\[ \begin{array}{c}[x, y] = \mathsf{sort}([x, y])\\ \end{array} \]
Math FPCore C Fortran Java Python Julia MATLAB Wolfram TeX \[\frac{x \cdot y}{z}
\]
↓
\[\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{-309}:\\
\;\;\;\;\left(x \cdot y\right) \cdot \frac{1}{z}\\
\mathbf{elif}\;x \cdot y \leq 4 \cdot 10^{-144} \lor \neg \left(x \cdot y \leq 5 \cdot 10^{+158}\right):\\
\;\;\;\;\frac{y}{\frac{z}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot y}{z}\\
\end{array}
\]
(FPCore (x y z) :precision binary64 (/ (* x y) z)) ↓
(FPCore (x y z)
:precision binary64
(if (<= (* x y) -5e-309)
(* (* x y) (/ 1.0 z))
(if (or (<= (* x y) 4e-144) (not (<= (* x y) 5e+158)))
(/ y (/ z x))
(/ (* x y) z)))) double code(double x, double y, double z) {
return (x * y) / z;
}
↓
double code(double x, double y, double z) {
double tmp;
if ((x * y) <= -5e-309) {
tmp = (x * y) * (1.0 / z);
} else if (((x * y) <= 4e-144) || !((x * y) <= 5e+158)) {
tmp = y / (z / x);
} else {
tmp = (x * y) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / z
end function
↓
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x * y) <= (-5d-309)) then
tmp = (x * y) * (1.0d0 / z)
else if (((x * y) <= 4d-144) .or. (.not. ((x * y) <= 5d+158))) then
tmp = y / (z / x)
else
tmp = (x * y) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return (x * y) / z;
}
↓
public static double code(double x, double y, double z) {
double tmp;
if ((x * y) <= -5e-309) {
tmp = (x * y) * (1.0 / z);
} else if (((x * y) <= 4e-144) || !((x * y) <= 5e+158)) {
tmp = y / (z / x);
} else {
tmp = (x * y) / z;
}
return tmp;
}
def code(x, y, z):
return (x * y) / z
↓
def code(x, y, z):
tmp = 0
if (x * y) <= -5e-309:
tmp = (x * y) * (1.0 / z)
elif ((x * y) <= 4e-144) or not ((x * y) <= 5e+158):
tmp = y / (z / x)
else:
tmp = (x * y) / z
return tmp
function code(x, y, z)
return Float64(Float64(x * y) / z)
end
↓
function code(x, y, z)
tmp = 0.0
if (Float64(x * y) <= -5e-309)
tmp = Float64(Float64(x * y) * Float64(1.0 / z));
elseif ((Float64(x * y) <= 4e-144) || !(Float64(x * y) <= 5e+158))
tmp = Float64(y / Float64(z / x));
else
tmp = Float64(Float64(x * y) / z);
end
return tmp
end
function tmp = code(x, y, z)
tmp = (x * y) / z;
end
↓
function tmp_2 = code(x, y, z)
tmp = 0.0;
if ((x * y) <= -5e-309)
tmp = (x * y) * (1.0 / z);
elseif (((x * y) <= 4e-144) || ~(((x * y) <= 5e+158)))
tmp = y / (z / x);
else
tmp = (x * y) / z;
end
tmp_2 = tmp;
end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]
↓
code[x_, y_, z_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e-309], N[(N[(x * y), $MachinePrecision] * N[(1.0 / z), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[N[(x * y), $MachinePrecision], 4e-144], N[Not[LessEqual[N[(x * y), $MachinePrecision], 5e+158]], $MachinePrecision]], N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]]]
\frac{x \cdot y}{z}
↓
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{-309}:\\
\;\;\;\;\left(x \cdot y\right) \cdot \frac{1}{z}\\
\mathbf{elif}\;x \cdot y \leq 4 \cdot 10^{-144} \lor \neg \left(x \cdot y \leq 5 \cdot 10^{+158}\right):\\
\;\;\;\;\frac{y}{\frac{z}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot y}{z}\\
\end{array}