\[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\]
↓
\[\begin{array}{l}
t_1 := \frac{y}{t \cdot \left(x + 1\right)}\\
t_2 := y \cdot z - x\\
t_3 := \frac{x + \frac{t_2}{z \cdot t - x}}{x + 1}\\
\mathbf{if}\;t_3 \leq -\infty:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_3 \leq 4 \cdot 10^{+249}:\\
\;\;\;\;\frac{x + \frac{t_2}{\mathsf{fma}\left(z, t, -x\right)}}{x + 1}\\
\mathbf{else}:\\
\;\;\;\;\left(t_1 + \frac{x}{x + 1}\right) - \frac{x}{\left(z \cdot t\right) \cdot \left(x + 1\right)}\\
\end{array}
\]
(FPCore (x y z t)
:precision binary64
(/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
↓
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ y (* t (+ x 1.0))))
(t_2 (- (* y z) x))
(t_3 (/ (+ x (/ t_2 (- (* z t) x))) (+ x 1.0))))
(if (<= t_3 (- INFINITY))
t_1
(if (<= t_3 4e+249)
(/ (+ x (/ t_2 (fma z t (- x)))) (+ x 1.0))
(- (+ t_1 (/ x (+ x 1.0))) (/ x (* (* z t) (+ x 1.0))))))))double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
↓
double code(double x, double y, double z, double t) {
double t_1 = y / (t * (x + 1.0));
double t_2 = (y * z) - x;
double t_3 = (x + (t_2 / ((z * t) - x))) / (x + 1.0);
double tmp;
if (t_3 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_3 <= 4e+249) {
tmp = (x + (t_2 / fma(z, t, -x))) / (x + 1.0);
} else {
tmp = (t_1 + (x / (x + 1.0))) - (x / ((z * t) * (x + 1.0)));
}
return tmp;
}
function code(x, y, z, t)
return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
end
↓
function code(x, y, z, t)
t_1 = Float64(y / Float64(t * Float64(x + 1.0)))
t_2 = Float64(Float64(y * z) - x)
t_3 = Float64(Float64(x + Float64(t_2 / Float64(Float64(z * t) - x))) / Float64(x + 1.0))
tmp = 0.0
if (t_3 <= Float64(-Inf))
tmp = t_1;
elseif (t_3 <= 4e+249)
tmp = Float64(Float64(x + Float64(t_2 / fma(z, t, Float64(-x)))) / Float64(x + 1.0));
else
tmp = Float64(Float64(t_1 + Float64(x / Float64(x + 1.0))) - Float64(x / Float64(Float64(z * t) * Float64(x + 1.0))));
end
return tmp
end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
↓
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(t * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x + N[(t$95$2 / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, (-Infinity)], t$95$1, If[LessEqual[t$95$3, 4e+249], N[(N[(x + N[(t$95$2 / N[(z * t + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$1 + N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(z * t), $MachinePrecision] * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
↓
\begin{array}{l}
t_1 := \frac{y}{t \cdot \left(x + 1\right)}\\
t_2 := y \cdot z - x\\
t_3 := \frac{x + \frac{t_2}{z \cdot t - x}}{x + 1}\\
\mathbf{if}\;t_3 \leq -\infty:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_3 \leq 4 \cdot 10^{+249}:\\
\;\;\;\;\frac{x + \frac{t_2}{\mathsf{fma}\left(z, t, -x\right)}}{x + 1}\\
\mathbf{else}:\\
\;\;\;\;\left(t_1 + \frac{x}{x + 1}\right) - \frac{x}{\left(z \cdot t\right) \cdot \left(x + 1\right)}\\
\end{array}