double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * (t - a))) / (y + (z * (b - y)));
}
↓
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y + (z * (b - y));
double t_2 = z * (t - a);
double t_3 = ((x * y) + t_2) / t_1;
double tmp;
if (t_3 <= -((double) INFINITY)) {
tmp = x / (fma(z, (b - y), y) / y);
} else if (t_3 <= -2e-286) {
tmp = (t_2 / t_1) + ((x * y) / t_1);
} else if ((t_3 <= 0.0) || !(t_3 <= 4e+266)) {
tmp = ((x * (y / (b - y))) / z) + (((t - a) / (b - y)) - ((t - a) / (pow((b - y), 2.0) / (y / z))));
} else {
tmp = t_3;
}
return tmp;
}
function code(x, y, z, t, a, b)
return Float64(Float64(Float64(x * y) + Float64(z * Float64(t - a))) / Float64(y + Float64(z * Float64(b - y))))
end
↓
function code(x, y, z, t, a, b)
t_1 = Float64(y + Float64(z * Float64(b - y)))
t_2 = Float64(z * Float64(t - a))
t_3 = Float64(Float64(Float64(x * y) + t_2) / t_1)
tmp = 0.0
if (t_3 <= Float64(-Inf))
tmp = Float64(x / Float64(fma(z, Float64(b - y), y) / y));
elseif (t_3 <= -2e-286)
tmp = Float64(Float64(t_2 / t_1) + Float64(Float64(x * y) / t_1));
elseif ((t_3 <= 0.0) || !(t_3 <= 4e+266))
tmp = Float64(Float64(Float64(x * Float64(y / Float64(b - y))) / z) + Float64(Float64(Float64(t - a) / Float64(b - y)) - Float64(Float64(t - a) / Float64((Float64(b - y) ^ 2.0) / Float64(y / z)))));
else
tmp = t_3;
end
return tmp
end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * N[(t - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
↓
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(t - a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(x * y), $MachinePrecision] + t$95$2), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$3, (-Infinity)], N[(x / N[(N[(z * N[(b - y), $MachinePrecision] + y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, -2e-286], N[(N[(t$95$2 / t$95$1), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[t$95$3, 0.0], N[Not[LessEqual[t$95$3, 4e+266]], $MachinePrecision]], N[(N[(N[(x * N[(y / N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] + N[(N[(N[(t - a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision] - N[(N[(t - a), $MachinePrecision] / N[(N[Power[N[(b - y), $MachinePrecision], 2.0], $MachinePrecision] / N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$3]]]]]]