\[\frac{1}{x + 1} - \frac{1}{x - 1}
\]
↓
\[\begin{array}{l}
t_0 := \left(\frac{1}{{x}^{4}} + \frac{1}{{x}^{2}}\right) \cdot -2\\
t_1 := \frac{1}{1 + x}\\
\mathbf{if}\;x \leq -1750:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 2000:\\
\;\;\;\;\left(1 + x\right) \cdot \left(t_1 \cdot t_1\right) - \frac{1}{x - 1}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\]
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 (- x 1.0))))
↓
(FPCore (x)
:precision binary64
(let* ((t_0 (* (+ (/ 1.0 (pow x 4.0)) (/ 1.0 (pow x 2.0))) -2.0))
(t_1 (/ 1.0 (+ 1.0 x))))
(if (<= x -1750.0)
t_0
(if (<= x 2000.0) (- (* (+ 1.0 x) (* t_1 t_1)) (/ 1.0 (- x 1.0))) t_0))))double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / (x - 1.0));
}
↓
double code(double x) {
double t_0 = ((1.0 / pow(x, 4.0)) + (1.0 / pow(x, 2.0))) * -2.0;
double t_1 = 1.0 / (1.0 + x);
double tmp;
if (x <= -1750.0) {
tmp = t_0;
} else if (x <= 2000.0) {
tmp = ((1.0 + x) * (t_1 * t_1)) - (1.0 / (x - 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / (x - 1.0d0))
end function
↓
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = ((1.0d0 / (x ** 4.0d0)) + (1.0d0 / (x ** 2.0d0))) * (-2.0d0)
t_1 = 1.0d0 / (1.0d0 + x)
if (x <= (-1750.0d0)) then
tmp = t_0
else if (x <= 2000.0d0) then
tmp = ((1.0d0 + x) * (t_1 * t_1)) - (1.0d0 / (x - 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / (x - 1.0));
}
↓
public static double code(double x) {
double t_0 = ((1.0 / Math.pow(x, 4.0)) + (1.0 / Math.pow(x, 2.0))) * -2.0;
double t_1 = 1.0 / (1.0 + x);
double tmp;
if (x <= -1750.0) {
tmp = t_0;
} else if (x <= 2000.0) {
tmp = ((1.0 + x) * (t_1 * t_1)) - (1.0 / (x - 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x):
return (1.0 / (x + 1.0)) - (1.0 / (x - 1.0))
↓
def code(x):
t_0 = ((1.0 / math.pow(x, 4.0)) + (1.0 / math.pow(x, 2.0))) * -2.0
t_1 = 1.0 / (1.0 + x)
tmp = 0
if x <= -1750.0:
tmp = t_0
elif x <= 2000.0:
tmp = ((1.0 + x) * (t_1 * t_1)) - (1.0 / (x - 1.0))
else:
tmp = t_0
return tmp
function code(x)
return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / Float64(x - 1.0)))
end
↓
function code(x)
t_0 = Float64(Float64(Float64(1.0 / (x ^ 4.0)) + Float64(1.0 / (x ^ 2.0))) * -2.0)
t_1 = Float64(1.0 / Float64(1.0 + x))
tmp = 0.0
if (x <= -1750.0)
tmp = t_0;
elseif (x <= 2000.0)
tmp = Float64(Float64(Float64(1.0 + x) * Float64(t_1 * t_1)) - Float64(1.0 / Float64(x - 1.0)));
else
tmp = t_0;
end
return tmp
end
function tmp = code(x)
tmp = (1.0 / (x + 1.0)) - (1.0 / (x - 1.0));
end
↓
function tmp_2 = code(x)
t_0 = ((1.0 / (x ^ 4.0)) + (1.0 / (x ^ 2.0))) * -2.0;
t_1 = 1.0 / (1.0 + x);
tmp = 0.0;
if (x <= -1750.0)
tmp = t_0;
elseif (x <= 2000.0)
tmp = ((1.0 + x) * (t_1 * t_1)) - (1.0 / (x - 1.0));
else
tmp = t_0;
end
tmp_2 = tmp;
end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
↓
code[x_] := Block[{t$95$0 = N[(N[(N[(1.0 / N[Power[x, 4.0], $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * -2.0), $MachinePrecision]}, Block[{t$95$1 = N[(1.0 / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1750.0], t$95$0, If[LessEqual[x, 2000.0], N[(N[(N[(1.0 + x), $MachinePrecision] * N[(t$95$1 * t$95$1), $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\frac{1}{x + 1} - \frac{1}{x - 1}
↓
\begin{array}{l}
t_0 := \left(\frac{1}{{x}^{4}} + \frac{1}{{x}^{2}}\right) \cdot -2\\
t_1 := \frac{1}{1 + x}\\
\mathbf{if}\;x \leq -1750:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 2000:\\
\;\;\;\;\left(1 + x\right) \cdot \left(t_1 \cdot t_1\right) - \frac{1}{x - 1}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}