\[\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}
\]
↓
\[\begin{array}{l}
t_1 := \mathsf{fma}\left(x, 9 \cdot y, b\right)\\
t_2 := \frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}\\
t_3 := a \cdot \left(t \cdot -4\right)\\
\mathbf{if}\;t_2 \leq -5 \cdot 10^{+279}:\\
\;\;\;\;\frac{t_3 + \frac{t_1}{z}}{c}\\
\mathbf{elif}\;t_2 \leq -0.002:\\
\;\;\;\;t_2\\
\mathbf{elif}\;t_2 \leq 0:\\
\;\;\;\;\frac{t_3 + t_1 \cdot \frac{1}{z}}{c}\\
\mathbf{elif}\;t_2 \leq 10^{+307}:\\
\;\;\;\;t_2\\
\mathbf{else}:\\
\;\;\;\;\frac{t_3 + y \cdot \frac{x \cdot 9}{z}}{c}\\
\end{array}
\]
double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
↓
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = fma(x, (9.0 * y), b);
double t_2 = ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
double t_3 = a * (t * -4.0);
double tmp;
if (t_2 <= -5e+279) {
tmp = (t_3 + (t_1 / z)) / c;
} else if (t_2 <= -0.002) {
tmp = t_2;
} else if (t_2 <= 0.0) {
tmp = (t_3 + (t_1 * (1.0 / z))) / c;
} else if (t_2 <= 1e+307) {
tmp = t_2;
} else {
tmp = (t_3 + (y * ((x * 9.0) / z))) / c;
}
return tmp;
}
function code(x, y, z, t, a, b, c)
return Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c))
end
↓
function code(x, y, z, t, a, b, c)
t_1 = fma(x, Float64(9.0 * y), b)
t_2 = Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c))
t_3 = Float64(a * Float64(t * -4.0))
tmp = 0.0
if (t_2 <= -5e+279)
tmp = Float64(Float64(t_3 + Float64(t_1 / z)) / c);
elseif (t_2 <= -0.002)
tmp = t_2;
elseif (t_2 <= 0.0)
tmp = Float64(Float64(t_3 + Float64(t_1 * Float64(1.0 / z))) / c);
elseif (t_2 <= 1e+307)
tmp = t_2;
else
tmp = Float64(Float64(t_3 + Float64(y * Float64(Float64(x * 9.0) / z))) / c);
end
return tmp
end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]
↓
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(x * N[(9.0 * y), $MachinePrecision] + b), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(a * N[(t * -4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+279], N[(N[(t$95$3 + N[(t$95$1 / z), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision], If[LessEqual[t$95$2, -0.002], t$95$2, If[LessEqual[t$95$2, 0.0], N[(N[(t$95$3 + N[(t$95$1 * N[(1.0 / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision], If[LessEqual[t$95$2, 1e+307], t$95$2, N[(N[(t$95$3 + N[(y * N[(N[(x * 9.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]]]]]]]]
\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}
↓
\begin{array}{l}
t_1 := \mathsf{fma}\left(x, 9 \cdot y, b\right)\\
t_2 := \frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}\\
t_3 := a \cdot \left(t \cdot -4\right)\\
\mathbf{if}\;t_2 \leq -5 \cdot 10^{+279}:\\
\;\;\;\;\frac{t_3 + \frac{t_1}{z}}{c}\\
\mathbf{elif}\;t_2 \leq -0.002:\\
\;\;\;\;t_2\\
\mathbf{elif}\;t_2 \leq 0:\\
\;\;\;\;\frac{t_3 + t_1 \cdot \frac{1}{z}}{c}\\
\mathbf{elif}\;t_2 \leq 10^{+307}:\\
\;\;\;\;t_2\\
\mathbf{else}:\\
\;\;\;\;\frac{t_3 + y \cdot \frac{x \cdot 9}{z}}{c}\\
\end{array}