(FPCore (x) :precision binary64 (- (* x x) 1.0))
(FPCore (x) :precision binary64 (- (* x x) 1.0))
double code(double x) {
return (x * x) - 1.0;
}
double code(double x) {
return (x * x) - 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * x) - 1.0d0
end function
real(8) function code(x)
real(8), intent (in) :: x
code = (x * x) - 1.0d0
end function
public static double code(double x) {
return (x * x) - 1.0;
}
public static double code(double x) {
return (x * x) - 1.0;
}
def code(x): return (x * x) - 1.0
def code(x): return (x * x) - 1.0
function code(x) return Float64(Float64(x * x) - 1.0) end
function code(x) return Float64(Float64(x * x) - 1.0) end
function tmp = code(x) tmp = (x * x) - 1.0; end
function tmp = code(x) tmp = (x * x) - 1.0; end
code[x_] := N[(N[(x * x), $MachinePrecision] - 1.0), $MachinePrecision]
code[x_] := N[(N[(x * x), $MachinePrecision] - 1.0), $MachinePrecision]
x \cdot x - 1
x \cdot x - 1
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2023075
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1.0))