\[\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\]
↓
\[\begin{array}{l}
t_0 := -\left(\frac{1}{{x}^{2}} + \frac{3}{x}\right)\\
\mathbf{if}\;x \leq -360000:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 400000:\\
\;\;\;\;\frac{x}{x + 1} - \frac{x + 1}{x - 1}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\]
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
↓
(FPCore (x)
:precision binary64
(let* ((t_0 (- (+ (/ 1.0 (pow x 2.0)) (/ 3.0 x)))))
(if (<= x -360000.0)
t_0
(if (<= x 400000.0) (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))) t_0))))double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
↓
double code(double x) {
double t_0 = -((1.0 / pow(x, 2.0)) + (3.0 / x));
double tmp;
if (x <= -360000.0) {
tmp = t_0;
} else if (x <= 400000.0) {
tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
↓
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = -((1.0d0 / (x ** 2.0d0)) + (3.0d0 / x))
if (x <= (-360000.0d0)) then
tmp = t_0
else if (x <= 400000.0d0) then
tmp = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
↓
public static double code(double x) {
double t_0 = -((1.0 / Math.pow(x, 2.0)) + (3.0 / x));
double tmp;
if (x <= -360000.0) {
tmp = t_0;
} else if (x <= 400000.0) {
tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x):
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
↓
def code(x):
t_0 = -((1.0 / math.pow(x, 2.0)) + (3.0 / x))
tmp = 0
if x <= -360000.0:
tmp = t_0
elif x <= 400000.0:
tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
else:
tmp = t_0
return tmp
function code(x)
return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0)))
end
↓
function code(x)
t_0 = Float64(-Float64(Float64(1.0 / (x ^ 2.0)) + Float64(3.0 / x)))
tmp = 0.0
if (x <= -360000.0)
tmp = t_0;
elseif (x <= 400000.0)
tmp = Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0)));
else
tmp = t_0;
end
return tmp
end
function tmp = code(x)
tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
end
↓
function tmp_2 = code(x)
t_0 = -((1.0 / (x ^ 2.0)) + (3.0 / x));
tmp = 0.0;
if (x <= -360000.0)
tmp = t_0;
elseif (x <= 400000.0)
tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
else
tmp = t_0;
end
tmp_2 = tmp;
end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
↓
code[x_] := Block[{t$95$0 = (-N[(N[(1.0 / N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision] + N[(3.0 / x), $MachinePrecision]), $MachinePrecision])}, If[LessEqual[x, -360000.0], t$95$0, If[LessEqual[x, 400000.0], N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
↓
\begin{array}{l}
t_0 := -\left(\frac{1}{{x}^{2}} + \frac{3}{x}\right)\\
\mathbf{if}\;x \leq -360000:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 400000:\\
\;\;\;\;\frac{x}{x + 1} - \frac{x + 1}{x - 1}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}