\[x - \frac{y}{1 + \frac{x \cdot y}{2}}
\]
↓
\[\left(x + x\right) + \left(-\left(x + \frac{y}{1 + \frac{y \cdot x}{2}}\right)\right)
\]
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
↓
(FPCore (x y)
:precision binary64
(+ (+ x x) (- (+ x (/ y (+ 1.0 (/ (* y x) 2.0)))))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
↓
double code(double x, double y) {
return (x + x) + -(x + (y / (1.0 + ((y * x) / 2.0))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
↓
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + x) + -(x + (y / (1.0d0 + ((y * x) / 2.0d0))))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
↓
public static double code(double x, double y) {
return (x + x) + -(x + (y / (1.0 + ((y * x) / 2.0))));
}
def code(x, y):
return x - (y / (1.0 + ((x * y) / 2.0)))
↓
def code(x, y):
return (x + x) + -(x + (y / (1.0 + ((y * x) / 2.0))))
function code(x, y)
return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0))))
end
↓
function code(x, y)
return Float64(Float64(x + x) + Float64(-Float64(x + Float64(y / Float64(1.0 + Float64(Float64(y * x) / 2.0))))))
end
function tmp = code(x, y)
tmp = x - (y / (1.0 + ((x * y) / 2.0)));
end
↓
function tmp = code(x, y)
tmp = (x + x) + -(x + (y / (1.0 + ((y * x) / 2.0))));
end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
↓
code[x_, y_] := N[(N[(x + x), $MachinePrecision] + (-N[(x + N[(y / N[(1.0 + N[(N[(y * x), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision])), $MachinePrecision]
x - \frac{y}{1 + \frac{x \cdot y}{2}}
↓
\left(x + x\right) + \left(-\left(x + \frac{y}{1 + \frac{y \cdot x}{2}}\right)\right)