\[\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\]
↓
\[\frac{2}{x + x \cdot x} \cdot \frac{1}{x + -1}
\]
(FPCore (x)
:precision binary64
(+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
↓
(FPCore (x) :precision binary64 (* (/ 2.0 (+ x (* x x))) (/ 1.0 (+ x -1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
↓
double code(double x) {
return (2.0 / (x + (x * x))) * (1.0 / (x + -1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
↓
real(8) function code(x)
real(8), intent (in) :: x
code = (2.0d0 / (x + (x * x))) * (1.0d0 / (x + (-1.0d0)))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
↓
public static double code(double x) {
return (2.0 / (x + (x * x))) * (1.0 / (x + -1.0));
}
def code(x):
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
↓
def code(x):
return (2.0 / (x + (x * x))) * (1.0 / (x + -1.0))
function code(x)
return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0)))
end
↓
function code(x)
return Float64(Float64(2.0 / Float64(x + Float64(x * x))) * Float64(1.0 / Float64(x + -1.0)))
end
function tmp = code(x)
tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
end
↓
function tmp = code(x)
tmp = (2.0 / (x + (x * x))) * (1.0 / (x + -1.0));
end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
↓
code[x_] := N[(N[(2.0 / N[(x + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
↓
\frac{2}{x + x \cdot x} \cdot \frac{1}{x + -1}