(FPCore (x y) :precision binary64 (+ (+ (* x x) y) y))
(FPCore (x y) :precision binary64 (+ (* x x) (+ y y)))
double code(double x, double y) {
return ((x * x) + y) + y;
}
double code(double x, double y) {
return (x * x) + (y + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + y) + y
end function
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + (y + y)
end function
public static double code(double x, double y) {
return ((x * x) + y) + y;
}
public static double code(double x, double y) {
return (x * x) + (y + y);
}
def code(x, y): return ((x * x) + y) + y
def code(x, y): return (x * x) + (y + y)
function code(x, y) return Float64(Float64(Float64(x * x) + y) + y) end
function code(x, y) return Float64(Float64(x * x) + Float64(y + y)) end
function tmp = code(x, y) tmp = ((x * x) + y) + y; end
function tmp = code(x, y) tmp = (x * x) + (y + y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + y), $MachinePrecision] + y), $MachinePrecision]
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(y + y), $MachinePrecision]), $MachinePrecision]
\left(x \cdot x + y\right) + y
x \cdot x + \left(y + y\right)
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
[Start]0.0 | \[ \left(x \cdot x + y\right) + y
\] |
|---|---|
rational_best-simplify-1 [=>]0.0 | \[ \color{blue}{y + \left(x \cdot x + y\right)}
\] |
rational_best-simplify-1 [=>]0.0 | \[ y + \color{blue}{\left(y + x \cdot x\right)}
\] |
rational_best-simplify-43 [=>]0.0 | \[ \color{blue}{x \cdot x + \left(y + y\right)}
\] |
Final simplification0.0
herbie shell --seed 2023096
(FPCore (x y)
:name "Data.Random.Distribution.Normal:normalTail from random-fu-0.2.6.2"
:precision binary64
:herbie-target
(+ (+ y y) (* x x))
(+ (+ (* x x) y) y))