\[\frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}
\]
↓
\[\begin{array}{l}
t_0 := \frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}\\
\mathbf{if}\;y.im \leq -4.7 \cdot 10^{+123}:\\
\;\;\;\;\frac{x.im}{y.im}\\
\mathbf{elif}\;y.im \leq -4 \cdot 10^{-28}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y.im \leq 3.4 \cdot 10^{-101}:\\
\;\;\;\;\frac{x.re}{y.re} + \frac{y.im \cdot x.im}{{y.re}^{2}}\\
\mathbf{elif}\;y.im \leq 1.7 \cdot 10^{+109}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x.im}{y.im}\\
\end{array}
\]
(FPCore (x.re x.im y.re y.im)
:precision binary64
(/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))
↓
(FPCore (x.re x.im y.re y.im)
:precision binary64
(let* ((t_0
(/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im)))))
(if (<= y.im -4.7e+123)
(/ x.im y.im)
(if (<= y.im -4e-28)
t_0
(if (<= y.im 3.4e-101)
(+ (/ x.re y.re) (/ (* y.im x.im) (pow y.re 2.0)))
(if (<= y.im 1.7e+109) t_0 (/ x.im y.im)))))))double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
↓
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
double tmp;
if (y_46_im <= -4.7e+123) {
tmp = x_46_im / y_46_im;
} else if (y_46_im <= -4e-28) {
tmp = t_0;
} else if (y_46_im <= 3.4e-101) {
tmp = (x_46_re / y_46_re) + ((y_46_im * x_46_im) / pow(y_46_re, 2.0));
} else if (y_46_im <= 1.7e+109) {
tmp = t_0;
} else {
tmp = x_46_im / y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = ((x_46re * y_46re) + (x_46im * y_46im)) / ((y_46re * y_46re) + (y_46im * y_46im))
end function
↓
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: t_0
real(8) :: tmp
t_0 = ((x_46re * y_46re) + (x_46im * y_46im)) / ((y_46re * y_46re) + (y_46im * y_46im))
if (y_46im <= (-4.7d+123)) then
tmp = x_46im / y_46im
else if (y_46im <= (-4d-28)) then
tmp = t_0
else if (y_46im <= 3.4d-101) then
tmp = (x_46re / y_46re) + ((y_46im * x_46im) / (y_46re ** 2.0d0))
else if (y_46im <= 1.7d+109) then
tmp = t_0
else
tmp = x_46im / y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
↓
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
double tmp;
if (y_46_im <= -4.7e+123) {
tmp = x_46_im / y_46_im;
} else if (y_46_im <= -4e-28) {
tmp = t_0;
} else if (y_46_im <= 3.4e-101) {
tmp = (x_46_re / y_46_re) + ((y_46_im * x_46_im) / Math.pow(y_46_re, 2.0));
} else if (y_46_im <= 1.7e+109) {
tmp = t_0;
} else {
tmp = x_46_im / y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im):
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im))
↓
def code(x_46_re, x_46_im, y_46_re, y_46_im):
t_0 = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im))
tmp = 0
if y_46_im <= -4.7e+123:
tmp = x_46_im / y_46_im
elif y_46_im <= -4e-28:
tmp = t_0
elif y_46_im <= 3.4e-101:
tmp = (x_46_re / y_46_re) + ((y_46_im * x_46_im) / math.pow(y_46_re, 2.0))
elif y_46_im <= 1.7e+109:
tmp = t_0
else:
tmp = x_46_im / y_46_im
return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im)
return Float64(Float64(Float64(x_46_re * y_46_re) + Float64(x_46_im * y_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im)))
end
↓
function code(x_46_re, x_46_im, y_46_re, y_46_im)
t_0 = Float64(Float64(Float64(x_46_re * y_46_re) + Float64(x_46_im * y_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im)))
tmp = 0.0
if (y_46_im <= -4.7e+123)
tmp = Float64(x_46_im / y_46_im);
elseif (y_46_im <= -4e-28)
tmp = t_0;
elseif (y_46_im <= 3.4e-101)
tmp = Float64(Float64(x_46_re / y_46_re) + Float64(Float64(y_46_im * x_46_im) / (y_46_re ^ 2.0)));
elseif (y_46_im <= 1.7e+109)
tmp = t_0;
else
tmp = Float64(x_46_im / y_46_im);
end
return tmp
end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im)
tmp = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
end
↓
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im)
t_0 = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
tmp = 0.0;
if (y_46_im <= -4.7e+123)
tmp = x_46_im / y_46_im;
elseif (y_46_im <= -4e-28)
tmp = t_0;
elseif (y_46_im <= 3.4e-101)
tmp = (x_46_re / y_46_re) + ((y_46_im * x_46_im) / (y_46_re ^ 2.0));
elseif (y_46_im <= 1.7e+109)
tmp = t_0;
else
tmp = x_46_im / y_46_im;
end
tmp_2 = tmp;
end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
↓
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := Block[{t$95$0 = N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y$46$im, -4.7e+123], N[(x$46$im / y$46$im), $MachinePrecision], If[LessEqual[y$46$im, -4e-28], t$95$0, If[LessEqual[y$46$im, 3.4e-101], N[(N[(x$46$re / y$46$re), $MachinePrecision] + N[(N[(y$46$im * x$46$im), $MachinePrecision] / N[Power[y$46$re, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y$46$im, 1.7e+109], t$95$0, N[(x$46$im / y$46$im), $MachinePrecision]]]]]]
\frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}
↓
\begin{array}{l}
t_0 := \frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}\\
\mathbf{if}\;y.im \leq -4.7 \cdot 10^{+123}:\\
\;\;\;\;\frac{x.im}{y.im}\\
\mathbf{elif}\;y.im \leq -4 \cdot 10^{-28}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y.im \leq 3.4 \cdot 10^{-101}:\\
\;\;\;\;\frac{x.re}{y.re} + \frac{y.im \cdot x.im}{{y.re}^{2}}\\
\mathbf{elif}\;y.im \leq 1.7 \cdot 10^{+109}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x.im}{y.im}\\
\end{array}