\[ \begin{array}{c}[y, z] = \mathsf{sort}([y, z])\\ \end{array} \]
Math FPCore C Fortran Java Python Julia MATLAB Wolfram TeX \[x \cdot \left(1 - y \cdot z\right)
\]
↓
\[\begin{array}{l}
t_0 := y \cdot \left(-z \cdot x\right)\\
\mathbf{if}\;y \cdot z \leq -1 \cdot 10^{+220}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \cdot z \leq 2 \cdot 10^{+107}:\\
\;\;\;\;x \cdot \left(1 - y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\]
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* y z)))) ↓
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- (* z x)))))
(if (<= (* y z) -1e+220)
t_0
(if (<= (* y z) 2e+107) (* x (- 1.0 (* y z))) t_0)))) double code(double x, double y, double z) {
return x * (1.0 - (y * z));
}
↓
double code(double x, double y, double z) {
double t_0 = y * -(z * x);
double tmp;
if ((y * z) <= -1e+220) {
tmp = t_0;
} else if ((y * z) <= 2e+107) {
tmp = x * (1.0 - (y * z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - (y * z))
end function
↓
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * -(z * x)
if ((y * z) <= (-1d+220)) then
tmp = t_0
else if ((y * z) <= 2d+107) then
tmp = x * (1.0d0 - (y * z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return x * (1.0 - (y * z));
}
↓
public static double code(double x, double y, double z) {
double t_0 = y * -(z * x);
double tmp;
if ((y * z) <= -1e+220) {
tmp = t_0;
} else if ((y * z) <= 2e+107) {
tmp = x * (1.0 - (y * z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z):
return x * (1.0 - (y * z))
↓
def code(x, y, z):
t_0 = y * -(z * x)
tmp = 0
if (y * z) <= -1e+220:
tmp = t_0
elif (y * z) <= 2e+107:
tmp = x * (1.0 - (y * z))
else:
tmp = t_0
return tmp
function code(x, y, z)
return Float64(x * Float64(1.0 - Float64(y * z)))
end
↓
function code(x, y, z)
t_0 = Float64(y * Float64(-Float64(z * x)))
tmp = 0.0
if (Float64(y * z) <= -1e+220)
tmp = t_0;
elseif (Float64(y * z) <= 2e+107)
tmp = Float64(x * Float64(1.0 - Float64(y * z)));
else
tmp = t_0;
end
return tmp
end
function tmp = code(x, y, z)
tmp = x * (1.0 - (y * z));
end
↓
function tmp_2 = code(x, y, z)
t_0 = y * -(z * x);
tmp = 0.0;
if ((y * z) <= -1e+220)
tmp = t_0;
elseif ((y * z) <= 2e+107)
tmp = x * (1.0 - (y * z));
else
tmp = t_0;
end
tmp_2 = tmp;
end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
↓
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-N[(z * x), $MachinePrecision])), $MachinePrecision]}, If[LessEqual[N[(y * z), $MachinePrecision], -1e+220], t$95$0, If[LessEqual[N[(y * z), $MachinePrecision], 2e+107], N[(x * N[(1.0 - N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
x \cdot \left(1 - y \cdot z\right)
↓
\begin{array}{l}
t_0 := y \cdot \left(-z \cdot x\right)\\
\mathbf{if}\;y \cdot z \leq -1 \cdot 10^{+220}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \cdot z \leq 2 \cdot 10^{+107}:\\
\;\;\;\;x \cdot \left(1 - y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}