\[ \begin{array}{c}[x, y, z] = \mathsf{sort}([x, y, z])\\ \end{array} \]
\[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\]
↓
\[\begin{array}{l}
\mathbf{if}\;y \leq -5.8 \cdot 10^{+39}:\\
\;\;\;\;2 \cdot \frac{\sqrt{y \cdot y - z \cdot z}}{\sqrt{\frac{y - z}{x}}}\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{-255}:\\
\;\;\;\;2 \cdot \sqrt{z \cdot \left(y + x\right) + y \cdot x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{z} \cdot \sqrt{y}\right)\\
\end{array}
\]
(FPCore (x y z)
:precision binary64
(* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
↓
(FPCore (x y z)
:precision binary64
(if (<= y -5.8e+39)
(* 2.0 (/ (sqrt (- (* y y) (* z z))) (sqrt (/ (- y z) x))))
(if (<= y 3.5e-255)
(* 2.0 (sqrt (+ (* z (+ y x)) (* y x))))
(* 2.0 (* (sqrt z) (sqrt y))))))double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
↓
double code(double x, double y, double z) {
double tmp;
if (y <= -5.8e+39) {
tmp = 2.0 * (sqrt(((y * y) - (z * z))) / sqrt(((y - z) / x)));
} else if (y <= 3.5e-255) {
tmp = 2.0 * sqrt(((z * (y + x)) + (y * x)));
} else {
tmp = 2.0 * (sqrt(z) * sqrt(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
↓
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5.8d+39)) then
tmp = 2.0d0 * (sqrt(((y * y) - (z * z))) / sqrt(((y - z) / x)))
else if (y <= 3.5d-255) then
tmp = 2.0d0 * sqrt(((z * (y + x)) + (y * x)))
else
tmp = 2.0d0 * (sqrt(z) * sqrt(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
↓
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5.8e+39) {
tmp = 2.0 * (Math.sqrt(((y * y) - (z * z))) / Math.sqrt(((y - z) / x)));
} else if (y <= 3.5e-255) {
tmp = 2.0 * Math.sqrt(((z * (y + x)) + (y * x)));
} else {
tmp = 2.0 * (Math.sqrt(z) * Math.sqrt(y));
}
return tmp;
}
def code(x, y, z):
return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
↓
def code(x, y, z):
tmp = 0
if y <= -5.8e+39:
tmp = 2.0 * (math.sqrt(((y * y) - (z * z))) / math.sqrt(((y - z) / x)))
elif y <= 3.5e-255:
tmp = 2.0 * math.sqrt(((z * (y + x)) + (y * x)))
else:
tmp = 2.0 * (math.sqrt(z) * math.sqrt(y))
return tmp
function code(x, y, z)
return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z))))
end
↓
function code(x, y, z)
tmp = 0.0
if (y <= -5.8e+39)
tmp = Float64(2.0 * Float64(sqrt(Float64(Float64(y * y) - Float64(z * z))) / sqrt(Float64(Float64(y - z) / x))));
elseif (y <= 3.5e-255)
tmp = Float64(2.0 * sqrt(Float64(Float64(z * Float64(y + x)) + Float64(y * x))));
else
tmp = Float64(2.0 * Float64(sqrt(z) * sqrt(y)));
end
return tmp
end
function tmp = code(x, y, z)
tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
end
↓
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -5.8e+39)
tmp = 2.0 * (sqrt(((y * y) - (z * z))) / sqrt(((y - z) / x)));
elseif (y <= 3.5e-255)
tmp = 2.0 * sqrt(((z * (y + x)) + (y * x)));
else
tmp = 2.0 * (sqrt(z) * sqrt(y));
end
tmp_2 = tmp;
end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
↓
code[x_, y_, z_] := If[LessEqual[y, -5.8e+39], N[(2.0 * N[(N[Sqrt[N[(N[(y * y), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / N[Sqrt[N[(N[(y - z), $MachinePrecision] / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3.5e-255], N[(2.0 * N[Sqrt[N[(N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] * N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
↓
\begin{array}{l}
\mathbf{if}\;y \leq -5.8 \cdot 10^{+39}:\\
\;\;\;\;2 \cdot \frac{\sqrt{y \cdot y - z \cdot z}}{\sqrt{\frac{y - z}{x}}}\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{-255}:\\
\;\;\;\;2 \cdot \sqrt{z \cdot \left(y + x\right) + y \cdot x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{z} \cdot \sqrt{y}\right)\\
\end{array}