(FPCore (a b)
:precision binary64
(* (* (/ PI 2.0) (/ 1.0 (- (* b b) (* a a)))) (- (/ 1.0 a) (/ 1.0 b))))
↓
(FPCore (a b)
:precision binary64
(* (/ (- (/ 1.0 a) (/ 1.0 b)) (+ a b)) (/ PI (* (- b a) 2.0))))
double code(double a, double b) {
return ((((double) M_PI) / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b));
}
↓
double code(double a, double b) {
return (((1.0 / a) - (1.0 / b)) / (a + b)) * (((double) M_PI) / ((b - a) * 2.0));
}
public static double code(double a, double b) {
return ((Math.PI / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b));
}
↓
public static double code(double a, double b) {
return (((1.0 / a) - (1.0 / b)) / (a + b)) * (Math.PI / ((b - a) * 2.0));
}
def code(a, b):
return ((math.pi / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b))
↓
def code(a, b):
return (((1.0 / a) - (1.0 / b)) / (a + b)) * (math.pi / ((b - a) * 2.0))
function code(a, b)
return Float64(Float64(Float64(pi / 2.0) * Float64(1.0 / Float64(Float64(b * b) - Float64(a * a)))) * Float64(Float64(1.0 / a) - Float64(1.0 / b)))
end
↓
function code(a, b)
return Float64(Float64(Float64(Float64(1.0 / a) - Float64(1.0 / b)) / Float64(a + b)) * Float64(pi / Float64(Float64(b - a) * 2.0)))
end
function tmp = code(a, b)
tmp = ((pi / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b));
end
↓
function tmp = code(a, b)
tmp = (((1.0 / a) - (1.0 / b)) / (a + b)) * (pi / ((b - a) * 2.0));
end