| Alternative 1 | |
|---|---|
| Error | 0.6 |
| Cost | 544 |
\[u \cdot n1_i + \left(n0_i + \left(\left(normAngle \cdot normAngle\right) \cdot 0.3333333333333333 + -1\right) \cdot \left(u \cdot n0_i\right)\right)
\]
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(+
(*
(+
1.0
(-
(*
(* normAngle normAngle)
(* -0.16666666666666666 (+ (pow (- 1.0 u) 3.0) (+ u -1.0))))
u))
n0_i)
(* u n1_i)))float code(float normAngle, float u, float n0_i, float n1_i) {
return ((sinf(((1.0f - u) * normAngle)) * (1.0f / sinf(normAngle))) * n0_i) + ((sinf((u * normAngle)) * (1.0f / sinf(normAngle))) * n1_i);
}
float code(float normAngle, float u, float n0_i, float n1_i) {
return ((1.0f + (((normAngle * normAngle) * (-0.16666666666666666f * (powf((1.0f - u), 3.0f) + (u + -1.0f)))) - u)) * n0_i) + (u * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = ((sin(((1.0e0 - u) * normangle)) * (1.0e0 / sin(normangle))) * n0_i) + ((sin((u * normangle)) * (1.0e0 / sin(normangle))) * n1_i)
end function
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = ((1.0e0 + (((normangle * normangle) * ((-0.16666666666666666e0) * (((1.0e0 - u) ** 3.0e0) + (u + (-1.0e0))))) - u)) * n0_i) + (u * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * Float32(Float32(1.0) / sin(normAngle))) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * Float32(Float32(1.0) / sin(normAngle))) * n1_i)) end
function code(normAngle, u, n0_i, n1_i) return Float32(Float32(Float32(Float32(1.0) + Float32(Float32(Float32(normAngle * normAngle) * Float32(Float32(-0.16666666666666666) * Float32((Float32(Float32(1.0) - u) ^ Float32(3.0)) + Float32(u + Float32(-1.0))))) - u)) * n0_i) + Float32(u * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = ((sin(((single(1.0) - u) * normAngle)) * (single(1.0) / sin(normAngle))) * n0_i) + ((sin((u * normAngle)) * (single(1.0) / sin(normAngle))) * n1_i); end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = ((single(1.0) + (((normAngle * normAngle) * (single(-0.16666666666666666) * (((single(1.0) - u) ^ single(3.0)) + (u + single(-1.0))))) - u)) * n0_i) + (u * n1_i); end
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot \frac{1}{\sin normAngle}\right) \cdot n0_i + \left(\sin \left(u \cdot normAngle\right) \cdot \frac{1}{\sin normAngle}\right) \cdot n1_i
\left(1 + \left(\left(normAngle \cdot normAngle\right) \cdot \left(-0.16666666666666666 \cdot \left({\left(1 - u\right)}^{3} + \left(u + -1\right)\right)\right) - u\right)\right) \cdot n0_i + u \cdot n1_i
Results
Initial program 0.9
Taylor expanded in normAngle around 0 0.7
Taylor expanded in normAngle around 0 0.6
Simplified0.6
[Start]0.6 | \[ \left(\left(1 + \left(-0.16666666666666666 \cdot {\left(1 - u\right)}^{3} - -0.16666666666666666 \cdot \left(1 - u\right)\right) \cdot {normAngle}^{2}\right) - u\right) \cdot n0_i + u \cdot n1_i
\] |
|---|---|
associate--l+ [=>]0.6 | \[ \color{blue}{\left(1 + \left(\left(-0.16666666666666666 \cdot {\left(1 - u\right)}^{3} - -0.16666666666666666 \cdot \left(1 - u\right)\right) \cdot {normAngle}^{2} - u\right)\right)} \cdot n0_i + u \cdot n1_i
\] |
*-commutative [=>]0.6 | \[ \left(1 + \left(\color{blue}{{normAngle}^{2} \cdot \left(-0.16666666666666666 \cdot {\left(1 - u\right)}^{3} - -0.16666666666666666 \cdot \left(1 - u\right)\right)} - u\right)\right) \cdot n0_i + u \cdot n1_i
\] |
unpow2 [=>]0.6 | \[ \left(1 + \left(\color{blue}{\left(normAngle \cdot normAngle\right)} \cdot \left(-0.16666666666666666 \cdot {\left(1 - u\right)}^{3} - -0.16666666666666666 \cdot \left(1 - u\right)\right) - u\right)\right) \cdot n0_i + u \cdot n1_i
\] |
distribute-lft-out-- [=>]0.6 | \[ \left(1 + \left(\left(normAngle \cdot normAngle\right) \cdot \color{blue}{\left(-0.16666666666666666 \cdot \left({\left(1 - u\right)}^{3} - \left(1 - u\right)\right)\right)} - u\right)\right) \cdot n0_i + u \cdot n1_i
\] |
Final simplification0.6
| Alternative 1 | |
|---|---|
| Error | 0.6 |
| Cost | 544 |
| Alternative 2 | |
|---|---|
| Error | 9.3 |
| Cost | 297 |
| Alternative 3 | |
|---|---|
| Error | 4.8 |
| Cost | 297 |
| Alternative 4 | |
|---|---|
| Error | 4.8 |
| Cost | 297 |
| Alternative 5 | |
|---|---|
| Error | 12.5 |
| Cost | 232 |
| Alternative 6 | |
|---|---|
| Error | 0.6 |
| Cost | 224 |
| Alternative 7 | |
|---|---|
| Error | 17.0 |
| Cost | 32 |
herbie shell --seed 2023034
(FPCore (normAngle u n0_i n1_i)
:name "Curve intersection, scale width based on ribbon orientation"
:precision binary32
:pre (and (and (and (and (<= 0.0 normAngle) (<= normAngle (/ PI 2.0))) (and (<= -1.0 n0_i) (<= n0_i 1.0))) (and (<= -1.0 n1_i) (<= n1_i 1.0))) (and (<= 2.328306437e-10 u) (<= u 1.0)))
(+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))