\[\begin{array}{l}
t_1 := x \cdot y - z \cdot t\\
\mathbf{if}\;t_1 \leq -2 \cdot 10^{+296}:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{t}{\frac{a}{z}}, \frac{y}{\frac{a}{x}}\right)\\
\mathbf{elif}\;t_1 \leq -5 \cdot 10^{-148} \lor \neg \left(t_1 \leq 0\right) \land t_1 \leq 5 \cdot 10^{+268}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, y, t \cdot \left(-z\right)\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\frac{a}{y}} - \frac{z}{\frac{a}{t}}\\
\end{array}
\]
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* z t)) a))
↓
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* x y) (* z t))))
(if (<= t_1 -2e+296)
(fma -1.0 (/ t (/ a z)) (/ y (/ a x)))
(if (or (<= t_1 -5e-148) (and (not (<= t_1 0.0)) (<= t_1 5e+268)))
(/ (fma x y (* t (- z))) a)
(- (/ x (/ a y)) (/ z (/ a t)))))))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - (z * t)) / a;
}
↓
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - (z * t);
double tmp;
if (t_1 <= -2e+296) {
tmp = fma(-1.0, (t / (a / z)), (y / (a / x)));
} else if ((t_1 <= -5e-148) || (!(t_1 <= 0.0) && (t_1 <= 5e+268))) {
tmp = fma(x, y, (t * -z)) / a;
} else {
tmp = (x / (a / y)) - (z / (a / t));
}
return tmp;
}
function code(x, y, z, t, a)
return Float64(Float64(Float64(x * y) - Float64(z * t)) / a)
end
if -1.99999999999999996e296 < (-.f64 (*.f64 x y) (*.f64 z t)) < -4.9999999999999999e-148 or -0.0 < (-.f64 (*.f64 x y) (*.f64 z t)) < 5.0000000000000002e268
Initial program 0.3
\[\frac{x \cdot y - z \cdot t}{a}
\]
Simplified0.3
\[\leadsto \color{blue}{\frac{\mathsf{fma}\left(x, y, z \cdot \left(-t\right)\right)}{a}}
\]
Proof
[Start]0.3
\[ \frac{x \cdot y - z \cdot t}{a}
\]
fma-neg [=>]0.3
\[ \frac{\color{blue}{\mathsf{fma}\left(x, y, -z \cdot t\right)}}{a}
\]
distribute-rgt-neg-in [=>]0.3
\[ \frac{\mathsf{fma}\left(x, y, \color{blue}{z \cdot \left(-t\right)}\right)}{a}
\]
if -4.9999999999999999e-148 < (-.f64 (*.f64 x y) (*.f64 z t)) < -0.0 or 5.0000000000000002e268 < (-.f64 (*.f64 x y) (*.f64 z t))
\[\leadsto \begin{array}{l}
\mathbf{if}\;x \cdot y - z \cdot t \leq -2 \cdot 10^{+296}:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{t}{\frac{a}{z}}, \frac{y}{\frac{a}{x}}\right)\\
\mathbf{elif}\;x \cdot y - z \cdot t \leq -5 \cdot 10^{-148} \lor \neg \left(x \cdot y - z \cdot t \leq 0\right) \land x \cdot y - z \cdot t \leq 5 \cdot 10^{+268}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, y, t \cdot \left(-z\right)\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\frac{a}{y}} - \frac{z}{\frac{a}{t}}\\
\end{array}
\]
Alternatives
Alternative 1
Error
0.4
Cost
8977
\[\begin{array}{l}
t_1 := x \cdot y - z \cdot t\\
\mathbf{if}\;t_1 \leq -1 \cdot 10^{+277}:\\
\;\;\;\;\frac{y}{\frac{a}{x}} - t \cdot \frac{z}{a}\\
\mathbf{elif}\;t_1 \leq -5 \cdot 10^{-148} \lor \neg \left(t_1 \leq 0\right) \land t_1 \leq 5 \cdot 10^{+268}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, y, t \cdot \left(-z\right)\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\frac{a}{y}} - \frac{z}{\frac{a}{t}}\\
\end{array}
\]
herbie shell --seed 2022354
(FPCore (x y z t a)
:name "Data.Colour.Matrix:inverse from colour-2.3.3, B"
:precision binary64
:herbie-target
(if (< z -2.468684968699548e+170) (- (* (/ y a) x) (* (/ t a) z)) (if (< z 6.309831121978371e-71) (/ (- (* x y) (* z t)) a) (- (* (/ y a) x) (* (/ t a) z))))
(/ (- (* x y) (* z t)) a))