double code(double x, double y, double z) {
double t_0 = (x * y) / z;
double tmp;
if (t_0 <= -1e-316) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = x / (z / y);
} else if (t_0 <= 1e+295) {
tmp = t_0;
} else {
tmp = y * (x * (1.0 / z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / z
end function
↓
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x * y) / z
if (t_0 <= (-1d-316)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = x / (z / y)
else if (t_0 <= 1d+295) then
tmp = t_0
else
tmp = y * (x * (1.0d0 / z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return (x * y) / z;
}
↓
public static double code(double x, double y, double z) {
double t_0 = (x * y) / z;
double tmp;
if (t_0 <= -1e-316) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = x / (z / y);
} else if (t_0 <= 1e+295) {
tmp = t_0;
} else {
tmp = y * (x * (1.0 / z));
}
return tmp;
}
def code(x, y, z):
return (x * y) / z
↓
def code(x, y, z):
t_0 = (x * y) / z
tmp = 0
if t_0 <= -1e-316:
tmp = t_0
elif t_0 <= 0.0:
tmp = x / (z / y)
elif t_0 <= 1e+295:
tmp = t_0
else:
tmp = y * (x * (1.0 / z))
return tmp
function code(x, y, z)
return Float64(Float64(x * y) / z)
end
herbie shell --seed 2022329
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -4.262230790519429e-138) (/ (* x y) z) (if (< z 1.7042130660650472e-164) (/ x (/ z y)) (* (/ x z) y)))
(/ (* x y) z))