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(pow.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/32400) 1) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(neg.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) -1/32400)) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
Found 4 expressions with local error:
| New | Error | Program |
|---|---|---|
| 0.1b | (*.f64 angle (/.f64 (PI.f64) 180)) | |
| ✓ | 0.3b | (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2) |
| ✓ | 11.4b | (*.f64 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2) (pow.f64 a 2)) |
| 22.5b | (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) |
Compiled 73 to 53 computations (27.4% saved)
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 3.0ms | angle | @ | inf | (*.f64 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2) (pow.f64 a 2)) |
| 1.0ms | angle | @ | 0 | (*.f64 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2) (pow.f64 a 2)) |
| 0.0ms | angle | @ | -inf | (*.f64 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2) (pow.f64 a 2)) |
| 0.0ms | a | @ | 0 | (*.f64 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2) (pow.f64 a 2)) |
| 0.0ms | a | @ | inf | (*.f64 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2) (pow.f64 a 2)) |
| 1× | batch-egg-rewrite |
| 1676× | rational_best-2 |
| 1676× | rational_best-1 |
| 1674× | rational_best-4 |
| 1674× | rational_best-3 |
| 436× | exponential-1 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 15 | 56 |
| 1 | 105 | 56 |
| 2 | 301 | 56 |
| 3 | 1292 | 56 |
| 4 | 5700 | 56 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2) (pow.f64 a 2)) |
(pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2) |
| Outputs |
|---|
((#(struct:change #<rule egg-rr> (2) ((x +.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 0)))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 0 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (*.f64 (pow.f64 a 2) 1/2) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (*.f64 (*.f64 (pow.f64 a 2) 1/2) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1/2) (pow.f64 a 2)) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1/2) (pow.f64 a 2)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (pow.f64 a 2)) (-.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (pow.f64 a 2)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (-.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (-.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (+.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (pow.f64 a 2) (-.f64 (pow.f64 a 2) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (pow.f64 a 2) (+.f64 (pow.f64 a 2) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 0)))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 0 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (-.f64 0 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (pow.f64 a 2)) (-.f64 (pow.f64 a 2) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (-.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2)))))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) 2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) -1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))) 8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))) -4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 2 (*.f64 2 (pow.f64 a 2))) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (-.f64 0 (*.f64 2 (pow.f64 a 2))) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 2 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) (pow.f64 a 2)) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (-.f64 0 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) (pow.f64 a 2)) -2)))) (#(struct:change #<rule egg-rr> (2) ((x pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1)))) (#(struct:change #<rule egg-rr> (2) ((x pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))) (#(struct:change #<rule egg-rr> (2) ((x pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (neg.f64 a)) 2)))) (#(struct:change #<rule egg-rr> (2) ((x neg.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))))))) |
((#(struct:change #<rule egg-rr> (2) ((x +.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 0)))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 0 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1/2) (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1/2))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 0)))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 0 (neg.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 2 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1/2))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (pow.f64 (cos.f64 0) 2))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 1 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) 1/2)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 -1 (neg.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) -1)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (pow.f64 (cos.f64 0) 2) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) 2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) -1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 2 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (-.f64 0 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 2 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) (*.f64 2 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)))) 8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (-.f64 0 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) (-.f64 0 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)))) -4)))) (#(struct:change #<rule egg-rr> (2) ((x neg.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))))))) |
| 1× | egg-herbie |
| 1152× | rational_best-simplify-44 |
| 984× | rational_best-simplify-3 |
| 960× | rational_best-simplify-70 |
| 756× | rational_best-simplify-83 |
| 644× | rational_best-simplify-53 |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 168 | 3042 |
| 1 | 404 | 3000 |
| 2 | 1030 | 2964 |
| 3 | 4886 | 2964 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (+.f64 (*.f64 (pow.f64 angle 6) (*.f64 (pow.f64 a 2) (+.f64 (*.f64 1/2040733440000000 (pow.f64 (PI.f64) 6)) (*.f64 1/1224440064000000 (pow.f64 (PI.f64) 6))))) (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (+.f64 (*.f64 (pow.f64 angle 6) (*.f64 (pow.f64 a 2) (+.f64 (*.f64 1/2040733440000000 (pow.f64 (PI.f64) 6)) (*.f64 1/1224440064000000 (pow.f64 (PI.f64) 6))))) (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) (*.f64 (pow.f64 angle 8) (*.f64 (pow.f64 a 2) (+.f64 (*.f64 -1/2777030065152000000000 (pow.f64 (PI.f64) 8)) (*.f64 -1/396718580736000000000 (pow.f64 (PI.f64) 8)))))))) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))) |
(+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))) (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4)))) |
(+.f64 (*.f64 (pow.f64 angle 6) (+.f64 (*.f64 1/2040733440000000 (pow.f64 (PI.f64) 6)) (*.f64 1/1224440064000000 (pow.f64 (PI.f64) 6)))) (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))) (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))))) |
(+.f64 (*.f64 (pow.f64 angle 6) (+.f64 (*.f64 1/2040733440000000 (pow.f64 (PI.f64) 6)) (*.f64 1/1224440064000000 (pow.f64 (PI.f64) 6)))) (+.f64 (*.f64 (pow.f64 angle 8) (+.f64 (*.f64 -1/2777030065152000000000 (pow.f64 (PI.f64) 8)) (*.f64 -1/396718580736000000000 (pow.f64 (PI.f64) 8)))) (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))) (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4)))))) |
(pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) |
(pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) |
(pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) |
(pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) |
(pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) |
(pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) |
(pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) |
(pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 0) |
(+.f64 0 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) |
(+.f64 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) |
(+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2)) |
(+.f64 (*.f64 (*.f64 (pow.f64 a 2) 1/2) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (*.f64 (*.f64 (pow.f64 a 2) 1/2) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) |
(+.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1/2) (pow.f64 a 2)) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1/2) (pow.f64 a 2))) |
(+.f64 (+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (pow.f64 a 2)) (-.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (pow.f64 a 2))) |
(+.f64 (+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (-.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) |
(-.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (-.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) |
(-.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (+.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))) |
(-.f64 (pow.f64 a 2) (-.f64 (pow.f64 a 2) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) |
(-.f64 (pow.f64 a 2) (+.f64 (pow.f64 a 2) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 0) |
(-.f64 0 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))) |
(-.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (-.f64 0 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2))) |
(-.f64 (+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (pow.f64 a 2)) (-.f64 (pow.f64 a 2) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2))) |
(-.f64 (+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (-.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2))) |
(/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1) |
(/.f64 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) 2) |
(/.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) -1) |
(/.f64 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) 4) |
(/.f64 (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) -2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))) 8) |
(/.f64 (+.f64 (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))) -4) |
(/.f64 (*.f64 (*.f64 2 (*.f64 2 (pow.f64 a 2))) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) 4) |
(/.f64 (*.f64 (-.f64 0 (*.f64 2 (pow.f64 a 2))) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) -2) |
(/.f64 (*.f64 (*.f64 2 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) (pow.f64 a 2)) 4) |
(/.f64 (*.f64 (-.f64 0 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) (pow.f64 a 2)) -2) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (neg.f64 a)) 2) |
(neg.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) |
(+.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 0) |
(+.f64 0 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) |
(+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1/2) (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1/2)) |
(-.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 0) |
(-.f64 0 (neg.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) |
(*.f64 2 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1/2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1) |
(*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (pow.f64 (cos.f64 0) 2)) |
(*.f64 1 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) |
(*.f64 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) 1/2) |
(*.f64 -1 (neg.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) |
(*.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) -1) |
(*.f64 (pow.f64 (cos.f64 0) 2) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) |
(/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1) |
(/.f64 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) 2) |
(/.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) -1) |
(/.f64 (*.f64 2 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) 4) |
(/.f64 (-.f64 0 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) -2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) (*.f64 2 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)))) 8) |
(/.f64 (+.f64 (-.f64 0 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) (-.f64 0 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)))) -4) |
(neg.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) |
| Outputs |
|---|
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 (pow.f64 (*.f64 a (PI.f64)) 2) (*.f64 (pow.f64 angle 2) 1/32400)) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 (*.f64 (pow.f64 (*.f64 a (PI.f64)) 2) (*.f64 (pow.f64 angle 2) 1/32400)) (*.f64 -1/3149280000 (*.f64 (pow.f64 (PI.f64) 4) (*.f64 (pow.f64 a 2) (pow.f64 angle 4))))) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) (*.f64 -1/3149280000 (*.f64 (pow.f64 a 2) (pow.f64 (*.f64 angle (PI.f64)) 4)))) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) (*.f64 (pow.f64 a 2) (*.f64 -1/3149280000 (pow.f64 (*.f64 angle (PI.f64)) 4)))) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) (*.f64 (pow.f64 (*.f64 angle (PI.f64)) 4) (*.f64 (pow.f64 a 2) -1/3149280000))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (+.f64 (*.f64 (pow.f64 angle 6) (*.f64 (pow.f64 a 2) (+.f64 (*.f64 1/2040733440000000 (pow.f64 (PI.f64) 6)) (*.f64 1/1224440064000000 (pow.f64 (PI.f64) 6))))) (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 (PI.f64) 4) (*.f64 (pow.f64 a 2) (pow.f64 angle 4)))) (+.f64 (*.f64 (pow.f64 (*.f64 a (PI.f64)) 2) (*.f64 (pow.f64 angle 2) 1/32400)) (*.f64 (*.f64 (pow.f64 (PI.f64) 6) 1/765275040000000) (*.f64 (pow.f64 a 2) (pow.f64 angle 6))))) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) (+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 a 2) (pow.f64 (*.f64 angle (PI.f64)) 4))) (*.f64 (pow.f64 angle 6) (*.f64 (pow.f64 a 2) (*.f64 (pow.f64 (PI.f64) 6) 1/765275040000000))))) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) (+.f64 (*.f64 (pow.f64 a 2) (*.f64 -1/3149280000 (pow.f64 (*.f64 angle (PI.f64)) 4))) (*.f64 (pow.f64 (*.f64 angle (PI.f64)) 6) (*.f64 1/765275040000000 (pow.f64 a 2))))) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) (+.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) 4) (*.f64 (pow.f64 a 2) -1/3149280000)) (*.f64 (pow.f64 (*.f64 angle (PI.f64)) 6) (*.f64 1/765275040000000 (pow.f64 a 2))))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (+.f64 (*.f64 (pow.f64 angle 6) (*.f64 (pow.f64 a 2) (+.f64 (*.f64 1/2040733440000000 (pow.f64 (PI.f64) 6)) (*.f64 1/1224440064000000 (pow.f64 (PI.f64) 6))))) (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) (*.f64 (pow.f64 angle 8) (*.f64 (pow.f64 a 2) (+.f64 (*.f64 -1/2777030065152000000000 (pow.f64 (PI.f64) 8)) (*.f64 -1/396718580736000000000 (pow.f64 (PI.f64) 8)))))))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 (PI.f64) 4) (*.f64 (pow.f64 a 2) (pow.f64 angle 4)))) (+.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) 6) 1/765275040000000) (*.f64 (pow.f64 a 2) (pow.f64 angle 6))) (+.f64 (*.f64 (pow.f64 (*.f64 a (PI.f64)) 2) (*.f64 (pow.f64 angle 2) 1/32400)) (*.f64 (*.f64 (pow.f64 (PI.f64) 8) -1/347128758144000000000) (*.f64 (pow.f64 a 2) (pow.f64 angle 8)))))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 a 2) (pow.f64 (*.f64 angle (PI.f64)) 4))) (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) (+.f64 (*.f64 (pow.f64 angle 6) (*.f64 (pow.f64 a 2) (*.f64 (pow.f64 (PI.f64) 6) 1/765275040000000))) (*.f64 (pow.f64 angle 8) (*.f64 (pow.f64 a 2) (*.f64 (pow.f64 (PI.f64) 8) -1/347128758144000000000)))))) |
(+.f64 (*.f64 (pow.f64 a 2) (*.f64 -1/3149280000 (pow.f64 (*.f64 angle (PI.f64)) 4))) (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) (+.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) 6) (*.f64 1/765275040000000 (pow.f64 a 2))) (*.f64 (pow.f64 a 2) (*.f64 -1/347128758144000000000 (pow.f64 (*.f64 angle (PI.f64)) 8)))))) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) (+.f64 (*.f64 (pow.f64 a 2) (*.f64 -1/347128758144000000000 (pow.f64 (*.f64 angle (PI.f64)) 8))) (+.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) 4) (*.f64 (pow.f64 a 2) -1/3149280000)) (*.f64 (pow.f64 (*.f64 angle (PI.f64)) 6) (*.f64 1/765275040000000 (pow.f64 a 2)))))) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (PI.f64)) 2)) |
(+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))) (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4)))) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 -1/3149280000 (pow.f64 (*.f64 angle (PI.f64)) 4))) |
(+.f64 (*.f64 (pow.f64 angle 6) (+.f64 (*.f64 1/2040733440000000 (pow.f64 (PI.f64) 6)) (*.f64 1/1224440064000000 (pow.f64 (PI.f64) 6)))) (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))) (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))))) |
(+.f64 (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 -1/3149280000 (pow.f64 (*.f64 angle (PI.f64)) 4))) (*.f64 (pow.f64 angle 6) (*.f64 (pow.f64 (PI.f64) 6) 1/765275040000000))) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (PI.f64)) 2)) (+.f64 (*.f64 -1/3149280000 (pow.f64 (*.f64 angle (PI.f64)) 4)) (*.f64 (pow.f64 angle 6) (*.f64 (pow.f64 (PI.f64) 6) 1/765275040000000)))) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (PI.f64)) 2)) (+.f64 (*.f64 -1/3149280000 (pow.f64 (*.f64 angle (PI.f64)) 4)) (*.f64 1/765275040000000 (pow.f64 (*.f64 angle (PI.f64)) 6)))) |
(+.f64 (*.f64 (pow.f64 angle 6) (+.f64 (*.f64 1/2040733440000000 (pow.f64 (PI.f64) 6)) (*.f64 1/1224440064000000 (pow.f64 (PI.f64) 6)))) (+.f64 (*.f64 (pow.f64 angle 8) (+.f64 (*.f64 -1/2777030065152000000000 (pow.f64 (PI.f64) 8)) (*.f64 -1/396718580736000000000 (pow.f64 (PI.f64) 8)))) (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))) (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4)))))) |
(+.f64 (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 -1/3149280000 (pow.f64 (*.f64 angle (PI.f64)) 4))) (+.f64 (*.f64 (pow.f64 angle 8) (*.f64 (pow.f64 (PI.f64) 8) -1/347128758144000000000)) (*.f64 (pow.f64 angle 6) (*.f64 (pow.f64 (PI.f64) 6) 1/765275040000000)))) |
(+.f64 (*.f64 (pow.f64 angle 6) (*.f64 (pow.f64 (PI.f64) 6) 1/765275040000000)) (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (PI.f64)) 2)) (+.f64 (*.f64 -1/3149280000 (pow.f64 (*.f64 angle (PI.f64)) 4)) (*.f64 (pow.f64 angle 8) (*.f64 (pow.f64 (PI.f64) 8) -1/347128758144000000000))))) |
(+.f64 (*.f64 1/765275040000000 (pow.f64 (*.f64 angle (PI.f64)) 6)) (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (PI.f64)) 2)) (+.f64 (*.f64 -1/3149280000 (pow.f64 (*.f64 angle (PI.f64)) 4)) (*.f64 -1/347128758144000000000 (pow.f64 (*.f64 angle (PI.f64)) 8))))) |
(+.f64 (*.f64 -1/3149280000 (pow.f64 (*.f64 angle (PI.f64)) 4)) (+.f64 (*.f64 1/765275040000000 (pow.f64 (*.f64 angle (PI.f64)) 6)) (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 -1/347128758144000000000 (pow.f64 (*.f64 angle (PI.f64)) 8))))) |
(pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 0) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(+.f64 0 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(+.f64 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(+.f64 (*.f64 (*.f64 (pow.f64 a 2) 1/2) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (*.f64 (*.f64 (pow.f64 a 2) 1/2) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(+.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1/2) (pow.f64 a 2)) (*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1/2) (pow.f64 a 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(+.f64 (+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (pow.f64 a 2)) (-.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (pow.f64 a 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(+.f64 (+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (-.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(-.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (-.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(-.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (+.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(-.f64 (pow.f64 a 2) (-.f64 (pow.f64 a 2) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(-.f64 (pow.f64 a 2) (+.f64 (pow.f64 a 2) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 0) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(-.f64 0 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(-.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(-.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (-.f64 0 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(-.f64 (+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (pow.f64 a 2)) (-.f64 (pow.f64 a 2) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(-.f64 (+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (-.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(/.f64 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(/.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) -1) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(/.f64 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) 4) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(/.f64 (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) -2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))) 8) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(/.f64 (+.f64 (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))) -4) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(/.f64 (*.f64 (*.f64 2 (*.f64 2 (pow.f64 a 2))) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) 4) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(/.f64 (*.f64 (-.f64 0 (*.f64 2 (pow.f64 a 2))) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) -2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(/.f64 (*.f64 (*.f64 2 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) (pow.f64 a 2)) 4) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(/.f64 (*.f64 (-.f64 0 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) (pow.f64 a 2)) -2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (neg.f64 a)) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(neg.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(+.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 0) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(+.f64 0 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1/2) (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1/2)) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(-.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 0) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(-.f64 0 (neg.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(*.f64 2 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1/2)) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (pow.f64 (cos.f64 0) 2)) |
(pow.f64 (*.f64 (cos.f64 0) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (cos.f64 0)) 2) |
(*.f64 1 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(*.f64 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) 1/2) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(*.f64 -1 (neg.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(*.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) -1) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(*.f64 (pow.f64 (cos.f64 0) 2) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) |
(pow.f64 (*.f64 (cos.f64 0) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (cos.f64 0)) 2) |
(/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(/.f64 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) 2) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(/.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) -1) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(/.f64 (*.f64 2 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) 4) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(/.f64 (-.f64 0 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) -2) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) (*.f64 2 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)))) 8) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(/.f64 (+.f64 (-.f64 0 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) (-.f64 0 (*.f64 2 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)))) -4) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
(neg.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) |
Found 4 expressions with local error:
| New | Error | Program |
|---|---|---|
| ✓ | 0.3b | (+.f64 1 (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
| 0.3b | (*.f64 (/.f64 angle 180) (PI.f64)) | |
| 22.3b | (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180))) | |
| 22.5b | (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64))) |
Compiled 125 to 90 computations (28% saved)
3 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 0.0ms | angle | @ | inf | (+.f64 1 (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
| 0.0ms | angle | @ | 0 | (+.f64 1 (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
| 0.0ms | angle | @ | -inf | (+.f64 1 (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
| 1× | batch-egg-rewrite |
| 1276× | rational_best-4 |
| 1276× | rational_best-2 |
| 1276× | rational_best-3 |
| 1276× | rational_best-1 |
| 1274× | exponential-1 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 12 | 25 |
| 1 | 81 | 25 |
| 2 | 208 | 25 |
| 3 | 898 | 25 |
| 4 | 4350 | 25 |
| 1× | node limit |
| Inputs |
|---|
(+.f64 1 (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) |
| Outputs |
|---|
((#(struct:change #<rule egg-rr> (2) ((x -.f64 1 (neg.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) -1)))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 0)))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 0 (-.f64 -1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (/.f64 (-.f64 -2 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (+.f64 1/2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2)) (/.f64 (-.f64 -1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (/.f64 (+.f64 1 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) 2) -1/2)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 1 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 1)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 -1 (-.f64 -1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 2 (+.f64 1/2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2)))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) 1/2)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (-.f64 -1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -1)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 1/2 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (+.f64 1/2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2)) 2)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (/.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -2) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) 2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (-.f64 -1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 2 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (-.f64 -2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 2 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) (*.f64 2 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2))) 8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (-.f64 -2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (-.f64 -2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) -4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (-.f64 (-.f64 -2 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (-.f64 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) (-.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle -180))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) 2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (+.f64 (*.f64 2 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) (*.f64 2 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2))) (+.f64 (*.f64 2 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) (*.f64 2 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)))) 16)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (+.f64 (-.f64 -2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (-.f64 -2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) (+.f64 (-.f64 -2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (-.f64 -2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)))) -8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (-.f64 (-.f64 -2 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (-.f64 (-.f64 -2 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) -4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (-.f64 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) (-.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle -180))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) (-.f64 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) (-.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle -180))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))))) 4)))) (#(struct:change #<rule egg-rr> (2) ((x pow.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 1)))) (#(struct:change #<rule egg-rr> (2) ((x neg.f64 (-.f64 -1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))))))) |
| 1× | egg-herbie |
| 1524× | rational_best-simplify-1 |
| 924× | rational_best-simplify-44 |
| 748× | rational_best-simplify-75 |
| 590× | rational_best-simplify-84 |
| 552× | rational_best-simplify-53 |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 105 | 1255 |
| 1 | 253 | 1243 |
| 2 | 621 | 1243 |
| 3 | 2872 | 1243 |
| 4 | 7516 | 1243 |
| 1× | node limit |
| Inputs |
|---|
2 |
(+.f64 2 (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))) |
(+.f64 2 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 (*.f64 -1/24488801280000000 (*.f64 (pow.f64 angle 6) (pow.f64 (PI.f64) 6))) (+.f64 2 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))))) |
(+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(-.f64 1 (neg.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) |
(-.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) -1) |
(-.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 0) |
(-.f64 0 (-.f64 -1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (/.f64 (-.f64 -2 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) |
(-.f64 (+.f64 1/2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2)) (/.f64 (-.f64 -1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) |
(-.f64 (/.f64 (+.f64 1 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) 2) -1/2) |
(*.f64 1 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) |
(*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 1) |
(*.f64 -1 (-.f64 -1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) |
(*.f64 2 (+.f64 1/2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2))) |
(*.f64 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) 1/2) |
(*.f64 (-.f64 -1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -1) |
(*.f64 1/2 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) |
(*.f64 (+.f64 1/2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2)) 2) |
(*.f64 (/.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -2) -2) |
(/.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 1) |
(/.f64 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) 2) |
(/.f64 (-.f64 -1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -1) |
(/.f64 (*.f64 2 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) 4) |
(/.f64 (-.f64 -2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) -2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) (*.f64 2 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2))) 8) |
(/.f64 (+.f64 (-.f64 -2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (-.f64 -2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) -4) |
(/.f64 (-.f64 (-.f64 -2 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -2) |
(/.f64 (-.f64 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) (-.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle -180))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) 2) |
(/.f64 (+.f64 (+.f64 (*.f64 2 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) (*.f64 2 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2))) (+.f64 (*.f64 2 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) (*.f64 2 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)))) 16) |
(/.f64 (+.f64 (+.f64 (-.f64 -2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (-.f64 -2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) (+.f64 (-.f64 -2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (-.f64 -2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)))) -8) |
(/.f64 (+.f64 (-.f64 (-.f64 -2 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (-.f64 (-.f64 -2 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) -4) |
(/.f64 (+.f64 (-.f64 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) (-.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle -180))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) (-.f64 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) (-.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle -180))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))))) 4) |
(pow.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 1) |
(neg.f64 (-.f64 -1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) |
| Outputs |
|---|
2 |
(+.f64 2 (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))) |
(+.f64 2 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2))) |
(+.f64 2 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 2 (+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4)))) |
(+.f64 (+.f64 2 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2))) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4))) |
(+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (+.f64 2 (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4)))) |
(+.f64 (*.f64 -1/24488801280000000 (*.f64 (pow.f64 angle 6) (pow.f64 (PI.f64) 6))) (+.f64 2 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))))) |
(+.f64 (+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4))) (+.f64 2 (*.f64 -1/24488801280000000 (pow.f64 (*.f64 angle (PI.f64)) 6)))) |
(+.f64 2 (+.f64 (+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4))) (*.f64 -1/24488801280000000 (pow.f64 (*.f64 angle (PI.f64)) 6)))) |
(+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (+.f64 (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4)) (+.f64 2 (*.f64 -1/24488801280000000 (pow.f64 (*.f64 angle (PI.f64)) 6))))) |
(+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (+.f64 (*.f64 -1/24488801280000000 (pow.f64 (*.f64 angle (PI.f64)) 6)) (+.f64 2 (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4))))) |
(+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(-.f64 1 (neg.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(-.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) -1) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(-.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 0) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(-.f64 0 (-.f64 -1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(-.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (/.f64 (-.f64 -2 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(-.f64 (+.f64 1/2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2)) (/.f64 (-.f64 -1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(-.f64 (/.f64 (+.f64 1 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) 2) -1/2) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(*.f64 1 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 1) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(*.f64 -1 (-.f64 -1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(*.f64 2 (+.f64 1/2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2))) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(*.f64 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) 1/2) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(*.f64 (-.f64 -1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -1) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(*.f64 1/2 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(*.f64 (+.f64 1/2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2)) 2) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(*.f64 (/.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -2) -2) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(/.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 1) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(/.f64 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) 2) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(/.f64 (-.f64 -1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -1) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(/.f64 (*.f64 2 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) 4) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(/.f64 (-.f64 -2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) -2) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) (*.f64 2 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2))) 8) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(/.f64 (+.f64 (-.f64 -2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (-.f64 -2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) -4) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(/.f64 (-.f64 (-.f64 -2 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -2) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(/.f64 (-.f64 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) (-.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle -180))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) 2) |
(/.f64 (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) (-.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle -180))) (*.f64 2 (+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))))))) 2) |
(-.f64 (+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) (/.f64 (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) -180)))) -2)) |
(-.f64 (/.f64 (-.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) -180))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) -2) (-.f64 -1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))))) |
(/.f64 (+.f64 (+.f64 (*.f64 2 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) (*.f64 2 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2))) (+.f64 (*.f64 2 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) (*.f64 2 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)))) 16) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(/.f64 (+.f64 (+.f64 (-.f64 -2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (-.f64 -2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) (+.f64 (-.f64 -2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (-.f64 -2 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)))) -8) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(/.f64 (+.f64 (-.f64 (-.f64 -2 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (-.f64 (-.f64 -2 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) -4) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(/.f64 (+.f64 (-.f64 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) (-.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle -180))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) (-.f64 (*.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) (-.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle -180))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))))) 4) |
(/.f64 (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) (-.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle -180))) (*.f64 2 (+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))))))) 2) |
(-.f64 (+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) (/.f64 (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) -180)))) -2)) |
(-.f64 (/.f64 (-.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) -180))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) -2) (-.f64 -1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))))) |
(pow.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 1) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(neg.f64 (-.f64 -1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
Found 4 expressions with local error:
| New | Error | Program |
|---|---|---|
| ✓ | 0.3b | (*.f64 (PI.f64) (*.f64 angle 1/360)) |
| ✓ | 0.8b | (-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle 1/360))) |
| ✓ | 22.2b | (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle 1/360))))) |
| 22.5b | (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64))) |
Compiled 192 to 132 computations (31.3% saved)
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 0.0ms | angle | @ | 0 | (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle 1/360))))) |
| 0.0ms | angle | @ | 0 | (-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle 1/360))) |
| 0.0ms | angle | @ | -inf | (-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle 1/360))) |
| 0.0ms | angle | @ | inf | (-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle 1/360))) |
| 0.0ms | angle | @ | -inf | (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle 1/360))))) |
| 1× | batch-egg-rewrite |
| 2044× | rational_best-1 |
| 2040× | rational_best-2 |
| 2040× | rational_best-3 |
| 2038× | rational_best-4 |
| 372× | exponential-1 |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 15 | 105 |
| 1 | 103 | 61 |
| 2 | 300 | 55 |
| 3 | 1189 | 55 |
| 4 | 5330 | 55 |
| 1× | node limit |
| Inputs |
|---|
(cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle 1/360))))) |
(-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle 1/360))) |
(*.f64 (PI.f64) (*.f64 angle 1/360)) |
| Outputs |
|---|
((#(struct:change #<rule egg-rr> (2) ((x +.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 0)))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 0 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 1/2) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 1/2))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 1/2) (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 0 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 1/2) (cos.f64 0)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 1/2) (cos.f64 0)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 0)))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 0 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (/.f64 (+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) 2) (/.f64 (-.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) 2))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (/.f64 (+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) 2) (*.f64 1 (/.f64 (-.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) 2)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (cos.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))) (cos.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)))) (*.f64 (sin.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))) (sin.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (cos.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))) (cos.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)))) (*.f64 1 (*.f64 (sin.f64 (*.f64 angle 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((#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 angle 1/360) (+.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle -1/360))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 angle 1/360) (-.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/360))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 angle 1/180)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle -1/360)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/360))) 0)))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/360))) (+.f64 (*.f64 angle -1/180) (*.f64 angle 1/180)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 0 (*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/360))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (*.f64 angle 1/180))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 angle 1/90) (neg.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (neg.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2))) (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 angle -1/180) (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (*.f64 angle 1/90)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (neg.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))) (*.f64 angle 1/90))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (*.f64 angle 1/90)) (*.f64 angle -1/180))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 angle 1/180)) (*.f64 (PI.f64) (*.f64 angle 1/360)))))) (#(struct:change 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(+.f64 (*.f64 (PI.f64) 1/360) 1/180)) (*.f64 angle 1/360)) (*.f64 angle 1/360))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (-.f64 (*.f64 angle 1/180) (-.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720)))) (-.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)) (*.f64 (PI.f64) (*.f64 angle -1/360)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 0 (*.f64 angle -1/360)) (*.f64 (PI.f64) (*.f64 angle -1/360)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 0 (neg.f64 (PI.f64))) (*.f64 (PI.f64) (*.f64 angle -1/360)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (/.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) 4) (/.f64 (-.f64 0 (*.f64 (*.f64 (PI.f64) angle) 1/120)) 4))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) 1/120) 4) (/.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) 4))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (/.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 angle 1/180)) -2) (*.f64 angle -1/360))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (/.f64 (-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle -1/180))) 2) (*.f64 angle 1/360))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (/.f64 (-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle -1/180))) 4) (/.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 angle 1/180)) 4))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (+.f64 (*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/360))) (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 angle 1/180))) (+.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 angle 1/180)) (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 angle 1/180))))))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) 1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) -1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) 2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (PI.f64) (*.f64 angle 1/90)) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 angle 1/90))) 8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (-.f64 0 (*.f64 (PI.f64) (*.f64 angle 1/90))) -4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (neg.f64 (*.f64 (PI.f64) angle)) 1/360) -1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (-.f64 (*.f64 angle 1/90) (neg.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2)))) 2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 angle 1/90) (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2))) 2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 angle 1/90) (PI.f64)) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 1/360 (*.f64 (PI.f64) 2)) angle) 2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 2 (*.f64 (PI.f64) 2)) (*.f64 angle 1/360)) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 2 (+.f64 angle angle)) (*.f64 (PI.f64) 1/360)) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (-.f64 (neg.f64 angle) angle) (*.f64 (PI.f64) 1/360)) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/90)) (*.f64 (PI.f64) (*.f64 angle -1/180))) 2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (-.f64 (*.f64 2 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle 1/90))) (*.f64 (+.f64 angle angle) 1/90)) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (-.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 angle 1/90)) (-.f64 0 (*.f64 angle 1/90))) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (-.f64 (*.f64 (+.f64 angle angle) 1/90) (*.f64 2 (neg.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2))))) 4)))) (#(struct:change #<rule egg-rr> (2) ((x pow.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) 1)))) (#(struct:change #<rule egg-rr> (2) ((x neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))))))) |
| 1× | egg-herbie |
| 1220× | rational_best-simplify-1 |
| 1072× | rational_best-simplify-44 |
| 1004× | rational_best-simplify-68 |
| 958× | rational_best-simplify-3 |
| 898× | rational_best-simplify-63 |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 449 | 5236 |
| 1 | 1212 | 5136 |
| 2 | 3746 | 5114 |
| 1× | node limit |
| Inputs |
|---|
1 |
(+.f64 1 (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))) |
(+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 (*.f64 -1/24488801280000000 (*.f64 (pow.f64 angle 6) (pow.f64 (PI.f64) 6))) (+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 1/360 (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 1/360 (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 1/360 (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 1/360 (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 1/360 (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 1/360 (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 1/360 (PI.f64)))) |
(*.f64 angle (-.f64 1/180 (*.f64 1/360 (PI.f64)))) |
(*.f64 angle (+.f64 1/180 (*.f64 -1/360 (PI.f64)))) |
(*.f64 angle (+.f64 1/180 (*.f64 -1/360 (PI.f64)))) |
(*.f64 angle (+.f64 1/180 (*.f64 -1/360 (PI.f64)))) |
(*.f64 angle (+.f64 1/180 (*.f64 -1/360 (PI.f64)))) |
(*.f64 1/360 (*.f64 angle (PI.f64))) |
(*.f64 1/360 (*.f64 angle (PI.f64))) |
(*.f64 1/360 (*.f64 angle (PI.f64))) |
(*.f64 1/360 (*.f64 angle (PI.f64))) |
(*.f64 1/360 (*.f64 angle (PI.f64))) |
(*.f64 1/360 (*.f64 angle (PI.f64))) |
(*.f64 1/360 (*.f64 angle (PI.f64))) |
(*.f64 1/360 (*.f64 angle (PI.f64))) |
(*.f64 1/360 (*.f64 angle (PI.f64))) |
(*.f64 1/360 (*.f64 angle (PI.f64))) |
(*.f64 1/360 (*.f64 angle (PI.f64))) |
(*.f64 1/360 (*.f64 angle (PI.f64))) |
(+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 0) |
(+.f64 0 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 1/2) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 1/2)) |
(+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 1/2) (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2)) |
(+.f64 (*.f64 0 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 1/2) (cos.f64 0)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 1/2) (cos.f64 0))) |
(-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 0) |
(-.f64 0 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))))) |
(-.f64 (/.f64 (+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) 2) (/.f64 (-.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) 2)) |
(-.f64 (/.f64 (+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) 2) (*.f64 1 (/.f64 (-.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) 2))) |
(-.f64 (*.f64 (cos.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))) (cos.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)))) (*.f64 (sin.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))) (sin.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))) (cos.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)))) (*.f64 1 (*.f64 (sin.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))) (sin.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)))))) |
(-.f64 (*.f64 (/.f64 (+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) 2) (cos.f64 0)) (*.f64 (cos.f64 0) (/.f64 (-.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) 2))) |
(-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))) (cos.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)))) (cos.f64 0)) (*.f64 (cos.f64 0) (*.f64 (sin.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))) (sin.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)))))) |
(-.f64 (*.f64 (cos.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle 1/90))) (cos.f64 (+.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2)) (*.f64 (PI.f64) (*.f64 angle -1/180))))) (*.f64 (sin.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle 1/90))) (sin.f64 (+.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2)) (*.f64 (PI.f64) (*.f64 angle -1/180)))))) |
(-.f64 (*.f64 (cos.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle 1/180))) (*.f64 (sin.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle -1/180))) (sin.f64 (*.f64 angle 1/180)))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 1) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) (cos.f64 0)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) (*.f64 (cos.f64 0) (cos.f64 0))) |
(*.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 1/2)) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 2) 1/2) |
(*.f64 -1 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))))) |
(*.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) -1) |
(*.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) (neg.f64 (cos.f64 0))) |
(*.f64 (cos.f64 0) (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(*.f64 (neg.f64 (cos.f64 0)) (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))))) |
(*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)))) (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))))) |
(/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 1) |
(/.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 2) 2) |
(/.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) -1) |
(/.f64 (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 2)) 4) |
(/.f64 (-.f64 0 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 2)) -2) |
(/.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) 2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 2)) (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 2))) 8) |
(/.f64 (+.f64 (-.f64 0 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 2)) (-.f64 0 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 2))) -4) |
(/.f64 (+.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))))) 4) |
(/.f64 (*.f64 (*.f64 2 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 2)) (cos.f64 0)) 4) |
(/.f64 (*.f64 (-.f64 0 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 2)) (cos.f64 0)) -2) |
(/.f64 (*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) (cos.f64 0)) 2) |
(/.f64 (-.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 2) (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))))) 2) |
(/.f64 (-.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)))) (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))))) 2) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 1) |
(neg.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))))) |
(+.f64 (*.f64 angle 1/360) (+.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle -1/360)))) |
(+.f64 (*.f64 angle 1/360) (-.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/360)))) |
(+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 angle 1/180))) |
(+.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle -1/360))) |
(+.f64 (*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/360))) 0) |
(+.f64 (*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/360))) (+.f64 (*.f64 angle -1/180) (*.f64 angle 1/180))) |
(+.f64 0 (*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/360)))) |
(+.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (*.f64 angle 1/180)) |
(+.f64 (*.f64 angle 1/90) (neg.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180)))) |
(+.f64 (neg.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2))) (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2))) |
(+.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))) |
(+.f64 (*.f64 angle -1/180) (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (*.f64 angle 1/90))) |
(+.f64 (neg.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))) (*.f64 angle 1/90)) |
(+.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (*.f64 angle 1/90)) (*.f64 angle -1/180)) |
(+.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 angle 1/180)) (*.f64 (PI.f64) (*.f64 angle 1/360))) |
(+.f64 (-.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720))) (-.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720)))) |
(+.f64 (-.f64 0 (*.f64 (PI.f64) (*.f64 angle 1/720))) (/.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (*.f64 angle 1/90)) 2)) |
(+.f64 (+.f64 (*.f64 angle 1/360) (neg.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180)))) (-.f64 (*.f64 angle 1/360) (*.f64 angle -1/180))) |
(+.f64 (+.f64 (*.f64 angle 1/360) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/360) (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180)))) |
(+.f64 (+.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle -1/360))) (*.f64 angle 1/360)) |
(+.f64 (-.f64 (*.f64 angle 1/180) (+.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720)))) (neg.f64 (*.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)) 1/2))) |
(+.f64 (-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle 1/720))) (neg.f64 (*.f64 (PI.f64) (*.f64 angle 1/720)))) |
(+.f64 (+.f64 (*.f64 angle 1/360) (*.f64 angle -1/180)) (-.f64 (*.f64 angle 1/360) (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)))) |
(+.f64 (+.f64 (*.f64 angle 1/360) (-.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720)))) (-.f64 0 (*.f64 (PI.f64) (*.f64 angle 1/720)))) |
(*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/360))) |
(*.f64 1/180 (-.f64 angle (*.f64 (PI.f64) (*.f64 angle 1/2)))) |
(*.f64 (*.f64 angle 1/180) (-.f64 1 (*.f64 (PI.f64) 1/2))) |
(*.f64 (*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/360))) 1) |
(*.f64 1 (*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/360)))) |
(*.f64 2 (-.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720)))) |
(*.f64 (neg.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2))) 1/2) |
(*.f64 -1 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2))) |
(*.f64 (neg.f64 angle) (-.f64 -1/180 (*.f64 1/360 (neg.f64 (PI.f64))))) |
(*.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)) -1) |
(*.f64 (-.f64 1/180 (*.f64 (PI.f64) 1/360)) angle) |
(*.f64 (*.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)) 1/2) -2) |
(*.f64 (-.f64 (*.f64 (PI.f64) 1/360) 1/180) (neg.f64 angle)) |
(/.f64 (*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/360))) 1) |
(/.f64 (neg.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2))) 2) |
(/.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)) -1) |
(/.f64 (*.f64 2 (neg.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2)))) 4) |
(/.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2)) -2) |
(/.f64 (+.f64 (*.f64 2 (neg.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2)))) (*.f64 2 (neg.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2))))) 8) |
(/.f64 (+.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2)) (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2))) -4) |
(/.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 angle 1/90)) 2) |
(/.f64 (-.f64 (*.f64 (+.f64 angle angle) 1/90) (*.f64 (PI.f64) (*.f64 angle 1/90))) 4) |
(pow.f64 (*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/360))) 1) |
(neg.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2))) |
(+.f64 (*.f64 angle 1/360) (+.f64 (*.f64 angle 1/360) (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)))) |
(+.f64 (*.f64 angle 1/360) (-.f64 (*.f64 angle 1/360) (*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/360))))) |
(+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) 0) |
(+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (+.f64 (*.f64 angle -1/180) (*.f64 angle 1/180))) |
(+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 0 (*.f64 (PI.f64) 1/360))) |
(+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 0 (*.f64 angle -1/360))) |
(+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 0 (neg.f64 (PI.f64)))) |
(+.f64 (*.f64 angle 1/180) (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2))) |
(+.f64 (*.f64 angle 1/180) (+.f64 (neg.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))) (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180)) (*.f64 angle -1/180)) |
(+.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180)) (/.f64 (+.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2)) (*.f64 (PI.f64) (*.f64 angle -1/180))) 2)) |
(+.f64 (*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/360))) (+.f64 (*.f64 angle -1/180) (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 0 (*.f64 (PI.f64) (*.f64 angle 1/360))) |
(+.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 (PI.f64) (*.f64 angle -1/360))) |
(+.f64 (*.f64 angle 1/90) (-.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)) (*.f64 angle 1/180))) |
(+.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle 1/90)) (-.f64 (*.f64 angle -1/180) (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180)))) |
(+.f64 (*.f64 angle -1/180) (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))) |
(+.f64 (*.f64 angle -1/180) (+.f64 (*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/360))) (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 (neg.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))) (-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle -1/180)))) |
(+.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)) (*.f64 angle 1/180)) |
(+.f64 (-.f64 0 (*.f64 angle 1/90)) (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle 1/90))) |
(+.f64 (+.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720))) (*.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)) 1/2)) |
(+.f64 (+.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720))) (+.f64 (+.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720))) (*.f64 angle -1/180))) |
(+.f64 (+.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720))) (-.f64 (+.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720))) (*.f64 angle 1/180))) |
(+.f64 (*.f64 (PI.f64) (*.f64 angle 1/720)) (*.f64 (PI.f64) (*.f64 angle 1/720))) |
(+.f64 (*.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)) 1/2) (+.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720)))) |
(+.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2)) (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (*.f64 angle 1/90))) |
(+.f64 (+.f64 (+.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720))) (*.f64 angle -1/180)) (+.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720)))) |
(+.f64 (+.f64 (*.f64 angle 1/360) (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2))) (*.f64 angle 1/360)) |
(+.f64 (+.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/360))) (-.f64 (*.f64 angle 1/360) (*.f64 angle 1/180))) |
(+.f64 (-.f64 (*.f64 angle -1/180) (*.f64 angle -1/180)) (*.f64 (PI.f64) (*.f64 angle 1/360))) |
(+.f64 (-.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180)) (*.f64 angle 1/360)) (*.f64 angle -1/360)) |
(+.f64 (-.f64 (*.f64 angle 1/180) (-.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720)))) (neg.f64 (-.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720))))) |
(+.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)) (*.f64 (PI.f64) (*.f64 angle 1/360))) |
(+.f64 (*.f64 0 (*.f64 angle -1/360)) (*.f64 (PI.f64) (*.f64 angle 1/360))) |
(+.f64 (*.f64 0 (neg.f64 (PI.f64))) (*.f64 (PI.f64) (*.f64 angle 1/360))) |
(+.f64 (*.f64 (*.f64 angle 1/2) (*.f64 (PI.f64) 1/360)) (*.f64 (*.f64 angle 1/2) (*.f64 (PI.f64) 1/360))) |
(+.f64 (/.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle -1/180)) 2) (*.f64 angle 1/360)) |
(+.f64 (/.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) 4) (/.f64 (*.f64 (*.f64 (PI.f64) angle) 1/120) 4)) |
(+.f64 (/.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)) 4) (/.f64 (+.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180)) (*.f64 (PI.f64) (*.f64 angle 1/180))) 4)) |
(+.f64 (/.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 angle 1/180)) -2) (*.f64 angle 1/360)) |
(+.f64 (+.f64 (*.f64 angle 1/360) (*.f64 angle -1/180)) (-.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle -1/360)))) |
(-.f64 (*.f64 angle 1/360) (-.f64 (*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/360))) (*.f64 angle 1/360))) |
(-.f64 (*.f64 angle 1/360) (/.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 angle 1/180)) 2)) |
(-.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) 0) |
(-.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (+.f64 (*.f64 angle -1/180) (*.f64 angle 1/180))) |
(-.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (-.f64 (*.f64 angle -1/180) (*.f64 angle -1/180))) |
(-.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 (*.f64 (PI.f64) 1/360) 0)) |
(-.f64 (*.f64 angle 1/180) (*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/360)))) |
(-.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180)) (*.f64 angle 1/180)) |
(-.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180)) (-.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180)) (*.f64 (PI.f64) (*.f64 angle 1/360)))) |
(-.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180)) (+.f64 (*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/360))) (*.f64 (PI.f64) (*.f64 angle 1/360)))) |
(-.f64 (*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/360))) (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 angle 1/180))) |
(-.f64 0 (*.f64 (PI.f64) (*.f64 angle -1/360))) |
(-.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (*.f64 (PI.f64) (*.f64 angle -1/180))) |
(-.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 (PI.f64) (*.f64 angle 1/360))) |
(-.f64 (*.f64 angle -1/360) (/.f64 (-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle -1/180))) -2)) |
(-.f64 (*.f64 angle -1/180) (neg.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180)))) |
(-.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)) (*.f64 angle -1/180)) |
(-.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)) (-.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)) (*.f64 (PI.f64) (*.f64 angle 1/360)))) |
(-.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)) (+.f64 (neg.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))) (*.f64 (PI.f64) (*.f64 angle 1/360)))) |
(-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (*.f64 angle 1/90)) (neg.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2)))) |
(-.f64 (-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle -1/180))) (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))) |
(-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle 1/90)) (*.f64 angle 1/90)) |
(-.f64 (+.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720))) (-.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720)))) |
(-.f64 (+.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720))) (-.f64 (*.f64 angle 1/180) (+.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720))))) |
(-.f64 (*.f64 (PI.f64) (*.f64 angle 1/720)) (-.f64 0 (*.f64 (PI.f64) (*.f64 angle 1/720)))) |
(-.f64 (*.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)) 1/2) (/.f64 (neg.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))) 2)) |
(-.f64 (*.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)) 1/2) (/.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180)) -2)) |
(-.f64 (-.f64 0 (*.f64 (*.f64 (PI.f64) angle) 1/120)) (-.f64 0 (*.f64 (PI.f64) (*.f64 angle 1/90)))) |
(-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/360)))) (*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/360)))) |
(-.f64 (+.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)) (*.f64 angle -1/180)) (-.f64 0 (*.f64 angle 1/90))) |
(-.f64 (+.f64 (+.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720))) (*.f64 angle -1/180)) (-.f64 0 (+.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720))))) |
(-.f64 (+.f64 (*.f64 angle -1/180) (neg.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180)))) (-.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 angle 1/90))) |
(-.f64 (+.f64 (*.f64 angle 1/360) (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2))) (*.f64 angle -1/360)) |
(-.f64 (+.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/360))) (-.f64 (*.f64 angle 1/180) (*.f64 angle 1/360))) |
(-.f64 (-.f64 (*.f64 angle -1/180) (*.f64 angle -1/180)) (*.f64 (PI.f64) (*.f64 angle -1/360))) |
(-.f64 (-.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180)) (*.f64 angle 1/360)) (*.f64 angle 1/360)) |
(-.f64 (-.f64 (*.f64 angle 1/180) (-.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720)))) (-.f64 (*.f64 angle 1/360) (*.f64 (PI.f64) (*.f64 angle 1/720)))) |
(-.f64 (*.f64 0 (*.f64 (PI.f64) 1/360)) (*.f64 (PI.f64) (*.f64 angle -1/360))) |
(-.f64 (*.f64 0 (*.f64 angle -1/360)) (*.f64 (PI.f64) (*.f64 angle -1/360))) |
(-.f64 (*.f64 0 (neg.f64 (PI.f64))) (*.f64 (PI.f64) (*.f64 angle -1/360))) |
(-.f64 (/.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) 4) (/.f64 (-.f64 0 (*.f64 (*.f64 (PI.f64) angle) 1/120)) 4)) |
(-.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) 1/120) 4) (/.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) 4)) |
(-.f64 (/.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 angle 1/180)) -2) (*.f64 angle -1/360)) |
(-.f64 (/.f64 (-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle -1/180))) 2) (*.f64 angle 1/360)) |
(-.f64 (/.f64 (-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle -1/180))) 4) (/.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 angle 1/180)) 4)) |
(-.f64 (+.f64 (*.f64 angle (-.f64 1/180 (*.f64 (PI.f64) 1/360))) (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 angle 1/180))) (+.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 angle 1/180)) (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 angle 1/180)))) |
(/.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) 1) |
(/.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) -1) |
(/.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) 2) |
(/.f64 (*.f64 (PI.f64) (*.f64 angle 1/90)) 4) |
(/.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) -2) |
(/.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 angle 1/90))) 8) |
(/.f64 (-.f64 0 (*.f64 (PI.f64) (*.f64 angle 1/90))) -4) |
(/.f64 (*.f64 (neg.f64 (*.f64 (PI.f64) angle)) 1/360) -1) |
(/.f64 (-.f64 (*.f64 angle 1/90) (neg.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2)))) 2) |
(/.f64 (+.f64 (*.f64 angle 1/90) (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2))) 2) |
(/.f64 (*.f64 (*.f64 angle 1/90) (PI.f64)) 4) |
(/.f64 (*.f64 (*.f64 1/360 (*.f64 (PI.f64) 2)) angle) 2) |
(/.f64 (*.f64 (*.f64 2 (*.f64 (PI.f64) 2)) (*.f64 angle 1/360)) 4) |
(/.f64 (*.f64 (*.f64 2 (+.f64 angle angle)) (*.f64 (PI.f64) 1/360)) 4) |
(/.f64 (*.f64 (-.f64 (neg.f64 angle) angle) (*.f64 (PI.f64) 1/360)) -2) |
(/.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/90)) (*.f64 (PI.f64) (*.f64 angle -1/180))) 2) |
(/.f64 (-.f64 (*.f64 2 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle 1/90))) (*.f64 (+.f64 angle angle) 1/90)) 4) |
(/.f64 (-.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 angle 1/90)) (-.f64 0 (*.f64 angle 1/90))) -2) |
(/.f64 (-.f64 (*.f64 (+.f64 angle angle) 1/90) (*.f64 2 (neg.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2))))) 4) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) 1) |
(neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))) |
| Outputs |
|---|
1 |
(+.f64 1 (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))) |
(+.f64 1 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2))) |
(+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 1 (+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4)))) |
(+.f64 (*.f64 -1/24488801280000000 (*.f64 (pow.f64 angle 6) (pow.f64 (PI.f64) 6))) (+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))))) |
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(/.f64 (-.f64 (*.f64 angle 1/90) (neg.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2)))) 2) |
(*.f64 (PI.f64) (*.f64 angle 1/360)) |
(*.f64 angle (*.f64 (PI.f64) 1/360)) |
(/.f64 (+.f64 (*.f64 angle 1/90) (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2))) 2) |
(*.f64 (PI.f64) (*.f64 angle 1/360)) |
(*.f64 angle (*.f64 (PI.f64) 1/360)) |
(/.f64 (*.f64 (*.f64 angle 1/90) (PI.f64)) 4) |
(*.f64 (PI.f64) (*.f64 angle 1/360)) |
(*.f64 angle (*.f64 (PI.f64) 1/360)) |
(/.f64 (*.f64 (*.f64 1/360 (*.f64 (PI.f64) 2)) angle) 2) |
(*.f64 (PI.f64) (*.f64 angle 1/360)) |
(*.f64 angle (*.f64 (PI.f64) 1/360)) |
(/.f64 (*.f64 (*.f64 2 (*.f64 (PI.f64) 2)) (*.f64 angle 1/360)) 4) |
(*.f64 (*.f64 angle 1/360) (/.f64 (*.f64 2 (*.f64 2 (PI.f64))) 4)) |
(*.f64 (*.f64 (PI.f64) 4) (*.f64 angle 1/1440)) |
(/.f64 (*.f64 (*.f64 2 (+.f64 angle angle)) (*.f64 (PI.f64) 1/360)) 4) |
(*.f64 (PI.f64) (*.f64 angle 1/360)) |
(*.f64 angle (*.f64 (PI.f64) 1/360)) |
(/.f64 (*.f64 (-.f64 (neg.f64 angle) angle) (*.f64 (PI.f64) 1/360)) -2) |
(*.f64 (PI.f64) (*.f64 angle 1/360)) |
(*.f64 angle (*.f64 (PI.f64) 1/360)) |
(/.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/90)) (*.f64 (PI.f64) (*.f64 angle -1/180))) 2) |
(*.f64 (PI.f64) (*.f64 angle 1/360)) |
(*.f64 angle (*.f64 (PI.f64) 1/360)) |
(/.f64 (-.f64 (*.f64 2 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle 1/90))) (*.f64 (+.f64 angle angle) 1/90)) 4) |
(/.f64 (-.f64 (*.f64 2 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle 1/90))) (*.f64 1/90 (+.f64 angle angle))) 4) |
(-.f64 (*.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle 1/90)) 1/2) (*.f64 angle 1/180)) |
(-.f64 (*.f64 1/2 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle 1/90))) (*.f64 angle 1/180)) |
(/.f64 (-.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle -1/180)) (*.f64 angle 1/90)) (-.f64 0 (*.f64 angle 1/90))) -2) |
(*.f64 (PI.f64) (*.f64 angle 1/360)) |
(*.f64 angle (*.f64 (PI.f64) 1/360)) |
(/.f64 (-.f64 (*.f64 (+.f64 angle angle) 1/90) (*.f64 2 (neg.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2))))) 4) |
(*.f64 (PI.f64) (*.f64 angle 1/360)) |
(*.f64 angle (*.f64 (PI.f64) 1/360)) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) 1) |
(*.f64 (PI.f64) (*.f64 angle 1/360)) |
(*.f64 angle (*.f64 (PI.f64) 1/360)) |
(neg.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))) |
(*.f64 (PI.f64) (*.f64 angle 1/360)) |
(*.f64 angle (*.f64 (PI.f64) 1/360)) |
Compiled 45758 to 33576 computations (26.6% saved)
80 alts after pruning (75 fresh and 5 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1360 | 33 | 1393 |
| Fresh | 3 | 42 | 45 |
| Picked | 1 | 0 | 1 |
| Done | 1 | 5 | 6 |
| Total | 1365 | 80 | 1445 |
| Status | Error | Program |
|---|---|---|
| 30.0b | (+.f64 (pow.f64 (-.f64 (+.f64 a (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2))) (-.f64 a (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 18.9b | (+.f64 (pow.f64 (-.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (-.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 30.1b | (+.f64 (pow.f64 (-.f64 a (-.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 23.5b | (+.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) a) (*.f64 angle 1/180)) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 23.5b | (+.f64 (pow.f64 (*.f64 (*.f64 angle a) (*.f64 1/180 (PI.f64))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 17.5b | (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) a) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 40.3b | (+.f64 (pow.f64 (*.f64 a (/.f64 (+.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) (cos.f64 (*.f64 (PI.f64) (-.f64 (*.f64 angle 1/180) 1/2)))) 2)) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 40.3b | (+.f64 (pow.f64 (*.f64 a (/.f64 (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (cos.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) (*.f64 (PI.f64) -1/2)))) 2)) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 17.6b | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) -360))) (*.f64 (sin.f64 (-.f64 (*.f64 (PI.f64) 1/2) (*.f64 angle (*.f64 (PI.f64) 1/360)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) -360))))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 23.6b | (+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) | |
| 23.8b | (+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 1 (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) | |
| 23.6b | (+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle 1/180) (-.f64 (*.f64 angle 1/180) (*.f64 angle (/.f64 (PI.f64) 180)))))) 2)) | |
| 23.6b | (+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2)) | |
| 23.5b | (+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| ▶ | 17.4b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (-.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) angle) (-.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) 180))) 2) (pow.f64 (*.f64 b 1) 2)) |
| ✓ | 17.4b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 2) (pow.f64 (*.f64 b 1) 2)) |
| 18.3b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (-.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))) (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle))) angle))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 18.2b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (-.f64 (-.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))) angle))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 18.3b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))) (-.f64 angle (*.f64 (PI.f64) (/.f64 angle 360)))))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 18.2b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) (-.f64 angle (+.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))))))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 17.6b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (*.f64 angle (*.f64 (PI.f64) 1/120))))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 18.1b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (/.f64 (-.f64 (-.f64 -2 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -2) 2)) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)))) (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/360))) (-.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/360))))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/180))) angle)) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) | |
| 17.9b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (+.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 (PI.f64) (*.f64 angle -1/360))) (*.f64 (PI.f64) (*.f64 angle -1/180))))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (-.f64 (*.f64 -1/180 (+.f64 angle (*.f64 angle (PI.f64)))) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (+.f64 (*.f64 angle 1/180) (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (+.f64 (*.f64 angle -1/180) (*.f64 (PI.f64) (*.f64 angle -1/360)))))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (+.f64 (*.f64 1/2 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) 2))) 2)) 2)) | |
| ▶ | 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) 2)) |
| ▶ | 18.1b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) 2)) |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle 1/90))) (cos.f64 (+.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2)) (*.f64 (PI.f64) (*.f64 angle -1/180))))) (*.f64 (sin.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle 1/90))) (sin.f64 (+.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2)) (*.f64 (PI.f64) (*.f64 angle -1/180))))))) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle 1/180))) (*.f64 (sin.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle -1/180))) (sin.f64 (*.f64 angle 1/180))))) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))) (cos.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)))) (*.f64 (sin.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))) (sin.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)))))) 2)) | |
| 17.9b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 (*.f64 angle 1/180)) (cos.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)))) (*.f64 (sin.f64 (*.f64 angle 1/180)) (sin.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)))))) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (-.f64 (cos.f64 0) (-.f64 (cos.f64 0) (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))))) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)))) (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)))))) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (+.f64 (-.f64 (-.f64 (*.f64 angle 1/90) (-.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)) (*.f64 (PI.f64) (*.f64 angle -1/180)))) (+.f64 (*.f64 angle 1/180) (+.f64 (*.f64 angle 1/180) (*.f64 (*.f64 angle (PI.f64)) -1/90)))) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle 1/360)))))) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (+.f64 (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle 1/90)) (*.f64 angle 1/90)) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle 1/360)))))) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/180) (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle 1/90)) (*.f64 angle 1/90)))))) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/180) (-.f64 (+.f64 (*.f64 angle 1/360) (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2))) (*.f64 angle -1/360)))))) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle 1/180)) (*.f64 (-.f64 1/180 (*.f64 (PI.f64) 1/360)) angle)))) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle (*.f64 (PI.f64) 1/90)) (*.f64 (PI.f64) (*.f64 1/180 angle))))) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle 1/180) (+.f64 (+.f64 (*.f64 angle 1/360) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/360) (*.f64 angle (+.f64 1/180 (*.f64 1/180 (PI.f64))))))))) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle 1/180) (+.f64 (*.f64 angle (*.f64 (PI.f64) -1/90)) (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) 1/180))))))) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle 1/180) (+.f64 (*.f64 angle 1/90) (*.f64 angle (-.f64 (*.f64 (PI.f64) -1/180) 1/180)))))) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle 1/180) (*.f64 (+.f64 1/180 (*.f64 (PI.f64) -1/180)) angle)))) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 1/180 (+.f64 angle (*.f64 angle (PI.f64)))) (*.f64 angle 1/180)))) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (+.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2)) (+.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)) (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle 1/90)))))) 2)) | |
| ✓ | 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2)) |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) | |
| ✓ | 17.5b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b 1) 2)) |
| 17.5b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle (PI.f64)) 1/180))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 40.4b | (+.f64 (pow.f64 (*.f64 a (cos.f64 (+.f64 (*.f64 (PI.f64) (/.f64 angle -180)) (*.f64 (PI.f64) 1/2)))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 40.3b | (+.f64 (pow.f64 (*.f64 a (cos.f64 (+.f64 (*.f64 (PI.f64) 1/2) (*.f64 angle (*.f64 (PI.f64) -1/180))))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 40.4b | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (-.f64 1/2 (*.f64 1/180 angle))))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 23.5b | (+.f64 (/.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 32.7b | (+.f64 (-.f64 (pow.f64 a 2) (-.f64 (pow.f64 a 2) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) (pow.f64 (*.f64 b 1) 2)) | |
| 32.7b | (+.f64 (-.f64 (+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (pow.f64 a 2)) (-.f64 (pow.f64 a 2) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2))) (pow.f64 (*.f64 b 1) 2)) | |
| 40.3b | (+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (cos.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) (*.f64 (PI.f64) -1/2)))) 2) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 33.1b | (+.f64 (*.f64 (pow.f64 (*.f64 a (PI.f64)) 2) (*.f64 (pow.f64 angle 2) 1/32400)) (pow.f64 (*.f64 b 1) 2)) | |
| 27.9b | (+.f64 (*.f64 (pow.f64 (sin.f64 (-.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))) (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle))) angle)) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 27.9b | (+.f64 (*.f64 (pow.f64 (sin.f64 (-.f64 (-.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))) angle)) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 27.9b | (+.f64 (*.f64 (pow.f64 (sin.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))) (-.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))))) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 27.7b | (+.f64 (*.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (*.f64 angle (*.f64 (PI.f64) 1/120)))) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) | |
| ✓ | 27.6b | (+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) |
| ▶ | 27.5b | (+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) |
| 40.4b | (+.f64 (*.f64 (pow.f64 (cos.f64 (+.f64 (*.f64 (PI.f64) 1/2) (*.f64 angle (*.f64 (PI.f64) -1/180)))) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 33.1b | (+.f64 (*.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (PI.f64)) 2)) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 23.5b | (+.f64 (*.f64 1/32400 (pow.f64 (/.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 a -2)) -2) 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 20.8b | (+.f64 (*.f64 1/32400 (pow.f64 (-.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) a))) angle) 2)) (pow.f64 (*.f64 b 1) 2)) | |
| ▶ | 23.5b | (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
| 23.6b | (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (-.f64 (-.f64 a (*.f64 (*.f64 (PI.f64) a) -2)) (+.f64 a (*.f64 (PI.f64) a)))) 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 23.5b | (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (-.f64 (+.f64 a (*.f64 (PI.f64) a)) a)) 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 23.5b | (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (-.f64 a (-.f64 a (*.f64 (PI.f64) a)))) 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 23.5b | (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) | |
| ✓ | 23.5b | (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
| 23.4b | (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 (*.f64 angle a) 2) (pow.f64 (PI.f64) 2))) (pow.f64 (*.f64 b 1) 2)) | |
| 33.1b | (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) (pow.f64 (*.f64 b 1) 2)) |
Compiled 4889 to 3850 computations (21.3% saved)
Found 4 expressions with local error:
| New | Error | Program |
|---|---|---|
| ✓ | 0.3b | (*.f64 angle (*.f64 (PI.f64) 1/2)) |
| ✓ | 0.3b | (pow.f64 (*.f64 a (sin.f64 (/.f64 (-.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) angle) (-.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) 180))) 2) |
| ✓ | 0.7b | (-.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))) |
| ✓ | 22.5b | (sin.f64 (/.f64 (-.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) angle) (-.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) 180)) |
Compiled 161 to 107 computations (33.5% saved)
15 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 0.0ms | angle | @ | 0 | (-.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))) |
| 0.0ms | angle | @ | -inf | (-.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))) |
| 0.0ms | angle | @ | inf | (-.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))) |
| 0.0ms | angle | @ | 0 | (sin.f64 (/.f64 (-.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) angle) (-.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) 180)) |
| 0.0ms | angle | @ | 0 | (pow.f64 (*.f64 a (sin.f64 (/.f64 (-.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) angle) (-.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) 180))) 2) |
| 1× | batch-egg-rewrite |
| 802× | rational_best-simplify-61 |
| 646× | rational_best-simplify-47 |
| 626× | rational_best-1 |
| 624× | rational_best-2 |
| 624× | rational_best-3 |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 19 | 162 |
| 1 | 144 | 86 |
| 2 | 468 | 86 |
| 3 | 2092 | 86 |
| 1× | node limit |
| Inputs |
|---|
(sin.f64 (/.f64 (-.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) angle) (-.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) 180)) |
(-.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (-.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) angle) (-.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) 180))) 2) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
| Outputs |
|---|
((#(struct:change #<rule egg-rr> (2) ((x +.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 0)))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 0 (cos.f64 0)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 0 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) 0))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)))) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)))) (+.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)))) 0))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 0 (cos.f64 0)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (cos.f64 0)) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (cos.f64 0)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)))) (cos.f64 0)) (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)))) (cos.f64 0)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 0)))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 0 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (sin.f64 0) (cos.f64 (*.f64 angle (/.f64 (PI.f64) -180)))) (*.f64 (sin.f64 (*.f64 (PI.f64) 1/2)) (sin.f64 (*.f64 angle (/.f64 (PI.f64) -180)))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (sin.f64 0) (cos.f64 (*.f64 angle (/.f64 (PI.f64) -180)))) (*.f64 1 (*.f64 (sin.f64 (*.f64 (PI.f64) 1/2)) (sin.f64 (*.f64 angle (/.f64 (PI.f64) -180))))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 0 (cos.f64 0)) (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (*.f64 (sin.f64 0) (cos.f64 (*.f64 angle (/.f64 (PI.f64) -180)))) (cos.f64 0)) (*.f64 (cos.f64 0) (*.f64 (sin.f64 (*.f64 (PI.f64) 1/2)) (sin.f64 (*.f64 angle (/.f64 (PI.f64) -180))))))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (cos.f64 0))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 (cos.f64 0) (cos.f64 0)))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 1 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1/2)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 -1 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 -1 (*.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (cos.f64 0)))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -1)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (-.f64 0 (cos.f64 0)))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (neg.f64 (cos.f64 0)))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (cos.f64 0) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)))))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (-.f64 0 (cos.f64 0)) (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))))))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) 8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) -4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (cos.f64 0)) -1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (cos.f64 0)) 2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (cos.f64 0)) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (cos.f64 0)) -2)))) 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egg-rr> (2) ((x -.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) 0)))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) (+.f64 (neg.f64 angle) angle))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) (*.f64 (*.f64 angle 1/2) 0))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))) angle)))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))) (+.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) (*.f64 angle (*.f64 (PI.f64) 1/2))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) (-.f64 angle (*.f64 angle (PI.f64))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 0 (*.f64 angle (*.f64 (PI.f64) -1/2)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) (*.f64 angle (neg.f64 (PI.f64))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 angle (PI.f64)) (*.f64 angle (*.f64 (PI.f64) 1/2)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (+.f64 angle (*.f64 angle (PI.f64))) (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 2) (neg.f64 angle))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 2) (+.f64 (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) angle) (*.f64 angle (*.f64 (PI.f64) 1/2))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (neg.f64 angle) (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) angle))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 1/2 (neg.f64 angle)) (*.f64 1/2 (-.f64 (neg.f64 angle) (*.f64 angle (PI.f64)))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (-.f64 (*.f64 angle (PI.f64)) angle) (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 2))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 angle 1/2) (*.f64 1/2 (-.f64 angle (*.f64 angle (PI.f64)))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 angle (*.f64 (PI.f64) 1/4)) (/.f64 (*.f64 angle (neg.f64 (PI.f64))) 4))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 1/2 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) -4))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 4) (*.f64 1/2 (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) angle)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (-.f64 angle (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) -4)) (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) -4))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (-.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))) (*.f64 angle 1/2)) (*.f64 angle 1/2))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (+.f64 angle (*.f64 angle (PI.f64))) 1/2) (*.f64 angle 1/2))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 0 (neg.f64 angle)) (*.f64 angle (*.f64 (PI.f64) -1/2)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (-.f64 (*.f64 angle (PI.f64)) angle) 1/2) (*.f64 1/2 (neg.f64 angle)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 0 (*.f64 angle 1/2)) (*.f64 angle (*.f64 (PI.f64) -1/2)))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 0 (*.f64 (PI.f64) -1/2)) (*.f64 angle (*.f64 (PI.f64) -1/2)))))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) 1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 angle (*.f64 (PI.f64) 2)) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) -1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 angle (neg.f64 (PI.f64))) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 angle (PI.f64)) 2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 2 (*.f64 angle (*.f64 (PI.f64) 2))) 8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 angle (PI.f64)) -2) -4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 2 (*.f64 (PI.f64) 2)) angle) 8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (-.f64 0 (*.f64 (PI.f64) 2)) angle) -4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 2 (+.f64 angle angle)) (*.f64 (PI.f64) 1/2)) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 2 (*.f64 (PI.f64) 2)) (*.f64 angle 1/2)) 4)))) (#(struct:change #<rule egg-rr> (2) ((x pow.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) 1)))) (#(struct:change #<rule egg-rr> (2) ((x neg.f64 (*.f64 angle (*.f64 (PI.f64) -1/2))))))) |
| 1× | egg-herbie |
| 1180× | rational_best-simplify-1 |
| 994× | rational_best-simplify-62 |
| 786× | rational_best-simplify-58 |
| 728× | rational_best-simplify-66 |
| 714× | rational_best-simplify-3 |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 438 | 6530 |
| 1 | 1026 | 6394 |
| 2 | 2714 | 6372 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (pow.f64 (PI.f64) 5))))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (+.f64 (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (pow.f64 (PI.f64) 5))) (*.f64 -1/30855889612800000000 (*.f64 (pow.f64 angle 7) (pow.f64 (PI.f64) 7)))))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(*.f64 (-.f64 1 (*.f64 1/2 (PI.f64))) angle) |
(*.f64 (-.f64 1 (*.f64 1/2 (PI.f64))) angle) |
(*.f64 (-.f64 1 (*.f64 1/2 (PI.f64))) angle) |
(*.f64 (-.f64 1 (*.f64 1/2 (PI.f64))) angle) |
(*.f64 (-.f64 1 (*.f64 1/2 (PI.f64))) angle) |
(*.f64 (-.f64 1 (*.f64 1/2 (PI.f64))) angle) |
(*.f64 (-.f64 1 (*.f64 1/2 (PI.f64))) angle) |
(*.f64 (-.f64 1 (*.f64 1/2 (PI.f64))) angle) |
(*.f64 angle (+.f64 (*.f64 -1/2 (PI.f64)) 1)) |
(*.f64 angle (+.f64 (*.f64 -1/2 (PI.f64)) 1)) |
(*.f64 angle (+.f64 (*.f64 -1/2 (PI.f64)) 1)) |
(*.f64 angle (+.f64 (*.f64 -1/2 (PI.f64)) 1)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) (*.f64 (pow.f64 angle 6) (+.f64 (*.f64 1/1224440064000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6))) (*.f64 1/2040733440000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6))))))) |
(+.f64 (*.f64 (pow.f64 angle 8) (+.f64 (*.f64 -1/396718580736000000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 8))) (*.f64 -1/2777030065152000000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 8))))) (+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) (*.f64 (pow.f64 angle 6) (+.f64 (*.f64 1/1224440064000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6))) (*.f64 1/2040733440000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6)))))))) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 1/2 (*.f64 angle (PI.f64))) |
(*.f64 1/2 (*.f64 angle (PI.f64))) |
(*.f64 1/2 (*.f64 angle (PI.f64))) |
(*.f64 1/2 (*.f64 angle (PI.f64))) |
(*.f64 1/2 (*.f64 angle (PI.f64))) |
(*.f64 1/2 (*.f64 angle (PI.f64))) |
(*.f64 1/2 (*.f64 angle (PI.f64))) |
(*.f64 1/2 (*.f64 angle (PI.f64))) |
(*.f64 1/2 (*.f64 angle (PI.f64))) |
(*.f64 1/2 (*.f64 angle (PI.f64))) |
(*.f64 1/2 (*.f64 angle (PI.f64))) |
(*.f64 1/2 (*.f64 angle (PI.f64))) |
(+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 0) |
(+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 0 (cos.f64 0))) |
(+.f64 0 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2)) |
(+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) 0)) |
(+.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)))) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))))) |
(+.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)))) (+.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)))) 0)) |
(+.f64 (*.f64 0 (cos.f64 0)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (cos.f64 0)) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (cos.f64 0))) |
(+.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)))) (cos.f64 0)) (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)))) (cos.f64 0))) |
(-.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 0) |
(-.f64 0 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) |
(-.f64 (*.f64 (sin.f64 0) (cos.f64 (*.f64 angle (/.f64 (PI.f64) -180)))) (*.f64 (sin.f64 (*.f64 (PI.f64) 1/2)) (sin.f64 (*.f64 angle (/.f64 (PI.f64) -180))))) |
(-.f64 (*.f64 (sin.f64 0) (cos.f64 (*.f64 angle (/.f64 (PI.f64) -180)))) (*.f64 1 (*.f64 (sin.f64 (*.f64 (PI.f64) 1/2)) (sin.f64 (*.f64 angle (/.f64 (PI.f64) -180)))))) |
(-.f64 (*.f64 0 (cos.f64 0)) (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) |
(-.f64 (*.f64 (*.f64 (sin.f64 0) (cos.f64 (*.f64 angle (/.f64 (PI.f64) -180)))) (cos.f64 0)) (*.f64 (cos.f64 0) (*.f64 (sin.f64 (*.f64 (PI.f64) 1/2)) (sin.f64 (*.f64 angle (/.f64 (PI.f64) -180)))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (cos.f64 0)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 (cos.f64 0) (cos.f64 0))) |
(*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2)) |
(*.f64 1 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 1/2) |
(*.f64 -1 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) |
(*.f64 -1 (*.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (cos.f64 0))) |
(*.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -1) |
(*.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (-.f64 0 (cos.f64 0))) |
(*.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (neg.f64 (cos.f64 0))) |
(*.f64 (cos.f64 0) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))))) |
(*.f64 (-.f64 0 (cos.f64 0)) (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) |
(/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1) |
(/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 2) |
(/.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -1) |
(/.f64 (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) 4) |
(/.f64 (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) -2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) 8) |
(/.f64 (+.f64 (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) -4) |
(/.f64 (*.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (cos.f64 0)) -1) |
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (cos.f64 0)) 2) |
(/.f64 (*.f64 (*.f64 2 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (cos.f64 0)) 4) |
(/.f64 (*.f64 (-.f64 0 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (cos.f64 0)) -2) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1) |
(neg.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))))) |
(cos.f64 (*.f64 (PI.f64) (-.f64 1/2 (*.f64 angle 1/180)))) |
(+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) (-.f64 angle (*.f64 angle (PI.f64)))) |
(+.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) 0) |
(+.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) (+.f64 (neg.f64 angle) angle)) |
(+.f64 0 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2)))) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) angle) |
(+.f64 (+.f64 angle angle) (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) angle)) |
(+.f64 (-.f64 angle (*.f64 angle (PI.f64))) (*.f64 angle (*.f64 (PI.f64) 1/2))) |
(+.f64 (neg.f64 angle) (-.f64 angle (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 2))) |
(+.f64 (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) angle) (+.f64 angle angle)) |
(+.f64 (-.f64 angle (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 2)) (neg.f64 angle)) |
(+.f64 (*.f64 angle 1/2) (+.f64 (*.f64 angle 1/2) (*.f64 angle (*.f64 (PI.f64) -1/2)))) |
(+.f64 (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) -4) (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) -4)) |
(+.f64 (-.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/4))) (neg.f64 (*.f64 angle (*.f64 (PI.f64) 1/4)))) |
(+.f64 (-.f64 angle (*.f64 1/2 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))))) (neg.f64 (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 4))) |
(*.f64 angle (+.f64 1 (*.f64 (PI.f64) -1/2))) |
(*.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) 1) |
(*.f64 2 (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) -4)) |
(*.f64 1 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2)))) |
(*.f64 (neg.f64 (*.f64 angle (-.f64 (PI.f64) 2))) 1/2) |
(*.f64 -1 (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 2)) |
(*.f64 (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 2) -1) |
(*.f64 (+.f64 (*.f64 (PI.f64) 1/2) -1) (neg.f64 angle)) |
(*.f64 (+.f64 1 (*.f64 (PI.f64) -1/2)) angle) |
(*.f64 (-.f64 (*.f64 angle (*.f64 (PI.f64) 1/4)) (*.f64 angle 1/2)) -2) |
(/.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) 1) |
(/.f64 (neg.f64 (*.f64 angle (-.f64 (PI.f64) 2))) 2) |
(/.f64 (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 2) -1) |
(/.f64 (*.f64 2 (neg.f64 (*.f64 angle (-.f64 (PI.f64) 2)))) 4) |
(/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) -2) |
(/.f64 (+.f64 (*.f64 2 (neg.f64 (*.f64 angle (-.f64 (PI.f64) 2)))) (*.f64 2 (neg.f64 (*.f64 angle (-.f64 (PI.f64) 2))))) 8) |
(/.f64 (+.f64 (*.f64 angle (-.f64 (PI.f64) 2)) (*.f64 angle (-.f64 (PI.f64) 2))) -4) |
(pow.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) 1) |
(neg.f64 (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 2)) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 0) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) (*.f64 0 (pow.f64 a 2))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) (+.f64 (*.f64 0 (pow.f64 a 2)) (*.f64 0 (pow.f64 a 2)))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) (+.f64 (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (*.f64 0 (pow.f64 a 2)))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) (+.f64 (*.f64 0 (pow.f64 a 2)) (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) (+.f64 (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)))) |
(+.f64 0 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) |
(+.f64 (*.f64 0 (pow.f64 a 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) |
(+.f64 (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) |
(+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2)) |
(+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) 0)) |
(+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (*.f64 0 (pow.f64 a 2)))) |
(+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 0) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) (*.f64 0 (pow.f64 a 2))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) (+.f64 (*.f64 0 (pow.f64 a 2)) (*.f64 0 (pow.f64 a 2)))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) (+.f64 (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (*.f64 0 (pow.f64 a 2)))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) (+.f64 (*.f64 0 (pow.f64 a 2)) (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) (+.f64 (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)))) |
(-.f64 0 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) |
(-.f64 0 (+.f64 (*.f64 0 (pow.f64 a 2)) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))) |
(-.f64 0 (+.f64 (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))) |
(-.f64 (-.f64 0 (*.f64 0 (pow.f64 a 2))) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) |
(-.f64 (-.f64 0 (*.f64 0 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) |
(*.f64 2 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2)) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1) |
(*.f64 1 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) (pow.f64 a 2)) |
(*.f64 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) 1/2) |
(*.f64 -1 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) |
(*.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) -1) |
(*.f64 (*.f64 (pow.f64 a 2) 2) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 2)) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2) 2) (/.f64 (pow.f64 a 2) 2)) |
(*.f64 (neg.f64 (pow.f64 a 2)) (neg.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2))) |
(*.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 2)) (neg.f64 (pow.f64 a 2))) |
(*.f64 (pow.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) (pow.f64 (neg.f64 a) 2)) |
(*.f64 (pow.f64 (neg.f64 a) 2) (pow.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) |
(/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1) |
(/.f64 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) 2) |
(/.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)) -1) |
(/.f64 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) 4) |
(/.f64 (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) -2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))) 8) |
(/.f64 (+.f64 (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))) -4) |
(neg.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) |
(+.f64 angle (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 2)) |
(+.f64 angle (+.f64 (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) angle) (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) 0) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) (+.f64 (neg.f64 angle) angle)) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) (*.f64 0 (neg.f64 angle))) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) (*.f64 0 (*.f64 angle 1/2))) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) (*.f64 0 (*.f64 (PI.f64) -1/2))) |
(+.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))) (neg.f64 angle)) |
(+.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))) (*.f64 (-.f64 0 (-.f64 (+.f64 angle (*.f64 angle (PI.f64))) (-.f64 (*.f64 angle (PI.f64)) angle))) 1/2)) |
(+.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) (-.f64 (*.f64 angle (PI.f64)) angle)) |
(+.f64 0 (*.f64 angle (*.f64 (PI.f64) 1/2))) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) (*.f64 angle (PI.f64))) |
(+.f64 (*.f64 angle (PI.f64)) (*.f64 angle (*.f64 (PI.f64) -1/2))) |
(+.f64 (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 2) angle) |
(+.f64 (neg.f64 angle) (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) |
(+.f64 (neg.f64 angle) (+.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) (*.f64 angle (PI.f64)))) |
(+.f64 (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) angle) (+.f64 angle (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 angle 1/2) (+.f64 (*.f64 angle 1/2) (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 2))) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) 1/4)) (*.f64 angle (*.f64 (PI.f64) 1/4))) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) 1/4)) (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/4)) 0)) |
(+.f64 (*.f64 1/2 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 4)) |
(+.f64 (*.f64 1/2 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) (+.f64 (*.f64 1/2 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) (neg.f64 angle))) |
(+.f64 (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 4) (*.f64 1/2 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))))) |
(+.f64 (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 4) (+.f64 (*.f64 1/2 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) 0)) |
(+.f64 (-.f64 angle (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) -4)) (neg.f64 (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) -4))) |
(+.f64 (-.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))) (*.f64 angle 1/2)) (neg.f64 (*.f64 angle 1/2))) |
(+.f64 (*.f64 0 (neg.f64 angle)) (*.f64 angle (*.f64 (PI.f64) 1/2))) |
(+.f64 (*.f64 (-.f64 (*.f64 angle (PI.f64)) angle) 1/2) (*.f64 angle 1/2)) |
(+.f64 (*.f64 0 (*.f64 angle 1/2)) (*.f64 angle (*.f64 (PI.f64) 1/2))) |
(+.f64 (*.f64 0 (*.f64 (PI.f64) -1/2)) (*.f64 angle (*.f64 (PI.f64) 1/2))) |
(-.f64 angle (+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2)))) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) 0) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) (+.f64 (neg.f64 angle) angle)) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) (*.f64 (*.f64 angle 1/2) 0)) |
(-.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))) angle) |
(-.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))) (+.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) (*.f64 angle (*.f64 (PI.f64) 1/2)))) |
(-.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) (-.f64 angle (*.f64 angle (PI.f64)))) |
(-.f64 0 (*.f64 angle (*.f64 (PI.f64) -1/2))) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) (*.f64 angle (neg.f64 (PI.f64)))) |
(-.f64 (*.f64 angle (PI.f64)) (*.f64 angle (*.f64 (PI.f64) 1/2))) |
(-.f64 (+.f64 angle (*.f64 angle (PI.f64))) (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) |
(-.f64 (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 2) (neg.f64 angle)) |
(-.f64 (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 2) (+.f64 (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) angle) (*.f64 angle (*.f64 (PI.f64) 1/2)))) |
(-.f64 (neg.f64 angle) (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) angle)) |
(-.f64 (*.f64 1/2 (neg.f64 angle)) (*.f64 1/2 (-.f64 (neg.f64 angle) (*.f64 angle (PI.f64))))) |
(-.f64 (-.f64 (*.f64 angle (PI.f64)) angle) (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 2)) |
(-.f64 (*.f64 angle 1/2) (*.f64 1/2 (-.f64 angle (*.f64 angle (PI.f64))))) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) 1/4)) (/.f64 (*.f64 angle (neg.f64 (PI.f64))) 4)) |
(-.f64 (*.f64 1/2 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) -4)) |
(-.f64 (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 4) (*.f64 1/2 (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) angle))) |
(-.f64 (-.f64 angle (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) -4)) (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) -4)) |
(-.f64 (-.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))) (*.f64 angle 1/2)) (*.f64 angle 1/2)) |
(-.f64 (*.f64 (+.f64 angle (*.f64 angle (PI.f64))) 1/2) (*.f64 angle 1/2)) |
(-.f64 (*.f64 0 (neg.f64 angle)) (*.f64 angle (*.f64 (PI.f64) -1/2))) |
(-.f64 (*.f64 (-.f64 (*.f64 angle (PI.f64)) angle) 1/2) (*.f64 1/2 (neg.f64 angle))) |
(-.f64 (*.f64 0 (*.f64 angle 1/2)) (*.f64 angle (*.f64 (PI.f64) -1/2))) |
(-.f64 (*.f64 0 (*.f64 (PI.f64) -1/2)) (*.f64 angle (*.f64 (PI.f64) -1/2))) |
(/.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) 1) |
(/.f64 (*.f64 angle (*.f64 (PI.f64) 2)) 4) |
(/.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) -1) |
(/.f64 (*.f64 angle (neg.f64 (PI.f64))) -2) |
(/.f64 (*.f64 angle (PI.f64)) 2) |
(/.f64 (*.f64 2 (*.f64 angle (*.f64 (PI.f64) 2))) 8) |
(/.f64 (*.f64 (*.f64 angle (PI.f64)) -2) -4) |
(/.f64 (*.f64 (*.f64 2 (*.f64 (PI.f64) 2)) angle) 8) |
(/.f64 (*.f64 (-.f64 0 (*.f64 (PI.f64) 2)) angle) -4) |
(/.f64 (*.f64 (*.f64 2 (+.f64 angle angle)) (*.f64 (PI.f64) 1/2)) 4) |
(/.f64 (*.f64 (*.f64 2 (*.f64 (PI.f64) 2)) (*.f64 angle 1/2)) 4) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) 1) |
(neg.f64 (*.f64 angle (*.f64 (PI.f64) -1/2))) |
| Outputs |
|---|
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 angle (*.f64 1/180 (PI.f64))) (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3))) |
(+.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (pow.f64 (PI.f64) 5))))) |
(+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (+.f64 (*.f64 angle (*.f64 1/180 (PI.f64))) (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)))) |
(+.f64 (*.f64 angle (*.f64 1/180 (PI.f64))) (+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)))) |
(+.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) (+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (+.f64 (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (pow.f64 (PI.f64) 5))) (*.f64 -1/30855889612800000000 (*.f64 (pow.f64 angle 7) (pow.f64 (PI.f64) 7)))))) |
(+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (+.f64 (*.f64 angle (*.f64 1/180 (PI.f64))) (+.f64 (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)) (*.f64 -1/30855889612800000000 (pow.f64 (*.f64 angle (PI.f64)) 7))))) |
(+.f64 (*.f64 angle (*.f64 1/180 (PI.f64))) (+.f64 (+.f64 (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)) (*.f64 -1/30855889612800000000 (pow.f64 (*.f64 angle (PI.f64)) 7))) (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)))) |
(+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (+.f64 (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)) (+.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) (*.f64 -1/30855889612800000000 (pow.f64 (*.f64 angle (PI.f64)) 7))))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
(*.f64 (-.f64 1 (*.f64 1/2 (PI.f64))) angle) |
(*.f64 angle (-.f64 1 (*.f64 (PI.f64) 1/2))) |
(+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) |
(+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/2))) |
(*.f64 (-.f64 1 (*.f64 1/2 (PI.f64))) angle) |
(*.f64 angle (-.f64 1 (*.f64 (PI.f64) 1/2))) |
(+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) |
(+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/2))) |
(*.f64 (-.f64 1 (*.f64 1/2 (PI.f64))) angle) |
(*.f64 angle (-.f64 1 (*.f64 (PI.f64) 1/2))) |
(+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) |
(+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/2))) |
(*.f64 (-.f64 1 (*.f64 1/2 (PI.f64))) angle) |
(*.f64 angle (-.f64 1 (*.f64 (PI.f64) 1/2))) |
(+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) |
(+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/2))) |
(*.f64 (-.f64 1 (*.f64 1/2 (PI.f64))) angle) |
(*.f64 angle (-.f64 1 (*.f64 (PI.f64) 1/2))) |
(+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) |
(+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/2))) |
(*.f64 (-.f64 1 (*.f64 1/2 (PI.f64))) angle) |
(*.f64 angle (-.f64 1 (*.f64 (PI.f64) 1/2))) |
(+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) |
(+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/2))) |
(*.f64 (-.f64 1 (*.f64 1/2 (PI.f64))) angle) |
(*.f64 angle (-.f64 1 (*.f64 (PI.f64) 1/2))) |
(+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) |
(+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/2))) |
(*.f64 (-.f64 1 (*.f64 1/2 (PI.f64))) angle) |
(*.f64 angle (-.f64 1 (*.f64 (PI.f64) 1/2))) |
(+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) |
(+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/2))) |
(*.f64 angle (+.f64 (*.f64 -1/2 (PI.f64)) 1)) |
(*.f64 angle (-.f64 1 (*.f64 (PI.f64) 1/2))) |
(+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) |
(+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/2))) |
(*.f64 angle (+.f64 (*.f64 -1/2 (PI.f64)) 1)) |
(*.f64 angle (-.f64 1 (*.f64 (PI.f64) 1/2))) |
(+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) |
(+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/2))) |
(*.f64 angle (+.f64 (*.f64 -1/2 (PI.f64)) 1)) |
(*.f64 angle (-.f64 1 (*.f64 (PI.f64) 1/2))) |
(+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) |
(+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/2))) |
(*.f64 angle (+.f64 (*.f64 -1/2 (PI.f64)) 1)) |
(*.f64 angle (-.f64 1 (*.f64 (PI.f64) 1/2))) |
(+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) |
(+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/2))) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 (pow.f64 (*.f64 a (PI.f64)) 2) (*.f64 (pow.f64 angle 2) 1/32400)) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 (*.f64 (pow.f64 (*.f64 a (PI.f64)) 2) (*.f64 (pow.f64 angle 2) 1/32400)) (*.f64 -1/3149280000 (*.f64 (pow.f64 (PI.f64) 4) (*.f64 (pow.f64 a 2) (pow.f64 angle 4))))) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (*.f64 -1/3149280000 (*.f64 (pow.f64 a 2) (*.f64 (pow.f64 (PI.f64) 4) (pow.f64 angle 4))))) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (*.f64 -1/3149280000 (*.f64 (pow.f64 a 2) (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) (*.f64 (pow.f64 angle 6) (+.f64 (*.f64 1/1224440064000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6))) (*.f64 1/2040733440000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6))))))) |
(+.f64 (*.f64 (pow.f64 angle 6) (*.f64 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6)) 1/765275040000000)) (+.f64 (*.f64 (pow.f64 (*.f64 a (PI.f64)) 2) (*.f64 (pow.f64 angle 2) 1/32400)) (*.f64 -1/3149280000 (*.f64 (pow.f64 (PI.f64) 4) (*.f64 (pow.f64 a 2) (pow.f64 angle 4)))))) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 a 2) (*.f64 (pow.f64 (PI.f64) 4) (pow.f64 angle 4)))) (*.f64 (pow.f64 angle 6) (*.f64 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6)) 1/765275040000000)))) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 a 2) (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4)))) (*.f64 (pow.f64 angle 6) (*.f64 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6)) 1/765275040000000)))) |
(+.f64 (*.f64 (pow.f64 angle 8) (+.f64 (*.f64 -1/396718580736000000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 8))) (*.f64 -1/2777030065152000000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 8))))) (+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) (*.f64 (pow.f64 angle 6) (+.f64 (*.f64 1/1224440064000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6))) (*.f64 1/2040733440000000 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6)))))))) |
(+.f64 (+.f64 (*.f64 (pow.f64 angle 6) (*.f64 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6)) 1/765275040000000)) (+.f64 (*.f64 (pow.f64 (*.f64 a (PI.f64)) 2) (*.f64 (pow.f64 angle 2) 1/32400)) (*.f64 -1/3149280000 (*.f64 (pow.f64 (PI.f64) 4) (*.f64 (pow.f64 a 2) (pow.f64 angle 4)))))) (*.f64 (pow.f64 angle 8) (*.f64 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 8)) -1/347128758144000000000))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 a 2) (*.f64 (pow.f64 (PI.f64) 4) (pow.f64 angle 4)))) (+.f64 (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (*.f64 (pow.f64 angle 6) (*.f64 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6)) 1/765275040000000))) (*.f64 (pow.f64 angle 8) (*.f64 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 8)) -1/347128758144000000000)))) |
(+.f64 (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (*.f64 -1/3149280000 (*.f64 (pow.f64 a 2) (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))))) (+.f64 (*.f64 (pow.f64 angle 6) (*.f64 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 6)) 1/765275040000000)) (*.f64 (pow.f64 angle 8) (*.f64 (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 8)) -1/347128758144000000000)))) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 1/2 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(*.f64 1/2 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(*.f64 1/2 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(*.f64 1/2 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(*.f64 1/2 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(*.f64 1/2 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(*.f64 1/2 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(*.f64 1/2 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(*.f64 1/2 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(*.f64 1/2 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(*.f64 1/2 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(*.f64 1/2 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 0) |
(sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(/.f64 (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) -2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))) 8) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(/.f64 (+.f64 (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) (-.f64 0 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2)))) -4) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(neg.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(+.f64 angle (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 2)) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 angle (+.f64 (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) angle) (*.f64 angle (PI.f64)))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) 0) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) (+.f64 (neg.f64 angle) angle)) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) (*.f64 0 (neg.f64 angle))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) (*.f64 0 (*.f64 angle 1/2))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) (*.f64 0 (*.f64 (PI.f64) -1/2))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))) (neg.f64 angle)) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))) (*.f64 (-.f64 0 (-.f64 (+.f64 angle (*.f64 angle (PI.f64))) (-.f64 (*.f64 angle (PI.f64)) angle))) 1/2)) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) (-.f64 (*.f64 angle (PI.f64)) angle)) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 0 (*.f64 angle (*.f64 (PI.f64) 1/2))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (*.f64 angle (PI.f64)) (*.f64 angle (*.f64 (PI.f64) -1/2))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 2) angle) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (neg.f64 angle) (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (neg.f64 angle) (+.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) (*.f64 angle (PI.f64)))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) angle) (+.f64 angle (*.f64 angle (PI.f64)))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (*.f64 angle 1/2) (+.f64 (*.f64 angle 1/2) (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 2))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) 1/4)) (*.f64 angle (*.f64 (PI.f64) 1/4))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (*.f64 angle (*.f64 (PI.f64) 1/4)) (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/4)) 0)) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (*.f64 1/2 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 4)) |
(+.f64 (*.f64 1/2 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) (*.f64 (-.f64 (PI.f64) 2) (/.f64 angle 4))) |
(+.f64 (*.f64 1/2 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) (*.f64 angle (/.f64 (-.f64 (PI.f64) 2) 4))) |
(+.f64 (+.f64 (*.f64 angle 1/2) (*.f64 (PI.f64) (*.f64 angle 1/4))) (*.f64 angle (/.f64 (-.f64 (PI.f64) 2) 4))) |
(+.f64 (*.f64 1/2 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) (+.f64 (*.f64 1/2 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) (neg.f64 angle))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 4) (*.f64 1/2 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))))) |
(+.f64 (*.f64 1/2 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) (*.f64 (-.f64 (PI.f64) 2) (/.f64 angle 4))) |
(+.f64 (*.f64 1/2 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) (*.f64 angle (/.f64 (-.f64 (PI.f64) 2) 4))) |
(+.f64 (+.f64 (*.f64 angle 1/2) (*.f64 (PI.f64) (*.f64 angle 1/4))) (*.f64 angle (/.f64 (-.f64 (PI.f64) 2) 4))) |
(+.f64 (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 4) (+.f64 (*.f64 1/2 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) 0)) |
(+.f64 (*.f64 1/2 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) (*.f64 (-.f64 (PI.f64) 2) (/.f64 angle 4))) |
(+.f64 (*.f64 1/2 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) (*.f64 angle (/.f64 (-.f64 (PI.f64) 2) 4))) |
(+.f64 (+.f64 (*.f64 angle 1/2) (*.f64 (PI.f64) (*.f64 angle 1/4))) (*.f64 angle (/.f64 (-.f64 (PI.f64) 2) 4))) |
(+.f64 (-.f64 angle (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) -4)) (neg.f64 (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) -4))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (-.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))) (*.f64 angle 1/2)) (neg.f64 (*.f64 angle 1/2))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (*.f64 0 (neg.f64 angle)) (*.f64 angle (*.f64 (PI.f64) 1/2))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (*.f64 (-.f64 (*.f64 angle (PI.f64)) angle) 1/2) (*.f64 angle 1/2)) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (*.f64 0 (*.f64 angle 1/2)) (*.f64 angle (*.f64 (PI.f64) 1/2))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(+.f64 (*.f64 0 (*.f64 (PI.f64) -1/2)) (*.f64 angle (*.f64 (PI.f64) 1/2))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(-.f64 angle (+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2)))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) 0) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) (+.f64 (neg.f64 angle) angle)) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) (*.f64 (*.f64 angle 1/2) 0)) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(-.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))) angle) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(-.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))) (+.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) (*.f64 angle (*.f64 (PI.f64) 1/2)))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(-.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) -1/2))) (-.f64 angle (*.f64 angle (PI.f64)))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(-.f64 0 (*.f64 angle (*.f64 (PI.f64) -1/2))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) (*.f64 angle (neg.f64 (PI.f64)))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(-.f64 (*.f64 angle (PI.f64)) (*.f64 angle (*.f64 (PI.f64) 1/2))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(-.f64 (+.f64 angle (*.f64 angle (PI.f64))) (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(-.f64 (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 2) (neg.f64 angle)) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(-.f64 (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 2) (+.f64 (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) angle) (*.f64 angle (*.f64 (PI.f64) 1/2)))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(-.f64 (neg.f64 angle) (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) angle)) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(-.f64 (*.f64 1/2 (neg.f64 angle)) (*.f64 1/2 (-.f64 (neg.f64 angle) (*.f64 angle (PI.f64))))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(-.f64 (-.f64 (*.f64 angle (PI.f64)) angle) (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 2)) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(-.f64 (*.f64 angle 1/2) (*.f64 1/2 (-.f64 angle (*.f64 angle (PI.f64))))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) 1/4)) (/.f64 (*.f64 angle (neg.f64 (PI.f64))) 4)) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) 1/4)) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle 4))) |
(-.f64 (*.f64 angle (*.f64 (PI.f64) 1/4)) (*.f64 angle (/.f64 (neg.f64 (PI.f64)) 4))) |
(*.f64 angle (-.f64 (*.f64 (PI.f64) 1/4) (/.f64 (PI.f64) -4))) |
(-.f64 (*.f64 1/2 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) -4)) |
(-.f64 (*.f64 1/2 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) (*.f64 (-.f64 (PI.f64) 2) (/.f64 angle -4))) |
(-.f64 (+.f64 (*.f64 angle 1/2) (*.f64 (PI.f64) (*.f64 angle 1/4))) (*.f64 angle (/.f64 (-.f64 2 (PI.f64)) 4))) |
(-.f64 (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 4) (*.f64 1/2 (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) angle))) |
(-.f64 (*.f64 (-.f64 (PI.f64) 2) (/.f64 angle 4)) (*.f64 1/2 (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) angle))) |
(-.f64 (*.f64 angle (/.f64 (-.f64 (PI.f64) 2) 4)) (*.f64 1/2 (-.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) angle))) |
(-.f64 (*.f64 angle (/.f64 (-.f64 (PI.f64) 2) 4)) (*.f64 1/2 (-.f64 (*.f64 (PI.f64) (*.f64 angle -1/2)) angle))) |
(-.f64 (-.f64 angle (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) -4)) (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) -4)) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(-.f64 (-.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))) (*.f64 angle 1/2)) (*.f64 angle 1/2)) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(-.f64 (*.f64 (+.f64 angle (*.f64 angle (PI.f64))) 1/2) (*.f64 angle 1/2)) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(-.f64 (*.f64 0 (neg.f64 angle)) (*.f64 angle (*.f64 (PI.f64) -1/2))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(-.f64 (*.f64 (-.f64 (*.f64 angle (PI.f64)) angle) 1/2) (*.f64 1/2 (neg.f64 angle))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(-.f64 (*.f64 0 (*.f64 angle 1/2)) (*.f64 angle (*.f64 (PI.f64) -1/2))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(-.f64 (*.f64 0 (*.f64 (PI.f64) -1/2)) (*.f64 angle (*.f64 (PI.f64) -1/2))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(/.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) 1) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(/.f64 (*.f64 angle (*.f64 (PI.f64) 2)) 4) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(/.f64 (*.f64 angle (*.f64 (PI.f64) -1/2)) -1) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(/.f64 (*.f64 angle (neg.f64 (PI.f64))) -2) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(/.f64 (*.f64 angle (PI.f64)) 2) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(/.f64 (*.f64 2 (*.f64 angle (*.f64 (PI.f64) 2))) 8) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(/.f64 (*.f64 (*.f64 angle (PI.f64)) -2) -4) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(/.f64 (*.f64 (*.f64 2 (*.f64 (PI.f64) 2)) angle) 8) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(/.f64 (*.f64 (-.f64 0 (*.f64 (PI.f64) 2)) angle) -4) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(/.f64 (*.f64 (*.f64 2 (+.f64 angle angle)) (*.f64 (PI.f64) 1/2)) 4) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(/.f64 (*.f64 (*.f64 2 (*.f64 (PI.f64) 2)) (*.f64 angle 1/2)) 4) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) 1) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
(neg.f64 (*.f64 angle (*.f64 (PI.f64) -1/2))) |
(*.f64 angle (*.f64 (PI.f64) 1/2)) |
Found 4 expressions with local error:
| New | Error | Program |
|---|---|---|
| ✓ | 0.0b | (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
| ✓ | 0.2b | (*.f64 1/32400 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) |
| ✓ | 0.3b | (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) |
| ✓ | 0.3b | (*.f64 (PI.f64) (*.f64 angle a)) |
Compiled 57 to 30 computations (47.4% saved)
27 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 1.0ms | b | @ | 0 | (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
| 0.0ms | b | @ | -inf | (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
| 0.0ms | b | @ | inf | (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
| 0.0ms | angle | @ | 0 | (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
| 0.0ms | a | @ | 0 | (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
| 1× | batch-egg-rewrite |
| 1346× | rational_best-2 |
| 1346× | rational_best-1 |
| 1338× | rational_best-4 |
| 1338× | rational_best-3 |
| 1338× | exponential-1 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 17 | 102 |
| 1 | 110 | 102 |
| 2 | 260 | 102 |
| 3 | 1042 | 102 |
| 4 | 4283 | 102 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 (PI.f64) (*.f64 angle a)) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) |
(*.f64 1/32400 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
| Outputs |
|---|
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| 1× | egg-herbie |
| 1304× | rational_best-simplify-1 |
| 1058× | rational_best-simplify-74 |
| 980× | rational_best-simplify-44 |
| 892× | rational_best-simplify-77 |
| 772× | rational_best-simplify-47 |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 324 | 6696 |
| 1 | 802 | 6648 |
| 2 | 2621 | 6612 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
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(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
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(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(pow.f64 b 2) |
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(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
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(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
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(pow.f64 b 2) |
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(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
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(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
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(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
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(pow.f64 b 2) |
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(+.f64 (pow.f64 b 2) (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))))) |
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(pow.f64 b 2) |
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(-.f64 (PI.f64) (-.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 angle a)))) |
(-.f64 (PI.f64) (+.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 a (neg.f64 angle))))) |
(-.f64 a (-.f64 a (*.f64 (PI.f64) (*.f64 angle a)))) |
(-.f64 a (+.f64 a (*.f64 (PI.f64) (*.f64 a (neg.f64 angle))))) |
(-.f64 (*.f64 angle a) (-.f64 (*.f64 angle a) (*.f64 (PI.f64) (*.f64 angle a)))) |
(-.f64 (*.f64 angle a) (+.f64 (*.f64 angle a) (*.f64 (PI.f64) (*.f64 a (neg.f64 angle))))) |
(-.f64 (*.f64 (PI.f64) (*.f64 angle a)) 0) |
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(-.f64 (*.f64 (PI.f64) (*.f64 a (neg.f64 angle))) (*.f64 (*.f64 (PI.f64) (*.f64 angle a)) -2)) |
(-.f64 (*.f64 (PI.f64) (*.f64 angle (/.f64 a 2))) (/.f64 (*.f64 (PI.f64) (*.f64 angle a)) -2)) |
(-.f64 (+.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 angle (/.f64 a 2)))) (-.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 angle (/.f64 a 2))))) |
(-.f64 (+.f64 (*.f64 angle a) (*.f64 (PI.f64) (*.f64 angle (/.f64 a 2)))) (-.f64 (*.f64 angle a) (*.f64 (PI.f64) (*.f64 angle (/.f64 a 2))))) |
(/.f64 (*.f64 (PI.f64) (*.f64 angle a)) 1) |
(/.f64 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle))) 2) |
(/.f64 (*.f64 (PI.f64) (*.f64 a (neg.f64 angle))) -1) |
(/.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle)))) 4) |
(/.f64 (*.f64 (*.f64 (PI.f64) (*.f64 angle a)) -2) -2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle)))) (*.f64 2 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle))))) 8) |
(/.f64 (+.f64 (*.f64 (*.f64 (PI.f64) (*.f64 angle a)) -2) (*.f64 (*.f64 (PI.f64) (*.f64 angle a)) -2)) -4) |
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(/.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle a) -2)) -2) |
(/.f64 (*.f64 (*.f64 angle a) (*.f64 2 (*.f64 (PI.f64) 2))) 4) |
(/.f64 (*.f64 (*.f64 angle a) (/.f64 (neg.f64 (PI.f64)) 1/2)) -2) |
(/.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 2 (+.f64 a a))) 4) |
(/.f64 (*.f64 (*.f64 (PI.f64) angle) (-.f64 (neg.f64 a) a)) -2) |
(/.f64 (*.f64 (*.f64 (PI.f64) a) (*.f64 2 (+.f64 angle angle))) 4) |
(/.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 (neg.f64 angle) angle)) -2) |
(/.f64 (+.f64 (+.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle)))) (*.f64 2 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle))))) (+.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle)))) (*.f64 2 (*.f64 (PI.f64) (*.f64 a (+.f64 angle angle)))))) 16) |
(/.f64 (+.f64 (+.f64 (*.f64 (*.f64 (PI.f64) (*.f64 angle a)) -2) (*.f64 (*.f64 (PI.f64) (*.f64 angle a)) -2)) (+.f64 (*.f64 (*.f64 (PI.f64) (*.f64 angle a)) -2) (*.f64 (*.f64 (PI.f64) (*.f64 angle a)) -2))) -8) |
(/.f64 (+.f64 (*.f64 (PI.f64) (*.f64 2 (*.f64 a (+.f64 angle angle)))) (*.f64 (PI.f64) (*.f64 2 (*.f64 a (+.f64 angle angle))))) 8) |
(/.f64 (+.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle a) -2)) (*.f64 (PI.f64) (*.f64 (*.f64 angle a) -2))) -4) |
(/.f64 (+.f64 (*.f64 (*.f64 angle a) (*.f64 2 (*.f64 (PI.f64) 2))) (*.f64 (*.f64 angle a) (*.f64 2 (*.f64 (PI.f64) 2)))) 8) |
(/.f64 (+.f64 (*.f64 (*.f64 angle a) (/.f64 (neg.f64 (PI.f64)) 1/2)) (*.f64 (*.f64 angle a) (/.f64 (neg.f64 (PI.f64)) 1/2))) -4) |
(/.f64 (+.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 2 (+.f64 a a))) (*.f64 (*.f64 (PI.f64) angle) (*.f64 2 (+.f64 a a)))) 8) |
(/.f64 (+.f64 (*.f64 (*.f64 (PI.f64) angle) (-.f64 (neg.f64 a) a)) (*.f64 (*.f64 (PI.f64) angle) (-.f64 (neg.f64 a) a))) -4) |
(/.f64 (+.f64 (*.f64 (*.f64 (PI.f64) a) (*.f64 2 (+.f64 angle angle))) (*.f64 (*.f64 (PI.f64) a) (*.f64 2 (+.f64 angle angle)))) 8) |
(/.f64 (+.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 (neg.f64 angle) angle)) (*.f64 (*.f64 (PI.f64) a) (-.f64 (neg.f64 angle) angle))) -4) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 1) |
(neg.f64 (*.f64 (PI.f64) (*.f64 a (neg.f64 angle)))) |
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(+.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) (*.f64 0 (pow.f64 (*.f64 (PI.f64) angle) 2))) |
(+.f64 0 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) |
(+.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/2) (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/2)) |
(+.f64 (*.f64 0 (pow.f64 a 2)) (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) |
(+.f64 (*.f64 0 (pow.f64 (*.f64 (PI.f64) angle) 2)) (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) |
(-.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 0) |
(-.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) (*.f64 0 (pow.f64 a 2))) |
(-.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) (*.f64 0 (pow.f64 (*.f64 (PI.f64) angle) 2))) |
(-.f64 0 (neg.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2))) |
(*.f64 2 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/2)) |
(*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1) |
(*.f64 1 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) |
(*.f64 (pow.f64 (PI.f64) 2) (pow.f64 (*.f64 angle a) 2)) |
(*.f64 (pow.f64 (*.f64 angle a) 2) (pow.f64 (PI.f64) 2)) |
(*.f64 (*.f64 2 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) 1/2) |
(*.f64 -1 (neg.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2))) |
(*.f64 (neg.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) -1) |
(*.f64 (pow.f64 angle 2) (pow.f64 (*.f64 (PI.f64) a) 2)) |
(*.f64 (pow.f64 angle 2) (pow.f64 (*.f64 (PI.f64) (neg.f64 a)) 2)) |
(*.f64 (pow.f64 a 2) (pow.f64 (*.f64 (PI.f64) angle) 2)) |
(*.f64 (pow.f64 (*.f64 (PI.f64) angle) 2) (pow.f64 a 2)) |
(*.f64 (*.f64 2 (pow.f64 (*.f64 angle a) 2)) (/.f64 (pow.f64 (PI.f64) 2) 2)) |
(*.f64 (*.f64 2 (pow.f64 (PI.f64) 2)) (/.f64 (pow.f64 (*.f64 angle a) 2) 2)) |
(*.f64 (pow.f64 (*.f64 (PI.f64) a) 2) (pow.f64 angle 2)) |
(*.f64 (neg.f64 (pow.f64 (*.f64 angle a) 2)) (neg.f64 (pow.f64 (PI.f64) 2))) |
(*.f64 (neg.f64 (pow.f64 (PI.f64) 2)) (neg.f64 (pow.f64 (*.f64 angle a) 2))) |
(*.f64 (*.f64 2 (pow.f64 a 2)) (/.f64 (pow.f64 (*.f64 (PI.f64) angle) 2) 2)) |
(*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/2) 2) |
(*.f64 1/2 (*.f64 2 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2))) |
(*.f64 (/.f64 (pow.f64 (PI.f64) 2) 2) (*.f64 2 (pow.f64 (*.f64 angle a) 2))) |
(*.f64 (/.f64 (pow.f64 (*.f64 angle a) 2) 2) (*.f64 2 (pow.f64 (PI.f64) 2))) |
(*.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) angle) 2) 2) (*.f64 2 (pow.f64 a 2))) |
(*.f64 (neg.f64 (pow.f64 (*.f64 (PI.f64) angle) 2)) (neg.f64 (pow.f64 a 2))) |
(*.f64 (neg.f64 (pow.f64 a 2)) (neg.f64 (pow.f64 (*.f64 (PI.f64) angle) 2))) |
(*.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -2) -2) |
(*.f64 (pow.f64 (*.f64 (PI.f64) (neg.f64 a)) 2) (pow.f64 angle 2)) |
(/.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1) |
(/.f64 (*.f64 2 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) 2) |
(/.f64 (neg.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) -1) |
(/.f64 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2))) 4) |
(/.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) 1/2) -2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2))) (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)))) 8) |
(/.f64 (+.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) 1/2) (/.f64 (neg.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) 1/2)) -4) |
(/.f64 (+.f64 (+.f64 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2))) (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)))) (+.f64 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2))) (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2))))) 16) |
(/.f64 (+.f64 (+.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) 1/2) (/.f64 (neg.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) 1/2)) (+.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) 1/2) (/.f64 (neg.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) 1/2))) -8) |
(neg.f64 (neg.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2))) |
(+.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/32400) 0) |
(+.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/32400) (*.f64 0 (*.f64 1/32400 (pow.f64 (PI.f64) 2)))) |
(+.f64 0 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/32400)) |
(+.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/64800) (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/64800)) |
(+.f64 (*.f64 0 (*.f64 1/32400 (pow.f64 (PI.f64) 2))) (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/32400)) |
(-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/32400) 0) |
(-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/32400) (*.f64 0 (*.f64 1/32400 (pow.f64 (PI.f64) 2)))) |
(-.f64 0 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400)) |
(/.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/32400) 1) |
(/.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200) 2) |
(/.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) -1) |
(/.f64 (*.f64 2 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200)) 4) |
(/.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200)) -2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200)) (*.f64 2 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200))) 8) |
(/.f64 (+.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200)) (neg.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200))) -4) |
(/.f64 (*.f64 1/32400 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)))) 4) |
(/.f64 (*.f64 1/32400 (/.f64 (neg.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) 1/2)) -2) |
(/.f64 (+.f64 (+.f64 (*.f64 2 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200)) (*.f64 2 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200))) (+.f64 (*.f64 2 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200)) (*.f64 2 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200)))) 16) |
(/.f64 (+.f64 (+.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200)) (neg.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200))) (+.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200)) (neg.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200)))) -8) |
(/.f64 (+.f64 (*.f64 1/32400 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)))) (*.f64 1/32400 (*.f64 2 (*.f64 2 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2))))) 8) |
(/.f64 (+.f64 (*.f64 1/32400 (/.f64 (neg.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) 1/2)) (*.f64 1/32400 (/.f64 (neg.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) 1/2))) -4) |
(pow.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/32400) 1) |
(neg.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400)) |
(-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/32400) (neg.f64 (pow.f64 b 2))) |
(-.f64 (pow.f64 b 2) (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400)) |
(-.f64 (+.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/32400) (pow.f64 b 2)) 0) |
(-.f64 0 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2))) |
(-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/64800) (-.f64 (neg.f64 (pow.f64 b 2)) (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/64800))) |
(-.f64 (*.f64 (pow.f64 b 2) 1/2) (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (*.f64 (pow.f64 b 2) 1/2))) |
(-.f64 (+.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/32400) (*.f64 (pow.f64 b 2) 1/2)) (/.f64 (pow.f64 b 2) -2)) |
(-.f64 (+.f64 (pow.f64 b 2) (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/64800)) (neg.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/64800))) |
(-.f64 (+.f64 (pow.f64 b 2) (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400)) (neg.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200))) |
(-.f64 (+.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/32400) (neg.f64 (pow.f64 b 2))) (/.f64 (neg.f64 (pow.f64 b 2)) 1/2)) |
(*.f64 2 (+.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/64800) (*.f64 (pow.f64 b 2) 1/2))) |
(*.f64 1 (+.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/32400) (pow.f64 b 2))) |
(*.f64 (+.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/32400) (pow.f64 b 2)) 1) |
(*.f64 (*.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) -2) 1/2) |
(*.f64 -1 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2))) |
(*.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) -1) |
(*.f64 (+.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/64800) (*.f64 (pow.f64 b 2) 1/2)) 2) |
(*.f64 1/2 (*.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) -2)) |
(*.f64 (-.f64 (/.f64 (pow.f64 b 2) -2) (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/64800)) -2) |
(*.f64 (-.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/64800)) (*.f64 (pow.f64 b 2) 1/2)) -2) |
(/.f64 (+.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/32400) (pow.f64 b 2)) 1) |
(/.f64 (*.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) -2) 2) |
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) -1) |
(/.f64 (*.f64 2 (*.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) -2)) 4) |
(/.f64 (/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) 1/2) -2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) -2)) (*.f64 2 (*.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) -2))) 8) |
(/.f64 (+.f64 (/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) 1/2) (/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) 1/2)) -4) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200)) (*.f64 2 (*.f64 2 (pow.f64 b 2)))) 4) |
(/.f64 (+.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200)) (/.f64 (neg.f64 (pow.f64 b 2)) 1/2)) -2) |
(/.f64 (+.f64 (+.f64 (*.f64 2 (*.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) -2)) (*.f64 2 (*.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) -2))) (+.f64 (*.f64 2 (*.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) -2)) (*.f64 2 (*.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) -2)))) 16) |
(/.f64 (+.f64 (+.f64 (/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) 1/2) (/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) 1/2)) (+.f64 (/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) 1/2) (/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) 1/2))) -8) |
(/.f64 (+.f64 (+.f64 (*.f64 2 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200)) (*.f64 2 (*.f64 2 (pow.f64 b 2)))) (+.f64 (*.f64 2 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200)) (*.f64 2 (*.f64 2 (pow.f64 b 2))))) 8) |
(/.f64 (+.f64 (+.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200)) (/.f64 (neg.f64 (pow.f64 b 2)) 1/2)) (+.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200)) (/.f64 (neg.f64 (pow.f64 b 2)) 1/2))) -4) |
(pow.f64 (+.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/32400) (pow.f64 b 2)) 1) |
(neg.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2))) |
| Outputs |
|---|
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 angle (*.f64 a (PI.f64))) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))) |
(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2)) |
(pow.f64 b 2) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2))) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2))) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2))) |
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(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
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(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
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(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
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(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
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(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
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(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
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(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
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(pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2) |
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(+.f64 (pow.f64 b 2) (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2))) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) -2)) (*.f64 2 (*.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) -2))) 8) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2))) |
(/.f64 (+.f64 (/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) 1/2) (/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) 1/2)) -4) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2))) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200)) (*.f64 2 (*.f64 2 (pow.f64 b 2)))) 4) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2))) |
(/.f64 (+.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200)) (/.f64 (neg.f64 (pow.f64 b 2)) 1/2)) -2) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2))) |
(/.f64 (+.f64 (+.f64 (*.f64 2 (*.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) -2)) (*.f64 2 (*.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) -2))) (+.f64 (*.f64 2 (*.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) -2)) (*.f64 2 (*.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) -2)))) 16) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2))) |
(/.f64 (+.f64 (+.f64 (/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) 1/2) (/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) 1/2)) (+.f64 (/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) 1/2) (/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2)) 1/2))) -8) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2))) |
(/.f64 (+.f64 (+.f64 (*.f64 2 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200)) (*.f64 2 (*.f64 2 (pow.f64 b 2)))) (+.f64 (*.f64 2 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200)) (*.f64 2 (*.f64 2 (pow.f64 b 2))))) 8) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2))) |
(/.f64 (+.f64 (+.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200)) (/.f64 (neg.f64 (pow.f64 b 2)) 1/2)) (+.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/16200)) (/.f64 (neg.f64 (pow.f64 b 2)) 1/2))) -4) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2))) |
(pow.f64 (+.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) 1/32400) (pow.f64 b 2)) 1) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2))) |
(neg.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400) (pow.f64 b 2))) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2))) |
Found 4 expressions with local error:
| New | Error | Program |
|---|---|---|
| ✓ | 0.3b | (*.f64 1/180 (*.f64 angle (PI.f64))) |
| ✓ | 0.3b | (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) |
| ✓ | 11.4b | (*.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) (pow.f64 a 2)) |
| ✓ | 22.6b | (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
Compiled 73 to 47 computations (35.6% saved)
15 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 0.0ms | angle | @ | 0 | (*.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) (pow.f64 a 2)) |
| 0.0ms | angle | @ | 0 | (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
| 0.0ms | angle | @ | 0 | (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) |
| 0.0ms | a | @ | inf | (*.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) (pow.f64 a 2)) |
| 0.0ms | angle | @ | inf | (*.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) (pow.f64 a 2)) |
| 1× | batch-egg-rewrite |
| 1452× | rational_best-2 |
| 1452× | rational_best-1 |
| 1450× | rational_best-4 |
| 1450× | rational_best-3 |
| 1450× | exponential-1 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 15 | 90 |
| 1 | 102 | 90 |
| 2 | 274 | 90 |
| 3 | 1123 | 90 |
| 4 | 4294 | 90 |
| 1× | node limit |
| Inputs |
|---|
(sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) (pow.f64 a 2)) |
(pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
| Outputs |
|---|
((#(struct:change #<rule egg-rr> (2) ((x +.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 0)))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 0 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (*.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360))) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 0)))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 0 (neg.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (neg.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) -2))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (/.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) -2))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (sin.f64 0) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180))) (*.f64 (cos.f64 0) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (cos.f64 0) (*.f64 (sin.f64 0) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)))) (*.f64 (cos.f64 0) (*.f64 (cos.f64 0) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)))))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) (cos.f64 0))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) (*.f64 (cos.f64 0) (cos.f64 0)))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 2 (*.f64 (sin.f64 (*.f64 1/180 (*.f64 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((#(struct:change #<rule egg-rr> (2) ((x +.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) a) 2) 0)))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 0 (pow.f64 (*.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) a) 2))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) a) 2)) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) a) 2)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) a) 2)) (*.f64 2 (pow.f64 (*.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) a) 2)))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) a) 2) 1/2) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) a) 2) 1/2))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) (*.f64 (pow.f64 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| 1× | egg-herbie |
| 1270× | rational_best-simplify-1 |
| 1100× | rational_best-simplify-74 |
| 986× | rational_best-simplify-75 |
| 840× | rational_best-simplify-44 |
| 772× | rational_best-simplify-66 |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 357 | 4904 |
| 1 | 875 | 4840 |
| 2 | 2799 | 4836 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (pow.f64 (PI.f64) 5))))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (+.f64 (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (pow.f64 (PI.f64) 5))) (*.f64 -1/30855889612800000000 (*.f64 (pow.f64 angle 7) (pow.f64 (PI.f64) 7)))))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
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(+.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) 0) |
(+.f64 0 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) 1/2) (*.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) 1/2)) |
(-.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) 0) |
(-.f64 0 (neg.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2))) |
(*.f64 2 (*.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) 1/2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) 1) |
(*.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) (pow.f64 (cos.f64 0) 2)) |
(*.f64 1 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (*.f64 2 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 1/2) |
(*.f64 -1 (neg.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2))) |
(*.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) -1) |
(*.f64 1/2 (*.f64 2 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2))) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) 1/2) 2) |
(*.f64 (pow.f64 (cos.f64 0) 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(/.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) 1) |
(/.f64 (*.f64 2 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 2) |
(/.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) -1) |
(/.f64 (*.f64 2 (*.f64 2 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2))) 4) |
(/.f64 (/.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 1/2) -2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 2 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2))) (*.f64 2 (*.f64 2 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)))) 8) |
(/.f64 (+.f64 (/.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 1/2) (/.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 1/2)) -4) |
(/.f64 (+.f64 (+.f64 (*.f64 2 (*.f64 2 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2))) (*.f64 2 (*.f64 2 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)))) (+.f64 (*.f64 2 (*.f64 2 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2))) (*.f64 2 (*.f64 2 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2))))) 16) |
(/.f64 (+.f64 (+.f64 (/.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 1/2) (/.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 1/2)) (+.f64 (/.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 1/2) (/.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 1/2))) -8) |
(neg.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2))) |
(+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) 0) |
(+.f64 0 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 (PI.f64) (*.f64 angle 1/90)) (*.f64 (*.f64 angle (PI.f64)) -1/180)) |
(+.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180) (*.f64 (PI.f64) (*.f64 angle 1/90))) |
(+.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360) (*.f64 (*.f64 angle (PI.f64)) 1/360)) |
(+.f64 (+.f64 (PI.f64) (*.f64 (*.f64 angle (PI.f64)) 1/360)) (-.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360) (PI.f64))) |
(+.f64 (-.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360) (PI.f64)) (+.f64 (PI.f64) (*.f64 (*.f64 angle (PI.f64)) 1/360))) |
(-.f64 (PI.f64) (-.f64 (PI.f64) (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(-.f64 (PI.f64) (+.f64 (PI.f64) (*.f64 (*.f64 angle (PI.f64)) -1/180))) |
(-.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) 0) |
(-.f64 0 (*.f64 (*.f64 angle (PI.f64)) -1/180)) |
(/.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) 1) |
(/.f64 (*.f64 (PI.f64) (*.f64 angle 1/90)) 2) |
(/.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180) -1) |
(/.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 angle 1/90))) 4) |
(/.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle 1/90))) -2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 angle 1/90))) (*.f64 2 (*.f64 (PI.f64) (*.f64 angle 1/90)))) 8) |
(/.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle 1/90))) (neg.f64 (*.f64 (PI.f64) (*.f64 angle 1/90)))) -4) |
(/.f64 (*.f64 1/180 (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 2))) 4) |
(/.f64 (*.f64 1/180 (*.f64 (*.f64 angle (PI.f64)) -2)) -2) |
(/.f64 (*.f64 (*.f64 1/180 angle) (*.f64 2 (*.f64 (PI.f64) 2))) 4) |
(/.f64 (*.f64 (*.f64 1/180 angle) (*.f64 (PI.f64) -2)) -2) |
(/.f64 (*.f64 (*.f64 1/180 (PI.f64)) (*.f64 2 (+.f64 angle angle))) 4) |
(/.f64 (*.f64 (*.f64 1/180 (PI.f64)) (-.f64 (neg.f64 angle) angle)) -2) |
(/.f64 (+.f64 (+.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 angle 1/90))) (*.f64 2 (*.f64 (PI.f64) (*.f64 angle 1/90)))) (+.f64 (*.f64 2 (*.f64 (PI.f64) (*.f64 angle 1/90))) (*.f64 2 (*.f64 (PI.f64) (*.f64 angle 1/90))))) 16) |
(/.f64 (+.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle 1/90))) (neg.f64 (*.f64 (PI.f64) (*.f64 angle 1/90)))) (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle 1/90))) (neg.f64 (*.f64 (PI.f64) (*.f64 angle 1/90))))) -8) |
(/.f64 (+.f64 (*.f64 1/180 (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 2))) (*.f64 1/180 (*.f64 (+.f64 angle angle) (*.f64 (PI.f64) 2)))) 8) |
(/.f64 (+.f64 (*.f64 1/180 (*.f64 (*.f64 angle (PI.f64)) -2)) (*.f64 1/180 (*.f64 (*.f64 angle (PI.f64)) -2))) -4) |
(/.f64 (+.f64 (*.f64 (*.f64 1/180 angle) (*.f64 2 (*.f64 (PI.f64) 2))) (*.f64 (*.f64 1/180 angle) (*.f64 2 (*.f64 (PI.f64) 2)))) 8) |
(/.f64 (+.f64 (*.f64 (*.f64 1/180 angle) (*.f64 (PI.f64) -2)) (*.f64 (*.f64 1/180 angle) (*.f64 (PI.f64) -2))) -4) |
(/.f64 (+.f64 (*.f64 (*.f64 1/180 (PI.f64)) (*.f64 2 (+.f64 angle angle))) (*.f64 (*.f64 1/180 (PI.f64)) (*.f64 2 (+.f64 angle angle)))) 8) |
(/.f64 (+.f64 (*.f64 (*.f64 1/180 (PI.f64)) (-.f64 (neg.f64 angle) angle)) (*.f64 (*.f64 1/180 (PI.f64)) (-.f64 (neg.f64 angle) angle))) -4) |
(pow.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) 1) |
(neg.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) |
| Outputs |
|---|
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3))) |
(+.f64 (*.f64 angle (*.f64 1/180 (PI.f64))) (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3))) |
(+.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (pow.f64 (PI.f64) 5))))) |
(+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)))) |
(+.f64 (*.f64 angle (*.f64 1/180 (PI.f64))) (+.f64 (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)) (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)))) |
(+.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) (+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)))) |
(+.f64 (*.f64 -1/34992000 (*.f64 (pow.f64 angle 3) (pow.f64 (PI.f64) 3))) (+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (+.f64 (*.f64 1/22674816000000 (*.f64 (pow.f64 angle 5) (pow.f64 (PI.f64) 5))) (*.f64 -1/30855889612800000000 (*.f64 (pow.f64 angle 7) (pow.f64 (PI.f64) 7)))))) |
(+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (+.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) (+.f64 (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)) (*.f64 -1/30855889612800000000 (pow.f64 (*.f64 angle (PI.f64)) 7))))) |
(+.f64 (*.f64 angle (*.f64 1/180 (PI.f64))) (+.f64 (+.f64 (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)) (*.f64 -1/30855889612800000000 (pow.f64 (*.f64 angle (PI.f64)) 7))) (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)))) |
(+.f64 (*.f64 -1/34992000 (pow.f64 (*.f64 angle (PI.f64)) 3)) (+.f64 (*.f64 1/22674816000000 (pow.f64 (*.f64 angle (PI.f64)) 5)) (+.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)) (*.f64 -1/30855889612800000000 (pow.f64 (*.f64 angle (PI.f64)) 7))))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) |
(*.f64 1/32400 (*.f64 (pow.f64 angle 2) (pow.f64 (*.f64 a (PI.f64)) 2))) |
(*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (pow.f64 (*.f64 a (PI.f64)) 2))) (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4))))) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (*.f64 -1/3149280000 (*.f64 (pow.f64 a 2) (pow.f64 (*.f64 angle (PI.f64)) 4)))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (+.f64 (*.f64 (pow.f64 angle 6) (*.f64 (pow.f64 a 2) (+.f64 (*.f64 1/2040733440000000 (pow.f64 (PI.f64) 6)) (*.f64 1/1224440064000000 (pow.f64 (PI.f64) 6))))) (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (pow.f64 (*.f64 a (PI.f64)) 2))) (*.f64 (pow.f64 angle 6) (*.f64 (pow.f64 a 2) (*.f64 (pow.f64 (PI.f64) 6) 1/765275040000000))))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 a 2) (pow.f64 (*.f64 angle (PI.f64)) 4))) (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (*.f64 (pow.f64 angle 6) (*.f64 (pow.f64 a 2) (*.f64 (pow.f64 (PI.f64) 6) 1/765275040000000))))) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 a 2) (pow.f64 (*.f64 angle (PI.f64)) 4))) (*.f64 (pow.f64 a 2) (*.f64 1/765275040000000 (*.f64 (pow.f64 angle 6) (pow.f64 (PI.f64) 6)))))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (+.f64 (*.f64 (pow.f64 angle 6) (*.f64 (pow.f64 a 2) (+.f64 (*.f64 1/2040733440000000 (pow.f64 (PI.f64) 6)) (*.f64 1/1224440064000000 (pow.f64 (PI.f64) 6))))) (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) (*.f64 (pow.f64 angle 8) (*.f64 (pow.f64 a 2) (+.f64 (*.f64 -1/2777030065152000000000 (pow.f64 (PI.f64) 8)) (*.f64 -1/396718580736000000000 (pow.f64 (PI.f64) 8)))))))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 angle 4) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 4)))) (+.f64 (*.f64 (pow.f64 angle 6) (*.f64 (pow.f64 a 2) (*.f64 (pow.f64 (PI.f64) 6) 1/765275040000000))) (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (pow.f64 (*.f64 a (PI.f64)) 2))) (*.f64 (pow.f64 angle 8) (*.f64 (pow.f64 a 2) (*.f64 (pow.f64 (PI.f64) 8) -1/347128758144000000000)))))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 a 2) (pow.f64 (*.f64 angle (PI.f64)) 4))) (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (+.f64 (*.f64 (pow.f64 a 2) (*.f64 (pow.f64 angle 8) (*.f64 (pow.f64 (PI.f64) 8) -1/347128758144000000000))) (*.f64 (pow.f64 angle 6) (*.f64 (pow.f64 a 2) (*.f64 (pow.f64 (PI.f64) 6) 1/765275040000000)))))) |
(+.f64 (*.f64 -1/3149280000 (*.f64 (pow.f64 a 2) (pow.f64 (*.f64 angle (PI.f64)) 4))) (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (+.f64 (*.f64 (pow.f64 a 2) (*.f64 1/765275040000000 (*.f64 (pow.f64 angle 6) (pow.f64 (PI.f64) 6)))) (*.f64 (pow.f64 a 2) (*.f64 (pow.f64 angle 8) (*.f64 (pow.f64 (PI.f64) 8) -1/347128758144000000000)))))) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
(*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 1/180 (PI.f64))))) 2) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2) |
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(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (+.f64 (*.f64 1/180 (*.f64 (*.f64 angle (PI.f64)) -2)) (*.f64 1/180 (*.f64 (*.f64 angle (PI.f64)) -2))) -4) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (+.f64 (*.f64 (*.f64 1/180 angle) (*.f64 2 (*.f64 (PI.f64) 2))) (*.f64 (*.f64 1/180 angle) (*.f64 2 (*.f64 (PI.f64) 2)))) 8) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (+.f64 (*.f64 (*.f64 1/180 angle) (*.f64 (PI.f64) -2)) (*.f64 (*.f64 1/180 angle) (*.f64 (PI.f64) -2))) -4) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (+.f64 (*.f64 (*.f64 1/180 (PI.f64)) (*.f64 2 (+.f64 angle angle))) (*.f64 (*.f64 1/180 (PI.f64)) (*.f64 2 (+.f64 angle angle)))) 8) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(/.f64 (+.f64 (*.f64 (*.f64 1/180 (PI.f64)) (-.f64 (neg.f64 angle) angle)) (*.f64 (*.f64 1/180 (PI.f64)) (-.f64 (neg.f64 angle) angle))) -4) |
(*.f64 (-.f64 (neg.f64 angle) angle) (/.f64 (*.f64 1/180 (PI.f64)) -2)) |
(*.f64 (-.f64 (neg.f64 angle) angle) (*.f64 (PI.f64) -1/360)) |
(pow.f64 (*.f64 1/180 (*.f64 angle (PI.f64))) 1) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
(neg.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) |
(*.f64 1/180 (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 1/180 (PI.f64))) |
(*.f64 (PI.f64) (*.f64 1/180 angle)) |
Found 4 expressions with local error:
| New | Error | Program |
|---|---|---|
| 0.3b | (*.f64 (/.f64 angle 180) (PI.f64)) | |
| ✓ | 0.4b | (+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
| ✓ | 22.2b | (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
| 22.5b | (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64))) |
Compiled 126 to 83 computations (34.1% saved)
6 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 0.0ms | angle | @ | 0 | (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
| 0.0ms | angle | @ | 0 | (+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
| 0.0ms | angle | @ | inf | (+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
| 0.0ms | angle | @ | inf | (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
| 0.0ms | angle | @ | -inf | (+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
| 1× | batch-egg-rewrite |
| 1136× | rational_best-simplify-74 |
| 1112× | rational_best-simplify-65 |
| 1100× | rational_best-2 |
| 1100× | rational_best-3 |
| 1100× | rational_best-1 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 12 | 44 |
| 1 | 78 | 44 |
| 2 | 181 | 44 |
| 3 | 732 | 44 |
| 4 | 3203 | 44 |
| 1× | node limit |
| Inputs |
|---|
(cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) |
(+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
| Outputs |
|---|
((#(struct:change #<rule egg-rr> (2) ((x +.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 0)))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 0 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (/.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) 2))))) (#(struct:change #<rule egg-rr> (2) ((x +.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) 2) (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 0)))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 0 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (cos.f64 0) (+.f64 (cos.f64 0) (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (/.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360))) (+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360))) 0))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) (cos.f64 0))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) (*.f64 (cos.f64 0) (cos.f64 0)))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) (-.f64 0 (neg.f64 (cos.f64 0))))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 -1 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) 1/2)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) -1)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) (neg.f64 (cos.f64 0)))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (cos.f64 0) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (cos.f64 0) (-.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (/.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) -2)))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (neg.f64 (cos.f64 0)) (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) 2)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (*.f64 (cos.f64 0) 2))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (+.f64 1 (cos.f64 0)))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (/.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) -2)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (/.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) (+.f64 (neg.f64 (cos.f64 0)) (neg.f64 (cos.f64 0))))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (/.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) (+.f64 -1 (neg.f64 (cos.f64 0))))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (/.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) (+.f64 (neg.f64 (cos.f64 0)) -1))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (*.f64 (cos.f64 0) (cos.f64 0)) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 1/2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (/.f64 (cos.f64 0) 2) (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (/.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) -2) -2)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360))) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360))))))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) 2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) -1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 4) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) -2) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) 4) 8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) -2) 2) -4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (-.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) 2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) 4) (*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) 4)) 16)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) -2) 2) (*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) -2) 2)) -8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (-.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) (-.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))))) 4)))) (#(struct:change #<rule egg-rr> (2) ((x pow.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1)))) (#(struct:change #<rule egg-rr> (2) ((x neg.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))))))) |
((#(struct:change #<rule egg-rr> (2) ((x -.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) -1)))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 1 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) 0)))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 0 (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (cos.f64 0) (+.f64 (cos.f64 0) (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (+.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) 1/2) (/.f64 (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (+.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) 1/2) (+.f64 (/.f64 (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) 0))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (/.f64 (-.f64 -2 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (+.f64 (/.f64 (-.f64 -2 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) 0))))) (#(struct:change #<rule egg-rr> (2) ((x -.f64 (/.f64 (+.f64 1 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 2) -1/2)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 1 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) 1)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 -1 (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 2 (+.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) 1/2))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (+.f64 2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 1/2)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) -1)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (+.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) 1/2) 2)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (/.f64 (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) -2)))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 1/2 (+.f64 2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)))))) (#(struct:change #<rule egg-rr> (2) ((x *.f64 (/.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) -2) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) 1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) -1)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) 4) 4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (-.f64 -2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) -2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 2 (*.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) 4)) 8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (*.f64 (-.f64 -2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 2) -4)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (-.f64 (+.f64 2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) 2)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 2 (*.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) 4)) (*.f64 2 (*.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) 4))) 16)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (*.f64 (-.f64 -2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 2) (*.f64 (-.f64 -2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 2)) -8)))) (#(struct:change #<rule egg-rr> (2) ((x /.f64 (+.f64 (-.f64 (+.f64 2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) (-.f64 (+.f64 2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))))) 4)))) (#(struct:change #<rule egg-rr> (2) ((x pow.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) 1)))) (#(struct:change #<rule egg-rr> (2) ((x neg.f64 (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))))))) |
| 1× | egg-herbie |
| 1210× | rational_best-simplify-62 |
| 838× | rational_best-simplify-61 |
| 636× | rational_best-simplify-51 |
| 518× | rational_best-simplify-57 |
| 504× | rational_best-simplify-49 |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 187 | 2388 |
| 1 | 479 | 2364 |
| 2 | 1417 | 2280 |
| 1× | node limit |
| Inputs |
|---|
1 |
(+.f64 1 (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))) |
(+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 (*.f64 -1/24488801280000000 (*.f64 (pow.f64 angle 6) (pow.f64 (PI.f64) 6))) (+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))))) |
2 |
(+.f64 2 (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))) |
(+.f64 2 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 (*.f64 -1/24488801280000000 (*.f64 (pow.f64 angle 6) (pow.f64 (PI.f64) 6))) (+.f64 2 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))))) |
(+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 0) |
(+.f64 0 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(+.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2)) |
(+.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (/.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) 2)) |
(+.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) 2) (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2)) |
(-.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 0) |
(-.f64 0 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) |
(-.f64 (cos.f64 0) (+.f64 (cos.f64 0) (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (/.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) |
(-.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360)))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360))) (+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360))) 0)) |
(*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) |
(*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) (cos.f64 0)) |
(*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) (*.f64 (cos.f64 0) (cos.f64 0))) |
(*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) (-.f64 0 (neg.f64 (cos.f64 0)))) |
(*.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 -1 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) |
(*.f64 2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2)) |
(*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) 1/2) |
(*.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) -1) |
(*.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) (neg.f64 (cos.f64 0))) |
(*.f64 (cos.f64 0) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 (cos.f64 0) (-.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (/.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) -2))) |
(*.f64 (neg.f64 (cos.f64 0)) (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) 2) |
(*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (*.f64 (cos.f64 0) 2)) |
(*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (+.f64 1 (cos.f64 0))) |
(*.f64 (/.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) -2) |
(*.f64 (/.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) (+.f64 (neg.f64 (cos.f64 0)) (neg.f64 (cos.f64 0)))) |
(*.f64 (/.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) (+.f64 -1 (neg.f64 (cos.f64 0)))) |
(*.f64 (/.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) (+.f64 (neg.f64 (cos.f64 0)) -1)) |
(*.f64 (*.f64 (cos.f64 0) (cos.f64 0)) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(*.f64 1/2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (/.f64 (cos.f64 0) 2) (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(*.f64 (/.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) -2) -2) |
(*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360))) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360)))) |
(/.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) |
(/.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) 2) |
(/.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) -1) |
(/.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 4) 4) |
(/.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) -2) -2) |
(/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) 4) 8) |
(/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) -2) 2) -4) |
(/.f64 (-.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) 2) |
(/.f64 (+.f64 (*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) 4) (*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) 4)) 16) |
(/.f64 (+.f64 (*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) -2) 2) (*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) -2) 2)) -8) |
(/.f64 (+.f64 (-.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) (-.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))))) 4) |
(pow.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) |
(neg.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) |
(-.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) -1) |
(-.f64 1 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) |
(-.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) 0) |
(-.f64 0 (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) |
(-.f64 (cos.f64 0) (+.f64 (cos.f64 0) (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))))) |
(-.f64 (+.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) 1/2) (/.f64 (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) |
(-.f64 (+.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) 1/2) (+.f64 (/.f64 (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) 0)) |
(-.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (/.f64 (-.f64 -2 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) |
(-.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (+.f64 (/.f64 (-.f64 -2 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) 0)) |
(-.f64 (/.f64 (+.f64 1 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 2) -1/2) |
(*.f64 1 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1)) |
(*.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) 1) |
(*.f64 -1 (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) |
(*.f64 2 (+.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) 1/2)) |
(*.f64 (+.f64 2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 1/2) |
(*.f64 (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) -1) |
(*.f64 (+.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) 1/2) 2) |
(*.f64 (/.f64 (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) -2) |
(*.f64 1/2 (+.f64 2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2))) |
(*.f64 (/.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) -2) -2) |
(/.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) 1) |
(/.f64 (+.f64 2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 2) |
(/.f64 (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) -1) |
(/.f64 (*.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) 4) 4) |
(/.f64 (-.f64 -2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) -2) |
(/.f64 (*.f64 2 (*.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) 4)) 8) |
(/.f64 (*.f64 (-.f64 -2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 2) -4) |
(/.f64 (-.f64 (+.f64 2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) 2) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) 4)) (*.f64 2 (*.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) 4))) 16) |
(/.f64 (+.f64 (*.f64 (-.f64 -2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 2) (*.f64 (-.f64 -2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 2)) -8) |
(/.f64 (+.f64 (-.f64 (+.f64 2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) (-.f64 (+.f64 2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))))) 4) |
(pow.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) 1) |
(neg.f64 (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) |
| Outputs |
|---|
1 |
(+.f64 1 (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))) |
(+.f64 1 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2))) |
(+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 1 (+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4)))) |
(+.f64 (*.f64 -1/24488801280000000 (*.f64 (pow.f64 angle 6) (pow.f64 (PI.f64) 6))) (+.f64 1 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))))) |
(+.f64 (+.f64 1 (+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4)))) (*.f64 -1/24488801280000000 (pow.f64 (*.f64 angle (PI.f64)) 6))) |
(+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (+.f64 (+.f64 1 (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4))) (*.f64 -1/24488801280000000 (pow.f64 (*.f64 angle (PI.f64)) 6)))) |
2 |
(+.f64 2 (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))) |
(+.f64 2 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2))) |
(+.f64 2 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 2 (+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4)))) |
(+.f64 (*.f64 -1/24488801280000000 (*.f64 (pow.f64 angle 6) (pow.f64 (PI.f64) 6))) (+.f64 2 (+.f64 (*.f64 1/25194240000 (*.f64 (pow.f64 angle 4) (pow.f64 (PI.f64) 4))) (*.f64 -1/64800 (*.f64 (pow.f64 angle 2) (pow.f64 (PI.f64) 2)))))) |
(+.f64 (+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4))) (+.f64 2 (*.f64 -1/24488801280000000 (pow.f64 (*.f64 angle (PI.f64)) 6)))) |
(+.f64 2 (+.f64 (+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4))) (*.f64 -1/24488801280000000 (pow.f64 (*.f64 angle (PI.f64)) 6)))) |
(+.f64 (*.f64 -1/64800 (pow.f64 (*.f64 angle (PI.f64)) 2)) (+.f64 (+.f64 2 (*.f64 1/25194240000 (pow.f64 (*.f64 angle (PI.f64)) 4))) (*.f64 -1/24488801280000000 (pow.f64 (*.f64 angle (PI.f64)) 6)))) |
(+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 0) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(+.f64 0 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(+.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(+.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (/.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) 2)) |
(+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 1/2) (/.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) 2)) |
(+.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2)) |
(/.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(+.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) 2) (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2)) |
(+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) 1/2) (/.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) 2)) |
(+.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 1/2) (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) 2)) |
(/.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2) |
(-.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 0) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(-.f64 0 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(-.f64 (cos.f64 0) (+.f64 (cos.f64 0) (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(-.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (/.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(-.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360))) (+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360))) 0)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) (cos.f64 0)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) (*.f64 (cos.f64 0) (cos.f64 0))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) (-.f64 0 (neg.f64 (cos.f64 0)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 -1 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) 1/2) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) -1) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) (neg.f64 (cos.f64 0))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 (cos.f64 0) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 (cos.f64 0) (-.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (/.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) -2))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 (neg.f64 (cos.f64 0)) (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) 2) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (*.f64 (cos.f64 0) 2)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (+.f64 1 (cos.f64 0))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 (/.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) -2) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 (/.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) (+.f64 (neg.f64 (cos.f64 0)) (neg.f64 (cos.f64 0)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 (/.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) (+.f64 -1 (neg.f64 (cos.f64 0)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 (/.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) (+.f64 (neg.f64 (cos.f64 0)) -1)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 (*.f64 (cos.f64 0) (cos.f64 0)) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 1/2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 (/.f64 (cos.f64 0) 2) (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 (/.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) -2) -2) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360))) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) 1/360)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(/.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(/.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) 2) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(/.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) -1) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(/.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 4) 4) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(/.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) -2) -2) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) 4) 8) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) -2) 2) -4) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(/.f64 (-.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) 2) |
(/.f64 (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) (*.f64 2 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))))) 2) |
(-.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (/.f64 (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) |
(/.f64 (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 3)) -2) |
(/.f64 (+.f64 (*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) 4) (*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) 4)) 16) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(/.f64 (+.f64 (*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) -2) 2) (*.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) -2) 2)) -8) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(/.f64 (+.f64 (-.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) (-.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))))) 4) |
(/.f64 (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) (*.f64 2 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))))) 2) |
(-.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (/.f64 (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) |
(/.f64 (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 3)) -2) |
(pow.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(neg.f64 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) |
(-.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) -1) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(-.f64 1 (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(-.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) 0) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(-.f64 0 (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(-.f64 (cos.f64 0) (+.f64 (cos.f64 0) (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))))) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(-.f64 (+.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) 1/2) (/.f64 (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(-.f64 (+.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) 1/2) (+.f64 (/.f64 (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) 0)) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(-.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (/.f64 (-.f64 -2 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(-.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) (+.f64 (/.f64 (-.f64 -2 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) 0)) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(-.f64 (/.f64 (+.f64 1 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 2) -1/2) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(*.f64 1 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1)) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(*.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) 1) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(*.f64 -1 (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(*.f64 2 (+.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) 1/2)) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(*.f64 (+.f64 2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 1/2) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(*.f64 (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) -1) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(*.f64 (+.f64 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1/2) 1/2) 2) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(*.f64 (/.f64 (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) -2) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(*.f64 1/2 (+.f64 2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2))) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(*.f64 (/.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) -2) -2) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(/.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) 1) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(/.f64 (+.f64 2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 2) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(/.f64 (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) -1) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(/.f64 (*.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) 4) 4) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(/.f64 (-.f64 -2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) -2) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(/.f64 (*.f64 2 (*.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) 4)) 8) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(/.f64 (*.f64 (-.f64 -2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 2) -4) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(/.f64 (-.f64 (+.f64 2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) 2) |
(/.f64 (-.f64 (+.f64 2 (*.f64 2 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))))) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))))) 2) |
(-.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (/.f64 (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) |
(+.f64 (/.f64 (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 3)) -2) 1) |
(/.f64 (+.f64 (*.f64 2 (*.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) 4)) (*.f64 2 (*.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) 4))) 16) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(/.f64 (+.f64 (*.f64 (-.f64 -2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 2) (*.f64 (-.f64 -2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) 2)) -8) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(/.f64 (+.f64 (-.f64 (+.f64 2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) (-.f64 (+.f64 2 (*.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))))) 4) |
(/.f64 (-.f64 (+.f64 2 (*.f64 2 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))))) (-.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) -1/180)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180))))) 2) |
(-.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (/.f64 (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) |
(+.f64 (/.f64 (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 3)) -2) 1) |
(pow.f64 (+.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 1) 1) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
(neg.f64 (-.f64 -1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))) |
(+.f64 1 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)))) |
(+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) |
Found 4 expressions with local error:
| New | Error | Program |
|---|---|---|
| 0.3b | (*.f64 (PI.f64) (*.f64 angle -1/180)) | |
| 22.2b | (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) | |
| 22.3b | (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) | |
| 22.5b | (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64))) |
Compiled 165 to 107 computations (35.2% saved)
Compiled 39142 to 28241 computations (27.8% saved)
88 alts after pruning (80 fresh and 8 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1214 | 21 | 1235 |
| Fresh | 11 | 59 | 70 |
| Picked | 0 | 1 | 1 |
| Done | 2 | 7 | 9 |
| Total | 1227 | 88 | 1315 |
| Status | Error | Program |
|---|---|---|
| 31.7b | (pow.f64 b 2) | |
| 23.5b | (-.f64 (pow.f64 b 2) (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400)) | |
| 30.0b | (+.f64 (pow.f64 (-.f64 (+.f64 a (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2))) (-.f64 a (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 30.1b | (+.f64 (pow.f64 (-.f64 a (-.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 23.5b | (+.f64 (pow.f64 (*.f64 (*.f64 angle a) (*.f64 1/180 (PI.f64))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 17.5b | (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) a) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 17.5b | (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) a) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 40.3b | (+.f64 (pow.f64 (*.f64 a (/.f64 (+.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) (cos.f64 (*.f64 (PI.f64) (-.f64 (*.f64 angle 1/180) 1/2)))) 2)) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 40.3b | (+.f64 (pow.f64 (*.f64 a (/.f64 (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (cos.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) (*.f64 (PI.f64) -1/2)))) 2)) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 17.6b | (+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) -360))) (*.f64 (sin.f64 (-.f64 (*.f64 (PI.f64) 1/2) (*.f64 angle (*.f64 (PI.f64) 1/360)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) -360))))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 23.6b | (+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) | |
| 23.6b | (+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) 2)) | |
| 23.8b | (+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 1 (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) | |
| 23.8b | (+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) 2)) | |
| 23.6b | (+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle 1/180) (-.f64 (*.f64 angle 1/180) (*.f64 angle (/.f64 (PI.f64) 180)))))) 2)) | |
| 23.6b | (+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2)) | |
| 23.5b | (+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 17.5b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (-.f64 (+.f64 (-.f64 (+.f64 angle (*.f64 angle (PI.f64))) (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) angle) (-.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) 180))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 17.5b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (-.f64 (+.f64 (+.f64 (*.f64 angle 1/2) (+.f64 (*.f64 angle 1/2) (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 2))) angle) (-.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) 180))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 17.4b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (-.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) angle) (-.f64 angle (-.f64 (-.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))) (*.f64 angle 1/2)) (*.f64 angle 1/2)))) 180))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 17.4b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (-.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) angle) (-.f64 angle (-.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))) angle))) 180))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| ✓ | 17.4b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (-.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) angle) (-.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) 180))) 2) (pow.f64 (*.f64 b 1) 2)) |
| ✓ | 17.4b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 2) (pow.f64 (*.f64 b 1) 2)) |
| 18.3b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (-.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))) (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle))) angle))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 18.2b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (-.f64 (-.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))) angle))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 18.3b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))) (-.f64 angle (*.f64 (PI.f64) (/.f64 angle 360)))))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 18.2b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) (-.f64 angle (+.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))))))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 17.6b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (*.f64 angle (*.f64 (PI.f64) 1/120))))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 18.0b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (-.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (/.f64 (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) 2)) 2)) | |
| 18.0b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 3)) -2) 1) 2)) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)))) (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/360))) (-.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/360))))) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/180))) angle)) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) | |
| 17.9b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (+.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 (PI.f64) (*.f64 angle -1/360))) (*.f64 (PI.f64) (*.f64 angle -1/180))))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (-.f64 (*.f64 -1/180 (+.f64 angle (*.f64 angle (PI.f64)))) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (+.f64 (*.f64 angle 1/180) (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (+.f64 (*.f64 angle -1/180) (*.f64 (PI.f64) (*.f64 angle -1/360)))))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (-.f64 (cos.f64 0) (+.f64 (cos.f64 0) (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))))) 2)) 2)) | |
| ✓ | 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) 2)) |
| 18.0b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 1 (/.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) 2)) 2)) | |
| 18.1b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 1 (-.f64 (cos.f64 0) (+.f64 (cos.f64 0) (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))))) 2)) 2)) | |
| ✓ | 18.1b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) 2)) |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle 1/90))) (cos.f64 (+.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2)) (*.f64 (PI.f64) (*.f64 angle -1/180))))) (*.f64 (sin.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle 1/90))) (sin.f64 (+.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2)) (*.f64 (PI.f64) (*.f64 angle -1/180))))))) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle 1/180))) (*.f64 (sin.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle -1/180))) (sin.f64 (*.f64 angle 1/180))))) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))) (cos.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)))) (*.f64 (sin.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))) (sin.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)))))) 2)) | |
| 17.9b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 (*.f64 angle 1/180)) (cos.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)))) (*.f64 (sin.f64 (*.f64 angle 1/180)) (sin.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)))))) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (-.f64 (cos.f64 0) (-.f64 (cos.f64 0) (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))))) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)))) (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)))))) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (+.f64 (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle 1/90)) (*.f64 angle 1/90)) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle 1/360)))))) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/180) (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle 1/90)) (*.f64 angle 1/90)))))) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/180) (-.f64 (+.f64 (*.f64 angle 1/360) (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2))) (*.f64 angle -1/360)))))) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle 1/180)) (*.f64 (-.f64 1/180 (*.f64 (PI.f64) 1/360)) angle)))) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle (*.f64 (PI.f64) 1/90)) (*.f64 (PI.f64) (*.f64 1/180 angle))))) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle 1/180) (+.f64 (+.f64 (*.f64 angle 1/360) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/360) (*.f64 angle (+.f64 1/180 (*.f64 1/180 (PI.f64))))))))) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle 1/180) (+.f64 (*.f64 angle (*.f64 (PI.f64) -1/90)) (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) 1/180))))))) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle 1/180) (+.f64 (*.f64 angle 1/90) (*.f64 angle (-.f64 (*.f64 (PI.f64) -1/180) 1/180)))))) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle 1/180) (*.f64 (+.f64 1/180 (*.f64 (PI.f64) -1/180)) angle)))) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 1/180 (+.f64 angle (*.f64 angle (PI.f64)))) (*.f64 angle 1/180)))) 2)) | |
| 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (+.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2)) (+.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)) (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle 1/90)))))) 2)) | |
| ✓ | 17.7b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2)) |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) | |
| 17.8b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) | |
| ✓ | 17.5b | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b 1) 2)) |
| 40.4b | (+.f64 (pow.f64 (*.f64 a (cos.f64 (+.f64 (*.f64 (PI.f64) (/.f64 angle -180)) (*.f64 (PI.f64) 1/2)))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 40.3b | (+.f64 (pow.f64 (*.f64 a (cos.f64 (+.f64 (*.f64 (PI.f64) 1/2) (*.f64 angle (*.f64 (PI.f64) -1/180))))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 40.4b | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (-.f64 1/2 (*.f64 angle 1/180))))) 2) (pow.f64 (*.f64 b 1) 2)) | |
| 23.5b | (+.f64 (pow.f64 b 2) (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2))) | |
| 33.1b | (+.f64 (pow.f64 b 2) (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))))) | |
| 32.7b | (+.f64 (-.f64 (pow.f64 a 2) (-.f64 (pow.f64 a 2) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) (pow.f64 (*.f64 b 1) 2)) | |
| 32.7b | (+.f64 (-.f64 (+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (pow.f64 a 2)) (-.f64 (pow.f64 a 2) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2))) (pow.f64 (*.f64 b 1) 2)) | |
| 40.3b | (+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) (cos.f64 (*.f64 (PI.f64) (-.f64 (*.f64 1/180 angle) 1/2)))) 2) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 40.3b | (+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (cos.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) (*.f64 (PI.f64) -1/2)))) 2) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 40.4b | (+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 (PI.f64) (-.f64 (*.f64 1/180 angle) 1/2)))) 2) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 33.1b | (+.f64 (*.f64 (pow.f64 (*.f64 a (PI.f64)) 2) (*.f64 (pow.f64 angle 2) 1/32400)) (pow.f64 (*.f64 b 1) 2)) | |
| 27.9b | (+.f64 (*.f64 (pow.f64 (sin.f64 (-.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))) (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle))) angle)) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 27.9b | (+.f64 (*.f64 (pow.f64 (sin.f64 (-.f64 (-.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))) angle)) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 27.9b | (+.f64 (*.f64 (pow.f64 (sin.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))) (-.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))))) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 27.7b | (+.f64 (*.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (*.f64 angle (*.f64 (PI.f64) 1/120)))) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) | |
| ✓ | 27.6b | (+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) |
| ✓ | 27.5b | (+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) |
| 40.4b | (+.f64 (*.f64 (pow.f64 (cos.f64 (+.f64 (*.f64 (PI.f64) 1/2) (*.f64 angle (*.f64 (PI.f64) -1/180)))) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 40.4b | (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (-.f64 1/2 (*.f64 1/180 angle)))) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 33.1b | (+.f64 (*.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (PI.f64)) 2)) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 23.5b | (+.f64 (*.f64 1/32400 (pow.f64 (/.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 a -2)) -2) 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 23.6b | (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (-.f64 (-.f64 a (*.f64 (*.f64 (PI.f64) a) -2)) (+.f64 a (*.f64 (PI.f64) a)))) 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 23.5b | (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (-.f64 (+.f64 a (*.f64 (PI.f64) a)) a)) 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 23.5b | (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (-.f64 a (-.f64 a (*.f64 (PI.f64) a)))) 2)) (pow.f64 (*.f64 b 1) 2)) | |
| 23.5b | (+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) | |
| 23.4b | (+.f64 (*.f64 1/32400 (*.f64 (pow.f64 (*.f64 angle a) 2) (pow.f64 (PI.f64) 2))) (pow.f64 (*.f64 b 1) 2)) |
Compiled 2756 to 2180 computations (20.9% saved)
| Inputs |
|---|
(pow.f64 b 2) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2))) |
(-.f64 (pow.f64 b 2) (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 (*.f64 angle a) (*.f64 1/180 (PI.f64))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) a) (*.f64 angle 1/180)) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (/.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (-.f64 a (-.f64 a (*.f64 (PI.f64) a)))) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (-.f64 (+.f64 a (*.f64 (PI.f64) a)) a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (-.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) a))) angle) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (/.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 a -2)) -2) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle (PI.f64)) 1/180))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) a) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) a) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (*.f64 (pow.f64 (*.f64 angle a) 2) (pow.f64 (PI.f64) 2))) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (PI.f64)) 2)) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 (pow.f64 (*.f64 a (PI.f64)) 2) (*.f64 (pow.f64 angle 2) 1/32400)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (-.f64 1/2 (*.f64 1/180 angle))))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (-.f64 1/2 (*.f64 angle 1/180))))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (-.f64 (-.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))) angle))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (-.f64 a (-.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (-.f64 (-.f64 a (*.f64 (*.f64 (PI.f64) a) -2)) (+.f64 a (*.f64 (PI.f64) a)))) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 (*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) |
(+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (-.f64 1/2 (*.f64 1/180 angle)))) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 1/180 (*.f64 (PI.f64) (*.f64 angle a))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (+.f64 (*.f64 (PI.f64) 1/2) (*.f64 angle (*.f64 (PI.f64) -1/180))))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (+.f64 (*.f64 (PI.f64) (/.f64 angle -180)) (*.f64 (PI.f64) 1/2)))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2)) |
(+.f64 (*.f64 (pow.f64 (sin.f64 (-.f64 (-.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))) angle)) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (*.f64 angle (*.f64 (PI.f64) 1/120))))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) 2)) |
(+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 1 (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) (-.f64 angle (+.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))))))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))) (-.f64 angle (*.f64 (PI.f64) (/.f64 angle 360)))))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (-.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))) (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle))) angle))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (-.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) angle) (-.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) 180))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle 1/180) (-.f64 (*.f64 angle 1/180) (*.f64 angle (/.f64 (PI.f64) 180)))))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (-.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) angle) (-.f64 angle (-.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))) angle))) 180))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (-.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) angle) (-.f64 angle (-.f64 (-.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2))) (*.f64 angle 1/2)) (*.f64 angle 1/2)))) 180))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (-.f64 (+.f64 (+.f64 (*.f64 angle 1/2) (+.f64 (*.f64 angle 1/2) (/.f64 (*.f64 angle (-.f64 (PI.f64) 2)) 2))) angle) (-.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) 180))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) a) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) |
(+.f64 (*.f64 (pow.f64 (cos.f64 (+.f64 (*.f64 (PI.f64) 1/2) (*.f64 angle (*.f64 (PI.f64) -1/180)))) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 (pow.f64 (*.f64 a (PI.f64)) 2) (*.f64 (pow.f64 angle 2) 1/32400)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (-.f64 1/2 (*.f64 1/180 angle))))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) |
(+.f64 (*.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (*.f64 angle (*.f64 (PI.f64) 1/120)))) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (-.f64 (pow.f64 a 2) (-.f64 (pow.f64 a 2) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2))) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 1 (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) |
(+.f64 (pow.f64 (-.f64 a (-.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 1/180 (+.f64 angle (*.f64 angle (PI.f64)))) (*.f64 angle 1/180)))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle 1/180) (*.f64 (+.f64 1/180 (*.f64 (PI.f64) -1/180)) angle)))) 2)) |
(+.f64 (pow.f64 (*.f64 a (/.f64 (+.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) (cos.f64 (*.f64 (PI.f64) (-.f64 (*.f64 angle 1/180) 1/2)))) 2)) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 (pow.f64 (sin.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))) (-.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))))) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) (*.f64 (PI.f64) (/.f64 angle -180)))))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 (pow.f64 (sin.f64 (-.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))) (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle))) angle)) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle 1/180) (-.f64 (*.f64 angle 1/180) (*.f64 angle (/.f64 (PI.f64) 180)))))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle 1/180) (+.f64 (*.f64 angle 1/90) (*.f64 angle (-.f64 (*.f64 (PI.f64) -1/180) 1/180)))))) 2)) |
(+.f64 (pow.f64 (-.f64 (+.f64 a (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2))) (-.f64 a (*.f64 a (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) 1/2)))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (-.f64 (+.f64 (-.f64 (+.f64 angle (*.f64 angle (PI.f64))) (+.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) angle) (-.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) 180))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle 1/180) (+.f64 (+.f64 (*.f64 angle 1/360) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/360) (*.f64 angle (+.f64 1/180 (*.f64 1/180 (PI.f64))))))))) 2)) |
(+.f64 (*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) |
(+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) |
(+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (+.f64 (*.f64 (PI.f64) 1/2) (*.f64 angle (*.f64 (PI.f64) -1/180))))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle (*.f64 (PI.f64) 1/90)) (*.f64 (PI.f64) (*.f64 1/180 angle))))) 2)) |
(+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 (PI.f64) (-.f64 (*.f64 1/180 angle) 1/2)))) 2) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) (cos.f64 (*.f64 (PI.f64) (-.f64 (*.f64 1/180 angle) 1/2)))) 2) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) 2)) |
(+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) |
(+.f64 (pow.f64 (*.f64 a (/.f64 (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (cos.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) (*.f64 (PI.f64) -1/2)))) 2)) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (*.f64 angle 1/180) (+.f64 (*.f64 angle (*.f64 (PI.f64) -1/90)) (*.f64 angle (+.f64 1/180 (*.f64 (PI.f64) 1/180))))))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle 1/180)) (*.f64 (-.f64 1/180 (*.f64 (PI.f64) 1/360)) angle)))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle 1/360)))))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/180) (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle 1/90)) (*.f64 angle 1/90)))))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (+.f64 (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle 1/90)) (*.f64 angle 1/90)) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle 1/360)))))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/180) (-.f64 (+.f64 (*.f64 angle 1/360) (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2))) (*.f64 angle -1/360)))))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (-.f64 (cos.f64 0) (-.f64 (cos.f64 0) (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) |
(+.f64 (pow.f64 (-.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (-.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180)) (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (cos.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) (*.f64 (PI.f64) -1/2)))) 2) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) (pow.f64 (*.f64 b (+.f64 (*.f64 1/2 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) 2))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 1 (-.f64 (cos.f64 0) (+.f64 (cos.f64 0) (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))))) 2)) 2)) |
(+.f64 (pow.f64 (*.f64 a (/.f64 (+.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) (cos.f64 (*.f64 (PI.f64) (-.f64 (*.f64 angle 1/180) 1/2)))) 2)) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 1 (/.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) 2)) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/180))) angle)) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (/.f64 (-.f64 (-.f64 -2 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) -2) 2)) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (-.f64 (*.f64 -1/180 (+.f64 angle (*.f64 angle (PI.f64)))) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) 3)) -2) 1) 2)) 2)) |
(+.f64 (pow.f64 (-.f64 (+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 a 1/2)) a) (-.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 a 1/2)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (+.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2)) (+.f64 (*.f64 angle (*.f64 (PI.f64) -1/180)) (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle 1/90)))))) 2)) |
(+.f64 (pow.f64 (*.f64 a (/.f64 (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (cos.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)) (*.f64 (PI.f64) -1/2)))) 2)) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) |
(+.f64 (-.f64 (+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2) (pow.f64 a 2)) (-.f64 (pow.f64 a 2) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a) 2) 1/2))) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/360))) (-.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/360))))) (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/360))) (-.f64 angle (*.f64 (PI.f64) (*.f64 angle -1/360))))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (+.f64 (*.f64 angle 1/180) (+.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (+.f64 (*.f64 angle -1/180) (*.f64 (PI.f64) (*.f64 angle -1/360)))))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (-.f64 (+.f64 (-.f64 (-.f64 (*.f64 angle 1/90) (-.f64 (*.f64 angle (*.f64 (PI.f64) 1/360)) (*.f64 (PI.f64) (*.f64 angle -1/180)))) (+.f64 (*.f64 angle 1/180) (+.f64 (*.f64 angle 1/180) (*.f64 (*.f64 angle (PI.f64)) -1/90)))) (*.f64 angle 1/180)) (-.f64 (*.f64 angle 1/180) (*.f64 (PI.f64) (*.f64 angle 1/360)))))) 2)) |
(+.f64 (pow.f64 (-.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (-.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (-.f64 (cos.f64 0) (+.f64 (cos.f64 0) (neg.f64 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))))))) 2)) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (+.f64 (*.f64 1/2 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) -1/180))) 2))) 2)) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (-.f64 (+.f64 1 (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) (/.f64 (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) 1/180)))) 2)) 2)) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 (*.f64 angle 1/180)) (cos.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)))) (*.f64 (sin.f64 (*.f64 angle 1/180)) (sin.f64 (*.f64 angle (-.f64 (*.f64 1/180 (PI.f64)) 1/180)))))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle -1/180))) (cos.f64 (*.f64 angle 1/180))) (*.f64 (sin.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle -1/180))) (sin.f64 (*.f64 angle 1/180))))) 2)) |
(+.f64 (pow.f64 (*.f64 a (-.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/360))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) -360))) (*.f64 (sin.f64 (-.f64 (*.f64 (PI.f64) 1/2) (*.f64 angle (*.f64 (PI.f64) 1/360)))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) -360))))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)) (+.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 (PI.f64) (*.f64 angle -1/360))) (*.f64 (PI.f64) (*.f64 angle -1/180))))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)))) (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)))))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle 1/360))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle 1/360)))))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))) (cos.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)))) (*.f64 (sin.f64 (*.f64 angle (+.f64 (*.f64 (PI.f64) 1/360) 1/180))) (sin.f64 (*.f64 (*.f64 angle 1/360) (-.f64 (PI.f64) 2)))))) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/360)))) (-.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle -1/360))))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle 1/90))) (cos.f64 (+.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2)) (*.f64 (PI.f64) (*.f64 angle -1/180))))) (*.f64 (sin.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle 1/180)) (*.f64 angle 1/90))) (sin.f64 (+.f64 (*.f64 (*.f64 angle 1/180) (-.f64 (PI.f64) 2)) (*.f64 (PI.f64) (*.f64 angle -1/180))))))) 2)) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (-.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) angle) (-.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) 180))) 2) (pow.f64 (*.f64 b 1) 2)) |
6 calls:
| 59.0ms | (/.f64 angle 180) |
| 57.0ms | (*.f64 (/.f64 angle 180) (PI.f64)) |
| 55.0ms | a |
| 54.0ms | b |
| 53.0ms | angle |
| Error | Segments | Branch |
|---|---|---|
| 17.4b | 1 | a |
| 17.4b | 1 | b |
| 17.4b | 1 | angle |
| 17.4b | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) |
| 17.4b | 1 | (*.f64 (/.f64 angle 180) (PI.f64)) |
| 17.4b | 1 | (/.f64 angle 180) |
Compiled 3603 to 2591 computations (28.1% saved)
| Inputs |
|---|
(pow.f64 b 2) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2))) |
(-.f64 (pow.f64 b 2) (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 (*.f64 angle a) (*.f64 1/180 (PI.f64))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) a) (*.f64 angle 1/180)) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (/.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (-.f64 a (-.f64 a (*.f64 (PI.f64) a)))) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (-.f64 (+.f64 a (*.f64 (PI.f64) a)) a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (-.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) a))) angle) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (/.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 a -2)) -2) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle (PI.f64)) 1/180))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) a) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 1/180 angle))) a) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (*.f64 (pow.f64 (*.f64 angle a) 2) (pow.f64 (PI.f64) 2))) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (PI.f64)) 2)) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 (pow.f64 (*.f64 a (PI.f64)) 2) (*.f64 (pow.f64 angle 2) 1/32400)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (-.f64 1/2 (*.f64 1/180 angle))))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (-.f64 1/2 (*.f64 angle 1/180))))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (-.f64 (-.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))) angle))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (-.f64 a (-.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) 1/180))) a))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (-.f64 (-.f64 a (*.f64 (*.f64 (PI.f64) a) -2)) (+.f64 a (*.f64 (PI.f64) a)))) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2))))) |
(+.f64 (*.f64 (pow.f64 a 2) (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64)))) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180))) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (*.f64 (pow.f64 angle 2) (*.f64 (pow.f64 a 2) (pow.f64 (PI.f64) 2)))) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) |
(+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (-.f64 1/2 (*.f64 1/180 angle)))) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 1/180 (*.f64 (PI.f64) (*.f64 angle a))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (+.f64 (*.f64 (PI.f64) 1/2) (*.f64 angle (*.f64 (PI.f64) -1/180))))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (+.f64 (*.f64 (PI.f64) (/.f64 angle -180)) (*.f64 (PI.f64) 1/2)))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 1/180 angle)))) 2)) |
(+.f64 (*.f64 (pow.f64 (sin.f64 (-.f64 (-.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))) angle)) 2) (pow.f64 a 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) -1/360)) (*.f64 angle (*.f64 (PI.f64) 1/120))))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 1 (cos.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2)) 2)) |
(+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b (/.f64 (+.f64 1 (cos.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2)) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle 360)) (-.f64 angle (+.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))))))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle 360))) (-.f64 angle (*.f64 (PI.f64) (/.f64 angle 360)))))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (-.f64 (-.f64 (+.f64 angle (*.f64 (PI.f64) (/.f64 angle -180))) (*.f64 (*.f64 (PI.f64) 1/90) (neg.f64 angle))) angle))) 2) (pow.f64 (*.f64 b 1) 2)) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 2) (pow.f64 (*.f64 b 1) 2)) |
5 calls:
| 21.0ms | (/.f64 angle 180) |
| 20.0ms | a |
| 20.0ms | b |
| 20.0ms | (*.f64 (/.f64 angle 180) (PI.f64)) |
| 20.0ms | angle |
| Error | Segments | Branch |
|---|---|---|
| 17.4b | 1 | a |
| 17.4b | 1 | b |
| 17.4b | 1 | angle |
| 17.4b | 1 | (*.f64 (/.f64 angle 180) (PI.f64)) |
| 17.4b | 1 | (/.f64 angle 180) |
Compiled 891 to 629 computations (29.4% saved)
| Inputs |
|---|
(pow.f64 b 2) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2))) |
(-.f64 (pow.f64 b 2) (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 (*.f64 angle a) (*.f64 1/180 (PI.f64))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) a) (*.f64 angle 1/180)) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (/.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (-.f64 a (-.f64 a (*.f64 (PI.f64) a)))) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (-.f64 (+.f64 a (*.f64 (PI.f64) a)) a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (-.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) a))) angle) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (/.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 a -2)) -2) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle (PI.f64)) 1/180))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b 1) 2)) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) (pow.f64 (*.f64 b 1) 2)) |
5 calls:
| 10.0ms | b |
| 9.0ms | (*.f64 (/.f64 angle 180) (PI.f64)) |
| 9.0ms | angle |
| 8.0ms | (/.f64 angle 180) |
| 8.0ms | a |
| Error | Segments | Branch |
|---|---|---|
| 17.4b | 1 | a |
| 17.4b | 1 | b |
| 17.4b | 1 | angle |
| 17.4b | 1 | (*.f64 (/.f64 angle 180) (PI.f64)) |
| 17.4b | 1 | (/.f64 angle 180) |
Compiled 290 to 203 computations (30% saved)
| Inputs |
|---|
(pow.f64 b 2) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2))) |
(-.f64 (pow.f64 b 2) (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 (*.f64 angle a) (*.f64 1/180 (PI.f64))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) a) (*.f64 angle 1/180)) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (/.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (-.f64 a (-.f64 a (*.f64 (PI.f64) a)))) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (-.f64 (+.f64 a (*.f64 (PI.f64) a)) a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (-.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) a))) angle) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (/.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 a -2)) -2) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) (pow.f64 (*.f64 b 1) 2)) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) (pow.f64 (*.f64 b 1) 2)) |
3 calls:
| 9.0ms | angle |
| 7.0ms | b |
| 7.0ms | a |
| Error | Segments | Branch |
|---|---|---|
| 17.5b | 1 | a |
| 17.5b | 1 | b |
| 17.5b | 1 | angle |
Compiled 228 to 156 computations (31.6% saved)
| Inputs |
|---|
(pow.f64 b 2) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2))) |
(-.f64 (pow.f64 b 2) (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (*.f64 1/180 angle))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 (*.f64 angle a) (*.f64 1/180 (PI.f64))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) a) (*.f64 angle 1/180)) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (/.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) a)) 2) 1/16200) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (-.f64 a (-.f64 a (*.f64 (PI.f64) a)))) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (*.f64 angle (-.f64 (+.f64 a (*.f64 (PI.f64) a)) a)) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (-.f64 (+.f64 angle (*.f64 angle (*.f64 (PI.f64) a))) angle) 2)) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (*.f64 1/32400 (pow.f64 (/.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 a -2)) -2) 2)) (pow.f64 (*.f64 b 1) 2)) |
| Outputs |
|---|
(pow.f64 b 2) |
(-.f64 (pow.f64 b 2) (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400)) |
(pow.f64 b 2) |
3 calls:
| 21.0ms | angle |
| 8.0ms | b |
| 7.0ms | a |
| Error | Segments | Branch |
|---|---|---|
| 20.8b | 1 | a |
| 20.8b | 1 | b |
| 18.8b | 3 | angle |
Compiled 212 to 145 computations (31.6% saved)
| 2× | binary-search |
| Time | Left | Right |
|---|---|---|
| 52.0ms | 0.7092178326550571 | 2.5610434242131363e+21 |
| 43.0ms | -1.643093807496399e+61 | -3.4178834102637e+53 |
| 75.0ms | 320× | body | 256 | valid |
| 15.0ms | 55× | body | 256 | infinite |
Compiled 510 to 424 computations (16.9% saved)
Total -17.6b remaining (-93.5%)
Threshold costs -17.6b (-93.5%)
| Inputs |
|---|
(pow.f64 b 2) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2))) |
| Outputs |
|---|
(pow.f64 b 2) |
(+.f64 (pow.f64 b 2) (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2))) |
(pow.f64 b 2) |
3 calls:
| 10.0ms | a |
| 9.0ms | b |
| 8.0ms | angle |
| Error | Segments | Branch |
|---|---|---|
| 20.0b | 3 | a |
| 22.4b | 3 | b |
| 18.8b | 3 | angle |
Compiled 31 to 24 computations (22.6% saved)
| 2× | binary-search |
| Time | Left | Right |
|---|---|---|
| 33.0ms | 6.463056174877311e+26 | 6.048633835363886e+28 |
| 43.0ms | -1.643093807496399e+61 | -3.4178834102637e+53 |
| 63.0ms | 256× | body | 256 | valid |
| 9.0ms | 41× | body | 256 | infinite |
Compiled 414 to 344 computations (16.9% saved)
| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 68 | 383 |
| 1× | fuel |
| 1× | saturated |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (-.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) angle) (-.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) 180))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) (pow.f64 (*.f64 b 1) 2)) |
(if (<=.f64 angle -350000000000000018894979968585223758222510919165935616) (pow.f64 b 2) (if (<=.f64 angle 2250000000000000000000) (-.f64 (pow.f64 b 2) (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400)) (pow.f64 b 2))) |
(if (<=.f64 angle -350000000000000018894979968585223758222510919165935616) (pow.f64 b 2) (if (<=.f64 angle 2399999999999999976914550784) (+.f64 (pow.f64 b 2) (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2))) (pow.f64 b 2))) |
(pow.f64 b 2) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (-.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) 1/2)) angle) (-.f64 angle (*.f64 angle (*.f64 (PI.f64) 1/2)))) 180))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) 180))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) 180)))) 2) (pow.f64 (*.f64 b 1) 2)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 1/180 (*.f64 angle (PI.f64))))) 2) (pow.f64 (*.f64 b 1) 2)) |
(if (<=.f64 angle -350000000000000018894979968585223758222510919165935616) (pow.f64 b 2) (if (<=.f64 angle 2250000000000000000000) (-.f64 (pow.f64 b 2) (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle a)) 2) -1/32400)) (pow.f64 b 2))) |
(if (<=.f64 angle -350000000000000018894979968585223758222510919165935616) (pow.f64 b 2) (if (<=.f64 angle 2399999999999999976914550784) (+.f64 (pow.f64 b 2) (*.f64 1/32400 (pow.f64 (*.f64 angle (*.f64 a (PI.f64))) 2))) (pow.f64 b 2))) |
(pow.f64 b 2) |
Compiled 154 to 123 computations (20.1% saved)
| 1× | egg-herbie |
| 1000× | rational_best-simplify-58 |
| 946× | rational_best-simplify-66 |
| 844× | rational_best-simplify-44 |
| 766× | rational_best-simplify-3 |
| 708× | rational_best-simplify-1 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 19 | 67 |
| 1 | 36 | 67 |
| 2 | 52 | 67 |
| 3 | 75 | 67 |
| 4 | 131 | 67 |
| 5 | 268 | 67 |
| 6 | 742 | 67 |
| 7 | 2597 | 67 |
| 1× | node limit |
Compiled 192 to 137 computations (28.6% saved)
Compiled 136 to 99 computations (27.2% saved)
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