(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
↓
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* y (/ (- z t) a)))))
(if (<= a -2.95e+27)
t_1
(if (<= a 1.15e-6) (+ x (/ (* y (- z t)) a)) t_1))))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
↓
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / a));
double tmp;
if (a <= -2.95e+27) {
tmp = t_1;
} else if (a <= 1.15e-6) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / a)
end function
↓
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (y * ((z - t) / a))
if (a <= (-2.95d+27)) then
tmp = t_1
else if (a <= 1.15d-6) then
tmp = x + ((y * (z - t)) / a)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
↓
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / a));
double tmp;
if (a <= -2.95e+27) {
tmp = t_1;
} else if (a <= 1.15e-6) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a):
return x + ((y * (z - t)) / a)
↓
def code(x, y, z, t, a):
t_1 = x + (y * ((z - t) / a))
tmp = 0
if a <= -2.95e+27:
tmp = t_1
elif a <= 1.15e-6:
tmp = x + ((y * (z - t)) / a)
else:
tmp = t_1
return tmp
function code(x, y, z, t, a)
return Float64(x + Float64(Float64(y * Float64(z - t)) / a))
end
↓
function code(x, y, z, t, a)
t_1 = Float64(x + Float64(y * Float64(Float64(z - t) / a)))
tmp = 0.0
if (a <= -2.95e+27)
tmp = t_1;
elseif (a <= 1.15e-6)
tmp = Float64(x + Float64(Float64(y * Float64(z - t)) / a));
else
tmp = t_1;
end
return tmp
end
function tmp = code(x, y, z, t, a)
tmp = x + ((y * (z - t)) / a);
end
↓
function tmp_2 = code(x, y, z, t, a)
t_1 = x + (y * ((z - t) / a));
tmp = 0.0;
if (a <= -2.95e+27)
tmp = t_1;
elseif (a <= 1.15e-6)
tmp = x + ((y * (z - t)) / a);
else
tmp = t_1;
end
tmp_2 = tmp;
end
herbie shell --seed 2023064
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, E"
:precision binary64
:herbie-target
(if (< y -1.0761266216389975e-10) (+ x (/ 1.0 (/ (/ a (- z t)) y))) (if (< y 2.894426862792089e-49) (+ x (/ (* y (- z t)) a)) (+ x (/ y (/ a (- z t))))))
(+ x (/ (* y (- z t)) a)))