(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
↓
(FPCore (x y z t a)
:precision binary64
(+
x
(if (!= (- y z) 0.0) (/ t (/ (- a z) (- y z))) (* (/ (- y z) (- a z)) t))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
↓
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y - z) != 0.0) {
tmp = t / ((a - z) / (y - z));
} else {
tmp = ((y - z) / (a - z)) * t;
}
return x + tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
↓
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((y - z) /= 0.0d0) then
tmp = t / ((a - z) / (y - z))
else
tmp = ((y - z) / (a - z)) * t
end if
code = x + tmp
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
↓
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y - z) != 0.0) {
tmp = t / ((a - z) / (y - z));
} else {
tmp = ((y - z) / (a - z)) * t;
}
return x + tmp;
}
def code(x, y, z, t, a):
return x + (((y - z) * t) / (a - z))
↓
def code(x, y, z, t, a):
tmp = 0
if (y - z) != 0.0:
tmp = t / ((a - z) / (y - z))
else:
tmp = ((y - z) / (a - z)) * t
return x + tmp
function code(x, y, z, t, a)
return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z)))
end
↓
function code(x, y, z, t, a)
tmp = 0.0
if (Float64(y - z) != 0.0)
tmp = Float64(t / Float64(Float64(a - z) / Float64(y - z)));
else
tmp = Float64(Float64(Float64(y - z) / Float64(a - z)) * t);
end
return Float64(x + tmp)
end
function tmp = code(x, y, z, t, a)
tmp = x + (((y - z) * t) / (a - z));
end
↓
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((y - z) ~= 0.0)
tmp = t / ((a - z) / (y - z));
else
tmp = ((y - z) / (a - z)) * t;
end
tmp_2 = x + tmp;
end
herbie shell --seed 2023033
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(if (< t -1.0682974490174067e-39) (+ x (* (/ (- y z) (- a z)) t)) (if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) (+ x (* (/ (- y z) (- a z)) t))))
(+ x (/ (* (- y z) t) (- a z))))