(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
↓
(FPCore (x y z a)
:precision binary64
(+
x
(- (/ (+ (tan y) (tan z)) (- 1.0 (/ (tan y) (/ (cos z) (sin z))))) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
↓
double code(double x, double y, double z, double a) {
return x + (((tan(y) + tan(z)) / (1.0 - (tan(y) / (cos(z) / sin(z))))) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
↓
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (((tan(y) + tan(z)) / (1.0d0 - (tan(y) / (cos(z) / sin(z))))) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
↓
public static double code(double x, double y, double z, double a) {
return x + (((Math.tan(y) + Math.tan(z)) / (1.0 - (Math.tan(y) / (Math.cos(z) / Math.sin(z))))) - Math.tan(a));
}
def code(x, y, z, a):
return x + (math.tan((y + z)) - math.tan(a))