real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
↓
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 - y) * z
if (t_0 <= (-4d+148)) then
tmp = z * (x * (y + (-1.0d0)))
else if (t_0 <= 5d+131) then
tmp = x * (1.0d0 - t_0)
else
tmp = z * ((y * x) - x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
↓
public static double code(double x, double y, double z) {
double t_0 = (1.0 - y) * z;
double tmp;
if (t_0 <= -4e+148) {
tmp = z * (x * (y + -1.0));
} else if (t_0 <= 5e+131) {
tmp = x * (1.0 - t_0);
} else {
tmp = z * ((y * x) - x);
}
return tmp;
}
def code(x, y, z):
return x * (1.0 - ((1.0 - y) * z))
↓
def code(x, y, z):
t_0 = (1.0 - y) * z
tmp = 0
if t_0 <= -4e+148:
tmp = z * (x * (y + -1.0))
elif t_0 <= 5e+131:
tmp = x * (1.0 - t_0)
else:
tmp = z * ((y * x) - x)
return tmp
function code(x, y, z)
return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z)))
end