\[\left(\frac{z}{a - t} - \frac{t}{a - t}\right) \cdot y + x
\]
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) (- a t))))
↓
(FPCore (x y z t a)
:precision binary64
(+ (* (- (/ z (- a t)) (/ t (- a t))) y) x))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (a - t));
}
↓
double code(double x, double y, double z, double t, double a) {
return (((z / (a - t)) - (t / (a - t))) * y) + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / (a - t))
end function
↓
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (((z / (a - t)) - (t / (a - t))) * y) + x
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (a - t));
}
↓
public static double code(double x, double y, double z, double t, double a) {
return (((z / (a - t)) - (t / (a - t))) * y) + x;
}
def code(x, y, z, t, a):
return x + ((y * (z - t)) / (a - t))
↓
def code(x, y, z, t, a):
return (((z / (a - t)) - (t / (a - t))) * y) + x
function code(x, y, z, t, a)
return Float64(x + Float64(Float64(y * Float64(z - t)) / Float64(a - t)))
end
↓
function code(x, y, z, t, a)
return Float64(Float64(Float64(Float64(z / Float64(a - t)) - Float64(t / Float64(a - t))) * y) + x)
end
function tmp = code(x, y, z, t, a)
tmp = x + ((y * (z - t)) / (a - t));
end
↓
function tmp = code(x, y, z, t, a)
tmp = (((z / (a - t)) - (t / (a - t))) * y) + x;
end
herbie shell --seed 2023077
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTicks from plot-0.2.3.4, B"
:precision binary64
:herbie-target
(+ x (/ y (/ (- a t) (- z t))))
(+ x (/ (* y (- z t)) (- a t))))