Math FPCore C Fortran Java Python Julia MATLAB Wolfram TeX \[\log \left(x + \sqrt{x \cdot x + 1}\right)
\]
↓
\[\begin{array}{l}
\mathbf{if}\;x \leq -1.25:\\
\;\;\;\;1 + \left(\log \left(\frac{-0.5}{x}\right) + -1\right)\\
\mathbf{elif}\;x \leq 1.25:\\
\;\;\;\;x + -0.16666666666666666 \cdot {x}^{3}\\
\mathbf{else}:\\
\;\;\;\;\log \left(x + x\right)\\
\end{array}
\]
(FPCore (x) :precision binary64 (log (+ x (sqrt (+ (* x x) 1.0))))) ↓
(FPCore (x)
:precision binary64
(if (<= x -1.25)
(+ 1.0 (+ (log (/ -0.5 x)) -1.0))
(if (<= x 1.25) (+ x (* -0.16666666666666666 (pow x 3.0))) (log (+ x x))))) double code(double x) {
return log((x + sqrt(((x * x) + 1.0))));
}
↓
double code(double x) {
double tmp;
if (x <= -1.25) {
tmp = 1.0 + (log((-0.5 / x)) + -1.0);
} else if (x <= 1.25) {
tmp = x + (-0.16666666666666666 * pow(x, 3.0));
} else {
tmp = log((x + x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((x + sqrt(((x * x) + 1.0d0))))
end function
↓
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.25d0)) then
tmp = 1.0d0 + (log(((-0.5d0) / x)) + (-1.0d0))
else if (x <= 1.25d0) then
tmp = x + ((-0.16666666666666666d0) * (x ** 3.0d0))
else
tmp = log((x + x))
end if
code = tmp
end function
public static double code(double x) {
return Math.log((x + Math.sqrt(((x * x) + 1.0))));
}
↓
public static double code(double x) {
double tmp;
if (x <= -1.25) {
tmp = 1.0 + (Math.log((-0.5 / x)) + -1.0);
} else if (x <= 1.25) {
tmp = x + (-0.16666666666666666 * Math.pow(x, 3.0));
} else {
tmp = Math.log((x + x));
}
return tmp;
}
def code(x):
return math.log((x + math.sqrt(((x * x) + 1.0))))
↓
def code(x):
tmp = 0
if x <= -1.25:
tmp = 1.0 + (math.log((-0.5 / x)) + -1.0)
elif x <= 1.25:
tmp = x + (-0.16666666666666666 * math.pow(x, 3.0))
else:
tmp = math.log((x + x))
return tmp
function code(x)
return log(Float64(x + sqrt(Float64(Float64(x * x) + 1.0))))
end
↓
function code(x)
tmp = 0.0
if (x <= -1.25)
tmp = Float64(1.0 + Float64(log(Float64(-0.5 / x)) + -1.0));
elseif (x <= 1.25)
tmp = Float64(x + Float64(-0.16666666666666666 * (x ^ 3.0)));
else
tmp = log(Float64(x + x));
end
return tmp
end
function tmp = code(x)
tmp = log((x + sqrt(((x * x) + 1.0))));
end
↓
function tmp_2 = code(x)
tmp = 0.0;
if (x <= -1.25)
tmp = 1.0 + (log((-0.5 / x)) + -1.0);
elseif (x <= 1.25)
tmp = x + (-0.16666666666666666 * (x ^ 3.0));
else
tmp = log((x + x));
end
tmp_2 = tmp;
end
code[x_] := N[Log[N[(x + N[Sqrt[N[(N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
↓
code[x_] := If[LessEqual[x, -1.25], N[(1.0 + N[(N[Log[N[(-0.5 / x), $MachinePrecision]], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.25], N[(x + N[(-0.16666666666666666 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Log[N[(x + x), $MachinePrecision]], $MachinePrecision]]]
\log \left(x + \sqrt{x \cdot x + 1}\right)
↓
\begin{array}{l}
\mathbf{if}\;x \leq -1.25:\\
\;\;\;\;1 + \left(\log \left(\frac{-0.5}{x}\right) + -1\right)\\
\mathbf{elif}\;x \leq 1.25:\\
\;\;\;\;x + -0.16666666666666666 \cdot {x}^{3}\\
\mathbf{else}:\\
\;\;\;\;\log \left(x + x\right)\\
\end{array}