| Alternative 1 | |
|---|---|
| Error | 0.4 |
| Cost | 3808 |
\[n0_i + \mathsf{fma}\left(u, n1_i - n0_i, u \cdot \left(\left(n1_i \cdot 0.16666666666666666 - n0_i \cdot -0.3333333333333333\right) \cdot \left(normAngle \cdot normAngle\right)\right)\right)
\]
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(+
(+
n0_i
(-
(*
(+
(+ (* n0_i -0.16666666666666666) (* n0_i 0.5))
(* n1_i 0.16666666666666666))
(* u (pow normAngle 2.0)))
(*
u
(*
(pow normAngle 4.0)
(+ (* n0_i -0.022222222222222223) (/ n1_i -51.42857142857143))))))
(* u (- n1_i n0_i))))float code(float normAngle, float u, float n0_i, float n1_i) {
return ((sinf(((1.0f - u) * normAngle)) * (1.0f / sinf(normAngle))) * n0_i) + ((sinf((u * normAngle)) * (1.0f / sinf(normAngle))) * n1_i);
}
float code(float normAngle, float u, float n0_i, float n1_i) {
return (n0_i + (((((n0_i * -0.16666666666666666f) + (n0_i * 0.5f)) + (n1_i * 0.16666666666666666f)) * (u * powf(normAngle, 2.0f))) - (u * (powf(normAngle, 4.0f) * ((n0_i * -0.022222222222222223f) + (n1_i / -51.42857142857143f)))))) + (u * (n1_i - n0_i));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = ((sin(((1.0e0 - u) * normangle)) * (1.0e0 / sin(normangle))) * n0_i) + ((sin((u * normangle)) * (1.0e0 / sin(normangle))) * n1_i)
end function
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = (n0_i + (((((n0_i * (-0.16666666666666666e0)) + (n0_i * 0.5e0)) + (n1_i * 0.16666666666666666e0)) * (u * (normangle ** 2.0e0))) - (u * ((normangle ** 4.0e0) * ((n0_i * (-0.022222222222222223e0)) + (n1_i / (-51.42857142857143e0))))))) + (u * (n1_i - n0_i))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * Float32(Float32(1.0) / sin(normAngle))) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * Float32(Float32(1.0) / sin(normAngle))) * n1_i)) end
function code(normAngle, u, n0_i, n1_i) return Float32(Float32(n0_i + Float32(Float32(Float32(Float32(Float32(n0_i * Float32(-0.16666666666666666)) + Float32(n0_i * Float32(0.5))) + Float32(n1_i * Float32(0.16666666666666666))) * Float32(u * (normAngle ^ Float32(2.0)))) - Float32(u * Float32((normAngle ^ Float32(4.0)) * Float32(Float32(n0_i * Float32(-0.022222222222222223)) + Float32(n1_i / Float32(-51.42857142857143))))))) + Float32(u * Float32(n1_i - n0_i))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = ((sin(((single(1.0) - u) * normAngle)) * (single(1.0) / sin(normAngle))) * n0_i) + ((sin((u * normAngle)) * (single(1.0) / sin(normAngle))) * n1_i); end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = (n0_i + (((((n0_i * single(-0.16666666666666666)) + (n0_i * single(0.5))) + (n1_i * single(0.16666666666666666))) * (u * (normAngle ^ single(2.0)))) - (u * ((normAngle ^ single(4.0)) * ((n0_i * single(-0.022222222222222223)) + (n1_i / single(-51.42857142857143))))))) + (u * (n1_i - n0_i)); end
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot \frac{1}{\sin normAngle}\right) \cdot n0_i + \left(\sin \left(u \cdot normAngle\right) \cdot \frac{1}{\sin normAngle}\right) \cdot n1_i
\left(n0_i + \left(\left(\left(n0_i \cdot -0.16666666666666666 + n0_i \cdot 0.5\right) + n1_i \cdot 0.16666666666666666\right) \cdot \left(u \cdot {normAngle}^{2}\right) - u \cdot \left({normAngle}^{4} \cdot \left(n0_i \cdot -0.022222222222222223 + \frac{n1_i}{-51.42857142857143}\right)\right)\right)\right) + u \cdot \left(n1_i - n0_i\right)
Results
Initial program 0.9
Simplified8.2
Taylor expanded in u around 0 3.8
Simplified3.8
Taylor expanded in normAngle around 0 0.3
Taylor expanded in n0_i around 0 0.3
Taylor expanded in n1_i around 0 0.3
Simplified0.3
Final simplification0.3
| Alternative 1 | |
|---|---|
| Error | 0.4 |
| Cost | 3808 |
| Alternative 2 | |
|---|---|
| Error | 0.3 |
| Cost | 3808 |
| Alternative 3 | |
|---|---|
| Error | 0.6 |
| Cost | 3360 |
| Alternative 4 | |
|---|---|
| Error | 9.4 |
| Cost | 296 |
| Alternative 5 | |
|---|---|
| Error | 4.5 |
| Cost | 296 |
| Alternative 6 | |
|---|---|
| Error | 4.5 |
| Cost | 296 |
| Alternative 7 | |
|---|---|
| Error | 12.9 |
| Cost | 232 |
| Alternative 8 | |
|---|---|
| Error | 0.7 |
| Cost | 224 |
| Alternative 9 | |
|---|---|
| Error | 17.0 |
| Cost | 32 |
herbie shell --seed 2022330
(FPCore (normAngle u n0_i n1_i)
:name "Curve intersection, scale width based on ribbon orientation"
:precision binary32
:pre (and (and (and (and (<= 0.0 normAngle) (<= normAngle (/ PI 2.0))) (and (<= -1.0 n0_i) (<= n0_i 1.0))) (and (<= -1.0 n1_i) (<= n1_i 1.0))) (and (<= 2.328306437e-10 u) (<= u 1.0)))
(+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))