(FPCore (x y) :precision binary64 (+ x (/ (- y x) 2.0)))
(FPCore (x y) :precision binary64 (* 0.5 (+ y x)))
double code(double x, double y) {
return x + ((y - x) / 2.0);
}
double code(double x, double y) {
return 0.5 * (y + x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((y - x) / 2.0d0)
end function
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 * (y + x)
end function
public static double code(double x, double y) {
return x + ((y - x) / 2.0);
}
public static double code(double x, double y) {
return 0.5 * (y + x);
}
def code(x, y): return x + ((y - x) / 2.0)
def code(x, y): return 0.5 * (y + x)
function code(x, y) return Float64(x + Float64(Float64(y - x) / 2.0)) end
function code(x, y) return Float64(0.5 * Float64(y + x)) end
function tmp = code(x, y) tmp = x + ((y - x) / 2.0); end
function tmp = code(x, y) tmp = 0.5 * (y + x); end
code[x_, y_] := N[(x + N[(N[(y - x), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
code[x_, y_] := N[(0.5 * N[(y + x), $MachinePrecision]), $MachinePrecision]
x + \frac{y - x}{2}
0.5 \cdot \left(y + x\right)
Results
| Original | 0.0 |
|---|---|
| Target | 0 |
| Herbie | 0 |
Initial program 0.0
Simplified0
herbie shell --seed 2023033
(FPCore (x y)
:name "Numeric.Interval.Internal:bisect from intervals-0.7.1, A"
:precision binary64
:herbie-target
(* 0.5 (+ x y))
(+ x (/ (- y x) 2.0)))