\[ \begin{array}{c}[x, y] = \mathsf{sort}([x, y])\\ \end{array} \]
\[\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\]
↓
\[x \cdot x + y \cdot \left(x \cdot 2 + y\right)
\]
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
↓
(FPCore (x y) :precision binary64 (+ (* x x) (* y (+ (* x 2.0) y))))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
↓
double code(double x, double y) {
return (x * x) + (y * ((x * 2.0) + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
↓
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + (y * ((x * 2.0d0) + y))
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
↓
public static double code(double x, double y) {
return (x * x) + (y * ((x * 2.0) + y));
}
def code(x, y):
return ((x * x) + ((x * 2.0) * y)) + (y * y)
↓
def code(x, y):
return (x * x) + (y * ((x * 2.0) + y))
function code(x, y)
return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y))
end
↓
function code(x, y)
return Float64(Float64(x * x) + Float64(y * Float64(Float64(x * 2.0) + y)))
end
function tmp = code(x, y)
tmp = ((x * x) + ((x * 2.0) * y)) + (y * y);
end
↓
function tmp = code(x, y)
tmp = (x * x) + (y * ((x * 2.0) + y));
end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
↓
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(y * N[(N[(x * 2.0), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
↓
x \cdot x + y \cdot \left(x \cdot 2 + y\right)