\[ \begin{array}{c}[y, z] = \mathsf{sort}([y, z])\\ \end{array} \]
\[x \cdot \left(1 - y \cdot z\right)
\]
↓
\[\begin{array}{l}
\mathbf{if}\;y \cdot z \leq -5 \cdot 10^{+161}:\\
\;\;\;\;z \cdot \left(y \cdot \left(-x\right)\right)\\
\mathbf{elif}\;y \cdot z \leq 10^{+124}:\\
\;\;\;\;x \cdot \mathsf{fma}\left(z, -y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z \cdot \left(-x\right)\right)\\
\end{array}
\]
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* y z))))
↓
(FPCore (x y z)
:precision binary64
(if (<= (* y z) -5e+161)
(* z (* y (- x)))
(if (<= (* y z) 1e+124) (* x (fma z (- y) 1.0)) (* y (* z (- x))))))
double code(double x, double y, double z) {
return x * (1.0 - (y * z));
}
↓
double code(double x, double y, double z) {
double tmp;
if ((y * z) <= -5e+161) {
tmp = z * (y * -x);
} else if ((y * z) <= 1e+124) {
tmp = x * fma(z, -y, 1.0);
} else {
tmp = y * (z * -x);
}
return tmp;
}
function code(x, y, z)
return Float64(x * Float64(1.0 - Float64(y * z)))
end
↓
function code(x, y, z)
tmp = 0.0
if (Float64(y * z) <= -5e+161)
tmp = Float64(z * Float64(y * Float64(-x)));
elseif (Float64(y * z) <= 1e+124)
tmp = Float64(x * fma(z, Float64(-y), 1.0));
else
tmp = Float64(y * Float64(z * Float64(-x)));
end
return tmp
end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
↓
code[x_, y_, z_] := If[LessEqual[N[(y * z), $MachinePrecision], -5e+161], N[(z * N[(y * (-x)), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(y * z), $MachinePrecision], 1e+124], N[(x * N[(z * (-y) + 1.0), $MachinePrecision]), $MachinePrecision], N[(y * N[(z * (-x)), $MachinePrecision]), $MachinePrecision]]]
x \cdot \left(1 - y \cdot z\right)
↓
\begin{array}{l}
\mathbf{if}\;y \cdot z \leq -5 \cdot 10^{+161}:\\
\;\;\;\;z \cdot \left(y \cdot \left(-x\right)\right)\\
\mathbf{elif}\;y \cdot z \leq 10^{+124}:\\
\;\;\;\;x \cdot \mathsf{fma}\left(z, -y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z \cdot \left(-x\right)\right)\\
\end{array}