(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
↓
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* t (/ (- y z) (- a z))))))
(if (<= t -0.0002)
t_1
(if (<= t 5e-209) (+ x (/ (* t (- y z)) (- a z))) t_1))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
↓
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (t * ((y - z) / (a - z)));
double tmp;
if (t <= -0.0002) {
tmp = t_1;
} else if (t <= 5e-209) {
tmp = x + ((t * (y - z)) / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
↓
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (t * ((y - z) / (a - z)))
if (t <= (-0.0002d0)) then
tmp = t_1
else if (t <= 5d-209) then
tmp = x + ((t * (y - z)) / (a - z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
↓
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (t * ((y - z) / (a - z)));
double tmp;
if (t <= -0.0002) {
tmp = t_1;
} else if (t <= 5e-209) {
tmp = x + ((t * (y - z)) / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a):
return x + (((y - z) * t) / (a - z))
↓
def code(x, y, z, t, a):
t_1 = x + (t * ((y - z) / (a - z)))
tmp = 0
if t <= -0.0002:
tmp = t_1
elif t <= 5e-209:
tmp = x + ((t * (y - z)) / (a - z))
else:
tmp = t_1
return tmp
function code(x, y, z, t, a)
return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z)))
end
↓
function code(x, y, z, t, a)
t_1 = Float64(x + Float64(t * Float64(Float64(y - z) / Float64(a - z))))
tmp = 0.0
if (t <= -0.0002)
tmp = t_1;
elseif (t <= 5e-209)
tmp = Float64(x + Float64(Float64(t * Float64(y - z)) / Float64(a - z)));
else
tmp = t_1;
end
return tmp
end
function tmp = code(x, y, z, t, a)
tmp = x + (((y - z) * t) / (a - z));
end
↓
function tmp_2 = code(x, y, z, t, a)
t_1 = x + (t * ((y - z) / (a - z)));
tmp = 0.0;
if (t <= -0.0002)
tmp = t_1;
elseif (t <= 5e-209)
tmp = x + ((t * (y - z)) / (a - z));
else
tmp = t_1;
end
tmp_2 = tmp;
end
herbie shell --seed 2022329
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(if (< t -1.0682974490174067e-39) (+ x (* (/ (- y z) (- a z)) t)) (if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) (+ x (* (/ (- y z) (- a z)) t))))
(+ x (/ (* (- y z) t) (- a z))))