\[\frac{a1 \cdot a2}{b1 \cdot b2}
\]
↓
\[\begin{array}{l}
t_0 := \frac{a1 \cdot a2}{b1 \cdot b2}\\
\mathbf{if}\;t_0 \leq -2 \cdot 10^{+301}:\\
\;\;\;\;\frac{a2 \cdot \frac{a1}{b2}}{b1}\\
\mathbf{elif}\;t_0 \leq -5 \cdot 10^{-285}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;t_0 \leq 0:\\
\;\;\;\;\frac{a1}{b1} \cdot \frac{a2}{b2}\\
\mathbf{elif}\;t_0 \leq 5 \cdot 10^{+265}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{a2}{\frac{b2}{a1}}}{b1}\\
\end{array}
\]
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
↓
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (/ (* a1 a2) (* b1 b2))))
(if (<= t_0 -2e+301)
(/ (* a2 (/ a1 b2)) b1)
(if (<= t_0 -5e-285)
t_0
(if (<= t_0 0.0)
(* (/ a1 b1) (/ a2 b2))
(if (<= t_0 5e+265) t_0 (/ (/ a2 (/ b2 a1)) b1)))))))double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
↓
double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if (t_0 <= -2e+301) {
tmp = (a2 * (a1 / b2)) / b1;
} else if (t_0 <= -5e-285) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (a1 / b1) * (a2 / b2);
} else if (t_0 <= 5e+265) {
tmp = t_0;
} else {
tmp = (a2 / (b2 / a1)) / b1;
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 * a2) / (b1 * b2)
end function
↓
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: t_0
real(8) :: tmp
t_0 = (a1 * a2) / (b1 * b2)
if (t_0 <= (-2d+301)) then
tmp = (a2 * (a1 / b2)) / b1
else if (t_0 <= (-5d-285)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = (a1 / b1) * (a2 / b2)
else if (t_0 <= 5d+265) then
tmp = t_0
else
tmp = (a2 / (b2 / a1)) / b1
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
↓
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if (t_0 <= -2e+301) {
tmp = (a2 * (a1 / b2)) / b1;
} else if (t_0 <= -5e-285) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (a1 / b1) * (a2 / b2);
} else if (t_0 <= 5e+265) {
tmp = t_0;
} else {
tmp = (a2 / (b2 / a1)) / b1;
}
return tmp;
}
def code(a1, a2, b1, b2):
return (a1 * a2) / (b1 * b2)
↓
def code(a1, a2, b1, b2):
t_0 = (a1 * a2) / (b1 * b2)
tmp = 0
if t_0 <= -2e+301:
tmp = (a2 * (a1 / b2)) / b1
elif t_0 <= -5e-285:
tmp = t_0
elif t_0 <= 0.0:
tmp = (a1 / b1) * (a2 / b2)
elif t_0 <= 5e+265:
tmp = t_0
else:
tmp = (a2 / (b2 / a1)) / b1
return tmp
function code(a1, a2, b1, b2)
return Float64(Float64(a1 * a2) / Float64(b1 * b2))
end
↓
function code(a1, a2, b1, b2)
t_0 = Float64(Float64(a1 * a2) / Float64(b1 * b2))
tmp = 0.0
if (t_0 <= -2e+301)
tmp = Float64(Float64(a2 * Float64(a1 / b2)) / b1);
elseif (t_0 <= -5e-285)
tmp = t_0;
elseif (t_0 <= 0.0)
tmp = Float64(Float64(a1 / b1) * Float64(a2 / b2));
elseif (t_0 <= 5e+265)
tmp = t_0;
else
tmp = Float64(Float64(a2 / Float64(b2 / a1)) / b1);
end
return tmp
end
function tmp = code(a1, a2, b1, b2)
tmp = (a1 * a2) / (b1 * b2);
end
↓
function tmp_2 = code(a1, a2, b1, b2)
t_0 = (a1 * a2) / (b1 * b2);
tmp = 0.0;
if (t_0 <= -2e+301)
tmp = (a2 * (a1 / b2)) / b1;
elseif (t_0 <= -5e-285)
tmp = t_0;
elseif (t_0 <= 0.0)
tmp = (a1 / b1) * (a2 / b2);
elseif (t_0 <= 5e+265)
tmp = t_0;
else
tmp = (a2 / (b2 / a1)) / b1;
end
tmp_2 = tmp;
end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
↓
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e+301], N[(N[(a2 * N[(a1 / b2), $MachinePrecision]), $MachinePrecision] / b1), $MachinePrecision], If[LessEqual[t$95$0, -5e-285], t$95$0, If[LessEqual[t$95$0, 0.0], N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e+265], t$95$0, N[(N[(a2 / N[(b2 / a1), $MachinePrecision]), $MachinePrecision] / b1), $MachinePrecision]]]]]]
\frac{a1 \cdot a2}{b1 \cdot b2}
↓
\begin{array}{l}
t_0 := \frac{a1 \cdot a2}{b1 \cdot b2}\\
\mathbf{if}\;t_0 \leq -2 \cdot 10^{+301}:\\
\;\;\;\;\frac{a2 \cdot \frac{a1}{b2}}{b1}\\
\mathbf{elif}\;t_0 \leq -5 \cdot 10^{-285}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;t_0 \leq 0:\\
\;\;\;\;\frac{a1}{b1} \cdot \frac{a2}{b2}\\
\mathbf{elif}\;t_0 \leq 5 \cdot 10^{+265}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{a2}{\frac{b2}{a1}}}{b1}\\
\end{array}