\[lo < -1 \cdot 10^{+308} \land hi > 10^{+308}\]
Math FPCore C Fortran Java Python Julia MATLAB Wolfram TeX \[\frac{x - lo}{hi - lo}
\]
↓
\[\begin{array}{l}
t_0 := \frac{x - lo}{hi}\\
\frac{{t_0}^{3}}{{\left(\left(x - lo\right) \cdot \frac{lo}{hi \cdot hi}\right)}^{2} + \left({t_0}^{2} - \frac{lo}{hi} \cdot \left(t_0 \cdot t_0\right)\right)}
\end{array}
\]
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo))) ↓
(FPCore (lo hi x)
:precision binary64
(let* ((t_0 (/ (- x lo) hi)))
(/
(pow t_0 3.0)
(+
(pow (* (- x lo) (/ lo (* hi hi))) 2.0)
(- (pow t_0 2.0) (* (/ lo hi) (* t_0 t_0))))))) double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
↓
double code(double lo, double hi, double x) {
double t_0 = (x - lo) / hi;
return pow(t_0, 3.0) / (pow(((x - lo) * (lo / (hi * hi))), 2.0) + (pow(t_0, 2.0) - ((lo / hi) * (t_0 * t_0))));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
↓
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
real(8) :: t_0
t_0 = (x - lo) / hi
code = (t_0 ** 3.0d0) / ((((x - lo) * (lo / (hi * hi))) ** 2.0d0) + ((t_0 ** 2.0d0) - ((lo / hi) * (t_0 * t_0))))
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
↓
public static double code(double lo, double hi, double x) {
double t_0 = (x - lo) / hi;
return Math.pow(t_0, 3.0) / (Math.pow(((x - lo) * (lo / (hi * hi))), 2.0) + (Math.pow(t_0, 2.0) - ((lo / hi) * (t_0 * t_0))));
}
def code(lo, hi, x):
return (x - lo) / (hi - lo)
↓
def code(lo, hi, x):
t_0 = (x - lo) / hi
return math.pow(t_0, 3.0) / (math.pow(((x - lo) * (lo / (hi * hi))), 2.0) + (math.pow(t_0, 2.0) - ((lo / hi) * (t_0 * t_0))))
function code(lo, hi, x)
return Float64(Float64(x - lo) / Float64(hi - lo))
end
↓
function code(lo, hi, x)
t_0 = Float64(Float64(x - lo) / hi)
return Float64((t_0 ^ 3.0) / Float64((Float64(Float64(x - lo) * Float64(lo / Float64(hi * hi))) ^ 2.0) + Float64((t_0 ^ 2.0) - Float64(Float64(lo / hi) * Float64(t_0 * t_0)))))
end
function tmp = code(lo, hi, x)
tmp = (x - lo) / (hi - lo);
end
↓
function tmp = code(lo, hi, x)
t_0 = (x - lo) / hi;
tmp = (t_0 ^ 3.0) / ((((x - lo) * (lo / (hi * hi))) ^ 2.0) + ((t_0 ^ 2.0) - ((lo / hi) * (t_0 * t_0))));
end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
↓
code[lo_, hi_, x_] := Block[{t$95$0 = N[(N[(x - lo), $MachinePrecision] / hi), $MachinePrecision]}, N[(N[Power[t$95$0, 3.0], $MachinePrecision] / N[(N[Power[N[(N[(x - lo), $MachinePrecision] * N[(lo / N[(hi * hi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(N[Power[t$95$0, 2.0], $MachinePrecision] - N[(N[(lo / hi), $MachinePrecision] * N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\frac{x - lo}{hi - lo}
↓
\begin{array}{l}
t_0 := \frac{x - lo}{hi}\\
\frac{{t_0}^{3}}{{\left(\left(x - lo\right) \cdot \frac{lo}{hi \cdot hi}\right)}^{2} + \left({t_0}^{2} - \frac{lo}{hi} \cdot \left(t_0 \cdot t_0\right)\right)}
\end{array}