| Alternative 1 | |
|---|---|
| Error | 0.7 |
| Cost | 7232 |
\[\cos^{-1} \left(\left(v \cdot v\right) \cdot \left(4 \cdot \left(v \cdot v\right) + 4\right) - 1\right)
\]
(FPCore (v) :precision binary64 (acos (/ (- 1.0 (* 5.0 (* v v))) (- (* v v) 1.0))))
(FPCore (v) :precision binary64 (pow (pow (acos (+ (* (* 4.0 v) (+ (pow v 3.0) v)) -1.0)) 3.0) 0.3333333333333333))
double code(double v) {
return acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)));
}
double code(double v) {
return pow(pow(acos((((4.0 * v) * (pow(v, 3.0) + v)) + -1.0)), 3.0), 0.3333333333333333);
}
real(8) function code(v)
real(8), intent (in) :: v
code = acos(((1.0d0 - (5.0d0 * (v * v))) / ((v * v) - 1.0d0)))
end function
real(8) function code(v)
real(8), intent (in) :: v
code = (acos((((4.0d0 * v) * ((v ** 3.0d0) + v)) + (-1.0d0))) ** 3.0d0) ** 0.3333333333333333d0
end function
public static double code(double v) {
return Math.acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)));
}
public static double code(double v) {
return Math.pow(Math.pow(Math.acos((((4.0 * v) * (Math.pow(v, 3.0) + v)) + -1.0)), 3.0), 0.3333333333333333);
}
def code(v): return math.acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)))
def code(v): return math.pow(math.pow(math.acos((((4.0 * v) * (math.pow(v, 3.0) + v)) + -1.0)), 3.0), 0.3333333333333333)
function code(v) return acos(Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(v * v) - 1.0))) end
function code(v) return (acos(Float64(Float64(Float64(4.0 * v) * Float64((v ^ 3.0) + v)) + -1.0)) ^ 3.0) ^ 0.3333333333333333 end
function tmp = code(v) tmp = acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0))); end
function tmp = code(v) tmp = (acos((((4.0 * v) * ((v ^ 3.0) + v)) + -1.0)) ^ 3.0) ^ 0.3333333333333333; end
code[v_] := N[ArcCos[N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(v * v), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
code[v_] := N[Power[N[Power[N[ArcCos[N[(N[(N[(4.0 * v), $MachinePrecision] * N[(N[Power[v, 3.0], $MachinePrecision] + v), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]], $MachinePrecision], 3.0], $MachinePrecision], 0.3333333333333333], $MachinePrecision]
\cos^{-1} \left(\frac{1 - 5 \cdot \left(v \cdot v\right)}{v \cdot v - 1}\right)
{\left({\cos^{-1} \left(\left(4 \cdot v\right) \cdot \left({v}^{3} + v\right) + -1\right)}^{3}\right)}^{0.3333333333333333}
Results
Initial program 0.5
Taylor expanded in v around 0 0.7
Simplified0.7
Applied egg-rr0.7
Applied egg-rr0.7
| Alternative 1 | |
|---|---|
| Error | 0.7 |
| Cost | 7232 |
| Alternative 2 | |
|---|---|
| Error | 0.8 |
| Cost | 6848 |
| Alternative 3 | |
|---|---|
| Error | 1.2 |
| Cost | 6464 |
herbie shell --seed 2023010
(FPCore (v)
:name "Falkner and Boettcher, Appendix B, 1"
:precision binary64
(acos (/ (- 1.0 (* 5.0 (* v v))) (- (* v v) 1.0))))