| Alternative 1 | |
|---|---|
| Error | 3.9 |
| Cost | 960 |
\[x \cdot \frac{\frac{x}{y}}{y} + \frac{z}{t} \cdot \frac{z}{t}
\]
(FPCore (x y z t) :precision binary64 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
(FPCore (x y z t) :precision binary64 (+ (pow (/ x y) 2.0) (if (!= z 0.0) (/ (/ z t) (/ t z)) (* (/ (/ z t) t) z))))
double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
double code(double x, double y, double z, double t) {
double tmp;
if (z != 0.0) {
tmp = (z / t) / (t / z);
} else {
tmp = ((z / t) / t) * z;
}
return pow((x / y), 2.0) + tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * x) / (y * y)) + ((z * z) / (t * t))
end function
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z /= 0.0d0) then
tmp = (z / t) / (t / z)
else
tmp = ((z / t) / t) * z
end if
code = ((x / y) ** 2.0d0) + tmp
end function
public static double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
public static double code(double x, double y, double z, double t) {
double tmp;
if (z != 0.0) {
tmp = (z / t) / (t / z);
} else {
tmp = ((z / t) / t) * z;
}
return Math.pow((x / y), 2.0) + tmp;
}
def code(x, y, z, t): return ((x * x) / (y * y)) + ((z * z) / (t * t))
def code(x, y, z, t): tmp = 0 if z != 0.0: tmp = (z / t) / (t / z) else: tmp = ((z / t) / t) * z return math.pow((x / y), 2.0) + tmp
function code(x, y, z, t) return Float64(Float64(Float64(x * x) / Float64(y * y)) + Float64(Float64(z * z) / Float64(t * t))) end
function code(x, y, z, t) tmp = 0.0 if (z != 0.0) tmp = Float64(Float64(z / t) / Float64(t / z)); else tmp = Float64(Float64(Float64(z / t) / t) * z); end return Float64((Float64(x / y) ^ 2.0) + tmp) end
function tmp = code(x, y, z, t) tmp = ((x * x) / (y * y)) + ((z * z) / (t * t)); end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z ~= 0.0) tmp = (z / t) / (t / z); else tmp = ((z / t) / t) * z; end tmp_2 = ((x / y) ^ 2.0) + tmp; end
code[x_, y_, z_, t_] := N[(N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_] := N[(N[Power[N[(x / y), $MachinePrecision], 2.0], $MachinePrecision] + If[Unequal[z, 0.0], N[(N[(z / t), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision], N[(N[(N[(z / t), $MachinePrecision] / t), $MachinePrecision] * z), $MachinePrecision]]), $MachinePrecision]
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
{\left(\frac{x}{y}\right)}^{2} + \begin{array}{l}
\mathbf{if}\;z \ne 0:\\
\;\;\;\;\frac{\frac{z}{t}}{\frac{t}{z}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{z}{t}}{t} \cdot z\\
\end{array}
| Original | 33.8 |
|---|---|
| Target | 0.4 |
| Herbie | 0.4 |
Initial program 33.8
Simplified0.4
Applied egg-rr0.4
Applied egg-rr0.4
| Alternative 1 | |
|---|---|
| Error | 3.9 |
| Cost | 960 |
| Alternative 2 | |
|---|---|
| Error | 0.4 |
| Cost | 960 |
herbie shell --seed 2023033
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2.0) (pow (/ z t) 2.0))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))